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Stallionsden Mods & Modlets


stallionsden

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having issue with combine not working... i have miner69 5/5 but cannot combine two lvl 3 pickaxes... it says i cannot craft higher then lvl 3

 

Check the combine modlet inside your mods folder in the game folder. click on config has it got the entityclasses.xml or just XUi. I am currently playing fine have been combining oranges to yellows and i have no skill points

 

- - - Updated - - -

 

Pallets have no loot, cant press E on any, stable 18.0 version

 

some you come across will be empty others will have stuff in them they have a random event of having loot. this is to reduce the amount of loot. you can fiddle with the amounts in the configs change the probs in loot.xml as much as you feel is good :-)

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wondering traders don't work it just brings up a load of errors

 

Oh is that still in there. I haven't even looked at that 1 and thought I removed it sorry.

 

Edit: it's not even on the first page lol. That 1 has not been updated and until tfp bring in bandits and their functionality the wandering traders will be on the back burner sorry.

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Check the combine modlet inside your mods folder in the game folder. click on config has it got the entityclasses.xml or just XUi. I am currently playing fine have been combining oranges to yellows and i have no skill points

 

I went to test this myself, even downloaded the whole pack again just to make sure I had the latest. The entityclasses.xml is there, and I still get the same problem as UbberN00ber, can't combine beyond Lvl 3. :(

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I went to test this myself, even downloaded the whole pack again just to make sure I had the latest. The entityclasses.xml is there, and I still get the same problem as UbberN00ber, can't combine beyond Lvl 3. :(

 

yes the entityclasses.xml is there but same issue

 

I have no idea on your end. I spawned into a new world - no skills - grabbed 2 oranges out they went to yellow then I grabbed a green combined the yellow and green it went to blue and I then grabbed a yellow and combined blue with yellow gave me purple.

 

Unless something funky is happening my end lol . But as Sandy beaches mentioned earlier the craft tier goes off of your level. Also talks with a few others the code for combine is a mess.

 

I will take a look at it tho again.

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FOOD POISONING REMOVAL MOD UPDATE

 

ADDED:

 

The BBQ Schematic to unlock the weber.

 

To make the webber you will need to have unlocked and made a workbench or found one in the world and need level 5 masterchef and the theBBQSchematic.

 

Edit: crap forgot to add the schematic to the loot.xml urgh 1 moment. Will fix.

 

EDIT 2: Added theBBQSchematic to the loot.xml and added an icon

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Using SMXhud and SMXUI with the Stallionsdens zombie modifications. ANd when looting the yellow bag that drop the window does this in screensjot. cause the game to freeze up kinda https://imgur.com/a/aGmUyrm

 

 

when i open the bag this pops in the console

 

IndexOutOfRangeException: Index was outside the bounds of the array.

at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <242df21e063444d18cf17717626ca012>:0

at TileEntity.NotifyListeners () [0x00010] in <242df21e063444d18cf17717626ca012>:0

at TileEntity.setModified () [0x00086] in <242df21e063444d18cf17717626ca012>:0

at TileEntity.SetModified () [0x00000] in <242df21e063444d18cf17717626ca012>:0

at XUiC_LootWindow.CloseContainer () [0x000e0] in <242df21e063444d18cf17717626ca012>:0

at XUiC_LootWindowGroup.OnClose () [0x0006d] in <242df21e063444d18cf17717626ca012>:0

at XUiWindowGroup.OnClose () [0x00023] in <242df21e063444d18cf17717626ca012>:0

at GUIWindowManager.Close (GUIWindow _w, System.Boolean _fromEsc) [0x0000f] in <242df21e063444d18cf17717626ca012>:0

at GUIWindowManager.CloseAllOpenWindows (GUIWindow _exceptThis, System.Boolean _fromEsc) [0x00022] in <242df21e063444d18cf17717626ca012>:0

at GUIWindowManager.Update () [0x001f7] in <242df21e063444d18cf17717626ca012>:0

 

(Filename: <242df21e063444d18cf17717626ca012> Line: 0)

 

2019-10-28T14:32:25 292.695 ERR No ItemClass entry for type 33784

2019-10-28T14:32:44 311.292 INF VehicleManager saving 0 (0 / 0)

2019-10-28T14:32:44 311.389 INF Time: 4.85m FPS: 44.26 Heap: 1960.7MB Max: 1975.5MB Chunks: 306 CGO: 249 Ply: 1 Zom: 3 Ent: 11 (36) Items: 11 CO: 1 RSS: 5066.3MB

2019-10-28T14:32:47 314.685 ERR No ItemClass entry for type 33784

2019-10-28T14:32:48 315.298 INF Preparing quit

2019-10-28T14:32:48 315.299 INF Disconnect

2019-10-28T14:32:48 315.333 INF [NET] ServerShutdown

2019-10-28T14:32:48 315.334 INF NET: Stopping server protocols

2019-10-28T14:32:48 315.340 INF NET: LiteNetLib server stopped

2019-10-28T14:32:48 315.346 INF Exited thread SteamNetworkingServer

2019-10-28T14:32:48 315.347 INF [steamworks.NET] NET: Server stopped

2019-10-28T14:32:48 315.349 INF SaveAndCleanupWorld

2019-10-28T14:32:48 315.387 ERR No ItemClass entry for type 33784

2019-10-28T14:32:48 315.459 INF Saving 64 of chunks took 60ms

2019-10-28T14:32:48 315.471 INF [steamworks.NET] Stopping server

2019-10-28T14:32:48 315.523 INF [steamworks.NET] Exiting Lobby

2019-10-28T14:32:48 315.555 INF AstarManager Cleanup

2019-10-28T14:32:48 315.562 INF World.Unload

2019-10-28T14:32:48 315.583 INF Exited thread GenerateChunks

2019-10-28T14:32:48 315.592 ERR No ItemClass entry for type 33784

2019-10-28T14:32:48 315.634 INF Exited thread SaveChunks C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/North Kewowi Mountains/Mink35\Region

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Using SMXhud and SMXUI with the Stallionsdens zombie modifications. ANd when looting the yellow bag that drop the window does this in screensjot. cause the game to freeze up kinda https://imgur.com/a/aGmUyrm

 

 

when i open the bag this pops in the console

 

IndexOutOfRangeException: Index was outside the bounds of the array.

at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <242df21e063444d18cf17717626ca012>:0

at TileEntity.NotifyListeners () [0x00010] in <242df21e063444d18cf17717626ca012>:0

at TileEntity.setModified () [0x00086] in <242df21e063444d18cf17717626ca012>:0

at TileEntity.SetModified () [0x00000] in <242df21e063444d18cf17717626ca012>:0

at XUiC_LootWindow.CloseContainer () [0x000e0] in <242df21e063444d18cf17717626ca012>:0

at XUiC_LootWindowGroup.OnClose () [0x0006d] in <242df21e063444d18cf17717626ca012>:0

at XUiWindowGroup.OnClose () [0x00023] in <242df21e063444d18cf17717626ca012>:0

at GUIWindowManager.Close (GUIWindow _w, System.Boolean _fromEsc) [0x0000f] in <242df21e063444d18cf17717626ca012>:0

at GUIWindowManager.CloseAllOpenWindows (GUIWindow _exceptThis, System.Boolean _fromEsc) [0x00022] in <242df21e063444d18cf17717626ca012>:0

at GUIWindowManager.Update () [0x001f7] in <242df21e063444d18cf17717626ca012>:0

 

(Filename: <242df21e063444d18cf17717626ca012> Line: 0)

 

2019-10-28T14:32:25 292.695 ERR No ItemClass entry for type 33784

2019-10-28T14:32:44 311.292 INF VehicleManager saving 0 (0 / 0)

2019-10-28T14:32:44 311.389 INF Time: 4.85m FPS: 44.26 Heap: 1960.7MB Max: 1975.5MB Chunks: 306 CGO: 249 Ply: 1 Zom: 3 Ent: 11 (36) Items: 11 CO: 1 RSS: 5066.3MB

2019-10-28T14:32:47 314.685 ERR No ItemClass entry for type 33784

2019-10-28T14:32:48 315.298 INF Preparing quit

2019-10-28T14:32:48 315.299 INF Disconnect

2019-10-28T14:32:48 315.333 INF [NET] ServerShutdown

2019-10-28T14:32:48 315.334 INF NET: Stopping server protocols

2019-10-28T14:32:48 315.340 INF NET: LiteNetLib server stopped

2019-10-28T14:32:48 315.346 INF Exited thread SteamNetworkingServer

2019-10-28T14:32:48 315.347 INF [steamworks.NET] NET: Server stopped

2019-10-28T14:32:48 315.349 INF SaveAndCleanupWorld

2019-10-28T14:32:48 315.387 ERR No ItemClass entry for type 33784

2019-10-28T14:32:48 315.459 INF Saving 64 of chunks took 60ms

2019-10-28T14:32:48 315.471 INF [steamworks.NET] Stopping server

2019-10-28T14:32:48 315.523 INF [steamworks.NET] Exiting Lobby

2019-10-28T14:32:48 315.555 INF AstarManager Cleanup

2019-10-28T14:32:48 315.562 INF World.Unload

2019-10-28T14:32:48 315.583 INF Exited thread GenerateChunks

2019-10-28T14:32:48 315.592 ERR No ItemClass entry for type 33784

2019-10-28T14:32:48 315.634 INF Exited thread SaveChunks C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/North Kewowi Mountains/Mink35\Region

 

Do you have any other mods or just those 3.

 

looks like a xui issue as there are no loot.xml stuff with the zombie modification i am going to say look in the smxhud and smxui. If they have the loot.xml Look at the container sizes. then look at the windows.xml in the games XUi folder in config and find windowslooting. if the lootcontainer is bigger then what the windows looting states you will get an error. If smxui or smxhud has changed the windowslooting values already I would remove the smxhud and smxui try the zombie modificatiosn on their own and see if you get the error. If not then add one of the smxs in and test. then remove that smx one and add the other and test. to cut down where the issue is.

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Do you have any other mods or just those 3.

 

looks like a xui issue as there are no loot.xml stuff with the zombie modification i am going to say look in the smxhud and smxui. If they have the loot.xml Look at the container sizes. then look at the windows.xml in the games XUi folder in config and find windowslooting. if the lootcontainer is bigger then what the windows looting states you will get an error. If smxui or smxhud has changed the windowslooting values already I would remove the smxhud and smxui try the zombie modificatiosn on their own and see if you get the error. If not then add one of the smxs in and test. then remove that smx one and add the other and test. to cut down where the issue is.

 

Had it happen on looting a car too, i mentioned this error to SMX

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Its a combination of your mods, it happened again with no SMX mods. I was running....

 

Almost all of them edit the Loot.xml. Zombie loot bag and cars do it....common issue between them?

 

Stallionsdens LootableObjects

Stallionsdens Looter

Stallionsdens zombie modifications

Stallionsdens Supply Crates

Stallionsdens store shelves

Stallionsdens Special forces Cases

Stallionsdens Open Door Syndrome With Respawn

Stallionsdens Poison Removal

Stallionsdens Pallets

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Its a combination of your mods, it happened again with no SMX mods. I was running....

 

Almost all of them edit the Loot.xml. Zombie loot bag and cars do it....common issue between them?

 

Stallionsdens LootableObjects

Stallionsdens Looter

Stallionsdens zombie modifications

Stallionsdens Supply Crates

Stallionsdens store shelves

Stallionsdens Special forces Cases

Stallionsdens Open Door Syndrome With Respawn

Stallionsdens Poison Removal

Stallionsdens Pallets

 

Ok go thru the loot.xml and check the lootcontainers id section. Look at the size of each container if 8,9 it's not the issue but I may have added my personal game one son would need to change the size lower. I will go thru them now myself to check also. As windowslooting has a certain size (which can be changed) if a lootcontainers is bigger then that value it will throw errors

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