Kadera Posted December 26, 2018 Share Posted December 26, 2018 This is a marvelous set of mods. Zero issues installing or having them run in the current Alpha 17 build. Thank you, @stedman420. Link to comment Share on other sites More sharing options...
RevenantWit Posted December 27, 2018 Author Share Posted December 27, 2018 I've updated all 3 backpack modlets. I fixed encumbrance when in god mode and/or when using steroids. Please redownload from original download links and update for the fixes. Big thanks to Shad0wyDr3ams for the bug report. Link to comment Share on other sites More sharing options...
FritzHugo3 Posted December 31, 2018 Share Posted December 31, 2018 Thx for the "Simple UI Left HUD Buff Timers" Link to comment Share on other sites More sharing options...
MxSam Posted December 31, 2018 Share Posted December 31, 2018 Thanks Link to comment Share on other sites More sharing options...
Jesper1864 Posted January 1, 2019 Share Posted January 1, 2019 Good job Link to comment Share on other sites More sharing options...
Royal Deluxe Posted January 5, 2019 Share Posted January 5, 2019 want to use 2 of your mods in my Mod (collection) slightly adapted https://7daystodie.com/forums/showthread.php?103985-Vanilla-modlet-collection&p=924173&viewfull=1#post924173 hope thats ok for you ? Link to comment Share on other sites More sharing options...
RevenantWit Posted January 5, 2019 Author Share Posted January 5, 2019 want to use 2 of your mods in my Mod (collection) slightly adapted https://7daystodie.com/forums/showthread.php?103985-Vanilla-modlet-collection&p=924173&viewfull=1#post924173 hope thats ok for you ? Yep go for it Link to comment Share on other sites More sharing options...
Royal Deluxe Posted January 5, 2019 Share Posted January 5, 2019 Thank you Link to comment Share on other sites More sharing options...
imchrislance Posted January 6, 2019 Share Posted January 6, 2019 I just take the code out of these xml files and place them at the bottom of the original xml files? Link to comment Share on other sites More sharing options...
Royal Deluxe Posted January 6, 2019 Share Posted January 6, 2019 No you make a folder named "Mods" in the 7D2D mainfolder and put all modlets in it you want The game will read that folder with all modlets and will modify the Config/xml´s by these mods/xml´s Big benefit you can have hundrets of Mods that edit one xml file Link to comment Share on other sites More sharing options...
EvalleEez Posted January 11, 2019 Share Posted January 11, 2019 Do we have an ETA on when your mods will be updated? I love the storage mods and the UI mods you have here Link to comment Share on other sites More sharing options...
RevenantWit Posted January 11, 2019 Author Share Posted January 11, 2019 Do we have an ETA on when your mods will be updated? I love the storage mods and the UI mods you have here They are currently all working. Did you have an error with one? Link to comment Share on other sites More sharing options...
EvalleEez Posted January 11, 2019 Share Posted January 11, 2019 Doing the 17.1 experimental... Bigger backpack, UI, vehicle storage are not working with 17.1 experimental (working in the B240) we just updated to experimental. Do you plan on waiting until it's stable again? Link to comment Share on other sites More sharing options...
RevenantWit Posted January 11, 2019 Author Share Posted January 11, 2019 They're all working here with no issue on experimental 17.1 b8 What modlets exactly are you using also what errors are you getting and can you provide an output log? Link to comment Share on other sites More sharing options...
RevenantWit Posted January 12, 2019 Author Share Posted January 12, 2019 Left HUD Modlets have been updated. Fixed the water fill gauge always showing full Just use the original download link in the OP for the new version. EDIT: reverted changes for now please redownload. Link to comment Share on other sites More sharing options...
Dibbler Posted January 12, 2019 Share Posted January 12, 2019 Thanks for creating and sharing these. I'm on the latest experimental and using... S420_SimpleUI-BiggerBackpack120 S420_SimpleUI-Compass S420_SimpleUI-LeftHUD S420_SimpleUI-Toolbelt hopefully all should be well with the 17.1 E release. Great way of building up your own personal UI. Thanks again for your work here EDIT: Is "EDIT: reverted changes for now please redownload." something that I need to be aware of...? EDIT 2: .....ah could that be why the water only shows a max of 100% even tho my character has 130%....? Link to comment Share on other sites More sharing options...
rev678 Posted January 12, 2019 Share Posted January 12, 2019 @Stedman420, Hope you don't mind, but I mentioned your Simple UI modlets (with a link to this thread) in the Known Compatibilities sections of my own modlets: https://7daystodie.com/forums/showthread.php?100767-REV6-7-8-s-ADMIN-SKILL-POINTS https://7daystodie.com/forums/showthread.php?100533-REV6-7-8-s-REALITY-CHECK Thanks for sharing your Simple UI modlets. I'm not sure I would enjoy 7DTD without them. Cheers! REV6:7-8 Link to comment Share on other sites More sharing options...
RevenantWit Posted January 12, 2019 Author Share Posted January 12, 2019 @Stedman420, Hope you don't mind, but I mentioned your Simple UI modlets (with a link to this thread) in the Known Compatibilities sections of my own modlets: https://7daystodie.com/forums/showthread.php?100767-REV6-7-8-s-ADMIN-SKILL-POINTS https://7daystodie.com/forums/showthread.php?100533-REV6-7-8-s-REALITY-CHECK Thanks for sharing your Simple UI modlets. I'm not sure I would enjoy 7DTD without them. Cheers! REV6:7-8 I don't mind at all thanks for the link and glad your enjoying them Link to comment Share on other sites More sharing options...
RevenantWit Posted January 14, 2019 Author Share Posted January 14, 2019 Left HUD Modlets have been updated. Fixed the water fill gauge always showing full in Alpha 17.1 b8 Experimental (for real this time) Just use the original download link in the OP for the new version. Link to comment Share on other sites More sharing options...
UbberN00ber Posted January 15, 2019 Share Posted January 15, 2019 can the compass color be changed from white to blue? i tried to change it in the windows.xml but no luck <sprite depth="2" name="Icon" sprite="ui_game_symbol_temperature" size="22,22" pos="251,-55" color="[blue]" /> Link to comment Share on other sites More sharing options...
RevenantWit Posted January 15, 2019 Author Share Posted January 15, 2019 can the compass color be changed from white to blue? i tried to change it in the windows.xml but no luck <sprite depth="2" name="Icon" sprite="ui_game_symbol_temperature" size="22,22" pos="251,-55" color="[blue]" /> What part of the compass do you want to change? Blue is not defined in the styles xml so you'd have to use an rgb color code instead. Something like the below example would work for a blue temp icon <sprite depth="2" name="Icon" sprite="ui_game_symbol_temperature" size="22,22" pos="251,-55" color="0,0,255" /> Link to comment Share on other sites More sharing options...
Malafor Posted January 19, 2019 Share Posted January 19, 2019 Everything ok with A17.1 Stable? Thanks Link to comment Share on other sites More sharing options...
RevenantWit Posted January 19, 2019 Author Share Posted January 19, 2019 Everything ok with A17.1 Stable? Thanks Yep all is working great with A17.1. You may need to update the left hud though if you haven't recently as I did a fix for the blue water bar always showing full in 17.1 Link to comment Share on other sites More sharing options...
SvenDee Posted January 19, 2019 Share Posted January 19, 2019 Everything ok with A17.1 Stable? Thanks Not really. Hud is still fine with two exceptions in my old save: Food stays on max 100 and falling if dont eat anything (not 150 as the patch notes saying) Water ist always above 100 and max 170 (patch notes saying 150 max). If u r falling under 130 its saying im thirsty Dont know if the update breaks something in my save or the mod cant handle the 150 max in both Trying a new game and will reply soon. Edit: Ok, Patch Notes saying: "Known Issues Continued b240 savegames may have problems with food/water levels when a replenishing buff was active when game is continued in A17.1, character’s death restores functionality" So it isnt Mod releated. Link to comment Share on other sites More sharing options...
Atrophied Posted January 19, 2019 Share Posted January 19, 2019 Yep all is working great with A17.1. You may need to update the left hud though if you haven't recently as I did a fix for the blue water bar always showing full in 17.1 Any way to get it to show actual %. With it reporting 130% while its actually at 65% (130/200) is confusing Link to comment Share on other sites More sharing options...
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