Jump to content

A17 Simple UI Modlets


stedman420

Recommended Posts

Thanks for creating and sharing these. I'm on the latest experimental and using...

 

S420_SimpleUI-BiggerBackpack120

S420_SimpleUI-Compass

S420_SimpleUI-LeftHUD

S420_SimpleUI-Toolbelt

 

hopefully all should be well with the 17.1 E release.

 

Great way of building up your own personal UI.

 

Thanks again for your work here :)

 

EDIT:

 

Is "EDIT: reverted changes for now please redownload." something that I need to be aware of...?

 

EDIT 2: .....ah could that be why the water only shows a max of 100% even tho my character has 130%....?

Link to comment
Share on other sites

@Stedman420,

 

Hope you don't mind, but I mentioned your Simple UI modlets (with a link to this thread) in the Known Compatibilities sections of my own modlets:

 

https://7daystodie.com/forums/showthread.php?100767-REV6-7-8-s-ADMIN-SKILL-POINTS

 

https://7daystodie.com/forums/showthread.php?100533-REV6-7-8-s-REALITY-CHECK

 

Thanks for sharing your Simple UI modlets. I'm not sure I would enjoy 7DTD without them.

 

Cheers!

REV6:7-8

Link to comment
Share on other sites

@Stedman420,

 

Hope you don't mind, but I mentioned your Simple UI modlets (with a link to this thread) in the Known Compatibilities sections of my own modlets:

 

https://7daystodie.com/forums/showthread.php?100767-REV6-7-8-s-ADMIN-SKILL-POINTS

 

https://7daystodie.com/forums/showthread.php?100533-REV6-7-8-s-REALITY-CHECK

 

Thanks for sharing your Simple UI modlets. I'm not sure I would enjoy 7DTD without them.

 

Cheers!

REV6:7-8

 

I don't mind at all thanks for the link and glad your enjoying them :smile-new:

Link to comment
Share on other sites

can the compass color be changed from white to blue? i tried to change it in the windows.xml but no luck

 

<sprite depth="2" name="Icon" sprite="ui_game_symbol_temperature" size="22,22" pos="251,-55" color="[blue]" />

 

What part of the compass do you want to change? Blue is not defined in the styles xml so you'd have to use an rgb color code instead.

 

Something like the below example would work for a blue temp icon

<sprite depth="2" name="Icon" sprite="ui_game_symbol_temperature" size="22,22" pos="251,-55" color="0,0,255" />

Link to comment
Share on other sites

Everything ok with A17.1 Stable?

Thanks

 

Not really. Hud is still fine with two exceptions in my old save:

 

Food stays on max 100 and falling if dont eat anything

(not 150 as the patch notes saying)

 

Water ist always above 100 and max 170 (patch notes saying 150 max).

If u r falling under 130 its saying im thirsty

 

Dont know if the update breaks something in my save or the mod cant handle the 150 max in both

 

Trying a new game and will reply soon.

 

Edit:

 

Ok, Patch Notes saying:

"Known Issues

 

Continued b240 savegames may have problems with food/water levels when a replenishing buff was active when game is continued in A17.1, character’s death restores functionality"

 

So it isnt Mod releated.

Link to comment
Share on other sites

Yep all is working great with A17.1. You may need to update the left hud though if you haven't recently as I did a fix for the blue water bar always showing full in 17.1

 

Any way to get it to show actual %. With it reporting 130% while its actually at 65% (130/200) is confusing :p

waterpercent.jpg.3e457da54e3168b8d59a4b46e6372718.jpg

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...