Chivalric Posted January 28, 2022 Share Posted January 28, 2022 (edited) 37 minutes ago, Grolbu said: Do you actually pace farming plots ? I've been planting straight into the dirt. I'll have another go when I get home tonight just doing two rows then a row of water, there must be a way to plant in straight rows ! (or not, this is DF ...) Yes, one trick you can use is place the plots in a checkered pattern, switching up between those and soil each space in the rows. If you try to hoe the soil right next to each other, they'll glitch out and cancel out one near it, and even delete seeds if you had already placed them. Just don't till soil that is right next to each other. Edit: Once I start making a new garden in B36, I'll upload a screen shot. Edited January 28, 2022 by Chivalric (see edit history) Link to comment Share on other sites More sharing options...
Grolbu Posted January 28, 2022 Share Posted January 28, 2022 (edited) 11 minutes ago, Chivalric said: If you try to hoe the soil right next to each other, they'll glitch out and cancel out one near it, and even delete seeds if you had already placed them That's EXACTLY what I'm getting ! I'll try the checkered farm plots pattern tonight, thank you for confirming it's just not me being a potato potato farmer ! Edited January 28, 2022 by Grolbu (see edit history) Link to comment Share on other sites More sharing options...
Chivalric Posted January 28, 2022 Share Posted January 28, 2022 57 minutes ago, Grolbu said: That's EXACTLY what I'm getting ! I'll try the checkered farm plots pattern tonight, thank you for confirming it's just not me being a potato potato farmer ! Np, and gl on the harvest. Link to comment Share on other sites More sharing options...
BarryTGash Posted January 28, 2022 Share Posted January 28, 2022 4 hours ago, Chivalric said: with a row of catchers in between, placed every other space Previously I've found 5x5 grid of farm plots with a rain catcher in the centre spot (so 24 farm plots total) worked well. Haven't had a chance to try B36 yet, if it's changed. Only thing with farming that seems a bit off is the randomness in growing time - I tend to use fertiliser to speed things up but going from growing to grown, some plants take 2-3 days longer than others. My OCD insists I wait for all to be harvested together which means I'm perhaps not being as efficient with rotation as I could Link to comment Share on other sites More sharing options...
Grolbu Posted January 28, 2022 Share Posted January 28, 2022 I normally wait for them all to be ready too, it's nothing to do with CDO, just stops my clumsy ass punching growing plants into oblivion 1 Link to comment Share on other sites More sharing options...
Kugara Posted January 28, 2022 Share Posted January 28, 2022 Just out of curiosity, are you making this mod all by yourself? Link to comment Share on other sites More sharing options...
AngusKing Posted January 28, 2022 Share Posted January 28, 2022 Update on the Scout issue. I did a clean install of the mod and then i checked multiple maps and after 10 tier 1 quests and 3 tier 2 quests it unlocks the option to find new trader, however all of the quests instantly fail. I am going to hazard a guess and assume this is not the case in the latest dev version as you are not encountering the same issue. Link to comment Share on other sites More sharing options...
BarryTGash Posted January 28, 2022 Share Posted January 28, 2022 3 hours ago, AngusKing said: Update on the Scout issue. I did a clean install of the mod and then i checked multiple maps and after 10 tier 1 quests and 3 tier 2 quests it unlocks the option to find new trader, however all of the quests instantly fail. I am going to hazard a guess and assume this is not the case in the latest dev version as you are not encountering the same issue. Are you using one of the packaged maps (DFalls-XXX-TestWorld etc) or one you're generating yourself? Link to comment Share on other sites More sharing options...
AngusKing Posted January 28, 2022 Share Posted January 28, 2022 1 hour ago, BarryTGash said: Are you using one of the packaged maps (DFalls-XXX-TestWorld etc) or one you're generating yourself? The test maps, I have tested all of them. No quest for razor becomes available. Cant do the MSQ Link to comment Share on other sites More sharing options...
Red51 Posted January 28, 2022 Share Posted January 28, 2022 A while back some friends and I played through Darkness Falls until the 'end'. If I recall correctly, the forge worked more like a workbench and did not 'store' processed ore. By chance, is the Forge available as a stand alone mod? Link to comment Share on other sites More sharing options...
KhaineGB Posted January 29, 2022 Author Share Posted January 29, 2022 13 hours ago, Kugara said: Just out of curiosity, are you making this mod all by yourself? Mostly, yep. 11 hours ago, AngusKing said: Update on the Scout issue. I did a clean install of the mod and then i checked multiple maps and after 10 tier 1 quests and 3 tier 2 quests it unlocks the option to find new trader, however all of the quests instantly fail. I am going to hazard a guess and assume this is not the case in the latest dev version as you are not encountering the same issue. Myself and sphereii have been experimenting with this issue and are pretty sure we have it fixed. Or at least it's working for me now, so that's good. Nee dto test on dedi later. 4 hours ago, Red51 said: A while back some friends and I played through Darkness Falls until the 'end'. If I recall correctly, the forge worked more like a workbench and did not 'store' processed ore. By chance, is the Forge available as a stand alone mod? Nope. It'd take too long to re-write all the recipes. 1 Link to comment Share on other sites More sharing options...
AngusKing Posted January 29, 2022 Share Posted January 29, 2022 14 hours ago, KhaineGB said: Mostly, yep. Myself and sphereii have been experimenting with this issue and are pretty sure we have it fixed. Or at least it's working for me now, so that's good. Nee dto test on dedi later. Nope. It'd take too long to re-write all the recipes. Awesome I look forward to the update. Havent played through the MSQ before so looking forward to a new experience Link to comment Share on other sites More sharing options...
Rizno Posted January 29, 2022 Share Posted January 29, 2022 Is the latest public version working fine with the newest Experimental patch, if anyone knows? We were considering starting a server with it. Link to comment Share on other sites More sharing options...
Gidaeon Posted January 29, 2022 Share Posted January 29, 2022 2 hours ago, Rizno said: Is the latest public version working fine with the newest Experimental patch, if anyone knows? We were considering starting a server with it. afaik If it's B36 then It's been working fine for me since it dropped 1 Link to comment Share on other sites More sharing options...
Chivalric Posted January 30, 2022 Share Posted January 30, 2022 I've noticed in B30 and B36 on both the Vsmall and small testing maps that no trader has been giving me Buried Treasure quests. I haven't checked all of them, but at least two different traders are never giving them, even activated debug and reset the quests numerous times, still no luck. Not a big deal for me, since the fetch quest is my favorite anyhow. Just figured I'd let you know. Is there a way of knowing the entity damage for the JT's different ammo types? Wiki has the vanilla ones listed, I'm assuming the dart trap ammo is DF specific, or hasn't been updated on the wiki. Was just wondering if it was stronger than the shotgun ammo. Link to comment Share on other sites More sharing options...
Gidaeon Posted January 30, 2022 Share Posted January 30, 2022 1 hour ago, Chivalric said: I've noticed in B30 and B36 on both the Vsmall and small testing maps that no trader has been giving me Buried Treasure quests. I haven't checked all of them, but at least two different traders are never giving them, even activated debug and reset the quests numerous times, still no luck. Not a big deal for me, since the fetch quest is my favorite anyhow. Just figured I'd let you know. Is there a way of knowing the entity damage for the JT's different ammo types? Wiki has the vanilla ones listed, I'm assuming the dart trap ammo is DF specific, or hasn't been updated on the wiki. Was just wondering if it was stronger than the shotgun ammo. I just did 2 in a row from Rekt about an hour ago, and I'm on VSmall myself atm. @KhaineGBMaye a percentage adjustment in the quest pool (if that's even a thing)? Link to comment Share on other sites More sharing options...
Chivalric Posted January 30, 2022 Share Posted January 30, 2022 Is the Laser M60 planned to be added with the final build of DF A20? I noticed in it in the creative menu, but none of the recipes. Link to comment Share on other sites More sharing options...
KhaineGB Posted January 30, 2022 Author Share Posted January 30, 2022 9 hours ago, Rizno said: Is the latest public version working fine with the newest Experimental patch, if anyone knows? We were considering starting a server with it. Yes 4 hours ago, Chivalric said: I've noticed in B30 and B36 on both the Vsmall and small testing maps that no trader has been giving me Buried Treasure quests. I haven't checked all of them, but at least two different traders are never giving them, even activated debug and reset the quests numerous times, still no luck. Not a big deal for me, since the fetch quest is my favorite anyhow. Just figured I'd let you know. Is there a way of knowing the entity damage for the JT's different ammo types? Wiki has the vanilla ones listed, I'm assuming the dart trap ammo is DF specific, or hasn't been updated on the wiki. Was just wondering if it was stronger than the shotgun ammo. Haven't tested VSmall but have confirmed that those quest don't work on the 8k map for some reason. I made a new 8k map last night and they worked fine there... no idea why. The dart trap ammo should tell you what damage it does when you make it. 15 minutes ago, Chivalric said: Is the Laser M60 planned to be added with the final build of DF A20? I noticed in it in the creative menu, but none of the recipes. It's drop only. Link to comment Share on other sites More sharing options...
Grolbu Posted January 30, 2022 Share Posted January 30, 2022 I've had several times in DF_b36 (new playthrough for the new beta, large DF map) that I've accepted a quest from either the trader or the scout then the other one of them has given me another quest at the same POI. This is still at the stage where I'm choosing quests by how close they are else I probably wouldn't have noticed. At the POI I pick whichever quest I want to start with, blast through the POI, as soon as I meet the conditions that complete the quest the exclamation mark for the other quest appears. Double looting for the win and all that, but if they're supposed to be checking what quests I already have before offering me any new ones that bit of the code might need a tweak ? Link to comment Share on other sites More sharing options...
Chivalric Posted January 30, 2022 Share Posted January 30, 2022 1 hour ago, Grolbu said: I've accepted a quest from either the trader or the scout then the other one of them has given me another quest at the same POI. That's been an issue in since A19, possibly earlier. I had the same problem when I started playing this mod in 19.3. 1 Link to comment Share on other sites More sharing options...
KhaineGB Posted January 30, 2022 Author Share Posted January 30, 2022 2 hours ago, Grolbu said: I've had several times in DF_b36 (new playthrough for the new beta, large DF map) that I've accepted a quest from either the trader or the scout then the other one of them has given me another quest at the same POI. This is still at the stage where I'm choosing quests by how close they are else I probably wouldn't have noticed. At the POI I pick whichever quest I want to start with, blast through the POI, as soon as I meet the conditions that complete the quest the exclamation mark for the other quest appears. Double looting for the win and all that, but if they're supposed to be checking what quests I already have before offering me any new ones that bit of the code might need a tweak ? What Chivalric said. It doesn't care if it's the same POI. It just picks whatever is the closest. 2 Link to comment Share on other sites More sharing options...
wiisper Posted January 30, 2022 Share Posted January 30, 2022 I just finished the Mechanics questline on b36. I was able to craft a minibike without the point in Grease Monkey or Vehicles for Dumb@%$#s. Don't know if that means anything or not but thought you should know. Link to comment Share on other sites More sharing options...
KhaineGB Posted January 30, 2022 Author Share Posted January 30, 2022 IF you find the parts, you can craft it. Link to comment Share on other sites More sharing options...
Falaffel Posted January 30, 2022 Share Posted January 30, 2022 I just started b36 the first time. First Bug: I crafted the book for the farming quest and got two. When I craft a stone axe, i get two, if I repair a stone axe later in the belt, I get another stone axe in the inventory. Happened also with the stone hammer and maybe other crafted stuff. Link to comment Share on other sites More sharing options...
Gidaeon Posted January 30, 2022 Share Posted January 30, 2022 14 hours ago, Chivalric said: That's been an issue in since A19, possibly earlier. I had the same problem when I started playing this mod in 19.3. 13 hours ago, KhaineGB said: What Chivalric said. It doesn't care if it's the same POI. It just picks whatever is the closest. Isn't that a 'Working as intended' type of thing, since everyone has their own personal factions now? I've always thought it was so I never said anything. 2 hours ago, Falaffel said: I just started b36 the first time. First Bug: I crafted the book for the farming quest and got two. When I craft a stone axe, i get two, if I repair a stone axe later in the belt, I get another stone axe in the inventory. Happened also with the stone hammer and maybe other crafted stuff. Might be the Farmer line I think. Haven't run into that so far on a few of the others. (Laborer, Survivalist, Scavenger) Link to comment Share on other sites More sharing options...
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