Olmansteel Posted July 16, 2019 Share Posted July 16, 2019 Hand drill tool or weapon? So awesome your going to want 2 Link to comment Share on other sites More sharing options...
Odetta Posted July 16, 2019 Share Posted July 16, 2019 damn Link to comment Share on other sites More sharing options...
vonerich Posted July 16, 2019 Share Posted July 16, 2019 Helz yeah!!! Link to comment Share on other sites More sharing options...
Subquake Posted July 18, 2019 Author Share Posted July 18, 2019 I have the ability now to define normal and secure loot containers, so that players are able to pick them up, I was quite disappointed while editing XMLs, that vanilla game did not support this feature. Link to comment Share on other sites More sharing options...
Olmansteel Posted July 22, 2019 Share Posted July 22, 2019 When you say second quarter 2019 is that before the end of summer? Link to comment Share on other sites More sharing options...
Subquake Posted July 22, 2019 Author Share Posted July 22, 2019 When you say second quarter 2019 is that before the end of summer? You have to understand, that i'm working on it all by myself, any estimates are merely suggestions and my overly optimistic predictions, but I've picked up the pace this month and an experimental version might be out somewhere between now and 30 days, give or take. Link to comment Share on other sites More sharing options...
Taylorsd Posted July 22, 2019 Share Posted July 22, 2019 Take your time please, vanilla has enough bugs.......but you do whats going to happen, soon as your mod is ready A18 be be released the next day Link to comment Share on other sites More sharing options...
Olmansteel Posted July 22, 2019 Share Posted July 22, 2019 I’m also surprised some of the cool items you get in game are not displayed like the bear skull or deer trophy. I think trophies would be awesome and add a whole new level to decorations. Link to comment Share on other sites More sharing options...
Lime Posted July 22, 2019 Share Posted July 22, 2019 (edited) Edit: nevermind. Edited July 22, 2019 by Lime (see edit history) Link to comment Share on other sites More sharing options...
Odetta Posted July 22, 2019 Share Posted July 22, 2019 You have to understand, that i'm working on it all by myself, any estimates are merely suggestions and my overly optimistic predictions, but I've picked up the pace this month and an experimental version might be out somewhere between now and 30 days, give or take. All by your lonesome!? This is what scares me when I start my Mod; that no one will help if it gets too big and it'll take a bazzillion years to finish and I get burnt out. Link to comment Share on other sites More sharing options...
Olmansteel Posted July 23, 2019 Share Posted July 23, 2019 https://7daystodie.com/forums/member.php?96669-Subquake No rush just curious what second quarter ment Link to comment Share on other sites More sharing options...
Subquake Posted July 23, 2019 Author Share Posted July 23, 2019 Olmansteel all good mate! Changed how power generators work, now they will support all kinds of items, so a Battery Bank can hold any compatible battery and a Power Bank can hold any kind of compatible Engine Link to comment Share on other sites More sharing options...
Subquake Posted July 23, 2019 Author Share Posted July 23, 2019 (edited) And here's a picture about the Generator Bank holding different engine types: Update: Turrets now will accept all types of compatible rounds: Edited July 23, 2019 by Subquake (see edit history) Link to comment Share on other sites More sharing options...
vonerich Posted July 23, 2019 Share Posted July 23, 2019 Enginuity during the zombie apocalypse; love it! Link to comment Share on other sites More sharing options...
mr.devolver Posted July 23, 2019 Share Posted July 23, 2019 Your mod looks like Alpha 23. Link to comment Share on other sites More sharing options...
Subquake Posted July 23, 2019 Author Share Posted July 23, 2019 Added ability to sort inventory by name, weight, price or group: Link to comment Share on other sites More sharing options...
TARCH26 Posted July 23, 2019 Share Posted July 23, 2019 Subquake Charging solar panels will be fixed? Link to comment Share on other sites More sharing options...
Subquake Posted July 23, 2019 Author Share Posted July 23, 2019 Subquake Charging solar panels will be fixed? No, sorry. Link to comment Share on other sites More sharing options...
Olmansteel Posted July 27, 2019 Share Posted July 27, 2019 Dude I’m jealous. I wish I had your skills Link to comment Share on other sites More sharing options...
Subquake Posted July 31, 2019 Author Share Posted July 31, 2019 I have now ability to create blocks that act as fluid/gas containers, the functionality opens up ability to create water collectors, water wells, pumps, oil barrels, gas tanks etc, etc Link to comment Share on other sites More sharing options...
DirtyRat Posted July 31, 2019 Share Posted July 31, 2019 Excellent work! Really looking forward to this! Link to comment Share on other sites More sharing options...
vonerich Posted July 31, 2019 Share Posted July 31, 2019 Subquake, you continue to impress. Keep up the amazing work! Link to comment Share on other sites More sharing options...
Zyamaia Posted July 31, 2019 Share Posted July 31, 2019 Ummm....WOW just WOW. I'm thoroughly impressed with your coding ability. You are knocking it out of the park, and having 7d2d do things I never dreamed of as possible. I'm giddy with excitement for when this mod (new game?!?) will be released. Link to comment Share on other sites More sharing options...
Subquake Posted August 6, 2019 Author Share Posted August 6, 2019 Link to comment Share on other sites More sharing options...
Odetta Posted August 8, 2019 Share Posted August 8, 2019 Is that custom code or xml? Link to comment Share on other sites More sharing options...
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