Subquake Posted February 22, 2019 Author Share Posted February 22, 2019 Mine isn't for my mod because I spent the ENTIRE day playing XCOM 2 when the latest experimental came out. I regret nothing Totally understandable, we need some time off here and there as well, can't be slaves of modding in all of our free time, a gamer here myself, totally would go crazy if the only thing I would do in my spare time was to mod a game Link to comment Share on other sites More sharing options...
Subquake Posted February 23, 2019 Author Share Posted February 23, 2019 (edited) More screenshots: Edited February 23, 2019 by Subquake (see edit history) Link to comment Share on other sites More sharing options...
Necrodemus Posted February 23, 2019 Share Posted February 23, 2019 Beautiful work Subquake. Link to comment Share on other sites More sharing options...
Subquake Posted February 23, 2019 Author Share Posted February 23, 2019 Beautiful work Subquake. Thanks! It just doesn't feel right for me to leave those menus with vanilla skin. Link to comment Share on other sites More sharing options...
Subquake Posted February 25, 2019 Author Share Posted February 25, 2019 (edited) Working on implementing calorie system to manage hunger in the game: P.S. Calories =/= Max Stamina. The goal is to make it so that you don't have to eat every 5 minutes in the game to replenish stamina and even though food will give more per portion, food will be much more scarce and harder to craft in the game to make survival aspect in the game more meaningful, for instance, a piece of candy or lollipop will be very useful in the game. Edited February 25, 2019 by Subquake (see edit history) Link to comment Share on other sites More sharing options...
Pogotico Posted February 25, 2019 Share Posted February 25, 2019 omg nice work many hours of fun Link to comment Share on other sites More sharing options...
Luisin1700 Posted February 25, 2019 Share Posted February 25, 2019 It's wonderful, this Mods reaches where no game does. The realism is great and it makes it very fun for me. That everything costs a lot of effort. Sorry my english, greetings from Latin America. Link to comment Share on other sites More sharing options...
Makurth Posted February 25, 2019 Share Posted February 25, 2019 Very nice idea, the Calories System.... This MOD will be more epic that before. Link to comment Share on other sites More sharing options...
War3zuk Posted February 25, 2019 Share Posted February 25, 2019 Stop Teasing & drop the Mod already haha Some of Us load this page every 30 mins Hoping to see its already out & people are playing it online lmao.... Link to comment Share on other sites More sharing options...
dom Posted February 26, 2019 Share Posted February 26, 2019 It just doesn't feel right for me to leave those menus with vanilla skin. Right decision. Link to comment Share on other sites More sharing options...
Necrodemus Posted February 26, 2019 Share Posted February 26, 2019 (edited) Working on implementing calorie system to manage hunger in the game: P.S. Calories =/= Max Stamina. The goal is to make it so that you don't have to eat every 5 minutes in the game to replenish stamina and even though food will give more per portion, food will be much more scarce and harder to craft in the game to make survival aspect in the game more meaningful, for instance, a piece of candy or lollipop will be very useful in the game. Give me complexity, and I will gift you tears of joy. Subquake, will you be releasing a version outside of the mod launcher, for SDX 0.7.3? Personally, I like to compile my own list of SDX mods and I don't use the Mod launcher. Edited February 26, 2019 by Necrodemus (see edit history) Link to comment Share on other sites More sharing options...
Subquake Posted February 26, 2019 Author Share Posted February 26, 2019 Give me complexity, and I will gift you tears of joy. Subquake, will you be releasing a version outside of the mod launcher, for SDX 0.7.3? Personally, I like to compile my own list of SDX mods and I don't use the Mod launcher. The mod will be downloadable directly and from mod launcher, but the SDX part will be already compiled. Link to comment Share on other sites More sharing options...
Frekton Posted February 26, 2019 Share Posted February 26, 2019 Can't wait to try this, had a lot of fun with your 16.4 version. Looking really good so far. Link to comment Share on other sites More sharing options...
Subquake Posted February 26, 2019 Author Share Posted February 26, 2019 Can't wait to try this, had a lot of fun with your 16.4 version. Looking really good so far.Thanks, really glad to hear that. A17 threw quite a curve ball at me with changes to how vanilla game plays and there's a lot of things, that I want to address before releasing the first version of the mod, more than I initially thought. But with every day I am getting closer Link to comment Share on other sites More sharing options...
Necrodemus Posted February 26, 2019 Share Posted February 26, 2019 I understand the reasons. Best of luck Subquake. Link to comment Share on other sites More sharing options...
gpcstargate Posted February 27, 2019 Share Posted February 27, 2019 (edited) IT's In the Works SO .. Have Fun and Enjoy … the Old Gamer .. Edited February 28, 2019 by gpcstargate (see edit history) Link to comment Share on other sites More sharing options...
Subquake Posted February 27, 2019 Author Share Posted February 27, 2019 Link to comment Share on other sites More sharing options...
legendfire77 Posted February 27, 2019 Share Posted February 27, 2019 Great job Link to comment Share on other sites More sharing options...
Subquake Posted February 27, 2019 Author Share Posted February 27, 2019 Here's a food stat breakdown example: Link to comment Share on other sites More sharing options...
Master_Elizibs Posted February 27, 2019 Share Posted February 27, 2019 Honestly with how much content 16.4 undead added to the game I'd take an experimental 17 right now lol but I will definately be the first to download when its ready, A17 is fun but I don't mind a bit more added, especially the nice green UI added, the stock one is boring after so many Alphas Link to comment Share on other sites More sharing options...
Aimz Posted February 27, 2019 Share Posted February 27, 2019 Just a Repost: And Just a Reminder .... IT's In the Works OK .. EVERYONE .. Before you ASK .. Most likely " Undead Legacy " is going to Be delayed because the Fun Pimps Just Drop .. Drum - Roll .. Experimental A 17.2 B27 today .. SO seat back and .. Drum roll again. Read the FIRST Page .. Also .. Let's have patience. IT Will be out When it is Ready and Subquake feels comfortable enough with the his mod and Thinks it is Ready to be release. Let's hope for early March 2019 or maybe a STABLE 17.2 b27. So I'm fairly Sure .. Subquake .. is waiting for the game to go STABLE .. before releasing his version due the amount of changes that the Fun Pimps did and have done. SO .. Have Fun and Enjoy ............…. AND .. NO .. the current version .. IS NOT Compatible with A 17. You really need to stop doing this. Your repeated yelling at subquakes fans for inquiring about his mod is more annoying than the delay in the release of this mod. Many of us come here on a daily basis looking for updates. There is nothing wrong with anyone asking questions even if someone else has already asked. Please stop. 1 Link to comment Share on other sites More sharing options...
Frekton Posted February 28, 2019 Share Posted February 28, 2019 You really need to stop doing this. Your repeated yelling at subquakes fans for inquiring about his mod is more annoying than the delay in the release of this mod. Many of us come here on a daily basis looking for updates. There is nothing wrong with anyone asking questions even if someone else has already asked. Please stop. I have to agree here, nothing I've seen posted in the recent past has come across as impatient. Most of the replies are throwing flowers at Subquake for his work. Link to comment Share on other sites More sharing options...
Subquake Posted February 28, 2019 Author Share Posted February 28, 2019 I have to agree here, nothing I've seen posted in the recent past has come across as impatient. Most of the replies are throwing flowers at Subquake for his work. And I am very grateful for that, helps me with motivation and I need a lot of it, because tbh, the stuff I work on now is so freaking overwhelming, it's no joke. Link to comment Share on other sites More sharing options...
Zyamaia Posted February 28, 2019 Share Posted February 28, 2019 I have to agree Ainz on his point also. To be yelled at on the board for a simple request is very belittling and needs to stop. I have been on this planet nearly 5 decades and to see this is quite irritating. So I implore you gpcstargate please stop. Yes we get a little excited about the eventual release of this outstanding mod, but that is a testament to Subquake's great work. It should be treated as such. Link to comment Share on other sites More sharing options...
Subquake Posted February 28, 2019 Author Share Posted February 28, 2019 (edited) Another quality of life feature added, oxygen bar while underwater: Edited February 28, 2019 by Subquake (see edit history) Link to comment Share on other sites More sharing options...
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