Maxley Posted December 15, 2021 Share Posted December 15, 2021 Make it so when you hit the church bell it makes a ringing sound. This is vitally important to the immersion factor of the game. 1 Link to comment Share on other sites More sharing options...
zztong Posted December 19, 2021 Share Posted December 19, 2021 ... and ring when you shoot it. I don't know that it is "vitally important to the immersion factor" but it would be kind of fun. Link to comment Share on other sites More sharing options...
bdubyah Posted December 19, 2021 Share Posted December 19, 2021 Need the clock tower to function as well. And maybe some of the wall mounted clocks also. Link to comment Share on other sites More sharing options...
Lenny Lettuce Lips Posted December 20, 2021 Share Posted December 20, 2021 22 hours ago, bdubyah said: Need the clock tower to function as well. And maybe some of the wall mounted clocks also. Given that we don't know how much time passed it would be kind of fun and eerie to go into an office and hear the clocks ticking and zombies snoring. It would be really cool if the clocks kept in game time, too. Link to comment Share on other sites More sharing options...
DEATH MECHANIC Posted December 21, 2021 Share Posted December 21, 2021 I agree that the bell should ring, it should also shove a pile of Z's up your arse from the surrounding building's for ringing it. Link to comment Share on other sites More sharing options...
BurningKat Posted December 22, 2021 Share Posted December 22, 2021 Maybe ringing the bell behaves like scream zombie and calls in a small to medium horde? Link to comment Share on other sites More sharing options...
stample Posted December 22, 2021 Share Posted December 22, 2021 On 12/18/2021 at 10:45 PM, bdubyah said: Need the clock tower to function as well. And maybe some of the wall mounted clocks also. They really missed an opportunity here. Making it functional would be hard since its actually 9 blocks, but why is the graphic set to 7 o'clock? Should be 9:59. Or 4:20. Because that's something TFP would do. Link to comment Share on other sites More sharing options...
GreenGril76 Posted December 31, 2021 Share Posted December 31, 2021 It rings in the bloodmoon. Link to comment Share on other sites More sharing options...
Weazelsun Posted December 31, 2021 Share Posted December 31, 2021 If only it was an actual prop instead of blocks mixed together. Link to comment Share on other sites More sharing options...
doughphunghus Posted December 31, 2021 Share Posted December 31, 2021 On 12/22/2021 at 9:44 AM, stample said: And maybe some of the wall mounted clocks also. yeah, I wish they added eerie "clock ticking" variations (if nothing else, broken clock ticking, since the hands don't move) to the clock blocks and made it random (and some not ticking). Also: Something like "ringing the bell" might be an interesting "clear the general area quest". Ring it and all the zeds come running like a mini horde night. It won't actually clear anything ( in the game.. like zeds aren't *not* going to spawn in POIs in that area) just maybe look like it... like you're clearing a bunch of zeds that are just running towards you from afar. There could be some "bell" variations so there's not like only a few placed to do it. Maybe "activate the siren"? anyway, ringing the bell could also be the "church bells" that are electric, so a restore power quest could also trigger those "chime songs" bells churches play without having a bell at that location. Additionally: triggering a home alarm. Link to comment Share on other sites More sharing options...
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