LunariusH Posted September 28, 2019 Share Posted September 28, 2019 I may be wrong but there appears to be a weird bug with purchasing bicycles, at least. The trader indicated he had one, I bought one, the original didn't disappear off his list and was available again. Only after I bought it twice did it disappear from his inventory. I noticed the config file said something about a duplication error, was this it? Link to comment Share on other sites More sharing options...
OrbitalBliss Posted September 28, 2019 Author Share Posted September 28, 2019 The vehicles do definitely have duplication issues, though this is the first i've heard of this particular one. I reasonably sure it isn't directly mod related. Link to comment Share on other sites More sharing options...
OrbitalBliss Posted October 3, 2019 Author Share Posted October 3, 2019 Added in v1.4: FINAL Alpha 17 version. Added repair materials for cntBookcaseEmpty, and cntMunitionsBox. Fixed Brass harvest from pipeSmallWallValve. To match pipeSmallValve. Added Brass harvest from Brass Table Lamp (deskLampLight). Added Brass Doorknob drop from destroying House doors with brass handles. Link to comment Share on other sites More sharing options...
Zagan Posted October 8, 2019 Share Posted October 8, 2019 Is there an A18 version yet? Is there gonna be? I like your Home Depot mod and kinda got used to having it around, heh. Link to comment Share on other sites More sharing options...
OrbitalBliss Posted October 9, 2019 Author Share Posted October 9, 2019 Yes, there will be for sure. I'm digging through and trimming all the stuff Home Depot used to do that they include in A18, and reorganizing stuff a bit, hunting down the stuff they Hid from us in A18 that they didn't used to hide (like Barded Wire). And I'm looking at delivering the HomeDepot stuff in a set of 7 Books with a bonus for the set. If possible. It's not immediately around the corner, but it will come. 1 Link to comment Share on other sites More sharing options...
Cadamier Posted October 17, 2019 Share Posted October 17, 2019 Yes, there will be for sure. I'm digging through and trimming all the stuff Home Depot used to do that they include in A18, and reorganizing stuff a bit, hunting down the stuff they Hid from us in A18 that they didn't used to hide (like Barded Wire). And I'm looking at delivering the HomeDepot stuff in a set of 7 Books with a bonus for the set. If possible. It's not immediately around the corner, but it will come. YAY! Link to comment Share on other sites More sharing options...
Netwit2008 Posted November 16, 2019 Share Posted November 16, 2019 So looking forward to this mod! Might I make a small suggestion? I can't believe no one has done it, maybe it's not an easy thing to do, but updated and new curtains would be so awesome! Again, looking forward to this mod! Link to comment Share on other sites More sharing options...
Bubo Posted November 16, 2019 Share Posted November 16, 2019 Yes! And clean windows =) Link to comment Share on other sites More sharing options...
Axebeard Posted November 16, 2019 Share Posted November 16, 2019 Sounds great, only thing I would change is messing with the vehicle perks/recipes. Seems kind of outside the scope of a decorations mod. Link to comment Share on other sites More sharing options...
Zagan Posted December 9, 2019 Share Posted December 9, 2019 So any news on how the update for Home Depot mod is coming? I'm really missing it from my game, heh. Link to comment Share on other sites More sharing options...
wendi Posted February 20, 2020 Share Posted February 20, 2020 hi i use the texture part of your mod for prefabs... is it possible to get the controlpanel textures added to the paintbrush? @OrbitalBliss Link to comment Share on other sites More sharing options...
OrbitalBliss Posted February 21, 2020 Author Share Posted February 21, 2020 Unfortunately, no. Those were some of the primary targets when digging for possible textures. Looks like they only exist as mesh textures for the models. Hopefully they change that. Link to comment Share on other sites More sharing options...
DeX Posted February 21, 2020 Share Posted February 21, 2020 Is this mod A18 compatible? Link to comment Share on other sites More sharing options...
OrbitalBliss Posted February 21, 2020 Author Share Posted February 21, 2020 Is this mod A18 compatible? No, not yet, and probably not exactly soon. Too much unpaid time spent fixing their stuff has worn on me, considering their general attitudes towards the modding community. Link to comment Share on other sites More sharing options...
ShoudenKalferas Posted February 23, 2020 Share Posted February 23, 2020 I raised a merge (pull) request against your GIT repo with fixes for A18. A couple recipes for Deco Pillars had to be commented out (I couldn't find it in Vanilla code for A18), one perk was changed, some models were updated, and empty can was removed from usage for filling with water. With the changes I've proposed in the pull request, the modlet loads with no errors. Enjoy! https://github.com/OrbitalBliss/HOME_DEPOT_7D2D_MOD/pull/1 Link to comment Share on other sites More sharing options...
Sykriss Posted February 23, 2020 Share Posted February 23, 2020 I raised a merge (pull) request against your GIT repo with fixes for A18. A couple recipes for Deco Pillars had to be commented out (I couldn't find it in Vanilla code for A18), one perk was changed, some models were updated, and empty can was removed from usage for filling with water. With the changes I've proposed in the pull request, the modlet loads with no errors. Enjoy! https://github.com/OrbitalBliss/HOME_DEPOT_7D2D_MOD/pull/1 Thank you so much, I really enjoy this mod and was considering doing this myself fairly soon but looks like you beat me to it! Great work! Link to comment Share on other sites More sharing options...
OrbitalBliss Posted February 23, 2020 Author Share Posted February 23, 2020 I raised a merge (pull) request against your GIT repo with fixes for A18. Thank-you. It has been merged, and you're creditted in the readme. Link to comment Share on other sites More sharing options...
MarissaX Posted March 4, 2020 Share Posted March 4, 2020 (edited) Hi – I was having problems with this mod installed in 18.3 (red text, couldn’t get into game) and figured out that the following changes fixed it: Deleted the “shoppingBasketEmpty” and “tire” lines of code in traders.xml and block.xml I don’t know enough about modding to spot why these lines had problems, so that’s up to the wise and all-knowing modder to figure out ? Hope everything else works in game, I'll check it out more. Otherwise, thanks a lot for this amazing mod!!! Edited March 4, 2020 by MarissaX (see edit history) Link to comment Share on other sites More sharing options...
OrbitalBliss Posted March 4, 2020 Author Share Posted March 4, 2020 Hi – I was having problems with this mod installed in 18.3 (red text, couldn’t get into game) and figured out that the following changes fixed it: Deleted the “shoppingBasketEmpty” and “tire” lines of code in traders.xml and block.xml Done. Thanks for tracking the error down. Link to comment Share on other sites More sharing options...
Paxxis Posted April 1, 2020 Share Posted April 1, 2020 Now this looks awesome! Ok, so I will be the one to ask the "stoopid newb question" (me being a stoopid newb, and all lol). Can this be used on the default (Navezgane) map, or on one of the other ones? Link to comment Share on other sites More sharing options...
OrbitalBliss Posted April 1, 2020 Author Share Posted April 1, 2020 Now this looks awesome! Ok, so I will be the one to ask the "stoopid newb question" (me being a stoopid newb, and all lol). Can this be used on the default (Navezgane) map, or on one of the other ones? It will work as well on Navezgane or a Custom random map. Link to comment Share on other sites More sharing options...
Paxxis Posted April 1, 2020 Share Posted April 1, 2020 It will work as well on Navezgane or a Custom random map. Very, very cool! Thank you! Link to comment Share on other sites More sharing options...
nickuk01 Posted August 29, 2020 Share Posted August 29, 2020 Any chance of this cool mod being updated to alpha 19 stable? Link to comment Share on other sites More sharing options...
14U2NV Posted September 1, 2020 Share Posted September 1, 2020 On 8/29/2020 at 1:01 AM, nickuk01 said: Any chance of this cool mod being updated to alpha 19 stable? There is a v1.4.19 for Alpha19 on the github. I've been running it and haven't had any issues, I did however need to make a small change to the progression.xml because it's still set for the perk "Yeah Science" to unlock the Filtered Water Cooler and Yeah Science perk no longer exist. I just made it unlock from Advance Engineering along with the usable stoves and ovens. Good luck, great mod! Link to comment Share on other sites More sharing options...
nickuk01 Posted September 3, 2020 Share Posted September 3, 2020 (edited) On 9/1/2020 at 5:51 AM, 14U2NV said: There is a v1.4.19 for Alpha19 on the github. I've been running it and haven't had any issues, I did however need to make a small change to the progression.xml because it's still set for the perk "Yeah Science" to unlock the Filtered Water Cooler and Yeah Science perk no longer exist. I just made it unlock from Advance Engineering along with the usable stoves and ovens. Good luck, great mod! Thanks 14U2NV and for the heads up re change needed to water cooler. Will download and hopefully enjoy mod. Thanks again On 9/1/2020 at 5:51 AM, 14U2NV said: There is a v1.4.19 for Alpha19 on the github. I've been running it and haven't had any issues, I did however need to make a small change to the progression.xml because it's still set for the perk "Yeah Science" to unlock the Filtered Water Cooler and Yeah Science perk no longer exist. I just made it unlock from Advance Engineering along with the usable stoves and ovens. Good luck, great mod! Also noticed some of recipes require tablesaw. You know that no longer in alpha 19 so probably need to change to workbench? Edited September 3, 2020 by nickuk01 (see edit history) Link to comment Share on other sites More sharing options...
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