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stallionsden

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Everything posted by stallionsden

  1. Welcome to the first Initial Release of the Compopack NPC Prefab Pack. As More NPC Prefabs come online they will be made available for public use. GOALS: Create Prefabs for use with the NPC Mod. REQUIREMENTS: 100% needed is @xyth and @sphereii Score and NPCcore located: HERE This will not work without it. Download and Install instructions can be found within that thread. Currently without any extra factions (also downloadable at the above link for the Score and NPCcore) you will just get the included npcs included within the Score/NPCcore Framework. Highly recommend downloading packs made by the NPC Team. Initial Release Contains 5 prefabs Please Report any issues with the Prefabs either here or in the Compopack Discord. Download: HERE Bandits: Countrytown: Gas Station Industrial: Shanty Town Residential: Bandits Residents (House) Rural: The Bunny Ranch Good Faction: Rural: Road House Installation: Extract contents of zip to C:/users/username/appdata/roaming/7daystodie/Mods folder.
  2. also do the selection and press escape there is a 2nd spot the selection area is located right side before the tabs under the prefab size as well
  3. Rural does work differently. A poi can be a different size but it removes a tile to place said poi A rural driveway also helps ti finish it off and join the road nicely. But a 91 long by 54 w8fe should be fine but maybe recheck poi and tags etc for any inconsistencies, Tho best to build to the vanilla sizes for a city tbh
  4. Can confirm missing tiles as well as empty poi marker spots. residential and rural are causing issues for me to below is mega city, mcdowntown, mcindustrial and mccommercial all fill but res and rural empty.
  5. No worries ctrl v works. But yes you got to do it twice . First Ctl v gives the area then ctrl v to paste what you copier
  6. rename the custom block mods to its original name without the Z
  7. Yes slowly getting thru them. No eta at this moment but hopefully not much longer
  8. Low effort.... Troll builds Don't see any of that in anyone's pois. I see a prefabber who has given their time and effort and given the community enjoyment. Some pois may not be to ones liking in their game sure. Infinity version one was a starter. Infinity v2 is in the works and will be alot more easier to use and allows users to choose or not choose what they do/dont want in their game. But no the pack remains as one. BTW your mall is missing a .blocks.nim poi won't work without it
  9. a bit to get thru yet, some vanilla bugs that needs to be fixed as well, waiting on a handful of prefabbers to update their work, testing.
  10. Summary: nre in advanced generation tab Game Version: (A21 b317) Platform: (PC ) OS/Version: (Windows ) CPU Model: (Intel i7 ) System Memory: (64 GB ) GPU Model and VRAM: (nVidia GTX 3070 TI 8GB) Screen Resolution: (3146×2456 i think the last number is) Video Settings: ( Ultra ) Game mode: ( SP ) Did you wipe old saves? (Yes) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC off? no Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) Go into editor, 2) Exit and start a new game, go to advanced gen tab type in name fill out stuff, gen map 3) new game start, 4) Then exit out and back into prefab editor 5) Then exit out 6) Start a new game - advanced gen tab (notice name of previous try there and now try to change the map preview button ) result nres Actual result: (description of what is occurring) nre occurring when you follow the steps above and try to change the map preview Expected result: (what you expect to occur) no nre and able to change the map preview Game Version: A21 b317 advanced generation tab nre You Tube: Logs: https://drive.google.com/file/d/1od44eDwRJO6AlG0vBQqKkwA1wXwSwB1G/view?usp=sharing
  11. I think you answered it perfectly to be honest. I wanna hear the raccoon story now lol. But to add to zztongs I started prefabbing building in game back in my day (sorry for the pun) there wasnt the great tool tfp have provided us known as the prefab editor . We built in game back then and exported. I think my first poi was a9 a10. The prefab editor is as zztong mentioned the a powerful tool a prefabber can use imo. It's functionality and ease once you learn far exceeds building in game . Some prefabbers biuild using their imagination, others build things they know. Others build to what is in Arizona and there are others that build what is in their home country. As ZZTong mentioned always welcome to join the compopack discord many prefabbers are happy to help and lend a hand and help with ay questions etc.
  12. You entered an attack volume simple. A volume introduced as a counter to stealth each play style has a counter reaction. I and another player I know can stealth attack volumes to. So ....
  13. Summary: rwg tiles not joining up with other tiles Game Version: (A21 b317) Platform: (PC ) OS/Version: (Windows ) CPU Model: (Intel i7 ) System Memory: (64 GB ) GPU Model and VRAM: (nVidia GTX 3070 TI 8GB) Screen Resolution: (3146×2456 i think the last number is) Video Settings: ( Ultra ) Game mode: ( SP ) Did you wipe old saves? (Yes) Did you start a new game? (Yes) Did you validate your files? (Yes) Are you using any mods? (No) EAC off? no Status: NEW Bug Description: Detailed steps to reproduce the bug: 1) gen a map 2) fly to a city 3) check tile completions Actual result: (description of what is occurring) tiles in the middle of cities not joining Expected result: (what you expect to occur) city to have tiles that complete a city
  14. It has been around atleast since a20 but I not sure if a bug report has been done tbh
  15. Argh yeh always those that don't wannna try it and give it a go. Never had an issue n with water either way better the jars are gone now as now I don't have 30k jars sitting there clogging . I can get a filter by day 1 day 2 as I sell everything loot everything so yeh as you say it isn't hard
  16. There are vanilla pois with broken dew collectors there is a chance to find a filter in that
  17. no it happens in the world editor. simply edit the prefabs.xml rotation of the prefab to the correct rotation you wish. 0 - North 1 - East 2 - South 3 - West
  18. they have to be done manually as they are an offset block. as most the ones not listed in the update list .
  19. Grab a axe or pick axe. You can try the dev gun but maybe that bring it down to far
  20. certainly is an amazing talent. his medieval buildings are unrivaled.
  21. Ha yeh all done for now. Thanks to a script a mate did for me made it alot easier
  22. Argh I misread the question I was thinking the shelves etc that convert to the open state for some reason.
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