they are set up for bandits and some extra loot so it be way op if you dont use npc. you may get nres cause the poi be calling those bandits. let me know
Place it in your users/username/appdata/roaming/7daystodie/LocalPrefabs folder.
If you don't have a LocalPrefabs folder create one with exact spelling as I have
in entityclasses xml do a mass replace of # with @: and ? with /
items xml - #Other/Items? with @:Other/Items/
if you compare vanilla items.xml and entityclasses to yours you will see the above has changed.
In each traders xml you can try adding the duplicate repeat line and changing it to 16000
You can find this line in the nursing home xml.
Change the theme distance repeat to 16000 also
changing the mega city res and rural spawn weights to 0 fixed the missing tiles for me but atlas still not the pois not spawning on them even tho the tags are 100$ correct
Summary: POI Marker Tags dont work
Game Version: (A21 stable)
Platform: (PC )
OS/Version: (Windows )
CPU Model: (Intel i7 )
System Memory: (64 GB )
GPU Model and VRAM: (nVidia GTX 3070 TI 8GB)
Screen Resolution: (3146×2456 i think the last number is)
Video Settings: ( Ultra )
Game mode: ( SP )
Did you wipe old saves? (Yes)
Did you start a new game? (Yes)
Did you validate your files? (Yes)
Are you using any mods? (Yes)
EAC off? no
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Tag a poi marker on a tile a district other then the district The tile is (This worked in a20)
2) Generate a map
3) Fly to tile and it is empty
Actual result: (description of what is occurring)
Expected result: (what you expect to occur)
Tile to be filled with district I tag it.
You tube videos x 2 :
In the xml add a yoffset of -1, you can get the yoffset line from any poi in the vanilla prefabs folder pretty much.
In the world editor you click on the prefab and simply hold g and hold mouse down on the up arrow and push it down 1 block.
Hi
first you need to extract it from your world if you built it there you can follow this -
However if you built it in the editor then in your appdata/roaming/7daystodie/LocalPrefabs there should be 6 files you simply zip that up and host on google or somewhere and give the link in where ever you want to share..
Hi debosy
Atm I am awaiting a couple prefabbers to update their pois and am awaiting 2 nasty rwg vanilla bugs to be fixed by tfp.
Also on the completion of infinity v2 which is coming along nicely.
Fixed empty folders my apologies github and I are just getting acquainted again.
Added:
Localisation.txt
Moved friendly npc poi to a seperate folder outside of bandits folder