Erik Louden Posted August 10, 2018 Share Posted August 10, 2018 While I'm at it would it be possible to make the zeds run faster than the player at night, that combined with only 30% stun resist chance should make night activities terrifying (as they should be). Link to comment Share on other sites More sharing options...
KhaineGB Posted August 10, 2018 Author Share Posted August 10, 2018 While I'm at it would it be possible to make the zeds run faster than the player at night, that combined with only 30% stun resist chance should make night activities terrifying (as they should be). Well I can't make it a 30% resist chance. What I can do is make it so alcohol only reduces the speed penalty of being stunned. So you still get it, but you can possibly get away from a stun lock (which is the main thing that most people hate). Speed I need to play around with. I have to do something like increase the max speed allowable before I can increase speed even more. Link to comment Share on other sites More sharing options...
Erik Louden Posted August 10, 2018 Share Posted August 10, 2018 Just throwing out ideas. It pisses me off watching lets plays and they are running around mining and looting at night like it was an easter egg hunt. Link to comment Share on other sites More sharing options...
KhaineGB Posted August 10, 2018 Author Share Posted August 10, 2018 Just throwing out ideas. It pisses me off watching lets plays and they are running around mining and looting at night like it was an easter egg hunt. Hey, they're good ideas. I just need this headache to bugger off so I can think properly. Link to comment Share on other sites More sharing options...
KhaineGB Posted August 10, 2018 Author Share Posted August 10, 2018 Alright, so I did a tweak. I added a second stun buff that isn't as severe as the first. Only grain alcohol makes you immune to BOTH, but it also makes you slower because you become instantly drunk. Should be interesting to see how that goes. Link to comment Share on other sites More sharing options...
Erik Louden Posted August 11, 2018 Share Posted August 11, 2018 Grain alcohol is very easy to make and it's easy to get corn so I'd not make it not 100% resist for both. Seriously I have grain alcohol from day 1 on (use it to help with mining). Link to comment Share on other sites More sharing options...
KhaineGB Posted August 11, 2018 Author Share Posted August 11, 2018 The problem is, I CANT make it not 100%. It's either 0 or 100. And grain alcohol is only easy to make for a Scientist class. No-one else can. Link to comment Share on other sites More sharing options...
Erik Louden Posted August 11, 2018 Share Posted August 11, 2018 Um, I'm the hunter class and I make it as soon as I have the mortar and pestle. Corn grain and water on the campfire right? If it is only 0 or 100, have you tried with 0? Link to comment Share on other sites More sharing options...
KhaineGB Posted August 11, 2018 Author Share Posted August 11, 2018 Really? Huh. It should be locked. I will double check that. Making it 0 means you'll just always be stunned. Right now I have it tied to the "drunk" buff, so you have to be drunk (6 beers or 1 grain alcohol) to be immune to stunned... but it SHOULD also reduce movement speed by 50%. Link to comment Share on other sites More sharing options...
Erik Louden Posted August 11, 2018 Share Posted August 11, 2018 I'll give a shot when its ready. Link to comment Share on other sites More sharing options...
KhaineGB Posted August 13, 2018 Author Share Posted August 13, 2018 (edited) V1.8.2B is on GitHub and your launchers! Changes as follows: Laser Multi-Tool issue in multiplayer SHOULD be fixed.Fusion Forge and Laser Workbench have unique recipes only now to help with lag.Tweaked loot again to reduce the chances of double weapons.Fixed a bug with the Super Coffee quest.Changed XP. Most zombies give slightly less, feral rads give more, behemoths give a LOT more (at least double).XP required to level slightly decreased. (from 11,000 to 10,000)Level cap increased to 250 to help with lack of skill points.Spikes should slow down zombies a little more."Buzzed" buff no longer makes you immune to stun! You need to be "Drunk" for that. (6 beers, or 1 grain alcohol, and it slows you down)Increased the range of the sledgehamer, cos it's a 2-handed weapon. (still less than the spear but more than all the clubs)Increased behemoth spawn chance in the wasteland.Grain alcohol is now scientist mastery only. (first aid kit doesn't use it)Cleaned up lots of localization issues.Reduced Research Note cost to make the Future Technology book. That's it! Go have fun. Edited August 13, 2018 by KhaineGB Forgot I reduced the cost of the future tech book. (see edit history) Link to comment Share on other sites More sharing options...
Stuki Posted August 18, 2018 Share Posted August 18, 2018 Flamwthrower Hi KhaineGB we found out yesterday that the Flamethrower is not really working. After you use it the game crashes for the Player. I looked on my Server and there come a Error Message Exception: Buff named 'Burning' does not exist! In SP it works perfect but not in MP. Maybe you can fix this. Thx and great work we love your Mod Link to comment Share on other sites More sharing options...
KhaineGB Posted August 19, 2018 Author Share Posted August 19, 2018 I've tried something out on Survival MP and didn't have any errors. Threw the edited file in the discord so server owners can try out it and let me know. Link to comment Share on other sites More sharing options...
CROWnembourg Posted August 19, 2018 Share Posted August 19, 2018 hi! i have an issue, it keeps telling me error loading account, but i never had this problem when i played on 1.7.x . i tried with vanilla and other mods and i have no problem Link to comment Share on other sites More sharing options...
KhaineGB Posted August 19, 2018 Author Share Posted August 19, 2018 No idea on that one. I'd make sure you have steam running, make sure you are NOT running EAC and if that doesn't work, try validating the initial 7DTD install and then reinstalling the mod. But that doesn't sound like a mod-related issue. Link to comment Share on other sites More sharing options...
NoSoop4u Posted August 20, 2018 Share Posted August 20, 2018 Laser Workbench Says you need a laser workbench to make a laser workbench. Is this correct? If so, then I have some searching to do. Great mod and thanks! Link to comment Share on other sites More sharing options...
NoSoop4u Posted August 20, 2018 Share Posted August 20, 2018 Are we able to make a Laser Workbench? It says I need a Laser Workbench to make one. Please let me know if there is one hidden in the world so I don't keep looking for it. Love the mod btw! Thanks! Link to comment Share on other sites More sharing options...
KhaineGB Posted August 20, 2018 Author Share Posted August 20, 2018 Yep, that's correct. They always spawn in the large bunkers (which are in the wasteland). Link to comment Share on other sites More sharing options...
EzunaAranna Posted August 20, 2018 Share Posted August 20, 2018 Installing now. This looks bloody amazing! Link to comment Share on other sites More sharing options...
EzunaAranna Posted August 21, 2018 Share Posted August 21, 2018 Is this for random gen only? Tried it on Navezgane last night and it seemed to go into an endless loop when it was giving me the starting quests Link to comment Share on other sites More sharing options...
KhaineGB Posted August 21, 2018 Author Share Posted August 21, 2018 Yes, Random Gen only. The fixed spawn point mod ports you outside of the navezgane map, which is why you get stuck in an endless loop. You CAN get out of that by hitting F1, typing DM, hitting Q to fly and then teleporting yourself to 0,0. But you'd miss out on all of the new POI's and some content. Link to comment Share on other sites More sharing options...
OverKot Posted August 22, 2018 Share Posted August 22, 2018 Hi. I'm using the latest version. Two very unpleasant mistakes do not allow to enjoy the game. First, stop working pills, first aid kits, antibiotics. Only restarting the game helps. Second, the General game is out of sync. From 20 minutes to 40, and you have to restart. And sometimes the game freezes completely, and even the blue screen. The modification is very good! I will wait for the decision. Thanks. Link to comment Share on other sites More sharing options...
KhaineGB Posted August 22, 2018 Author Share Posted August 22, 2018 That sounds like your PC is incapable of playing the game properly rather than an issue with the mod. Seirously. Pills, first aid kits, etc are a known VANILLA issue. Though I am trying to fix it where possible. The rest? That's definitely nothing to do with me. Link to comment Share on other sites More sharing options...
Spectral Force Posted August 22, 2018 Share Posted August 22, 2018 I run this mod on a dedicated server and rarely have to restart it. I also play for hours continuously and never have these issues. I have 45 hours on my server playing this, my friend has almost double what I have and hasn't run into these issues. Like Khaine said, more than likely your hardware. What are your system specs? Link to comment Share on other sites More sharing options...
Greban Posted August 22, 2018 Share Posted August 22, 2018 Max's flamethrower Where do you get the schematic for the flamethrower? We have killed a ton of behemoth and have a bunch of parts but have not found the schematic anywhere. Is this a special drop from particular monster or a special loot from bookshelves and we have just not been lucky enough to find it yet? Link to comment Share on other sites More sharing options...
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