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Developer Discussions: Alpha 17


Roland

Developer Discussions: Alpha 17  

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  1. 1. Developer Discussions: Alpha 17

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What i am most excited about is the following:

 

Me and my dudes are always on the street at horde night to beat the zombies face to face.

It’s so much fun and we are playing with the toughest options vanilla got.

But how and in which way this nights will change with the new stuff like pathing.

Anyway, we accapt the challenge.

Time will tell.

 

A16 was too easy. A17... we will see, as you said. For sure, I will try a melee build first as it saves a lot of ammo that I only use in emergencies.

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A16 was too easy. A17... we will see, as you said. For sure, I will try a melee build first as it saves a lot of ammo that I only use in emergencies.

 

I am always going with crossbow,spiked club and molotow’s into horde night.

And than running out of bolt’s :upset:

I love the primitive weapons in 7 days.

The more the better:smile-new:

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What i am most excited about is the following:

 

Me and my dudes are always on the street at horde night to beat the zombies face to face.

It’s so much fun and we are playing with the toughest options vanilla got.

But how and in which way this nights will change with the new stuff like pathing.

Anyway, we accapt the challenge.

Time will tell.

 

I ll tell you , you and your friends will need somewhere to hide :)

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Is it just me or has anyone else noticed the smile faces changed to kiwi fruit on the 'View Poll Results: Alpha 17'

 

Is this a subtle indication that 3 of the 4 main issues have been resolved?

 

Are we that close to a release of A17e?

 

The suspense continues... kiwi-fruit.png

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Is it just me or has anyone else noticed the smile faces changed to kiwi fruit on the 'View Poll Results: Alpha 17'

 

Is this a subtle indication that 3 of the 4 main issues have been resolved?

 

Are we that close to a release of A17e?

 

The suspense continues... kiwi-fruit.png

 

At this point i think there just screwing with us...

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@Fatal.....thank you for the zombie water interaction. At some point, when you have time, can you look at animals and water? Specifically dogs, wolves and bears. When they enter water, they sink to the bottom in full run animation but go nowhere and cannot get out. You can swim down to them & either shoot them from close up or beat them with a club. So if you are chased by these guys, go in the water and you’re perfectly safe plus get free & easy meat. Thanks in advance.

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I wonder how Vulture Sleepers look. They better not be inside houses.... otherwise i am gonna lay some bricks :o

 

- - - Updated - - -

 

Zombie Closets O_O Prepare for some epic jump scare guys!

 

they should have left that as a surprise for us player to find lol

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Today it was changed so zombies will move slower in water based on how submerged they are.

 

Thanks faatal.

Any chance airdrop boxes might float in future alphas? Maybe a new water critter like a gator before the game goes gold? Water along the edge of the land might have a zombie but farther out there is nothing to have you checking your six.

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- - - Updated - - -

 

 

Dude, we've only got 1 gold star.. and you gave it away for slow zombies in water?! Although.. making a waist deep moat might be pretty damn viable! I suppse it might be gold star worthy... this time!

 

No all the things he’s done lol

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