Subquake Posted January 8, 2021 Author Share Posted January 8, 2021 Yup, reflex sight mod is vanilla, but the model on the gun is custom Link to comment Share on other sites More sharing options...
Vaeliorin Posted January 8, 2021 Share Posted January 8, 2021 Dumb question, but since the options for the toolbar and weight aren't available in the menu any longer, is there somewhere in the xml or something that they can be changed? I just really, really find the disappearing toolbar annoying. Link to comment Share on other sites More sharing options...
Ex3me Posted January 8, 2021 Share Posted January 8, 2021 1. Perhaps to repair the stone spear, you also need to change the stone to a primitive repair kit. 2. There is no stone pickaxe in the backpack and crafting table (level 1). Link to comment Share on other sites More sharing options...
Subquake Posted January 8, 2021 Author Share Posted January 8, 2021 3 hours ago, Ex3me said: 1. Perhaps to repair the stone spear, you also need to change the stone to a primitive repair kit. 2. There is no stone pickaxe in the backpack and crafting table (level 1). tnx! will be fixed in .47 1 Link to comment Share on other sites More sharing options...
ItsWargasim Posted January 8, 2021 Share Posted January 8, 2021 Hello, I am trying to install this mod on my server, and I was wondering what would be the best world seed and game name for this mod? I am sorry if you answered this already Link to comment Share on other sites More sharing options...
Subquake Posted January 9, 2021 Author Share Posted January 9, 2021 4 hours ago, ItsWargasim said: Hello, I am trying to install this mod on my server, and I was wondering what would be the best world seed and game name for this mod? I am sorry if you answered this already I would suggest checking out Nitrogen, a map generator tool for 7 Days to Die, generate the map locally, then uploading it to your server and selecting it as a map Here's a video explaining what all the customization settings do in Nitrogen:https://www.youtube.com/watch?v=ZZz481wLaj0 Link to comment Share on other sites More sharing options...
Caites Posted January 9, 2021 Share Posted January 9, 2021 hey Subquake! happy to see you adding new content, but I'd like to ask if you planning any big balance patches before A20? I mean, are you satisfied with current balance in UL or its just not a priority rn? thanks! Link to comment Share on other sites More sharing options...
Subquake Posted January 9, 2021 Author Share Posted January 9, 2021 (edited) 3 hours ago, Caites said: hey Subquake! happy to see you adding new content, but I'd like to ask if you planning any big balance patches before A20? I mean, are you satisfied with current balance in UL or its just not a priority rn? thanks! Yes, lots of big balance changes are planned and are currently in testing in the experimental branch! Including ability to lock any slots and having the game remember what slots you locked after reload/rejoining! Ability to lock player inventory slots was among the highest requested features and will be finally a thing! For those who are on stable version, be patient, once enough testing is done, it will roll out to stable branch at some point Edited January 9, 2021 by Subquake (see edit history) 1 Link to comment Share on other sites More sharing options...
doghorde Posted January 10, 2021 Share Posted January 10, 2021 where or how can i find to sulfur powder to craft gun powder ? help pls Link to comment Share on other sites More sharing options...
Subquake Posted January 10, 2021 Author Share Posted January 10, 2021 4 hours ago, doghorde said: where or how can i find to sulfur powder to craft gun powder ? help pls Mine Nitrate Ore to get Sulfur 1 Link to comment Share on other sites More sharing options...
Krushvor Posted January 11, 2021 Share Posted January 11, 2021 (edited) Hi Subquake! First of all, I want to thank you for this awesome Mod. A couple of friends and I are playing it for almost two months and I am quite sure that we will continue to play it straight to A20. We have a lot of fun, but with the time spent, some things came up worth mentioning. So here we go: We really like pretty much everything, but research gives us some trouble. As I mentioned before, we play coop the entire time so research is important to get to the good stuff. We like the idea, that you can take a sample and with research points and paper you can create the blueprint. But it seems, this not possible to do with every craft able item. It would be nice if that would change, cause it would help a lot groups of players playing togheter. Another point is the option to upgrade the quality of things you craft. In general a good idea, but way to expensive. Maybe it is just our game, but we don't find enough blueprints to scrap and get the amount of research points necessary to get the upgrade from the lowest tier, to the highest. Is it just bad luck, or do we miss something here? We suggest that either the drop rate of blueprints should be much higher, or the amount of research points for scraping blueprints should be increased. We are on day 70 and so far we found one Library, one small and one big bookstore, and that's it. And even there weren't a lot of blueprints... And that's it. Those point are the only things we're not entirely happy with. All the other things you've done in this mode are great and gave us so much fun for the last week's and we're really looking forward to explore the rest of the possibilities of your mod. Thank you very much! Okay, there are also thre minor things, most probably some mistakes we've done in our settings, but maybe you know the answer to those. First thing is, we don't get a lot of steel, so far we got it by scrap steel only. Is there another way to get our hands on steel? Did we miss something here? Second thing is, that we can't move chests, turrets, or benches. As far as we know, you could do this in vanilla. Is there a trick to do it in your mod? The third thing might be related to the second one: The land claim block seems to be broken. We can build and place them, but by doings so they instantly crack and are rendered inactive. Do you have any idea why this happens? Edited January 11, 2021 by Krushvor Readability (see edit history) 1 Link to comment Share on other sites More sharing options...
Subquake Posted January 11, 2021 Author Share Posted January 11, 2021 9 minutes ago, Krushvor said: We can build and place them, but by doings so they instantly crack and are rendered inactive. Do you have any idea why this happens? There's a server setting that defines how many land claim blocks a person can have, if it's set to 0, that could be the case for it to instantly break. Try setting it to something other than 1, I personally like to run with 5 per player, you can set it to whatever number you like. That feature is just like in vanilla and once you have a land claim block placed and active, the person owning the land claim block can pickup workstations within the area of the claim 1 Link to comment Share on other sites More sharing options...
doghorde Posted January 11, 2021 Share Posted January 11, 2021 damn... katana feels good 🤙 Link to comment Share on other sites More sharing options...
doghorde Posted January 11, 2021 Share Posted January 11, 2021 how can i find red iconed engines? i looted many pass n gass es and wrenched many cars cant find them anywhere. cant craft cement mixer... Link to comment Share on other sites More sharing options...
aY227 Posted January 12, 2021 Share Posted January 12, 2021 10 hours ago, doghorde said: how can i find red iconed engines? i looted many pass n gass es and wrenched many cars cant find them anywhere. cant craft cement mixer... pass-n-gass crates / salvage cement mixers / traders Link to comment Share on other sites More sharing options...
doghorde Posted January 12, 2021 Share Posted January 12, 2021 4 hours ago, aY227 said: pass-n-gass crates / salvage cement mixers / traders i finally found at skyscrapper_04 was in working stiff box Link to comment Share on other sites More sharing options...
Subquake Posted January 14, 2021 Author Share Posted January 14, 2021 2 Link to comment Share on other sites More sharing options...
Canute Posted January 14, 2021 Share Posted January 14, 2021 Nice ! 🙂 If you wouldn't add that lock's modlet by yourself i think many would add these core+locks modlet by themself. I realy like these lockpicking 🙂 Link to comment Share on other sites More sharing options...
doghorde Posted January 14, 2021 Share Posted January 14, 2021 2 hours ago, Subquake said: ohh man... u are better than devs... love ur work 1 Link to comment Share on other sites More sharing options...
dani2mars Posted January 14, 2021 Share Posted January 14, 2021 (edited) A suggestion: for an experience more immersive in the apocalypse world where we are in this world with zombies and... traders... no other people... (really? strange, no? 😯 ) Why not integrate an OPTION where we could choose a game with "NO traders"? Only us and the zombies... ^^ (I saw many people who play/want to play like that, maybe this could be a way to make them come to UL, if the option was integrate in the mod? 😇 ) Edited January 14, 2021 by dani2mars (see edit history) 1 Link to comment Share on other sites More sharing options...
Subquake Posted January 14, 2021 Author Share Posted January 14, 2021 23 minutes ago, dani2mars said: A suggestion: for an experience more immersive in the apocalypse world where we are in this world with zombies and... traders... no other people... (really? strange, no? 😯 ) Why not integrate an OPTION where we could choose a game with "NO traders"? Only us and the zombies... ^^ (I saw many people who play/want to play like that, maybe this could be a way to make them come to UL, if the option was integrate in the mod? 😇 ) I'm sorry, but that won't be a thing in UL, because I have big plans for trader POIs (later having them more NPCs), and there's quite a few items in the game, that can only be obtained through traders, playing without traders will only limit your experience with UL. Link to comment Share on other sites More sharing options...
doghorde Posted January 15, 2021 Share Posted January 15, 2021 (edited) can u put more decor items like : fancy windows and doors maybe a working owen maybe palaceable gas barrels so we can store our gasoline. Edited January 15, 2021 by doghorde (see edit history) Link to comment Share on other sites More sharing options...
Subquake Posted January 15, 2021 Author Share Posted January 15, 2021 18 minutes ago, doghorde said: can u put more decor items like : fancy windows and doors maybe a working owen maybe palaceable gas barrels so we can store our gasoline. All planned, be patient, can't do all at once hehe Link to comment Share on other sites More sharing options...
Subquake Posted January 15, 2021 Author Share Posted January 15, 2021 The long awaited stable branch update is here! 2021.01.15 - 2.2.61 Stable Change highlights and patch notes can be found on my Patreon page: https://www.patreon.com/posts/46235963 1 Link to comment Share on other sites More sharing options...
Robertomcat Posted January 15, 2021 Share Posted January 15, 2021 7 hours ago, Subquake said: The long awaited stable branch update is here! 2021.01.15 - 2.2.61 Stable Change highlights and patch notes can be found on my Patreon page: https://www.patreon.com/posts/46235963 Hello, good afternoon! The updates are applied just like the game installation? Link to comment Share on other sites More sharing options...
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