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Taza's axe


KirillWright

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2 hours ago, Riamus said:

Если я не ошибаюсь, я думаю, что его убрали из всех таблиц добычи, так что нет. По крайней мере, не только с ванильным POI.

Sadly. I remember earlier finding it in a special chest with a funny sound

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7 hours ago, Space4Ace said:

Yes. I found it about 6 weeks ago, in random loot. It's definitely still in the game since I don't play with mods.

 

 

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Do you have standard loot settings? Apparently in my 25% this is a very rare occurrence. Do you happen to remember where exactly you found it? Previously, it was some kind of special chest with its own sound.

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24 minutes ago, KirillWright said:

Do you have standard loot settings? Apparently in my 25% this is a very rare occurrence. Do you happen to remember where exactly you found it? Previously, it was some kind of special chest with its own sound.

I play at the standard 100% loot setting. I think I found it in a backpack or sports bag. It's a very rare item for sure.

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1 hour ago, Space4Ace said:

Играю на стандартной настройке 100% добычи. Кажется, я нашел его в рюкзаке или спортивной сумке. Это очень редкий предмет, точно.

Thanks for the answer friend. I'll try to search. On my settings this is apparently the rarest item in the game😆

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55 minutes ago, InfiniteWarrior said:

Yes. It's shown up twice in my test runs. It's horrifically worse than whatever I have on me at the time and can't be scrapped, so I toss it. : ) Probably a NPC-related item in early plans for the story mode.

 

I may have found it 3 times in all the hours I've played.  The first time it was a significant upgrade to what I had at the time.  The second time I found it much later on and kept it around just to remind myself I found it.  The last time I don't think I bothered doing anything with it because it was useless to me when I found it.

 

It would be nice if they added unique items as rare-ish drops in the treasure map quests.

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7 minutes ago, Maharin said:

It would be nice if they added unique items as rare-ish drops in the treasure map quests.

They could do that given the treasure map notes have a 'name' variable included in them, but they wouldn't be all that unique and special if they were randomly dropped, imo. We may see unique items yet, but I'd think they would better be tied to specific NPCs in the forthcoming story mode, kind of like Grimsever is to Mjoll in Skyrim and as Taza's axe apparently was intended to be.

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26 minutes ago, Roland said:

I don't even remember now where that was.


It turned up most recently for me in a container located in the trailer of the truck that's in the gas line alongside a truck w/camper, etc. in the strip anchored by a Pass 'n Gas convenience store/car shop with a Meltdowns restaurant attached; tanker truck in front of the Meltdowns and camping tents dotted about. (Don't recall the POI name, atm, unfortunately.) The POI usually renders along with a trader compound set off to themselves at an intersection accompanied by a parking lot on one corner with a decent-sized town nearby separated by a two lane road. Don't remember where it showed up for me the first time.

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On 11/2/2024 at 5:23 PM, bdubyah said:

According to the xml it is found in Rotten Chests and Old West chests.cntWoodenChestRottenClosed.png.715e56e9b4e86e0c4a86480b116a7d0f.png

 

There was also a POI (Indian graveyard, I think) that had one of those chests buried in it and you had a chance to get Taza's axe from it.  That was where I got mine the very first time.

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On 11/3/2024 at 6:34 PM, Maharin said:

 

There was also a POI (Indian graveyard, I think) that had one of those chests buried in it and you had a chance to get Taza's axe from it.  That was where I got mine the very first time.

Yeah, it used to come from a specific "Indian" (or something along those lines) chest, but I think they got rid of them, just like I'm relatively certain they got rid of the "Mountain Man" chests that used to have a high chance of herbal antibiotics.

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