AidenwithAnAxe Posted September 26 Share Posted September 26 I Have 1 chem station, 1 Workbench, and 4-5 Forges. I am curious how many you guys' have, and how you deal with the screamers (if you have a lot) Link to comment Share on other sites More sharing options...
Riamus Posted September 26 Share Posted September 26 (edited) For a two player game, one chem station, 2-3 cement mixer, 3 forges, 3 workbenches, 3 campfires. But that is mostly just "because" and we usually aren't using all of them. And 2 dew collectors with all mods installed. Single player, I'll only have one of each. I might still do 3 campfires, but only because I separate food/drink items into 3 crates under the campfires, so it is just for looks. And 1 dew collector with all mods installed. Screamers aren't really a big deal. Perhaps annoying, but that is all. I'll just drop a turret on each corner and ignore them unless I feel like some experience. Edited September 29 by Riamus (see edit history) Link to comment Share on other sites More sharing options...
warmer Posted September 26 Share Posted September 26 (edited) 1 will often have 2 forges, 2 dew collectors, and 1 of each of the rest when playing solo. When playing in a group we tend to have multiple workbenches so we can crank out ammo much faster. I NEVER have screamers, but I am NEVER using any torches/candles/generators so my heat rarely gets high enough to trigger them. Does heat generation increase as gamestage increases? I keep reading about people struggling with screamers and I never encounter them Edited September 26 by warmer (see edit history) Link to comment Share on other sites More sharing options...
ElCabong Posted September 26 Share Posted September 26 One of each, two dew collectors Link to comment Share on other sites More sharing options...
seagas Posted September 27 Share Posted September 27 (edited) Three dew collectors(until I get water filters for them, then jdut two), two forges, two benches, one mixer and one chemstation. This my usual set-up from mid to late game, solo player. Edited September 27 by seagas (see edit history) Link to comment Share on other sites More sharing options...
Suxar Posted September 27 Share Posted September 27 8 forges 3 workbenches 2 concrete mixers 2 chemical stations 1 campfire 20 dew collectors And the screamers? Yes, they are a bit annoying, but considering the timeouts between their appearances, they do not cause any problems. Link to comment Share on other sites More sharing options...
Suxar Posted September 27 Share Posted September 27 14 hours ago, warmer said: Does heat generation increase as gamestage increases? I keep reading about people struggling with screamers and I never encounter them It was either in A18 or A19. I decided to make a road from my house to the road, and to make it look nicer I made a backlight. The length of the road was about 120 blocks and I decided to backlight every second block along the edges. I foolishly decided to make the backlight with candles. The candles were covered with a block of bulletproof glass from above. When I installed the last glass, I realized the mistake I had made. Candles give off little heat, but 120 candles produce a lot of it. The screamers came one after another, I did not always have time to kill one crowd, as I already heard another scream. Link to comment Share on other sites More sharing options...
YourMirror Posted September 27 Share Posted September 27 1 1 1 and a dew collector Link to comment Share on other sites More sharing options...
Syphon583 Posted September 27 Share Posted September 27 Until mid game, I make do with 1 bench, 1 chem, 1-2 forges, 2 collectors, and 1-2 mixers. However, as an impatient person, I like to have 2-3 benches and chems just to speed up production. And I almost always end up with at least 3 forges, 1 for iron/lead, 1 for brass, and 1 for cement. Link to comment Share on other sites More sharing options...
zztong Posted September 27 Share Posted September 27 Around level 60. (I think 59; playing sporadically. I've spent more time in the Prefab Editor over the last 6 weeks.) 1 Forge 1 Workbench 1 Chemistry Station 1 Cement Mixer 1 Dew Collector 2 Campfires Link to comment Share on other sites More sharing options...
RipClaw Posted September 29 Share Posted September 29 I have 3 forges, 3 workbenches, 2 chemistry stations, 2 cement mixers and 2 campfires. My horde base is directly connected to my crafting base. Screamer hordes at my base are therefore annoying but not really a problem. Link to comment Share on other sites More sharing options...
armidil0 Posted October 5 Share Posted October 5 If I'm by myself I'll have 3 forges, one for iron and a handful of sand, one for lead and brass and another for stone. I have 2 cement mixers. I have 1 workbench, but sometimes I do feel the squeeze of wanting two, but I rarely make another. I have 1 chem station but when I make something in bulk I really do like to have 2 but I rarely make it because I'm close to starting a new game at that point. I have 3 campfires. One for food, one for water, and one for medicine. Placed on their respective storage boxes. Lol. Link to comment Share on other sites More sharing options...
weldabar Posted October 10 Share Posted October 10 For 2 to 3 people: 3 workbenches 2 chem stations 2 campfires 2 cement mixers 4 forges (2 for cement only) 20 dew collectors 80 farm plot blocks Link to comment Share on other sites More sharing options...
fragtzack Posted October 10 Share Posted October 10 Single player. 2 main bases. 2 horde bases. 2 mini bases (next to traders). Main bases in wasteland and forest. Mini bases in desert and burnt. I miss plains! Stations: 5 campfires, 3 forges, 2 cement mixers, 1 chem station, 2 work benches. And a partridge in a pear tree. Link to comment Share on other sites More sharing options...
avalonnn Posted October 12 Share Posted October 12 I think there's a fantastic progression -- lay down the campfire, try to add the pot and grill, build the forge, build the workbench and cement mixer, build the chem station. I have just for the first time build a Crucible instead of finding one or getting one as a reward. The progression from no steel to steel available is so strong that I understand why the devs want to add a new material (perhaps a radioactive one). Late game, I add a second forge to build cement. Sometimes I make a second campfire. This is all for solo. A streamer I watch says he builds the forge ASAP to get the pot and grill, but he's doing multiplayer, and it may be easier for him to do that. At 100% loot drop, after 21 days I don't need to make ammo (but in future might make AP ammo). I would consider additional workstations if I need to make ammo or gunpowder and dive into making ammo or ammo precursors. Link to comment Share on other sites More sharing options...
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