narimbur Posted September 25, 2016 Share Posted September 25, 2016 - now you can make snow out of snowballs. One piece of snow in your kitchen, means infinite water. Link to comment Share on other sites More sharing options...
narimbur Posted September 25, 2016 Share Posted September 25, 2016 - double receipts in the forge, ie. hollow tip Link to comment Share on other sites More sharing options...
zakhad Posted September 25, 2016 Share Posted September 25, 2016 No trader? At a what looks like a trader outpost in the middle of town, and its completely empty (no trader so I looted the place) also no spawn protection, I was able to climb over the walls (nerd polled my way over) since waiting 24 hours checking at various times to see when he'd open shop and he never did. Is it part of valmod no not have vanilla traders or is there a chance of an empty abandoned one? I am using the github version at commit 47252db01ee2babe6dae777ae790c24b775aaf41 (Jar and bowl no longer fill from snow) Edit: Anyone else getting memory leaks? Had it take up to 13gb of ram :S Link to comment Share on other sites More sharing options...
Erik Louden Posted September 25, 2016 Share Posted September 25, 2016 I had 2 exp notes and 2 quest notes in my bruiser suitcase. Link to comment Share on other sites More sharing options...
Valmar Posted September 26, 2016 Author Share Posted September 26, 2016 - double receipts in the forge, ie. hollow tip That is due to the change the Pimps did recently to make the recipe list show ALL recipes. There is a hollow tip recipe in the forge and the simple forge. However thanks to this change it is now showing you all the recipes - this means you see two hollow tip recipes. Not much I can do about this right now, sadly. Hopefully this fixes itself later when the Pimps start refining it or whatever. At a what looks like a trader outpost in the middle of town, and its completely empty (no trader so I looted the place) also no spawn protection, I was able to climb over the walls (nerd polled my way over) since waiting 24 hours checking at various times to see when he'd open shop and he never did. Is it part of valmod no not have vanilla traders or is there a chance of an empty abandoned one? I am using the github version at commit 47252db01ee2babe6dae777ae790c24b775aaf41 (Jar and bowl no longer fill from snow) Edit: Anyone else getting memory leaks? Had it take up to 13gb of ram :S Valmod doesn't touch the traders, other than to remove a few things from their shop. The trader himself should be left vanilla. Not sure what happened there. I'll keep it in mind though and look into it more if it persists in stable. I had 2 exp notes and 2 quest notes in my bruiser suitcase. Sounds like your loot abundance was set to 200% Link to comment Share on other sites More sharing options...
Soldierboy0098 Posted September 26, 2016 Share Posted September 26, 2016 Hi Valmar, love your mod and I have been playing it on A 14.7 but I would like to try it with Alpha 15 experimental and I read where you said that you have one that works with A 15 b88 but I cannot find a link to it just the one that says built on A 14.7. Can you please provide me with the link? Thanks again for all the hard work, this mod really brought a lot of features into the game that I felt were missing and me and my 2 friends love it. Link to comment Share on other sites More sharing options...
StompyNZ Posted September 26, 2016 Share Posted September 26, 2016 Hi Valmar, love your mod and I have been playing it on A 14.7 but I would like to try it with Alpha 15 experimental and I read where you said that you have one that works with A 15 b88 but I cannot find a link to it just the one that says built on A 14.7. Can you please provide me with the link? Thanks again for all the hard work, this mod really brought a lot of features into the game that I felt were missing and me and my 2 friends love it. look up 6 posts Link to comment Share on other sites More sharing options...
Valmar Posted September 26, 2016 Author Share Posted September 26, 2016 Hi Valmar, love your mod and I have been playing it on A 14.7 but I would like to try it with Alpha 15 experimental and I read where you said that you have one that works with A 15 b88 but I cannot find a link to it just the one that says built on A 14.7. Can you please provide me with the link? Thanks again for all the hard work, this mod really brought a lot of features into the game that I felt were missing and me and my 2 friends love it. Valmod Overhaul Alpha A15 b88 Build Link to comment Share on other sites More sharing options...
zakhad Posted September 26, 2016 Share Posted September 26, 2016 Nailgun is giving a nullReferenceException whenever I try to select it. I ordered it from the mailbox. Link to comment Share on other sites More sharing options...
Erik Louden Posted September 26, 2016 Share Posted September 26, 2016 Sounds like your loot abundance was set to 200% Ah yes, you are a smart cookie. I forgot I was trying zombie always run with 200% loot to help out. Link to comment Share on other sites More sharing options...
Valmar Posted September 26, 2016 Author Share Posted September 26, 2016 Nailgun is giving a nullReferenceException whenever I try to select it. I ordered it from the mailbox. Ah right. They gave it parts recently which would break the way it works since you cant craft an item that has quality parts. Thanks for reminding me. Link to comment Share on other sites More sharing options...
gpcstargate Posted September 26, 2016 Share Posted September 26, 2016 MAY I SAY - THANK YOU for all your GREAT WORK. THANK YOU Link to comment Share on other sites More sharing options...
Kittamaru Posted September 27, 2016 Share Posted September 27, 2016 Valmod Overhaul Alpha A15 b88 Build Woohoo! Awesome to see! EDIT - out of curiosity, do you have the expansion available for this release? Link to comment Share on other sites More sharing options...
Valmar Posted September 27, 2016 Author Share Posted September 27, 2016 I don't plant to work on Expansion Pack until A15 goes stable. Link to comment Share on other sites More sharing options...
Moloch Posted September 27, 2016 Share Posted September 27, 2016 At a what looks like a trader outpost in the middle of town, and its completely empty (no trader so I looted the place) also no spawn protection, I was able to climb over the walls (nerd polled my way over) since waiting 24 hours checking at various times to see when he'd open shop and he never did. Is it part of valmod no not have vanilla traders or is there a chance of an empty abandoned one? I am using the github version at commit 47252db01ee2babe6dae777ae790c24b775aaf41 (Jar and bowl no longer fill from snow) Edit: Anyone else getting memory leaks? Had it take up to 13gb of ram :S I wager you encountered a POI which simply imitated a trader outpost in design. I've seen a few out there in RWG that from a distance especially I thought were going to be traders. And sadly, weren't. - - - Updated - - - I don't plant to work on Expansion Pack until A15 goes stable. We need it man - lol your overhaul seems quite a bit more difficult now. Perhaps, and likely, it's my imagination. But it's rough not even being able to build some "basics" on a 2-5 player server - during week one at least. Link to comment Share on other sites More sharing options...
Valmar Posted September 27, 2016 Author Share Posted September 27, 2016 We need it man - lol your overhaul seems quite a bit more difficult now. Perhaps, and likely, it's my imagination. But it's rough not even being able to build some "basics" on a 2-5 player server - during week one at least. Should be even easier with that many players. Each can have a different starting roll and help fill in the missing knowledge of the others. Be sure to go kill zombies and save survivor notes. A few of those and you can start buying some of those starter recipes. Link to comment Share on other sites More sharing options...
Soldierboy0098 Posted September 27, 2016 Share Posted September 27, 2016 Link Shortly after I posted this I found that one, and they put it at the top of the first page now, Thanks guys. look up 6 posts - - - Updated - - - - - - Updated - - - Link to comment Share on other sites More sharing options...
zakhad Posted September 27, 2016 Share Posted September 27, 2016 Should be even easier with that many players. Each can have a different starting roll and help fill in the missing knowledge of the others. Be sure to go kill zombies and save survivor notes. A few of those and you can start buying some of those starter recipes. That's what makes this mod acutely fun, is that each game can take a different direction based on what you find rather than predefined pattern. and if you don't get something you can always purchase it. Link to comment Share on other sites More sharing options...
Erik Louden Posted September 27, 2016 Share Posted September 27, 2016 Hey Val, Would the horde mode (not CHS) also be time consuming? The A15 change seem like they would work well with the experimental overhaul and the horde mod (IMHO). Link to comment Share on other sites More sharing options...
Valmar Posted September 27, 2016 Author Share Posted September 27, 2016 Hey Val, Would the horde mode (not CHS) also be time consuming? The A15 change seem like they would work well with the experimental overhaul and the horde mod (IMHO). Are you referring to Valmod Horde Edition? The Valmod+CHS hybrid thing? Link to comment Share on other sites More sharing options...
Erik Louden Posted September 28, 2016 Share Posted September 28, 2016 Yeah I think that is the one - it's just the horde module that you can use with the overhaul. Link to comment Share on other sites More sharing options...
JaxTeller718 Posted September 28, 2016 Share Posted September 28, 2016 Quick question, do ANY of the added Val items show up in traders? I ask this only because none of the items have economic values. Can anything be sold to traders? Link to comment Share on other sites More sharing options...
Erik Louden Posted September 28, 2016 Share Posted September 28, 2016 Question: How do I make a burning barrel? I see it in the crafting list but there is no craft button next to it. Link to comment Share on other sites More sharing options...
narimbur Posted September 28, 2016 Share Posted September 28, 2016 Question: How do I make a burning barrel? I see it in the crafting list but there is no craft button next to it. Just hit with a wooden club with right or leftclick on a burning campfire Link to comment Share on other sites More sharing options...
Erik Louden Posted September 28, 2016 Share Posted September 28, 2016 So there is no way to craft a barrel? The rangen game I am in seems devoid of POIs. Link to comment Share on other sites More sharing options...
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