ProtectorX Posted December 6, 2021 Share Posted December 6, 2021 This GEM of a game would likely go Supernova if/when playable in VR and GOD HELP playing this while wearing a VR-Suit! We've been playing this game for years and never got enough of it! The game practically never plays the same way twice, each time we pool in, it seems "Player Directed" every time! This is what sold us on the game! But to add VR support would take this to a whole different level of gameplay! It would be a hell of a Freak-out to stand immersed within this game, squaring with Zombie-IA's at eye level! Literally standing directly in front of you! Let alone hair raising being chased by a horde of life-size Zombies An example would be the "Saints and Sinners" VR zombie game! But with 7D2DVR being a sandbox, would have the advantage as an Unscripted, OpenWorld, Player-Directed game with virtually endless gameplay scenarios or outcomes. We're so looking forwards to when 7D2D supports VR Headsets, to also supporting my eventual full body VR Suit! (Just have the Oculus Quest 2 and "bHaptics" pulse Jack and wrist band for now!) Link to comment Share on other sites More sharing options...
SylenThunder Posted December 6, 2021 Share Posted December 6, 2021 Oculus VR support was one of the kickstarter goals and is planned post-launch. Link to comment Share on other sites More sharing options...
ProtectorX Posted December 6, 2021 Author Share Posted December 6, 2021 5 hours ago, SylenThunder said: Oculus VR support was one of the kickstarter goals and is planned post-launch. Thanks!👌 You can certainly count me/us-in on this 7D2DVR Kickstarter support! 👀 Looking forward for this launch! Comment: Whether this will be an entirely separate VR-build or a VR-Patch, existing owners (me) will more likely buy a 2nd copy in the VR-build! If VR-patched, then expect new players to flock the checkout lines! But whatever the case, the immersive experience where everything in-game appears real to the touch from the player's perspective will be stoked beyond words! Link to comment Share on other sites More sharing options...
geengaween Posted December 6, 2021 Share Posted December 6, 2021 If you like Saints and Sinners there's a similar (lower budget) knock off called "SURV1V3" which is actually pretty good. It doesn't look as good but it feels pretty good to play and the melee combat and shooting is quite nice https://store.steampowered.com/app/722180/SURV1V3/ Link to comment Share on other sites More sharing options...
ProtectorX Posted December 6, 2021 Author Share Posted December 6, 2021 11 hours ago, geengaween said: If you like Saints and Sinners there's a similar (lower budget) knock off called "SURV1V3" which is actually pretty good. It doesn't look as good but it feels pretty good to play and the melee combat and shooting is quite nice https://store.steampowered.com/app/722180/SURV1V3/ Hey thanks! 👍 But I already own/played it!😏 and yes, it's not bad! In fact, I have 200+ VR-games!👀 (To even my surprise😳) But I'd guess that'll come with being a Steam member for several decades!😉 Need I also count the number of None-VR Games?😁😆-----😳? I'd rather not!😒 Yet through it all, 7D2D in among the most played!😏 Link to comment Share on other sites More sharing options...
ErrorNull Posted December 9, 2021 Share Posted December 9, 2021 i just got myself and my kids the oculus quest 2. playing 7d2d in vr would extend this game's appeal for many years to come. Link to comment Share on other sites More sharing options...
zztong Posted December 10, 2021 Share Posted December 10, 2021 I would enjoy a VR version, provided I could play the same game/world in non-VR too. Its easier to spend long hours playing in non-VR, but a couple of hours of VR every-other day or so would be awesome. Link to comment Share on other sites More sharing options...
gwensparkle Posted April 19, 2022 Share Posted April 19, 2022 On 12/5/2021 at 8:37 PM, SylenThunder said: Oculus VR support was one of the kickstarter goals and is planned post-launch. YES!!! I came to the forums to suggest just this, not knowing it was already a goal! I'm guessing you be looking at PCVR to bring the same game to VR, and that's good. I was thinking bringing even an earlier simpler version to the Quest 2 as a stand-alone would be welcome. I'd made an offhand comment in a Facebook group and got some enthusiastic responses. I know I'd welcome it! Link to comment Share on other sites More sharing options...
Corvid Posted May 21, 2022 Share Posted May 21, 2022 On 4/19/2022 at 9:36 AM, gwensparkle said: I was thinking bringing even an earlier simpler version to the Quest 2 as a stand-alone would be welcome. That would be a huge undertaking for something that would be worse than just patching the PC version for PCVR - which appears to be the actual plan. Link to comment Share on other sites More sharing options...
zztong Posted May 22, 2022 Share Posted May 22, 2022 I recall my first impressions of VR Minecraft... "Whoa, Stop! That's a cliff. I'm up really high." ... and ... "Oh my, the creepers are as big as I am." ... and I'd expect similar experiences from 7D2D, where Z's would go from being 2-inches tall to being 6-foot and the top of a cell phone tower would be an impressive site. I'm not sure the "be mobile" approach to dealing with hordes would work in VR, but there's always building bases. Link to comment Share on other sites More sharing options...
Pwnlord Posted May 28, 2022 Share Posted May 28, 2022 I dream of building a simrig with 3D treadmill and an airsoft gun rigged to be usable in-game for maximum immersion, and 7Days would be the dream for that purpose. Would certainly beat the hell out of Fallout 4 VR! Link to comment Share on other sites More sharing options...
John Black Posted June 1, 2022 Share Posted June 1, 2022 On 5/23/2022 at 3:09 AM, zztong said: I recall my first impressions of VR Minecraft... "Whoa, Stop! That's a cliff. I'm up really high." ... and ... "Oh my, the creepers are as big as I am." I still recall trying to sit on the bloody bed Link to comment Share on other sites More sharing options...
Rizzano Posted September 5, 2022 Share Posted September 5, 2022 It took some doing but I found the original kickstarter goals image (funny I cannot find it anywhere recent, but I just realized I did not check the kickstarter site itself lol) but I saw that Rift support was the 300K goal, and I am hoping this is something that will still be honored. I bought an Oculus Quest 2 6 months ago, and one of the games I spent so much time playing was The Forest VR. I tell you what, chopping a tree in VR is SOOOOO damn satisfying. But anyway, I already have 3400+ hours into 7 Days on Steam, not to mention hundreds on PS4/5. (The server owner in the community I am part of has 10k+ hours lol) but I cannot imagine how many hours I will put into this game if it goes VR and the console gets updated. Also, on a side note, I cannot find the other roadmap there used to be an image of that included workshop support. I am hoping this is not because that roadmap is no longer a set of goals. If I recall correctly Workshop support was going to be a thing once the game went gold. Looking forward to this and VR! Link to comment Share on other sites More sharing options...
bdubyah Posted September 6, 2022 Share Posted September 6, 2022 7 hours ago, Rizzano said: It took some doing but I found the original kickstarter goals image (funny I cannot find it anywhere recent, but I just realized I did not check the kickstarter site itself lol) but I saw that Rift support was the 300K goal, and I am hoping this is something that will still be honored. I bought an Oculus Quest 2 6 months ago, and one of the games I spent so much time playing was The Forest VR. I tell you what, chopping a tree in VR is SOOOOO damn satisfying. But anyway, I already have 3400+ hours into 7 Days on Steam, not to mention hundreds on PS4/5. (The server owner in the community I am part of has 10k+ hours lol) but I cannot imagine how many hours I will put into this game if it goes VR and the console gets updated. Also, on a side note, I cannot find the other roadmap there used to be an image of that included workshop support. I am hoping this is not because that roadmap is no longer a set of goals. If I recall correctly Workshop support was going to be a thing once the game went gold. Looking forward to this and VR! Pinned in this section. Link to comment Share on other sites More sharing options...
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