sphereii Posted October 31, 2019 Author Share Posted October 31, 2019 https://github.com/War3zuk/War3zuk-Alpha-18-AIO My all In One with 0 errors that I know of, If its ok to be added to the Launcher that would be brill if not its cool added Link to comment Share on other sites More sharing options...
sphereii Posted November 3, 2019 Author Share Posted November 3, 2019 (edited) New Update: 2.1.2 - Fast load times - More responsive Modlets screen - Off-line support - More reliable Modlet views Rather than indexing the mods on mod launcher indexing, which was causing significant slow downs, it now downloads a database to populate this data. I'm generating this database now, which also includes available modlets. The Installed Mods will show non-Mod Launcher installs as best as it can. If you manually make a copy of a mod, it'll attempt to show it. The RSS feed has been changed; Joel's blog hasn't been getting updates, so we've changed it to show the 7 Days to Die Twitter feed instead. Note: This only shows posts by that twitter account, not tweets to it. Manage Modlets screen uses the same database as the mod launcher, for improvement responsiveness. No need to click on the Refresh button now to re-index. We've split the Modlets into profiles: Alpha 17 and Alpha 18. This does not mean that Alpha 17 modlets no longer work; however, we wanted to filter some of the ones that may or may not work. If you have a modlet that is showing up under Alpha 17 but not Alpha 18, let me know. Since the mod launcher reads from a database, it should be possible to play the mods off-line now. Let me know how things go, and if there are any problems with this update. Edited November 3, 2019 by sphereii (see edit history) Link to comment Share on other sites More sharing options...
Enliki Posted November 4, 2019 Share Posted November 4, 2019 Keep getting Syntax error: Missing operand after "s" operator. whenever I click on manage modlets. I have uninstalled and reinstalled the mod launcher twice. Link to comment Share on other sites More sharing options...
sphereii Posted November 4, 2019 Author Share Posted November 4, 2019 Keep getting Syntax error: Missing operand after "s" operator. whenever I click on manage modlets. I have uninstalled and reinstalled the mod launcher twice. Which mod are you using, to load the Manage Modlets? Link to comment Share on other sites More sharing options...
Enliki Posted November 4, 2019 Share Posted November 4, 2019 Using Steam Version, this only started happening after the latest update to the launcher. No problems before. Link to comment Share on other sites More sharing options...
sphereii Posted November 4, 2019 Author Share Posted November 4, 2019 Using Steam Version, this only started happening after the latest update to the launcher. No problems before. Can you provide a log? Once you reproduce the problem, click on the View menu, then Log File. Click on Upload Log file, and send me the pastebin.com link it gives you. Link to comment Share on other sites More sharing options...
Enliki Posted November 4, 2019 Share Posted November 4, 2019 https://pastebin.com/48YVsK66 Here ya go hope that helps. Link to comment Share on other sites More sharing options...
RRK Posted November 4, 2019 Share Posted November 4, 2019 Same is happening to me with the latest update the Syntax error: Missing operand after "s" operator Link to comment Share on other sites More sharing options...
sphereii Posted November 4, 2019 Author Share Posted November 4, 2019 Do either of you have pre-existing Mods in the Mods folder? If so, what would they be? Link to comment Share on other sites More sharing options...
sphereii Posted November 4, 2019 Author Share Posted November 4, 2019 I found the issue and pushed 2.1.5 to fix it. Let me know if it resolves your issues. Link to comment Share on other sites More sharing options...
RRK Posted November 8, 2019 Share Posted November 8, 2019 so it fixed that error but now i get a object reference not set to an instance of an object error - - - Updated - - - https://pastebin.com/tK9dhVe7 <---- this is from the error window https://pastebin.com/5fMkKhZ9 <---- this is from the luancher Link to comment Share on other sites More sharing options...
sphereii Posted November 8, 2019 Author Share Posted November 8, 2019 so it fixed that error but now i get a object reference not set to an instance of an object error - - - Updated - - - https://pastebin.com/tK9dhVe7 <---- this is from the error window https://pastebin.com/5fMkKhZ9 <---- this is from the luancher It's failing on scanning your mods folder. Do you have a list of Mods in that folder? Any mods manually copied it? Link to comment Share on other sites More sharing options...
RRK Posted November 9, 2019 Share Posted November 9, 2019 It's failing on scanning your mods folder. Do you have a list of Mods in that folder? Any mods manually copied it? So i reinstalled 7dtd without mods and then the mod luancher. im still getting the same error Link to comment Share on other sites More sharing options...
sphereii Posted November 9, 2019 Author Share Posted November 9, 2019 So i reinstalled 7dtd without mods and then the mod luancher. im still getting the same error Can you make sure you don't have any mods folder? If it was the same error without a mods folder, then I'll have to look at the issue differently. Link to comment Share on other sites More sharing options...
r1cochet Posted November 9, 2019 Share Posted November 9, 2019 Thanks for this great modlauncher. Since the update I am getting a "DMT not available. Download failed." message. Any ideas what I need to do? Link to comment Share on other sites More sharing options...
sphereii Posted November 9, 2019 Author Share Posted November 9, 2019 Thanks for this great modlauncher. Since the update I am getting a "DMT not available. Download failed." message. Any ideas what I need to do? Are you getting this error on a previously installed mod, or a fresh copy of a mod? Link to comment Share on other sites More sharing options...
Lain Posted November 10, 2019 Share Posted November 10, 2019 This is a great tool! but i was wondering if there was a way to download a server modpack, like a collection ive placed on github to make it easier for my players to download the whole set of mods dmt's map and other changes, not looking to get it added to the list but with the use of add my mods option. i see that each directory in your github mod example has a modinfo.xml but wouldnt that go to just the mod folders and not like data or 7DaysToDieServer_Data? just confused is all still looking at all the posts for info on these things Link to comment Share on other sites More sharing options...
sphereii Posted November 10, 2019 Author Share Posted November 10, 2019 This is a great tool! but i was wondering if there was a way to download a server modpack, like a collection ive placed on github to make it easier for my players to download the whole set of mods dmt's map and other changes, not looking to get it added to the list but with the use of add my mods option. i see that each directory in your github mod example has a modinfo.xml but wouldnt that go to just the mod folders and not like data or 7DaysToDieServer_Data? just confused is all still looking at all the posts for info on these things What it seems like you want is a full fledged mod, that displays in the main mod launcher, without it having displayed for everyone. This uses a different type of configuration file. Take a look at this example: https://raw.githubusercontent.com/SphereII/7D2DConfig/master/Alpha18/sphereiimental.xml This is an example of a server entry that downloads modlets. The https://raw.githubusercontent.com/7D2DMods/Profiles/master/PerformanceTest.txt in the <Download> section contains the "name" of a modlet that is available through the Manage Modlets section. You can also specify a github repos to download all the modlets and mods directly. Take a look at this profile, which includes 3 full mods that displayed during Alpha 17: https://github.com/SphereII/7D2DConfig/blob/master/Alpha17/sphereiimental.xml You can make your own configuration file, then hand that out to your players, using the "raw" link. Your players would click on Open URL, and copy and paste your link. It'll then display the mod for them to download and play, without anyone else having access to it. Link to comment Share on other sites More sharing options...
Lain Posted November 10, 2019 Share Posted November 10, 2019 Wows Ty so much that is exactly what i was looking for, certainly would love to make a Vid Tutorial for exactly this =) Link to comment Share on other sites More sharing options...
r1cochet Posted November 10, 2019 Share Posted November 10, 2019 I never had a problem until this last update. Some help would be greatly appreciated. Link to comment Share on other sites More sharing options...
sphereii Posted November 11, 2019 Author Share Posted November 11, 2019 I never had a problem until this last update. Some help would be greatly appreciated. I am prepared to help you in any way, but you haven't answered my questions back to you yet. Are you getting this error on a previously installed mod, or a fresh copy of a mod? Link to comment Share on other sites More sharing options...
McDodge34 Posted November 12, 2019 Share Posted November 12, 2019 Ok, probably answered somewhere in this thread, but is there any ways to launch the 7D2D Mod Launcher with the Steam UI, normally we can add any games to steam, but since your launcher isn't a .exe, its not possible to do so with it, I rely on the steam UI to get my FPS in game, I don't want any other FPS indicator or programs. Link to comment Share on other sites More sharing options...
sphereii Posted November 13, 2019 Author Share Posted November 13, 2019 Ok, probably answered somewhere in this thread, but is there any ways to launch the 7D2D Mod Launcher with the Steam UI, normally we can add any games to steam, but since your launcher isn't a .exe, its not possible to do so with it, I rely on the steam UI to get my FPS in game, I don't want any other FPS indicator or programs. Sorry for the late reply. You should be able to add it as a non-Steam game, using the exe: C:\Program Files\SphereII Software\7D2D Mod Launcher Installer\7D2DLauncher.exe Link to comment Share on other sites More sharing options...
sphereii Posted November 13, 2019 Author Share Posted November 13, 2019 New Update: 2.1.6 - Added mirror for database - fixed mod.xml not being picked up - Fixed broken rss feed Added more error checking if the database couldn't be downloaded; this should help sort out people that were getting the previous Index errors. Link to comment Share on other sites More sharing options...
SKleen75 Posted November 13, 2019 Share Posted November 13, 2019 After the update to 2.1.6 the mod launcher cannot access the sqllite database. Says it is locked. But it is not. It worked before the update Link to comment Share on other sites More sharing options...
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