War3zuk Posted July 13, 2020 Author Share Posted July 13, 2020 Fixed the link & Thanks Link to comment Share on other sites More sharing options...
erieclifford Posted July 14, 2020 Share Posted July 14, 2020 Is there a way to only add in a few of the modlets from this overhaul so I can add in other stuff and not worry about compatibility issues? Link to comment Share on other sites More sharing options...
Segador Posted July 14, 2020 Share Posted July 14, 2020 Thanks for the mod, is very good. I have found some issues: The pack mule is not working. We have 105 slots but the pack mule only give a few. <set xpath="progression/perks/perk[@name='perkPackMule']/effect_group/passive_effect[@name='CarryCapacity' and @value]/@value">2,4,6,8,15</set> In 2.0 the new gui is very grey and for me, horrible. I like the bars and info but the colors are terrible. Theres some problem with textures. In entrances sometimes is a texture who cant let you see the interior, like a courtain but you can go trough it. Link to comment Share on other sites More sharing options...
Demonsworld Posted July 14, 2020 Share Posted July 14, 2020 25 minutes ago, Segador said: Thanks for the mod, is very good. I have found some issues: The pack mule is not working. We have 105 slots but the pack mule only give a few. <set xpath="progression/perks/perk[@name='perkPackMule']/effect_group/passive_effect[@name='CarryCapacity' and @value]/@value">2,4,6,8,15</set> In 2.0 the new gui is very grey and for me, horrible. I like the bars and info but the colors are terrible. Theres some problem with textures. In entrances sometimes is a texture who cant let you see the interior, like a courtain but you can go trough it. You find backpack Items in Trash Cans and so an, which give 15 slots when you put it in your armor. I fixed the problem with the textures, in this way, that i delete the complete game and mod and make a fresh installation. Link to comment Share on other sites More sharing options...
Segador Posted July 14, 2020 Share Posted July 14, 2020 2 hours ago, Demonsworld said: You find backpack Items in Trash Cans and so an, which give 15 slots when you put it in your armor. I fixed the problem with the textures, in this way, that i delete the complete game and mod and make a fresh installation. Thank you, i was thinking this because before it was pack mule who give the extra slots. Now i understand why you can loot backpacks, i was thinking that they were irrelevant because the mule pack giving the extra slots. Link to comment Share on other sites More sharing options...
rommel64 Posted July 14, 2020 Share Posted July 14, 2020 I downloaded the newer version 2.1 can somebody tell me if I'm supposed to do something with the prefab folder or does it do it on its own? Thanks Link to comment Share on other sites More sharing options...
Demonsworld Posted July 14, 2020 Share Posted July 14, 2020 Now i have the problem that Screamer Bears respawn near my Base very fast. In 10 Minutes 8 Times. Is that normal? Is there a way to deactivate this bears. Link to comment Share on other sites More sharing options...
Cosmic Matt Posted July 15, 2020 Share Posted July 15, 2020 Hi, i downloaded the all in one launcher that was in the description on this video https://www.youtube.com/watch?time_continue=81&v=aEKPBIDjbdE&feature=emb_logo and did exactly as the video showed. I launched 7DTD up and went to create a new game and every time i do, it comes up with these problems in the command lines where nothing works and i can't get into the game. Not sure what i've done wrong but i can't find any solutions anywhere. Is anyone able to help? Thank you in advance. Link to comment Share on other sites More sharing options...
War3zuk Posted July 15, 2020 Author Share Posted July 15, 2020 (edited) On 7/14/2020 at 8:55 AM, Segador said: Thanks for the mod, is very good. I have found some issues: The pack mule is not working. We have 105 slots but the pack mule only give a few. <set xpath="progression/perks/perk[@name='perkPackMule']/effect_group/passive_effect[@name='CarryCapacity' and @value]/@value">2,4,6,8,15</set> In 2.0 the new gui is very grey and for me, horrible. I like the bars and info but the colors are terrible. Theres some problem with textures. In entrances sometimes is a texture who cant let you see the interior, like a courtain but you can go trough it. Try reading the info you get at the start of your game when you have the clipboard in your hand... The Mod doesnt change textures... put your in game settings up & if you mean prefabs they all need fixing which is why I fixed 34 in my overhaul & added them with the tag edited... As for the other person try choosing the version of the game you want to play & then install the mod for that version... your using 18.4 files on alpha 19 Quote Edited July 15, 2020 by War3zuk (see edit history) Link to comment Share on other sites More sharing options...
cronos_rus Posted July 15, 2020 Share Posted July 15, 2020 Hi. Are new prefabs from a19 included in RWG here? Link to comment Share on other sites More sharing options...
Camberme Posted July 16, 2020 Share Posted July 16, 2020 Following the HD upgrade path, I woudl like to start with an HD scrap iron tool, and upgrade it, is the only way to upgrade them, by "making better ones"? or is there a way to upgrade the tools, like you would the blocks? Link to comment Share on other sites More sharing options...
stilb Posted July 17, 2020 Share Posted July 17, 2020 I can't download (manual download) the modlauncher version for alpha 19 from github, it's always give me network error and using idm give me corrupted download with unexpected end of archive when extracted Link to comment Share on other sites More sharing options...
Vakarlan Posted July 17, 2020 Share Posted July 17, 2020 (edited) Great work so far, sadly the newest updated destroyed the save Edited July 17, 2020 by Vakarlan (see edit history) Link to comment Share on other sites More sharing options...
Phredd Posted July 18, 2020 Share Posted July 18, 2020 (edited) @War3zuk Just noticed your update. Thanks for all your work. Edited July 18, 2020 by Phredd (see edit history) Link to comment Share on other sites More sharing options...
War3zuk Posted July 19, 2020 Author Share Posted July 19, 2020 Ive redone my own which is around 20 prefabs, Ive then fixed 20 of my Favs & also added those... Link to comment Share on other sites More sharing options...
appenius Posted July 19, 2020 Share Posted July 19, 2020 Hey, great work, I am just curious, is this compatible with Nitrogen World Generation tool?? Link to comment Share on other sites More sharing options...
Sanguinis Posted July 19, 2020 Share Posted July 19, 2020 (edited) Good day . i love the mods sadly as of today my game gets the null reference exception warning and i cant get out of it once it starts when i approach certain items sorry i cant upload the full log cause 512 kilobytes per paste max on pastebin but can upload more parts of the log if necessary thanks in advance https://pastebin.com/kh6JxU8f . Edited July 19, 2020 by Sanguinis sounded a bit snobbish (see edit history) Link to comment Share on other sites More sharing options...
jasonsaffle13 Posted July 22, 2020 Share Posted July 22, 2020 Any one having a HUGE lat spike? 2-3 seconds then runs fine. Happens when I wife and I are far apart in game. Sometimes when entering a new area. After an hour or so of play they disappear. Ryzen 3800X, 64 GB ram, M2 drive as our server. Network traffic low so not LAN issue. Clients Ryzen 2700X, 32 GB ram, GTX 2080, M2 drives. Link to comment Share on other sites More sharing options...
appenius Posted July 22, 2020 Share Posted July 22, 2020 (edited) Is there any way of swapping the model of zombie drops (crash bandicoot) for the original one? The new model drops FPS rapidly if there are more of them. And to answer my previous question, yes it is compatible with Nitrogen, at least a didn't find any issues. Edited July 23, 2020 by appenius (see edit history) Link to comment Share on other sites More sharing options...
Sanguinis Posted July 22, 2020 Share Posted July 22, 2020 Link to comment Share on other sites More sharing options...
War3zuk Posted July 23, 2020 Author Share Posted July 23, 2020 Lag spikes are Vanilla.... & Yeah ive updated the lootdropbag to the version im keeping with which is the zombieclown from the killing floor... Link to comment Share on other sites More sharing options...
Schnap Posted July 23, 2020 Share Posted July 23, 2020 (edited) Hey man love the mod! The newest patch you just released crashes the game on startup, was just working earlier this morning. Twas a lie! It has nothing to do with your mod, but my mod launcher, for some reason It wont let me launch it through the manager. I could launch it manually though if I went to the folder itself Edited July 24, 2020 by Schnap (see edit history) Link to comment Share on other sites More sharing options...
Pra3t0r 0f R0m3 Posted July 24, 2020 Share Posted July 24, 2020 On 7/23/2020 at 1:13 PM, Schnap said: Hey man love the mod! The newest patch you just released crashes the game on startup, was just working earlier this morning. Twas a lie! It has nothing to do with your mod, but my mod launcher, for some reason It wont let me launch it through the manager. I could launch it manually though if I went to the folder itself I have that issue as well, except in my case, I see a Unity crash even through manual. Vanilla works fine. I suppose I'll going to try copying the vanilla install, and just installing the AIO over that. Link to comment Share on other sites More sharing options...
sloggoth Posted July 25, 2020 Share Posted July 25, 2020 I have tried launching with a manual install and I've tried using a modlauncher pre-sync'd install. 9/10 times I CTD before getting to the menu. Then if it does make it, the graphics are corrupted and it has an NRE about the menu E SC is pressed. Here's the outputlogs.rar Link to comment Share on other sites More sharing options...
sloggoth Posted July 25, 2020 Share Posted July 25, 2020 17 minutes ago, sloggoth said: I have tried launching with a manual install and I've tried using a modlauncher pre-sync'd install. 9/10 times I CTD before getting to the menu. Then if it does make it, the graphics are corrupted and it has an NRE about the menu E SC is pressed. Here's the outputlogs.rar 19.8 kB · 0 downloads Seems like someone else from our server is in Discord about it. Don't want two threads. Link to comment Share on other sites More sharing options...
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