Ragsy 2145 Posted March 2, 2022 Author Share Posted March 2, 2022 Nice ... looks good I like it Mikey Regards Ragsy On 2/23/2022 at 11:09 PM, RobWed said: I repaired an old style Kombi and it's bugged. At the point of repairing it it dropped a clone that sat about a metre off the ground. Non-interactable. Can walk through it. I can hold the vehicle in my inventory but any time I place it it's the same story. I even opened cheat mode and got rid of the vehicle I'd repaired and got a new one. Same story. I can not reproduce this .... I can take one from creative as well with no issues , are you running any other mods ? Ragsy !! Link to comment Share on other sites More sharing options...
orlydb Posted March 17, 2022 Share Posted March 17, 2022 anyone is missing vehicle markers on the compass? neither my bike nor my minibike show up in the compass, I don't know if this mod has anything to do with it (I only have this mod and SMX) Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted March 18, 2022 Author Share Posted March 18, 2022 20 hours ago, orlydb said: anyone is missing vehicle markers on the compass? neither my bike nor my minibike show up in the compass, I don't know if this mod has anything to do with it (I only have this mod and SMX) Compass stuff is off for Vehicle Madness by default ... and also turns off the vanilla stuff , this is done for immersion and to stop vehicle spawn location giveaways . So it is a case of remember where you park in the case of vehicles you have found or crafted ..... Regards Ragsy!! Link to comment Share on other sites More sharing options...
Chunkimunki Posted March 19, 2022 Share Posted March 19, 2022 (edited) 23 hours ago, Ragsy 2145 said: Compass stuff is off for Vehicle Madness by default ... and also turns off the vanilla stuff , this is done for immersion and to stop vehicle spawn location giveaways . So it is a case of remember where you park in the case of vehicles you have found or crafted ..... Regards Ragsy!! Ah that explains it.. Could it be possible to show the icons if you've picked up then placed a vehicle? Edited March 19, 2022 by Chunkimunki wrong asset quoted (see edit history) 1 Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted March 20, 2022 Author Share Posted March 20, 2022 (edited) On 3/19/2022 at 2:15 PM, Chunkimunki said: Ah that explains it.. Could it be possible to show the icons if you've picked up then placed a vehicle? It sometimes does show them when you place a vehicle you have crafted or have ownership of ...not intentional on my part as some things have changed a bit since A19. We are not planning on making the UI stuff show in the near future ....if we did it would be in a way that limits the view of the icon to only when player is within 30 game blocks distance or less . Regards Ragsy !! Edited March 20, 2022 by Ragsy 2145 (see edit history) Link to comment Share on other sites More sharing options...
Arma Rex Posted March 20, 2022 Share Posted March 20, 2022 @Ragsy 2145 Any update on new vehicles? Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted March 20, 2022 Author Share Posted March 20, 2022 (edited) 55 minutes ago, Arma Rex said: @Ragsy 2145 Any update on new vehicles? Yes there are a few new ones going in for next release .. an extra 14 at present and counting, also few more wreck variations also being added as we speak . These will all be part of the next release coming soon .... some are subject to texture changes so may appear slightly different to these pictures . Beta 2.1 will not change any gameplay in the update .... just fixes a few things reported in the feedback posts , all vehicles have had a another pass and some have had replacement wheels and cosmetic changes and some have had physics changes. A few vehicles have had seating mod added since last version some have had clear dirty /scratched windows added. Regards Ragsy !! Edited March 20, 2022 by Ragsy 2145 (see edit history) 1 Link to comment Share on other sites More sharing options...
Arma Rex Posted March 20, 2022 Share Posted March 20, 2022 1 hour ago, Ragsy 2145 said: Yes there are a few new ones going in for next release .. an extra 14 at present and counting, also few more wreck variations also being added as we speak . These will all be part of the next release coming soon .... some are subject to texture changes so may appear slightly different to these pictures . Beta 2.1 will not change any gameplay in the update .... just fixes a few things reported in the feedback posts , all vehicles have had a another pass and some have had replacement wheels and cosmetic changes and some have had physics changes. A few vehicles have had seating mod added since last version some have had clear dirty /scratched windows added. Regards Ragsy !! Looks awesome! Can we expect in the future the vanilla sedan to be added? 1 Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted March 21, 2022 Author Share Posted March 21, 2022 3 hours ago, Arma Rex said: Looks awesome! Can we expect in the future the vanilla sedan to be added? Yeah and the Army truck at some point soon ... Ragsy !! 2 Link to comment Share on other sites More sharing options...
Ancientwolf Posted April 29, 2022 Share Posted April 29, 2022 Whats the status on this with the 20.4 update? Link to comment Share on other sites More sharing options...
AndrewT Posted April 30, 2022 Share Posted April 30, 2022 Man that oldschool dumptruck looks cool I imagine it'll be good for hauling lots of resources from loot places. Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted April 30, 2022 Author Share Posted April 30, 2022 (edited) On 4/29/2022 at 8:32 AM, Ancientwolf said: Whats the status on this with the 20.4 update? Not checked it out yet for A20.4 Stable it should still work have not had any reports of issues yet ........ the next update to VM with all the loot fixes and new vehicles is delayed atm due to needing a break from modding and some real life stuff. 7 hours ago, AndrewT said: Man that oldschool dumptruck looks cool I imagine it'll be good for hauling lots of resources from loot places. Yeah I had the big Dumper Truck version that Subquake has in his overhaul but then i came across this one that Pocket found and donated to VM so used this one instead for next update , there is a garbage truck to mess around in too on next update ....I liked this smaller version for VM to be honest and dont like to duplicate other modders work unless I am using assets we have purchased. Regards Ragsy !! Edited April 30, 2022 by Ragsy 2145 (see edit history) 1 Link to comment Share on other sites More sharing options...
AndrewT Posted May 1, 2022 Share Posted May 1, 2022 6 hours ago, Ragsy 2145 said: Not checked it out yet for A20.4 Stable it should still work have not had any reports of issues yet ........ the next update to VM with all the loot fixes and new vehicles is delayed atm due to needing a break from modding and some real life stuff. Yeah I had the big Dumper Truck version that Subquake has in his overhaul but then i came across this one that Pocket found and donated to VM so used this one instead for next update , there is a garbage truck to mess around in too on next update ....I liked this smaller version for VM to be honest and dont like to duplicate other modders work unless I am using assets we have purchased. Regards Ragsy !! All reasonable approches however i cant wait for the updated hind as myself and my friend have epic use plans for it in our cinematic series. Link to comment Share on other sites More sharing options...
Beelzebub7905 Posted May 5, 2022 Share Posted May 5, 2022 i keep getting this in my console at startup 2022-05-05T12:11:58 127.651 WRN XML patch for "XUi/windows.xml" from mod "Vehicle_Madness_Overhaul_v3_Beta_2.0" did not apply: <set xpath="//window[@name='windowVehicleStorage']/grid[@name='queue']/@rows" (line 3 at pos 3) 2022-05-05T12:11:58 127.653 WRN XML patch for "XUi/windows.xml" from mod "Vehicle_Madness_Overhaul_v3_Beta_2.0" did not apply: <set xpath="//window[@name='windowVehicleStorage']/grid[@name='queue']/@cols" (line 4 at pos 3) is this an issue. Link to comment Share on other sites More sharing options...
Cronosus Posted May 6, 2022 Share Posted May 6, 2022 i honestly dont like those vehicles and wrecks with non-transparent glass. they looks weird, especially in some graphic settings. annyway nice progress Link to comment Share on other sites More sharing options...
Guppycur Posted May 10, 2022 Share Posted May 10, 2022 On 5/6/2022 at 2:47 PM, Cronosus said: i honestly dont like those vehicles and wrecks with non-transparent glass. they looks weird, especially in some graphic settings. annyway nice progress What's it look like on what settings? ...asking for science. I can say it's a hella lot easier to produce a vehicle with opaque glass, because then you aren't spending an extra hour on hand positions. For realsies though, which vehicle and what setting looks bad, and more importantly, which opaque window looks good; might be easy for them to give them all the same good material. 1 Link to comment Share on other sites More sharing options...
swmeek Posted May 10, 2022 Share Posted May 10, 2022 As far as the glass that I've seen they've all been black like somebody tinted them jet black . With a dump truck we need a bulldozer to flatten out terrain. LOL Link to comment Share on other sites More sharing options...
AndrewT Posted May 11, 2022 Share Posted May 11, 2022 ragsy's been telling me he and the team are working on a dig vehicle that will hopefully dig and harvest resources in a wide radius 2 Link to comment Share on other sites More sharing options...
swmeek Posted May 11, 2022 Share Posted May 11, 2022 12 hours ago, AndrewT said: ragsy's been telling me he and the team are working on a dig vehicle that will hopefully dig and harvest resources in a wide radius That would be awesome ! 1 Link to comment Share on other sites More sharing options...
magejosh Posted May 12, 2022 Share Posted May 12, 2022 On 5/5/2022 at 12:15 PM, Beelzebub7905 said: i keep getting this in my console at startup 2022-05-05T12:11:58 127.651 WRN XML patch for "XUi/windows.xml" from mod "Vehicle_Madness_Overhaul_v3_Beta_2.0" did not apply: <set xpath="//window[@name='windowVehicleStorage']/grid[@name='queue']/@rows" (line 3 at pos 3) 2022-05-05T12:11:58 127.653 WRN XML patch for "XUi/windows.xml" from mod "Vehicle_Madness_Overhaul_v3_Beta_2.0" did not apply: <set xpath="//window[@name='windowVehicleStorage']/grid[@name='queue']/@cols" (line 4 at pos 3) is this an issue. Only if you can't see the storage of a vehicle when you try to open it. It's saying it can't make that change because the target isn't there to change. Which usually implies you're running another mod that has changed that target already. Which will be functionally fine if you can open a vehicle's storage still. 1 Link to comment Share on other sites More sharing options...
Inoxx Posted May 25, 2022 Share Posted May 25, 2022 Is there a way to restrict spawns to the roads? i keep getting firetrucks spawning on vehicle lifts in buildings and sticking out the side of the building or through fences lol Absolutely amazing mod by the way, finding that rare good car sitting on the road is a godsend. Link to comment Share on other sites More sharing options...
Guppycur Posted May 25, 2022 Share Posted May 25, 2022 15 hours ago, Inoxx said: Is there a way to restrict spawns to the roads? i keep getting firetrucks spawning on vehicle lifts in buildings and sticking out the side of the building or through fences lol Absolutely amazing mod by the way, finding that rare good car sitting on the road is a godsend. If you're finding them in POI's then that means they're in a placeholder group and that placeholder is positioned in the POI. What you (and the VM guys) can do is edit that list to only include "normal" sized vehicles. 2 Link to comment Share on other sites More sharing options...
Arma Rex Posted May 25, 2022 Share Posted May 25, 2022 @Ragsy 2145 Any ETA on an update? I'm curious to try out the new buses. 1 Link to comment Share on other sites More sharing options...
AndrewT Posted May 29, 2022 Share Posted May 29, 2022 (edited) Ragsy I dont know if yall saw this yet i found a set of mod codes allowing modders to make working weapons on vehicles. Edited May 29, 2022 by AndrewT (see edit history) Link to comment Share on other sites More sharing options...
Ragsy 2145 Posted May 29, 2022 Author Share Posted May 29, 2022 On 5/25/2022 at 6:45 PM, Arma Rex said: @Ragsy 2145 Any ETA on an update? I'm curious to try out the new buses. Update is delayed a bit as I am away from modding atm . 9 hours ago, AndrewT said: Ragsy I dont know if yall saw this yet i found a set of mod codes allowing modders to make working weapons on vehicles. Yes I have seen the great work by Closer and Zilox and when i get back to modding i will take a look at that . Regards Ragsy !! 3 Link to comment Share on other sites More sharing options...
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