Laz Man Posted February 2, 2020 Author Share Posted February 2, 2020 Kk, I'll run it through Pilles and have it random populate, in the interim. Ty gups!!! Link to comment Share on other sites More sharing options...
stallionsden Posted February 3, 2020 Share Posted February 3, 2020 Ty gups!!! Lol you got like 75 twd prefabs still to go lol 😅😂 i not gonna live forever haha...... Link to comment Share on other sites More sharing options...
Laz Man Posted February 3, 2020 Author Share Posted February 3, 2020 Lol you got like 75 twd prefabs still to go lol i not gonna live forever haha...... Haha!!! By the time I finish 7 Days to Die Again (the sequel) will have gone gold..lol Link to comment Share on other sites More sharing options...
stallionsden Posted February 3, 2020 Share Posted February 3, 2020 (edited) Haha!!! By the time I finish 7 Days to Die Again (the sequel) will have gone gold..lol Lol idk if i will buy another tfp game. But probably will. I mean they need the advice 😂😅😂😅 Edited February 3, 2020 by stallionsden (see edit history) Link to comment Share on other sites More sharing options...
Laz Man Posted February 13, 2020 Author Share Posted February 13, 2020 FYI, I am in the process of making a version of the prison terrain modified for Navesgane and will probably add sleepers now since this will be going on our rented MP server. Link to comment Share on other sites More sharing options...
Laz Man Posted February 14, 2020 Author Share Posted February 14, 2020 Okay, figured out where to put the prison in Navesgane (forest biome) and confirmed it spawns in to my satisfaction. Working on sleepers now. Thanks to Genosis for his sleeper tutorial video. Link to comment Share on other sites More sharing options...
Guppycur Posted February 14, 2020 Share Posted February 14, 2020 ...gonna teach you about densities and help you get rid of the qbert hills ... Link to comment Share on other sites More sharing options...
Laz Man Posted February 14, 2020 Author Share Posted February 14, 2020 (edited) ...gonna teach you about densities and help you get rid of the qbert hills ... Yes please!!! The ingame tool sucks and in the past i would have to do manual density value changes in pilles editor on rows of blocks (time consuming)! Edited February 14, 2020 by Laz Man (see edit history) Link to comment Share on other sites More sharing options...
Guppycur Posted February 14, 2020 Share Posted February 14, 2020 Uh, well, that's what I was going to tell you to do. Link to comment Share on other sites More sharing options...
Laz Man Posted February 15, 2020 Author Share Posted February 15, 2020 Kinda neat...like fireflies of death.....muhahahaha... Link to comment Share on other sites More sharing options...
Pille Posted February 17, 2020 Share Posted February 17, 2020 Looks like release is very close. I am going to praise you later, after release. Just in case Link to comment Share on other sites More sharing options...
Laz Man Posted February 17, 2020 Author Share Posted February 17, 2020 Looks like release is very close. I am going to praise you later, after release. Just in case Lol, thx pille! Link to comment Share on other sites More sharing options...
Laz Man Posted February 18, 2020 Author Share Posted February 18, 2020 External sleepers complete! Link to comment Share on other sites More sharing options...
Guppycur Posted March 2, 2020 Share Posted March 2, 2020 ...hurry up. Link to comment Share on other sites More sharing options...
Laz Man Posted March 3, 2020 Author Share Posted March 3, 2020 ...hurry up. Had a few toddler horde nights set me back. Also some server admin fatigue...? Link to comment Share on other sites More sharing options...
Pille Posted March 3, 2020 Share Posted March 3, 2020 Lol take your time, ignore that Guppy guy. 1 Link to comment Share on other sites More sharing options...
Laz Man Posted March 4, 2020 Author Share Posted March 4, 2020 (edited) So I was doing some trial/error in the in game world editor to prep. my prison prefab for Navesgane and something unexpected happened. When the prefab would spawn into the world, a huge chunk would be missing. Upon loading up the prefab in the ingame editor and pilles editor, there definitely was a huge chunk missing. The bad news is I don't think I have a backup after I started adding sleeper blocks/volumes. At worst, I need to redo sleepers from scratch again. At best, I can reuse the still existing prefab XML file which contains all of the sleeper volume properties. I would just need to re-add the sleeper blocks again...... Edited March 4, 2020 by Laz Man (see edit history) Link to comment Share on other sites More sharing options...
roppa99 Posted June 23, 2020 Share Posted June 23, 2020 hi does the prison spawn in a new world save or do i need to put it in as a prefab Link to comment Share on other sites More sharing options...
Laz Man Posted June 23, 2020 Author Share Posted June 23, 2020 2 hours ago, roppa99 said: hi does the prison spawn in a new world save or do i need to put it in as a prefab Hi Roppa, the download link is just the prefab files for now. You can drop the files into your 7d2d prefabs folder and load>playtest it within the prefab editor for a quick view. Link to comment Share on other sites More sharing options...
Quagmire1428 Posted June 24, 2020 Share Posted June 24, 2020 On 2/14/2020 at 9:30 PM, Laz Man said: Yes please!!! The ingame tool sucks and in the past i would have to do manual density value changes in pilles editor on rows of blocks (time consuming)! Looks awesome Laz, really beautiful build and yep, i really need to get my head around that for my qbert groundwork too. soooo annoying. any tips will be greatly appreciated Link to comment Share on other sites More sharing options...
Laz Man Posted June 24, 2020 Author Share Posted June 24, 2020 9 minutes ago, Quagmire1428 said: Looks awesome Laz, really beautiful build and yep, i really need to get my head around that for my qbert groundwork too. soooo annoying. any tips will be greatly appreciated I'll see what I can dig up. Pille came up with a mathematical equation on how to get smoother transitions (density values) between varying elevations of terrain blocks which you then can manually configure on each specific terrain block within Pilles editor. 1 Link to comment Share on other sites More sharing options...
Quagmire1428 Posted June 25, 2020 Share Posted June 25, 2020 8 hours ago, Laz Man said: I'll see what I can dig up. Pille came up with a mathematical equation on how to get smoother transitions (density values) between varying elevations of terrain blocks which you then can manually configure on each specific terrain block within Pilles editor. ah so would this count as a mod? because i always try to keep everything as vanilla as poss as kind of my challenge to myself. Link to comment Share on other sites More sharing options...
Laz Man Posted June 25, 2020 Author Share Posted June 25, 2020 5 minutes ago, Quagmire1428 said: ah so would this count as a mod? because i always try to keep everything as vanilla as poss as kind of my challenge to myself. Pilles editor is a user made tool but doesnt require any one need to install a mod in order to use prefabs created/modified by it. Link to comment Share on other sites More sharing options...
Quagmire1428 Posted June 25, 2020 Share Posted June 25, 2020 18 hours ago, Laz Man said: Pilles editor is a user made tool but doesnt require any one need to install a mod in order to use prefabs created/modified by it. ah, brilliant!! Thank you Laz, will defo look into that. Also, i really hope for the best case scenario that you didn't loose half of you build. been there before and it's so soul destroying. Link to comment Share on other sites More sharing options...
Laz Man Posted June 25, 2020 Author Share Posted June 25, 2020 1 minute ago, Quagmire1428 said: ah, brilliant!! Thank you Laz, will defo look into that. Also, i really hope for the best case scenario that you didn't loose half of you build. been there before and it's so soul destroying. Hopefully not, it has survived through many iterations over time. Here is an old screenshot from many many alphas ago. 1 Link to comment Share on other sites More sharing options...
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