BastiAKA Posted January 6, 2019 Share Posted January 6, 2019 (edited) MODLET Working Lights 1.1 This Modelt brings back all your favorite lamps and even some more. All lamps/lights have a valid Recipe, and can be unlocked with the Advanced Engineering Perk. For the moment all lights have the same lighting power, but i will release a different Version with Lamps not being that bright. Changed with V1.2 -Updated the mod to work with A18 -Fixed Script collissions Added with 1.1 -Desk Lamp (Blockname: deskLampLight_Player) -Table Lamp (Blockname: tableLampLight_Player) -Work Light (Blockname: workLightPOI_Player) -Ceiling Fan Light (Blockname: ceilingFanLight_Player) -Exit Sign (Blockname: signExitLight_Player) -Red Industrial Light (Blockname: industrialLight02Red_Player) Content 1.0 -Industrial Light 01 (Blockname: industialLight01_player) -Industrial Light 02 (Blockname: industrialLight02_player) -Porch Light (Blockname: porchLight04_player) -Porch Light Brass (Blockname: porchLight04Brass_player) -Old Outdoor Light (Blockname: porchLight01_player) -Ceiling Light 05 Brass (Blockname: ceilingLight05Brass_player) -Ceiling Light 05 (Blockname: ceilingLight05_player) -Ceiling Light 044 (Blockname: ceilingLight04_player) -Ceiling Light 02 Brass (Blockname: ceilingLight02Brass_player) (Silver Dome Light) -Ceiling Light 02 (Blockname: ceilingLight02_player) -Ceiling Light 07 (Blockname: ceilingLight07_player) (Fluorescent Light) -Table Lamp (Blockname: endTableLampPlayer) (Lamp has its own table) Download: Download Huge Thanks to JaxTeller718 for helping me making a modlet and fixing it Edited February 1, 2020 by BastiAKA Update 1.1 (see edit history) Link to comment Share on other sites More sharing options...
BastiAKA Posted January 6, 2019 Author Share Posted January 6, 2019 (edited) ... Basti Edited January 23, 2019 by BastiAKA (see edit history) Link to comment Share on other sites More sharing options...
JaxTeller718 Posted January 6, 2019 Share Posted January 6, 2019 Here you go bud. Feel free to rename it to your name if you like. I made the end table a seperate recipe. Modlet version of this because it deserves it and because a know a specific player on my server was JUST talking about this and missed light options. Great work. I can whip up a progression file if you like. Let me know where you want em locked up at. MoreLights Modlet Link to comment Share on other sites More sharing options...
BastiAKA Posted January 6, 2019 Author Share Posted January 6, 2019 Thanks for making a modlet out of it. You can keep the name or add my name too, would like that, if this is possible. I will look into progression file now, and attach it to the file to the Advanced Engineering Skill. But i don't know how to do this in the modlet. Everything is described as a passive effect, where you would need to enter the name of the item and put the Tag "learnable" on it. Do you know how to edit the Progressions Files passive Effect in a modlet without adding a new effect ? Link to comment Share on other sites More sharing options...
JaxTeller718 Posted January 6, 2019 Share Posted January 6, 2019 Yes i can add the lights to any stage of recipetagunlocked in any area you want it. do a search for light or generator or even forge. You can let me know which level you want the lights unlocked at and i will add them to the right levels, and then tag each as learnable for you. Link to comment Share on other sites More sharing options...
Jude Posted January 6, 2019 Share Posted January 6, 2019 great work guys, question. do these lights also increase the stealth bar? (hope so) Link to comment Share on other sites More sharing options...
Darkaft Posted January 6, 2019 Share Posted January 6, 2019 You have also won me to put the old lights and some more stuff. Good work Link to comment Share on other sites More sharing options...
BastiAKA Posted January 6, 2019 Author Share Posted January 6, 2019 i tried it with the following, but it wasn't unlocked yet. Maybe you find the mistake in this <set xpath="/progression/perks/perk[@name=perkAdvancedEngineering]/effect_group/passive_effect[@name=RecipeTagUnlocked][@Level=2,5]/@value">gunPistol,gunPumpShotgun,gunHuntingRifle,spotlightPlayer,speaker,pressureplate,pressureplateLong,electrictimerrelay,motionsensor,cementMixer,ammoDartSteel,dartTrap,industrialLight01_player,industrialLight02_player,ceilingLight07_player,ceilingLight05Brass_player,ceilingLight05_player,ceilingLight04_player,ceilingLight02Brass_player,ceilingLight02_player,ceilingLight07_player,endTableLampPlayer</set> If you can fix that i have done the rest of editing the modlet, with learnable tags Link to comment Share on other sites More sharing options...
JaxTeller718 Posted January 6, 2019 Share Posted January 6, 2019 i tried it with the following, but it wasn't unlocked yet. Maybe you find the mistake in this <set xpath="/progression/perks/perk[@name=perkAdvancedEngineering]/effect_group/passive_effect[@name=RecipeTagUnlocked][@Level=2,5]/@value">gunPistol,gunPumpShotgun,gunHuntingRifle,spotlightPlayer,speaker,pressureplate,pressureplateLong,electrictimerrelay,motionsensor,cementMixer,ammoDartSteel,dartTrap,industrialLight01_player,industrialLight02_player,ceilingLight07_player,ceilingLight05Brass_player,ceilingLight05_player,ceilingLight04_player,ceilingLight02Brass_player,ceilingLight02_player,ceilingLight07_player,endTableLampPlayer</set> If you can fix that i have done the rest of editing the modlet, with learnable tags <append xpath="/progression/perks/perk[@name='perkAdvancedEngineering']/effect_group/passive_effect[@level='2,5']/@tags">,industrialLight01_player,industrialLight02_player,porchLight04Brass_player,ceilingLight07_player,ceilingLight02_player,ceilingLight02Brass_player,ceilingLight04_player,ceilingLight05_player,ceilingLight05Brass_player,porchLight01_player,porchLight04_player,endTableLampPlayer</append> try that Link to comment Share on other sites More sharing options...
BastiAKA Posted January 7, 2019 Author Share Posted January 7, 2019 https://drive.google.com/file/d/1otcNq51uXtrmd4idemCRVVFcaBCRM0rc/view?usp=sharing Thank you, the progression file works now To answer the other question: Yes, all the lights should affect the stealth bar in the same way others do. Link to comment Share on other sites More sharing options...
BastiAKA Posted January 7, 2019 Author Share Posted January 7, 2019 If you want you can add these to your modlet package if you mention me as author of these lamps Link to comment Share on other sites More sharing options...
Puschpa Posted January 11, 2019 Share Posted January 11, 2019 I tried this on my test server, but got an error on loading 2019-01-11T13:56:07 12.013 ERR Failed loading and parsing XML (recipes.xml): 2019-01-11T13:56:07 12.013 EXC Unexpected token. Name is required here. Line 32, position 73. XmlException: Unexpected token. Name is required here. Line 32, position 73. Checked the recipes.xml of the modlet, and there was a missing space before the word tags in two lines (===>tags="learnable") Fixed it and now it loads without errors. Link to comment Share on other sites More sharing options...
BastiAKA Posted January 12, 2019 Author Share Posted January 12, 2019 Thanks for telling me, i have corrected it now and uploaded a fixed version of it: https://drive.google.com/file/d/1QSSAvRHmtDIWm1oM2gMV5C5Rno2KRHA7/view?usp=sharing Link to comment Share on other sites More sharing options...
BastiAKA Posted January 23, 2019 Author Share Posted January 23, 2019 Update 1.1 Released with even more lights for you Link to comment Share on other sites More sharing options...
Kawil Posted January 23, 2019 Share Posted January 23, 2019 Oooo...very nice. Can't wait to give this a try. Thanks boss. Link to comment Share on other sites More sharing options...
Necrodemus Posted January 24, 2019 Share Posted January 24, 2019 Brilliant work. Link to comment Share on other sites More sharing options...
UbberN00ber Posted January 25, 2019 Share Posted January 25, 2019 love this mod but when i use it with the Junction Box mod all my junction boxes turn into lights...lol i can find anything that ties them together can anyone help? Link to comment Share on other sites More sharing options...
BastiAKA Posted January 30, 2019 Author Share Posted January 30, 2019 I tried to figure it out, there might be an issue while loading, with the Block Id's. They are generated automatically, maybe the server processes them at the same time resulting into some duplicates when loading. I would recommend to put the scripts together, mainly you will need my 3 XML files, you can copy their content into yours. (Blocks, Recipes, Progression) Link to comment Share on other sites More sharing options...
Ringkeeper Posted January 31, 2019 Share Posted January 31, 2019 yes.. more lights, awsome Is it possible as modlet to change brightness/color etc without a .dll ? Like in the mod for the handheld lamps. Or only with .dll? Link to comment Share on other sites More sharing options...
DMC Posted April 15, 2019 Share Posted April 15, 2019 being able to make the lights in the game brighter would be nice. I have been looking around trying to find a way to make the spotlight actualy work like a spotlight, sadly i am not finding a way to make it brighter and shine further. Anyone know how to do this? Link to comment Share on other sites More sharing options...
Exxodous Posted September 3, 2019 Share Posted September 3, 2019 Ceiling fan light isn't showing up. Any clue why? Link to comment Share on other sites More sharing options...
Con Agni Posted November 13, 2019 Share Posted November 13, 2019 Cant w8, to see this in a 18. Link to comment Share on other sites More sharing options...
BastiAKA Posted February 1, 2020 Author Share Posted February 1, 2020 Sorry for the delay, i stopped playing for a while. Now it is updated to fit A18.3. Can a Moderator please rename the Thread and remove the Alpha 17 from its name ? Link to comment Share on other sites More sharing options...
coRpSE Posted July 17, 2020 Share Posted July 17, 2020 Nice, I was looking for this and I finally found it. Seems to work on our 18.4 server, just need to add one that we use that is missing, which is the open sign. Link to comment Share on other sites More sharing options...
Faith_Of_Sin Posted September 21, 2020 Share Posted September 21, 2020 Hello! I found this mod in the 7 days Alpha19 mod section. I downloaded and tested it, but sadly the most lights aren´t working. I can place them, but they are off. https://7daystodiemods.com/more-lights-craftable-and-working/ Can you please help me? Thank you! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now