Jump to content

MrSamuelAdams

Members
  • Posts

    199
  • Joined

  • Last visited

Everything posted by MrSamuelAdams

  1. Love the mod, but just dislike the shooting zombies I'll have to retry it in my next playthrough!
  2. WMMZAirdropSpawnZeds I have this as a standalone, soon as the plane came in. Got alot of errors. Just wanted to report it.
  3. I saw that later on and forgot to edit the post. Thank you!
  4. Very cool, maybe I'll just run rings. I like doing insane but I don't want to be OP either. Thank you.
  5. in your opinion would you run both your rings and relic at the same time or one or the other? If so which one?
  6. when a zombie dies with the Relic: Ignitious I don't receive any XP..is this a bug or intended?
  7. I been testing some of the lights and when I turn them on, they automatically turn back off.. like the floor lamp for example. And most you dont even need them hooked up to power and they work?
  8. i figured it out, some reason the mod on 7days to die mods dot com wasn't working.. When i downloaded it from Nexus it works.
  9. Awesome. Yeah I'm going to try it for a bit. Seems very good and intense. I usually play insane "RUN day time speed" but maybe have to tone it down. Since these zeds are very strong. But I like the variety.
  10. Does this mod conflict with any other modlets to your knowledge. Would love to try it, the variation is so cool. It works and I changed all 0.1 to 0.05. Seems to be good so far!
  11. Yeah of course Running like 100 modlets. Always play with EAC off.
  12. So, day 3 happened and we got three massive hordes lol. Idk what happened but dang. Bit overkill but hilarious. Thats with Wyrm config too. Yeah, have to check the config day 4....we had back to back hordes with 30-50 zombies...Need to check it out lol
  13. strange, so it's been two in game days so far and haven't seen any hordes at all even with this change inputted. not sure what's happening , I have max zombies and feral sense (i know that doesn't matter though)
  14. Cool, just making sure. Thank you. Seems all other scopes are good. Here ya go. Seems like the 2x scope has been causing quite a few issues for people this alpha. Annoying to modders I'm sure.
  15. A21-OldWestMigration that whole folder can just go into the mods folder right? Or does one of them need to go into the prefabs folder? - figured it out!
  16. BUG: just an fyi the 2x scope doesn't work 😕 _ Also not sure it unlocks at 90...next to the recipe it doesn't show a level? Is that intended, and I don't see it listed under the crafting books after the compound bow
  17. Scope for the MSG90A1 is all messed up. And can't place a scope on the sniper either 😕
  18. yeah, and fists only go to 75. I read a bunch extra and didn't matter. And I'm player level 150 too.
  19. Izayo not a big deal, but I noticed with your guns only when I ADS I still get the crosshair in the sight. Is there anyway to turn it off? I have the mod to turn off crosshairs and it works for the tactical pack and vanilla guns. It's just the iron sight/reflex sight having the annoying crosshairs there too. If not, not a big deal, just was wondering.
  20. https://7daystodiemods.com/the-harvester-bloody-knuckles/ this isn't my mod, but I'm not sure where to ask for help with this one. He said you unlock the recipe at player level 80. I went into DM/CM and went to level 80 and all it still showed for me was skill and track. And going all the way up to level 150. I still only saw quality 1 and just skill and track no way to craft? Any idea? Thanks
  21. Alright, I will. But maybe I'll wait until you place it in both mods and I'll just replace it. Don't wanna mess it up lol Thanks for the info!
  22. okay and the other is a quest.xml? Think I'll just wait till OP adds it to the official file, my luck I'll mess something up
  23. Is there a modlet added, I'm not sure how that all works with the configs, not the best at that 😕 do you just add a quest.xml and a loot.xml folder and add those to their respective folders?
  24. Is it updated or should we wait for the final one? you just place a loot.xml file in the config and copy/paste that into it?^ It's confusing because the 5.56 one already has a loot.xml (but it's called loots.xml?) is that correct? Or should I replace that folder with loot.xml and copy/paste that code from above into it?
×
×
  • Create New...