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MrSamuelAdams

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Everything posted by MrSamuelAdams

  1. Okay. I'm sure I did have that downloaded. But I will double check to make sure it was 21.1e. Thank you.
  2. So I know this is mod related but not sure which one it could be. Has anyone had this issue going from 21.0 > 21.1 and now all the quests are supplies. I'm trying to figure out what mod is causing it. 😕
  3. So all these NPCCore files I had into my mods folder. For some reason when I have these added all the traders give is buried supply quests. When I remove all these the quests are back to normal. Any idea what would be causing the traders to act that way and/or what mod here affects traders/quests? __ Edit: i'm thinking it's not NPCCore. It's something TFP did to traders in the 21.1 update. that is messing with the quests/traders, either having them un protected or something. - Edit 2: Yeah from 21.0 to 21.1 TFP changed something with trader protection. If you make traders unprotected in 21.1 you will only get buried supply quests.
  4. Sounds awesome! How do these compare to the baker and the nurse in NPCCore and the hire able raiders?
  5. Thank you. I may just use yours and remove that line. Thanks!
  6. Sounds good. And the NPCCore Raiders (friendly) not able to talk too. I'm not using any UI mods. Just Khaine's bigger toolbelt and Khaine's bigger backpack.
  7. Yeah, it was from "Food Expansion" mod. I couldn't see a duplicate. So I just removed the mod for the time being.
  8. Ohh okay. So it's an entityclass one in a Mod somewhere. But making that change will fix it. How difficult is it to figure out which mod it could be? __ Does it necessarily have to be fixed or if I leave it will the game still run okay. Because I've had those errors through like 1-2 playthroughs. Just wasn't sure where it was coming from.
  9. Thank you so much Thank you so much. So we still have to do it manually? Is it mod related? Or just a TFP thing?
  10. Hey I posted this question in the NPCCore thread as well. Not sure where I should ask it. So I like your NPC removal mod. But i want to keep all Ememy NPC's and remove just the Baker and the Nurse from Spawning. Is that possible? Would removing all Bakers and all Nurses from the ZombiesAll enititygroup in NPCCore - remove them from spawning in the world?
  11. Think I fixed an issue I was having when I updated to the latest 21.1. Now, if I wanted to remove the Baker and Nurse from spawning in the world but keep Harley. Would removing all Bakers and all Nurses from the ZombiesAll enititygroup remove them from spawning in the world? One other thing - Seems the FOX is fixed. I'm about to give him meat for hire. But the Raiders says talk to them but unable to pull up a menu for hire or anything. Just wanted to let you guys know
  12. 2023-08-08T23:05:05 93.873 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2023-08-08T23:05:05 93.873 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2023-08-08T23:05:05 93.873 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2023-08-08T23:05:05 93.874 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2023-08-08T23:05:05 93.874 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2023-08-08T23:05:05 93.934 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2023-08-08T23:05:05 93.934 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2023-08-08T23:05:05 93.934 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found! 2023-08-08T23:05:05 93.934 ERR Loading AssetBundle "C:/Users/Sammy Needs Help!!/Desktop/VANILLA WITH MY MODS/7DaysToDie_Data/../Data/Bundles/Other/Items" failed: Parent folder not found!
  13. SORRY. Don't think it's your beehive. My apologies.
  14. 2023-08-08T23:05:08 97.228 ERR XML loader: Loading and parsing 'loot.xml' failed 2023-08-08T23:05:08 97.230 EXC Duplicate lootlist entry with name beehive 2023-08-08T23:04:15 43.788 ERR Block beeHiveEmpty is found multiple times, overriding with latest definition! 2023-08-08T23:04:15 43.788 ERR Block beeHiveFull is found multiple times, overriding with latest definition! Any idea what is causing this? Seems to be from your "Beehive" prefab? If it's not from your beehive I apologize. Trying to just figure out the error.
  15. Nah. It's not the keyboard. It's the game something happens and can't move. Only game it happens in. I'm wondering has something to do with the prefabs I placed in a mod. Was seeing if this happened to anyone else.
  16. Has anyone ever run across a bug where (seems to be when fighting zombies), you're unable to move forward, like the W key doesn't work. ASD work. But W doesn't work. It's happened a few times on a new save I started. Yes I have alot of mods added, but never ran across something like this. Just wondering if anyone has come across this bug/issue before. Thanks!
  17. Understand, and even on a new save with NPCCore. It was happening with the vultures. I was unable to rectify the issue. When I do have more time I will go through my Mods and see if I can figure out what is causing the issue. I will retry alsonin the future on 21.1 and a new save to make sure there was no conflict. Sounds good though!
  18. I think since with a mod I must be using or not on the latest version of 7 days. Some reason when I have NPCCore installed it makes vultures in the game invulnerable. So currently not able to have that installed until I update to the latest experimental or check which mod is causing the issue. Which haven't had a chance yet.
  19. Does the latest download include these or should I wait?
  20. What does changing the value from 30 to 10 do exactly? I'm looking for, obviously less triggers and making stealth viable in buildings/quests again. Don't like all the pop up and trigger rooms when you sneak kill one zombie. Is that possible with this mod? public float SpawnRadius = 10.0f; public bool DisableTriggers = true; public bool SpawnAggressive = false; Would this be correct if that's what I'm looking for?
  21. For some reason, All my recipes are gone, it's blank. Nothing is there. I have quite a few mods installed. Didn't download anything new since last time I played and it was working fine. Has anyone else run across this issue? I verified files and nothing works?
  22. Can you use any of your zombie packs without NPCCore? 'Just wondering
  23. Yeah, don't see the same errors as before. Looks good!
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