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BFT2020

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Everything posted by BFT2020

  1. I voted Don't care but my bar is very low. I am currently playing Grim Nights so you can see how much graphics affect my gameplay 😉
  2. This fan says differently. Keep it up TFP, really have enjoyed the ride that is 7D2D. Most played game ever according to my Steam hours. From my perspective, you are doing something right 😉
  3. What are you going to do when it is finished? Play twice and move on? Sounds like the issue is you, not how long since the last major update of a game in development.
  4. I love how Roland is right now giving everyone flowers @MechanicalLens I saw what you did there. If there ever was a need, now is the time for the poop icon onto your flowers 😁
  5. You do realize that every time you start a quest, a magical, invisible gnome comes to the location and cleans up the landscaping around the POI. You already have a visible marker in place to tell you where you should stay if you don't want to fail the quest. Inside the nice cleaned up area that the gnome took care of before you went inside, you are good. Step outside that area and be prepared to fail your quest.
  6. Court room with supporting rooms (clerks, etc) Licensing offices (inspectors, etc) City utility offices, etc Public meeting spaces Voting clerk Offices, etc Mayor's office with supporting staff Not sure if you already thought of these
  7. @Roland Roland might be best to answer your question as he has talked about this is the past. I flagged him so hopefully he sees this topic (if he hasn't already seen it).
  8. He didn’t say they had weight, he said that if they did have weight, the system couldn’t handle it sice it would treat each bullet (and bottle cap) as one unit and would affect performance
  9. Yeah I just recently started making ammo in the chemistry table (to refill my SMG turrets), but I haven't significantly gone through the brass shells in my storage to make a dent (I have 10s of thousands of shells). Buying from the traders and loot seems to keep my stock for the most part. I do not scrap out any brass in the field (to not lose that 25%) but that was a habit I got from earlier Alpha's which I question if it is even necessary anymore.
  10. Honesty, I been liking the path they have gone since Alpha 15. Are there things I wished they done differently? Sure, but it is their game and their company, so they are making the game they want to. If I don’t enjoy it, I don’t play it. Pretty simple really, no need to complain about the changes. Also, show some respect to the devs. They are working hard to get this game to gold based on the roadmap provided to them. Not saying bugs don’t happen, but they are working hard to fix things and improve things, even if it is not the path you desire.
  11. Glad I limited my budget to the previous generation graphics cards and didn't even try to get the 3000 series. My new system has a 2080 TI card in it and doing very good right now (everything set to max on my games). Co-worker of mine was able to get the 3080 card through Best Buy...though he got it through a Special deal which required him to first purchase an UPS.
  12. When you posted this, I had a guilty laugh 😆. Not that I do spreadsheet leveling-up, just that in several long play games, I have used Excel spreadsheets to track things, like when I use the Sim Settlements mod and use a spreadsheet to track my Empire. 🤔
  13. I mean, it is kind of silly to complain about the system for going over the limit when you can have every slot filled with 6000 small rocks up to the point you become encumbered. There are a lot of different elements to the game that this might be the best solution for it.
  14. Did(I subscribed to his channel). He also maxed out at the very beginning by leveling himself up through the console commands. That is an artificial advancement which is different than playing so long you earned enough XP to max out everything.
  15. Haven't played either of those games (yet). Is it similar to Fallout or The Infected where items have weight and you have a weight limit? The Infected goes a bit further and has a size restriction also tied to your backpack.
  16. I am confused. Are you saying that the game shouldn't get harder as you survive in the game? So if I just hunt animals and search bird nests all the time for a straight month (and basically not loot any POIs but survive by finding food), the game should never advance in difficulty because I have not advanced my character? With the game stage tied to days survived and your level, it is basically constantly challenging you to improve your character as the AI manager is going to throw tougher enemies at you. It's this micromanagement of your character that makes the choices you make more meaningful and can lead to issues if you choose poorly. Do you spend that perk point into a support skill to help with surviving or more into a combat related perk for attacking / defense against the zombies? Also, have you tried surviving in the wasteland biome with harder difficulty settings as a new player? That is a current example of the game scaling up the difficulty based on the player's choice.
  17. Just wanted to point out that pipe weapons existed before Rust (Fallout 4 released with pipe weapons). Improvised firearms were not invented by Rust - Fallout 3 had the Rock-It Launcher (later changed to Junk Jet).
  18. “No disrespect” basically means thry are about to disrespect you or my favorite “not to offend you” right before they say the most offensive thing
  19. My next playthrough is going to be broad instead of specializing, knives as melee, only can use items I can craft myself (ammo, canned food, health items exception), can't sell Traders anything except raw materials and items I craft myself. Food spoils in 3 days and refrigerated in 7 days (not sure yet how I am going to micromanage that). This is why I love playing this game so much. Each playthrough I can change the rules and get a completely different experience.
  20. That was more than I was going to do. I was just going to go into my current playthrough, jump off a tall building, and cycle through the various God modes to determine which one did what. Glad I came back to the forum before I did that 😉
  21. Based on what I read in this forum, it is probably more likely she looks like that after running away from SnowDog.
  22. Thank God I am not the only one that does that. I looted the town I am in and working on the town next to me. Though I have gone from loot chests (those I used mostly when I am using the bikes) to the 4X4. I must be weird, but I have no issues with the current loot strategy - I will also admit I won't have any issues if TFP makes changes down the road to it. With the current iteration, it makes things simpler for me when I am playing. For the first 1-2 weeks of playing, I am just concentrating on survival - food, water, collecting basic materials, prepping my location for the first BM, setting up my base. So I never really go into the more interesting POIs - I stick mostly to houses and the T1s. By the time I am ready to start advancing my situation, my game stage is high enough that I am going to find better loot in the higher tier POIs.
  23. One my most entertaining games was going knives as my primary (I spec'd into it too). It makes you have to re-evaluate how you attack zombies melee, especially if you got a group of them. If I had videos of the gameplay, you would see me using whatever objects I had around me to isolate them and keep the situation under control - even use the hole from Buried Supplies quests. They are not very weak, they just have to be used differently - though I do wish they had a book set like Unarmed or Clubs or Spears or even Batons. pssssss......let me tell you a secret, nobody forces you to use the Auto shotgun 😉 I am using it in my current playthrough, but I been thinking of just stopping at Pump Shotgun in the my next playthrough. I also been tending to use my SMG, the Desert Vulture, Sniper Rifle, and the M60 (last 2 only for BM nights) than the Auto Shotgun I have on my tool belt.
  24. I have seen the same thing when you start getting long in the game. My current playthrough I am at 118 days and every now and then I can't interact with objects when I have certain things in my hand. I saw in your playthrough log files you are past day 200. I wonder if some data is getting corrupted like Jugginator mentioned above that is causing the issue as you keep playing long into a saved game / map - I don't have any mods on my computer (never installed) so I have seen some wackiness with longer playthroughs - my recent one is during the last two bloodmoons, a radiated Steve spawned underneath my base and dug his way upwards. No mining underneath and the previous BM I filled in all the open spaces I could with reinforced concrete. Didn't stop him from spawning in again. Going to see what happens in the next BM.
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