I'm going to reserve any judgement on the new system until after I get a few days into actually playing it. I am of course going to be one of those old alpha players who will lament any loss of some survival elements for easier access for new players and more RPG elements. But thats because I always really enjoyed the survival aspect of previous alphas in 7d2d, we get nostalgic trying to retrace that high of A15 or A16, it's gone and we have to adapt and not complain about it(and don't worry, we will.....eventually). There is a reason I have far more hours in your game played than Fallout 4 :D. In the end I loved the challenge of 7D2D, It actually took some work to actually get good at, not grinding but learned skill. And you are right, the farming system did make the survival aspect too easy with not enough effort. I'm no fan of grinding your food out daily with watering and replanting (as some other games do) but to just plop down 20+ plants and never have to worry about food ever again was making players lazy. That's ok, I preferred hunting to farming anyways.