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Arma Rex

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Everything posted by Arma Rex

  1. I like how people are already trying to critique A20 even though we've had a very low amount of information on the update.
  2. Merry Christmas guys! Hope you enjoy time with your families if you are with them. Cheers to a better year coming forth!
  3. New Primitive Shotgun: https://twitter.com/7DaystoDie/status/1339780416711045120?s=19
  4. I would assume so. Maybe some tactical headgear?
  5. I am assuming they're redoing all of the old models, such as the SMG, shotgun, and the marksman rifle.
  6. Memory, space used up, redundancy, etc. I'm sure that they were wanting to cut back on biomes that don't have any real distinguishing features. It was pretty similar to the desert, minus all of the trees. I do miss it and the forest though. I'm sorry, did they say they weren't fixing any bugs? Bugs are ALWAYS their priority, right next to optimizations. I'm pretty sure that they said part of A20 is going to be a polish and quality of life update similar to A18. If you have bugs, don't report them here. Report them in the bug reporting thread, with a detailed post. Also, don't act as a spokesperson for people who may or may not have quit the game because of bugs. If they did, well, they should have realized that this game is in Alpha and it will have bugs.
  7. It is tomorrow. Also, it sounds like there are a couple guest appearances as well.
  8. Alpha 20 Stream with Richard Huenink and Lathan Meadows will be going live on Wednesday, November 25th at 8:30 PM CST.
  9. New modular semi truck bed. A couple things to notice in this picture: 1. The sedan in the background has a much more clear and vibrant color. Must be the new tinting technology. 2. There appears to be a computer desk beside the sedan, not sure if it's just a new art asset for Mo Power or it may be just the same shelf art that we already have. It does seem to have a laptop on it. 3. All the way on the left side, you can just barely see a sliver of what looks to be a shipping container, in different blue and green. I would assume they would go on the trailer bed. That's all I could make out of the photo.
  10. Forums are kinda dead, anything new to talk about @madmole @faatal?
  11. @madmole Are we getting a stream this Wednesday?
  12. Can we expect a stream on November 11th? And if so, are we able to know what the topics and guests will be?
  13. If I had a penny for every person crying about "iz dis gunna be on conzole?!?" I'd be a rich man. Read before you post bud, they've stated a million times: console is not a priority for a long time. Read here: https://7daystodie.com/console-news/
  14. Awesome! Can't wait to see the final product.
  15. How difficult would it be for the boats to bob within the water, or have particles/ripple effects while moving?
  16. Same thing has happened to me, what I'd suggest as a work around is lighting one pipe bomb that isn't in a stack. I believe this bug was added in the 19.1 updates so far.
  17. Can you update this to 19.1 b8? It only seems to work with 19 stable. Excellent mod though! Edit: It seems after trial and error I got it to work on 19.1. Strange, but nevertheless it works.
  18. For me I like the look of the UMA bandits in the sense that they seem to fit better in the game imo, with the character model being UMA after all.
  19. Planning on adding back the UMA bandits as a separate modlet?
  20. Do you have any clue as to remove the code TFP added to reduce trees on hills? Hills look really naked with something like this installed.
  21. Tried it out- amazing quality. There are some things to be desired, such as better quality models, better animations (3rd person too) and hopefully better icons as well. Honestly this might be the best weapon mod as of right now imo.
  22. Maybe so. Thanks for updating the mod though!
  23. Is this mod SDX/DMT or a modlet? I remember I couldn't run the original mod for some reason.
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