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  1. HEY SURVIVORS, We are wiping both our PVE Servers this Friday 7pm CST. We are moving them over to our new Dedicated AMD server. With AMD's multi-threading cores it will make for some much smoother game play. PVE PRO SERVER: PvE Pro has vanilla settings and harder zombies. We will also add Boss Zombies into the game after Day 100 on the PvE Pro. For those who like the challenge. PVE CASUAL SERVER: PvE Casual has higher loot & XP with easier zombies. Kinda chill server for those who just want to take it easy. For more details on the servers check out our website below. DISCORD: https://discord.gg/jCyZEv5 WEBSITE: https://saltyzombies.com/7-days-to-die-pve-server
  2. Hey everyone, I’m a small youtuber looking for a whitelisted role-play, unlimited pvp, pve server. I’ve been looking everywhere but can’t find anything. If you know of a good one even if it’s not whitelisted I’d greatly appreciate it 🙏 also I’m always looking for new people to role-play with so comment if your looking for a fellow survivor/ role-play series to join.
  3. Masters of Chaos Gaming is a group of experienced gamers who host and run servers for some popular games. We currently have a variety of servers for 7 Days to Die. Whether you're a beginner just getting started with the game, or a long-time player looking for a serious challenge, **we have the server for you!** We host on our own hardware that more than exceeds the dedicated server hardware requirements, and keep regular backups on a separate system to ensure that your gameplay experience is unmarred. Offering three levels of difficulty for you to play on. Zed Rising Zed Rising is a relaxed, beginner PvE 7 Days to Die server running Alpha 19, with fun Quality of Life mods, 2 Land Claim Blocks and a friendly community of gamers on a 12k custom map. We welcome new players and strive to provide a fun environment for people just starting out in the game https://mastersofchaosgaming.com/ZedRising steam://connect/68.41.178.221:26910 Dead Island Dead Island is a casual server for experienced players. Closer to a Vanilla experience with minimal mods. The server is set to Nomad difficulty with double the default horde sizes. https://mastersofchaosgaming.com/DeadIsland steam://connect/68.41.178.221:26930 Last Light This server is designed for hardcore survivalists. Everything is out to get you. There are no cheaty teleports. Bloodmoons are going to be a real experience with increased horde sizes, heftier gamestages, and a new AI. Test your mettle on this Survivalist level challenge server. https://mastersofchaosgaming.com/LastLight steam://connect/68.41.178.221:26950 Join us today! https://mastersofchaosgaming.com/7Days https://discord.gg/HrCaxm2
  4. Ok I was trying to modify zombie spawns in open world as I feel your a little too safe at night. I wanted to keep daytime relatively safe my problem is I originally set things to test behavior: <spawn maxcount="6" respawndelay=".2" time="Day" entitygroup="ZombiesAll" /> <spawn maxcount="10" respawndelay=".1" time="Night" entitygroup="ZombiesNight" /> And it gave me a bonkers amount of zombies all the time which was expected behavior as I increased counts and decreased respawn time, (Really Fun but brutal hard) So to make daytime survivable but still have some zombies I changed only the respawn time for days but kept vanilla max count like this but kept the bonkers setting for night: <spawn maxcount="1" respawndelay=".2" time="Day" entitygroup="ZombiesAll" /> <spawn maxcount="10" respawndelay=".1" time="Night" entitygroup="ZombiesNight" /> This made daytime live able but it completely neutered night time spawns also. Does anyone have any insight to what I am doing wrong?
  5. Are you tired of janky servers that wipe every week and restart every 30 minutes? Are you tired of logging in to a destroyed base on a PvE server? Mercenary Gaming has a Solution for you! Introducing Apocalypse PvE from Mercenary Gaming. We are a team of 7DTD game enthusiasts and IT Professionals who are currently employed in the industry. We combine our skillset used in the industry with a love for 7 Days To Die, to create a Stable, Low-Latency gaming environment. Hosted on Dedicated on Headless Linux Debian in Ontario CA, with server redundancy in Virginia, USA. Apocalypse PvE | 4KM | 400% | 10/6 GAME.MG7D.COM:26900 • 100 Slots • 400% Loot / 400% Harvest / 400% XP • 4KM Custom Nitrogen Map • Large Metropolis Cities • Reset Zones • PvP Zone • 90 Minute Days • 4-Hour Restarts • Custom Skills, Zombies, UI • 100+ Server-Side Mods (No Download Required!) • Anti-Grief • Friendly Community • Active-Staff • Exploit / Cheat Detection • Botman & CSMM • Linux Hosted • Day 4000 Wipe 7 Days To Die Server Listing Official Website Server Page Join Our Discord! Red: Reset Zone | Green: PvP Zone
  6. Hello everyone. I dont know how to describe better my question so i will try my best.... What is the best server spec (RAM,CPU) for 7D server by slots ? We have a 40 slot server and he keep kicking players by server after there is more like 16GB of RAM usage (35 players online). So my question is, what RAM i have to install to my server ? 32GB ? 64GB ? 128GB and keep server running fine. I know there is recommended max 8 slot per server but you know, our server is most played in Slovakia and Czech Republic over 2 years, nonstop full so we are trying to solve this problem. Thank you for answer, have a nice day everyone :)
  7. I have played like 5 years ago, so I would like some teammates to explore the game together :) I can play whenever and I would prefer not hardcoring the game, but playing on easier difficulty and learning the game :) Steam: 85217859, Rysing
  8. Raghalin

    New skill

    Based on the Hunter skill that tracks animals. But have it track active zombies, passive/untriggered would be hidden. Range would be dictated by skill level. ex level 1 = 5m level 2 10m etc
  9. Hello! I'm looking for some people who would like to start a server with me and two other people. We are pretty friendly but playing with more people is a lot more fun! My discord: centralia#2449
  10. I use the animal tracker perk and find the first level quite good: Hunker down, if there's an animal within 20 to 30 meters the paws will turn green, follow the indicator on your compass and kill the animal. If there's not an animal within range it will say you don't spot any tracks. A newly added on-screen icon helps you spot the little critter in the tall grass. This perk has found chickens and rabbits in relative abundance that I would have blithely walked right past, and has contributed to a reliable stockpile of meat in our base. Then I tried level 2 - supposedly allowing me to detect larger animals - and the thing seemed to bug out. The paws were turning green all the time but no compass indicator was showing up at all. It wouldn't even show me nearby rabbits and chickens, which I had to spot the old fashioned way ... such as when a chicken tried to cross the road. I spent extended time wandering in and out of range trying to zero in on the animals I was detecting before turning to the elixir that allowed me to reset to level 1, which works well enough. I have been given the impression that not a lot of players use the animal tracker perk, or are under the impression that it is broken. The first level is reliable enough. Does anyone have experience of the higher ranks of this perk working? Is there some special technique or something I'm missing? Level 2 seems bugged to me.
  11. I have an A18 game most of the people I started with seem to have lost interest, I'm on day ~24. We use a discord to talk while playing here's the link to my discord MUST BE LGBT FRIENDLY. https://discord.gg/X59XNcD
  12. I've been a console player for too long. But damn, the PC version brought a tear to my eye. I am in love with it. Check out my 1st week! And I'll be making more 7 days content soon.
  13. Welcome to Sneak N Hide community server! We are glad to announce that we have been here already 1 year! We run one high performance server located in Germany, Frankfurt. We have developed lots of custom mods. Server doesnt require client side extra downloads for mods. [PVE] Sneak N Hide | 500%XP | 200%LOOT {LATEST_EXPERIMENTAL} 51.195.5.51:26909 Server settings See you on server
  14. Hey everyone, I've recently started my own YouTube series of 7dtd videos. I was heavily inspired by the likes of Capp00 and Glock9 but with my own style (as I am not nearly as good at the game as either of those guys). As a result, my videos tend to have a more accidental comedic aspect as I get myself into situations that seemed like a good idea...but ultimately weren't. My first series is called "The Long Road" and it involves me trying to survive long enough to build the ultimate Horde Night base. Come marvel at my ineptitude as I throw spears into the wild blue and miss coyotes over and over with a bow. Oh, and I also thought it might be a good idea to get drunk before recording what was supposed to be the first episode in the series. Not a good move. I'll be updating regularly (2-3 times a week on average) so you can always expect new misadventures. Thanks for taking the time to read this and I look forward to seeing you there. My channel: https://www.youtube.com/channel/UCIQej9ZRNXswAVNLOSpei5A/
  15. CrainCraft Game Server Community Survival Gaming CrainCraft is a community of survival gamers; we run several game servers on our community dedicated servers. 7 Days to Die, Minecraft, Conan Exiles and more. We've just added a fresh wiped Alpha 19.1 Stable server: 12K Nitrogen Map w/Compopack 45, Hotfix 2 [Mega Cities] Warrior Difficulty, Bigger Wandering Hordes, Bigger Blood Moon Hordes Z2 HUD w/Health Bars & 10 Toolbelt Slots 12 slot crafting queue, 3 slot forges Join Our DiscordCommunity for Connection Information: https://invite.gg/craincraft Connection Info: Name : CrainCraft-CommunitySubs Version : Latest Experimental (A19.1) IP & Port : 104.233.196.171:27020
  16. Hi all I'm just wondering if anyone has a sound problem like a delay while shooting or interacting with things. It seems to be when a generator in the area is running its so annoying as the delay in sound can be 2 secs after I open a chest use a forge etc. Has anyone else experienced this? Thanks for any reply
  17. Hey everyone, I have an "entitygroups.xml" question. TL;DR version is in the title. My girlfriend and I love playing this game, but she's easily frightened and hates the zombies. Until the latest update that was fine, we'd just turn off zombies and play. But now even with that setting we've encountered hostile dogs while exploring. While looking around for a solution we discovered the "entitygroups.xml" file and all the fun stuff that comes with it. We were wondering if there's a way to replace the zombies with chickens, pigs, etc. All of my attempts to mess with the code myself has resulted in "object reference not set to an instance of an object" errors popping up when I enter buildings. Any ideas? Thanks in advance!
  18. We have a wall around our base to keep the zombies out that has been working fairly well for us. That is until recently we started noticing some zombies were getting inside of the walls and we thought maybe they were just spawning in there, even though we have down beds and a landclaim block that should stop them. We were in the base when we heard some zombies beating on the walls, not the outside wall but the actual walls of the base. We bolt up and find a horde has attacked so we start putting them down and that's when we saw it. The zombies were jumping on each others shoulders and then jumping over the fence. The zombies are evolving and learning how to get past our defenses. We have since increased the size of the walls but we don't know how long that will last before they figure out how to overcome that obstacle as well. Will they start creating a pyramid structure and get over these higher walls as well or will they possibly try to burrow underneath? We are starting to worry about our survival.
  19. Greetings all! I'm a baby owner of a dedicated server, and recently I was in the game doing some things in creative mode and several new players logged in and took advantage of the creative mode - grabbing up a bunch of dev tools and armor, ammo, etc. I told them, "yeah ok enjoy it for now, but you will need to give them up or I'll need to remove them later" Sad day when I do a search and find no love for removing items from a player's inventory. lol Does anyone have any ideas? Thank you.
  20. Not a bloodmoon base. Topside garden is from "legit" gameplay (I started with the little hut and expanded the farm over time). Most of the house and additions are CM, because there are some fantastic new shapes and assets to work with. :] Tried to create a dungeon style experience – Something weird is under my house... Lights are from PhD Better Lights mod. No fancy editing or music but I hope you enjoy the trip! :]
  21. Hi, I have Idea on how to make better quest progression I find it repetetive after while to do tier 5 quests so I was brainstorming tonight and I worked on idea that after tier 5 quests you ll get tier 6 quest for specific trader like jen would give you top medical supplies and you would have to clear new tier 6 building and after doing 5 tier 6 quests for every trader you could do grand tier 7 heist that would take long time and there you could get tier 4 weapons tier 4 armors tier 4 attachments etc edgame stuff and you could do some preps to have it easier but don t have ideas on that that is it hope you ll create some new buildings so it isn t just 2 factories and hospital and more tiers with grand tier that requires progression hope you ll use something from my idea
  22. Hey, I am currently hosting a community server for my twitch channel. But the more players, the more fun! :) That´s why YOU can also play on my server. It is a PVE Alpha 19 Server on PC. It´s a vanilla server btw ^^. If you want to join my server, join my Discord ((https://discord.gg/S9eYPUZ) and contact me (Feuerwolf100) or CptHodeninfekt. You can also join my twitch stream (https://www.twitch.tv/feuerwolf100) and write "!server" in the chat. Btw. don´t get scared, if i am talking german in my stream. Just say hi and that you speak english and I will continue to stream in english ^^. Hope to see you in my stream or Discord. :D Greetings Feuerwolf100
  23. New trap: Stretched rope (lower block) - hitting the trap (tripping) zombies have a higher chance of losing their balance by:?% chance. (%may be affected by a skill). Snow thrower: Works as a garbage turret, charged with snow, when hit by the enemy gives a deceleration debuff (cold or pieces of stuck snow), without causing damage. (The maximum deceleration of 80%)
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