Clockwork Orange Posted November 15, 2017 Author Share Posted November 15, 2017 I'm wondering if this will work with the better balance mod? Cause being able to use the sinks to get water is highly useful. Also could we use SMX for the hud, and does this increase the backpack size beyond the standard? That is what the dew collectors are for so its not overpwoered to have an infinite water source whenever you want, it takes time and resources to craft them, once they are crafted it does not take further resources though. And it offsets the loss of jars through cooking stews and boiled foods. It will not work with other mods, and I have already rebalanced everything including loot. Link to comment Share on other sites More sharing options...
Rathlon Posted November 15, 2017 Share Posted November 15, 2017 Ah ok, just asking. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 15, 2017 Author Share Posted November 15, 2017 Ah ok, just asking. Yeah no prob, its a full overhaul of everything so its not very adaptable with other mods. Hope you find what you are looking for though. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 15, 2017 Author Share Posted November 15, 2017 Update (11/14/17) Updated Main Mod to now use the Minimalist Mild V2 UI as default Updated UI Version Pack Preview Images and Titles Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 16, 2017 Author Share Posted November 16, 2017 Update (11/15/17) +Recipes -Changed Compost now requires 1 food type and 1 plant fiber instead of 1 food type and 5 plant fibers Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 16, 2017 Author Share Posted November 16, 2017 Update (11/15/17) +Buffs -Reduced Molotov Damage to -3 health / sec from -4 Link to comment Share on other sites More sharing options...
Roncor Posted November 16, 2017 Share Posted November 16, 2017 Can this be used on a server like nitrado if so is it just like installing another mod ftp the files over restart server? Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 16, 2017 Author Share Posted November 16, 2017 Can this be used on a server like nitrado if so is it just like installing another mod ftp the files over restart server? Yeah it works on servers, you just have to make sure to install the main mod on the server location, then dont forget the dedicated server files that I provide as well, make sure it is installed, there is an optional zombie gore dupe fix in there as well but its only recommended for public servers where duping will be a problem otherwise if it is a private server and you trust that no one will be abusing game bugs then its better IMO not to use it. Be sure to run the server with EAC Off and you are good to go. Also everyone that joins the server needs to install the Localization file from my main mod onto their local machine because that file does not get pushed to clients from the server. Good Luck and Have Fun! Link to comment Share on other sites More sharing options...
Roncor Posted November 16, 2017 Share Posted November 16, 2017 Sweet and there's only me and 2 others playing on the server so it's all good and thanks again man Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 16, 2017 Author Share Posted November 16, 2017 Sweet and there's only me and 2 others playing on the server so it's all good and thanks again man You're welcome, hope you enjoy the mod! Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 16, 2017 Author Share Posted November 16, 2017 Update (11/16/17) +Loot -Adjustments to Cheerleader clothing drops chances -Adjustments to Skateboarder clothing drops chances -Added chance to drop melee weapons to Skateboarder -Reduced Mechanical parts chance to drop on skateboarder -Reduced Hunting Rifle drop chance to old timer / Cowboy -Increased Compound bow and compound bow parts drop chance to farmer zombie loot Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 16, 2017 Author Share Posted November 16, 2017 Update (11/16/17) +ACPIcons/ItemIcons -Added icon for Pom-pom +Items -Added Pom-pom (Can be scrapped for plastic or sold at a trader) +Localization -Added name and description for new Pom-pom +Loot -Added Pom-pom to cheerleader loot Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 17, 2017 Author Share Posted November 17, 2017 Update (11/16/17) +Items -Increased hydration gained from soy milk to 20 Link to comment Share on other sites More sharing options...
Linda Posted November 22, 2017 Share Posted November 22, 2017 Hello eveyone just wanted u guys to no i am running a server for this mod its up 24/7 Name is: GrowAPair CWO/BOT IP : 144.48.104.50 PORT: 17547 SERVER IS ONLY PVE .. come join us Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 23, 2017 Author Share Posted November 23, 2017 Update (11/22/17) +Blocks -Reduced Asphalt HP to 1000 from 1500 and can now be upgraded into a concrete block -Added Concrete Terrain can now be upgraded into a Reinforced Concrete Block Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 24, 2017 Author Share Posted November 24, 2017 Update (11/23/17) +Recipes -Increased craft time of Omnigel -Changed recipe output and ingredient cost of Omnigel +Items -Changed goldenrod tea and red tea now give 0.05 wellness Link to comment Share on other sites More sharing options...
Clockwork Orange Posted November 24, 2017 Author Share Posted November 24, 2017 Update (11/24/17) Important: This update will cause issues with save games! If you do not wish to compromise your current save do not update these two files! +Quests -Changed Craft a bedroll now only requires you to gather cloth instead of craft it -Changed final stage of Humanities Last Hope now directly unlocks the "Kill Them All" self crafted quest recipe instead of rewarding you with a recipe unlocking book (Fixes issues with full inventory when completing that quest) -Fixed "Kill Them All" quest offer description -Removed "You Have Earned Skill Points" tool tip pop up after completing craft cordage and craft stone axe quests +Progression -Reduced Scavenging skill total experience required per level to 500 from 1000 -Reduced Bartering skill total experience required per level to 500 from 1000 and can now be purchased for 5 skill points per level -Increased Bartering skill gains -Reduced Player Level total experience required per level to 10500 from 11000 due to changes to Scavenging and Bartering Link to comment Share on other sites More sharing options...
Clockwork Orange Posted December 4, 2017 Author Share Posted December 4, 2017 Update (12/3/17) +Recipes -Changed sod now has to be crafted at the workbench -Changed Stone Blocks are now crafted at the same speed as the rest of the blocks -Minor balance adjustments to Omnigel +Biomes -Minor adjustment to fog levels and chance of rain in forest biomes +Items -Slightly increased shovel damage +Buffs -Changed Radiated zombie health buff to 40 HP every 5 seconds (Vanilla 40 HP every 3 Seconds) -Changed Radiated zombie large health buff to 80 HP every 5 seconds (Vanilla 80 HP every 3 sec) +Blocks -Changed Stick Spikes can no longer be repaired or upgraded Link to comment Share on other sites More sharing options...
Clockwork Orange Posted December 4, 2017 Author Share Posted December 4, 2017 Update (12/3/17) +Blocks -Added Player Planted Tall Grass -Changed player planted tall grass now works the same as crops and will downgrade back into its sprout -Changed player planted grass growth rate to 60 from 5 Link to comment Share on other sites More sharing options...
Clockwork Orange Posted December 4, 2017 Author Share Posted December 4, 2017 Update (12/4/17) +Entityclasses -Changed Zombie Bears no longer attack other zombies Link to comment Share on other sites More sharing options...
bigstep70 Posted December 4, 2017 Share Posted December 4, 2017 Just grabbed the latest copy... hope to be trying this out soon as I have watched some of your Let's Play and I really like what you've mentioned about things you've 'balanced'. I especially like that you took out invisible animals and replaced them with early game/spawn zombies... thats what Ive done in my A15 copy (not the invisibles but no wait time... ZOMBIES... NOW), 'cause like why would zombies need to wait for a certain time to be wandering around. Link to comment Share on other sites More sharing options...
Clockwork Orange Posted December 5, 2017 Author Share Posted December 5, 2017 Just grabbed the latest copy... hope to be trying this out soon as I have watched some of your Let's Play and I really like what you've mentioned about things you've 'balanced'. I especially like that you took out invisible animals and replaced them with early game/spawn zombies... thats what Ive done in my A15 copy (not the invisibles but no wait time... ZOMBIES... NOW), 'cause like why would zombies need to wait for a certain time to be wandering around. Thanks for watching the series, hope you enjoy the mod! Link to comment Share on other sites More sharing options...
Clockwork Orange Posted December 7, 2017 Author Share Posted December 7, 2017 Update (12/7/17) +Blocks -Fixed Player planted snowberry now downgrades to its sprout when harvested -Fixed Player planted Blue Lotus now downgrades to its sprout when harvested Link to comment Share on other sites More sharing options...
Clockwork Orange Posted December 8, 2017 Author Share Posted December 8, 2017 Update (12/7/17) +Items -Fixed Nailgun Frame desc now indicates it is crafted at the Smithing table with a mold +Localization -Fixed Nailgun Frame desc now indicates it is crafted at the Smithing table with a mold Link to comment Share on other sites More sharing options...
Clockwork Orange Posted December 9, 2017 Author Share Posted December 9, 2017 Update (12/9/17) +Items -Increased repair amounts for repair tools (This will make repairing blocks less tedious, especially blocks with high HP like steel and scrap iron) Link to comment Share on other sites More sharing options...
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