schwanz9000 Posted July 31, 2016 Share Posted July 31, 2016 so how do you tell what the E/W/N/S when I enter 854 -0 1653 I end up somewhere but not at what my map says. I answered this same question for you in Alloc's thread here. Link to comment Share on other sites More sharing options...
Lonestarcanuck Posted August 12, 2016 Share Posted August 12, 2016 Can I use color tags in the info ticker? if can you share an example? I want something like <color>SERVER:<another color> message <Message id="2" Message="[00fff00]WARNING: [0101010] Minibikes cause lag - please do not use" /> not sure what the color tags would look like Link to comment Share on other sites More sharing options...
schwanz9000 Posted August 12, 2016 Share Posted August 12, 2016 (edited) <Message id="1" Message="[FF0000]WARNING: [-][00FF00]Minibikes are fun![-]" /> This would be WARNING: Minibikes are fun! Color tags are RGB hex values inside brackets [RRGGBB] and a closing bracket [-]. RGB Hex values can be found using a website like http://www.colorpicker.com/ Edited August 12, 2016 by schwanz9000 (see edit history) Link to comment Share on other sites More sharing options...
elanio9999 Posted August 20, 2016 Share Posted August 20, 2016 Hey guys, good tool , but any idea how to in Custom chat commands to make more actions in one go - i mean if i do in chat /test - how to make that it says: say "xxxxxx" text and also do se {EntityId} 1 in one go ? Thanks in advance Link to comment Share on other sites More sharing options...
zigstum Posted August 20, 2016 Share Posted August 20, 2016 You can't do this at the moment. You would need to code this functionality yourself and rebuild from source. Link to comment Share on other sites More sharing options...
elanio9999 Posted August 20, 2016 Share Posted August 20, 2016 You can't do this at the moment. You would need to code this functionality yourself and rebuild from source. ohh... :/ im not good at coding :/ Anyways thanks for info Link to comment Share on other sites More sharing options...
Highope Posted September 11, 2016 Share Posted September 11, 2016 (edited) just installed 3.2 fresh commands with / doesnt work only ! what seems to be the issue? also !sethome u set ur home location then !home suppose to take u to that exact location spot u sethome but it takes u to the highest ground... can u fix that to the location player set? Edited September 11, 2016 by Highope (see edit history) Link to comment Share on other sites More sharing options...
thomtree Posted September 20, 2016 Share Posted September 20, 2016 works with A15 ? Link to comment Share on other sites More sharing options...
LewZephyr Posted September 20, 2016 Share Posted September 20, 2016 works with A15 ? Has been for me, but I don't use all the features. Link to comment Share on other sites More sharing options...
tmitch554 Posted September 23, 2016 Share Posted September 23, 2016 I'm on A15 b83 and I've installed the mod and it doesn't seem to create the config xml in the save folder, thus the rest doesn't seem to work. I got the latest and compiled it so technically version 3.3, but I also tried the stable 3.2 and that didn't work either. I placed the the files in the Mods folder in their own directory and I am using a custom save location, but also tried the default with no success. I also am not using any other mods. I do thank you for using github though with C#, because I definitely want to create some modifications of my own and this will hopefully act as a jumping off point Link to comment Share on other sites More sharing options...
dmustanger Posted September 23, 2016 Author Share Posted September 23, 2016 try the new one i just updated. Check the first post v3.3 Added Reserved Slots to the mod. Will kick the player with the least amount of crafted items. Added Watchlist to the mod. Will alert online admins when the watchlisted player is online. (Console Commads Usage: watchlist add <steamID> <reason>, watchlist remove <steamID>, watchlist list) Fixed Motd not showing the correct player name Updated invalid items list (NOTE: will need to delete InvalidItems.xml if you want the updated list if items) Changed ServerToolsConfig.xml & ServerToolsPhrases.xml will now update themselves if needed. No need to delete them anymore. Updated day7 to include a15 zombies Link to comment Share on other sites More sharing options...
tmitch554 Posted September 23, 2016 Share Posted September 23, 2016 try the new one i just updated. Check the first post v3.3 Added Reserved Slots to the mod. Will kick the player with the least amount of crafted items. Added Watchlist to the mod. Will alert online admins when the watchlisted player is online. (Console Commads Usage: watchlist add <steamID> <reason>, watchlist remove <steamID>, watchlist list) Fixed Motd not showing the correct player name Updated invalid items list (NOTE: will need to delete InvalidItems.xml if you want the updated list if items) Changed ServerToolsConfig.xml & ServerToolsPhrases.xml will now update themselves if needed. No need to delete them anymore. Updated day7 to include a15 zombies Nope, no luck there Still doesn't generate the config xml's. Also, I have never used this mod before so no configs previously existed. Link to comment Share on other sites More sharing options...
schwanz9000 Posted September 23, 2016 Share Posted September 23, 2016 I'm on A15 b83 and I've installed the mod and it doesn't seem to create the config xml in the save folder, thus the rest doesn't seem to work. I got the latest and compiled it so technically version 3.3, but I also tried the stable 3.2 and that didn't work either. I placed the the files in the Mods folder in their own directory and I am using a custom save location, but also tried the default with no success. I also am not using any other mods. I do thank you for using github though with C#, because I definitely want to create some modifications of my own and this will hopefully act as a jumping off point I'm doing a clean install of both the Client and Server to test with A15 B83. I'll keep you posted. try the new one i just updated. Check the first post v3.3 Added Reserved Slots to the mod. Will kick the player with the least amount of crafted items. Added Watchlist to the mod. Will alert online admins when the watchlisted player is online. (Console Commads Usage: watchlist add <steamID> <reason>, watchlist remove <steamID>, watchlist list) Fixed Motd not showing the correct player name Updated invalid items list (NOTE: will need to delete InvalidItems.xml if you want the updated list if items) Changed ServerToolsConfig.xml & ServerToolsPhrases.xml will now update themselves if needed. No need to delete them anymore. Updated day7 to include a15 zombies Awesome! I thought I was going to have to do all that once A15 went stable. Link to comment Share on other sites More sharing options...
schwanz9000 Posted September 23, 2016 Share Posted September 23, 2016 @tmitch554 Everything seems to be working great for me! Link to comment Share on other sites More sharing options...
dmustanger Posted September 23, 2016 Author Share Posted September 23, 2016 (edited) it may take a few mins to write the config depending on the speed of the server. Are you sure you are looking in the correct place? are you using linux? Edited September 23, 2016 by dmustanger (see edit history) Link to comment Share on other sites More sharing options...
tmitch554 Posted September 23, 2016 Share Posted September 23, 2016 it may take a few mins to write the config depending on the speed of the server. Are you sure you are looking in the correct place? are you using linux? Nope, I'm running a dedicated windows server. I'll install it again and run the server for 10 mins to see if it shows up. I also did a search in the root directory for the file with no luck. Link to comment Share on other sites More sharing options...
dmustanger Posted September 23, 2016 Author Share Posted September 23, 2016 The configs will be in the saved game folder. For instance if you are saving the game to C:\saves\ it would be in the saves folder next to the Navezgane/Random Gen folder Link to comment Share on other sites More sharing options...
tmitch554 Posted September 23, 2016 Share Posted September 23, 2016 Here's what I'm seeing after a clean install. Root directory with saves in the save_data folder. http://i.imgur.com/9Rz1l9g.png Mods in correct directory. http://i.imgur.com/USzX6pE.png After letting the server run for ~10 minutes. http://i.imgur.com/4r8KNKB.png Link to comment Share on other sites More sharing options...
dmustanger Posted September 23, 2016 Author Share Posted September 23, 2016 (edited) [ATTACH]16839[/ATTACH] here is the config place next to your Navezgane folder if you can post your log file so i can figure out why its not writing the config for you. i have tested at least 10 times and works every time for meServerToolsConfigs.zip Edited September 23, 2016 by dmustanger (see edit history) Link to comment Share on other sites More sharing options...
dmustanger Posted September 23, 2016 Author Share Posted September 23, 2016 v3.4 Fixed /clancommands not showing the clan commands Fixed ServerToolsPhrases.xml not creating on fresh installs Link to comment Share on other sites More sharing options...
tmitch554 Posted September 23, 2016 Share Posted September 23, 2016 [ATTACH]16839[/ATTACH] here is the config place next to your Navezgane folder if you can post your log file so i can figure out why its not writing the config for you. i have tested at least 10 times and works every time for me Aha I figured it out. So I checked the logs and below is what it was throwing when starting the server. 2016-09-22T23:32:59 1.005 INF [MODS] Trying to load from ServerTools 2016-09-22T23:32:59 1.011 WRN [MODS] Not loading DLL, only supported on the dedicated server build 2016-09-22T23:32:59 1.012 INF [MODS] Loaded Mod: Server Tools (3.3) 2016-09-22T23:32:59 1.012 INF [MODS] Loading done On the server, I was using the steam client version of the game. I would have thought maybe the executables weren't different because the file sizes were the same, but they must be different. So I modified my steamCMD to pull down the A15 branch instead of the latest stable to get the dedicated server version and now it works Link to comment Share on other sites More sharing options...
dmustanger Posted September 23, 2016 Author Share Posted September 23, 2016 good to hear Link to comment Share on other sites More sharing options...
The Hated Crew Posted September 29, 2016 Share Posted September 29, 2016 Anyone else having issues with MOTD inserting the player username in the MOTD message even though the code for username has been removed? Or am I doing something wrong? <Tool Name="Motd" Enable="True" Message="Welcome to The Hated Crew (PvE) Server. Type /help in chat for more information." /> It's changing "The Hated Crew" to the person's name when it sends it to them. Thanks. Link to comment Share on other sites More sharing options...
dmustanger Posted September 29, 2016 Author Share Posted September 29, 2016 does someone have the name "the hated Crew" ingame? Link to comment Share on other sites More sharing options...
zigstum Posted September 29, 2016 Share Posted September 29, 2016 Anyone else having issues with MOTD inserting the player username in the MOTD message even though the code for username has been removed? Or am I doing something wrong? It's changing "The Hated Crew" to the person's name when it sends it to them. Thanks. We had something very similar when we started using Coppi's Chat Colour command. Our serverTools InfoTicker messages would display the name of a player as the announcer rather than 'Server'. @Prisma501 amalgamated the two mods and sorted out the problem for us. Link to comment Share on other sites More sharing options...
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