lord_ahriman Posted August 5 Share Posted August 5 I think traders are in a good place, but TFP needs to address vending machine exploit asap: https://www.youtube.com/watch?v=EhNbaubYSqs Link to comment Share on other sites More sharing options...
Old Crow Posted August 5 Share Posted August 5 What exploit? It's just using the vending machines as the Fun Pimps programmed them. Link to comment Share on other sites More sharing options...
zztong Posted August 5 Share Posted August 5 (edited) Selling handlebars is the big win? Perhaps. What intrigued me was that the Q4 wooden club could sell for 300. I can crank out an inventory of those in no time, Q5 even. If I'm not mistaken, vendors don't buy those, but the invisible NPC survivors apparently do. Edited August 5 by zztong (see edit history) 1 Link to comment Share on other sites More sharing options...
theFlu Posted August 5 Share Posted August 5 13 minutes ago, Old Crow said: What exploit? I mean, once you have an excess of 600 duct tape to store in a vending machine, you can make 37k dukes every three days (costing a 100 duct tape and 100 springs). That's ... decent I guess, but won't exactly change anything about the progress; and there's no end-game to balance. 1 Link to comment Share on other sites More sharing options...
lord_ahriman Posted August 5 Author Share Posted August 5 16 minutes ago, zztong said: Selling handlebars is the big win? Perhaps. What intrigued me was that the Q4 wooden club could sell for 300. I can crank out an inventory of those in no time, Q5 even. If I'm not mistaken, vendors don't buy those, but the invisible NPC survivors apparently do. Exactly. I couldn't care less about de bicycle handlebars, it's a mid to endgame massive crafting, but selling items with no sell price early game is definitely an exploit. Link to comment Share on other sites More sharing options...
theFlu Posted August 5 Share Posted August 5 20 minutes ago, lord_ahriman said: selling items with no sell price early game is definitely an exploit. That did look quite cheap; which makes me wonder.. you can set the prices yourself, will the things with elevated prices sell just as often as the normal ones? Can you just sell wooden clubs for 10k each? Link to comment Share on other sites More sharing options...
zztong Posted August 5 Share Posted August 5 1 hour ago, theFlu said: That did look quite cheap; which makes me wonder.. you can set the prices yourself, will the things with elevated prices sell just as often as the normal ones? Can you just sell wooden clubs for 10k each? If it is like the Player Vending Machines I used a couple of versions back, the items come with a built-in price and you can mark it up and down within certain bounds. At the time I was using a Player Vending Machine, I was on a server and assumed I was selling to other players. Now I'm kind of wondering if I was selling to invisible NPC survivors. In which case, I can't believe I was marking things down to the minimum possible. What a sucker I was. Link to comment Share on other sites More sharing options...
Krougal Posted August 6 Share Posted August 6 Wow! I had no idea they had a use in SP. Considering everything has a materials cost, I don't know if you could call it unreasonable to be able to sell it, although yeah, the prices can be whack sometimes. Hell, raw brass sells for a lot more than a bullet casing, I mean that makes no sense at all to me, but whatevs, I sell that @%$# Rect all my early game brass now. Link to comment Share on other sites More sharing options...
Suxar Posted August 6 Share Posted August 6 The only thing I spend money on are solar cells, mods for the water collector, books and magazines, and I also melt them in the forge into sleeves. The fact that you can quickly get them has little impact. Link to comment Share on other sites More sharing options...
ElCabong Posted August 6 Share Posted August 6 If you want to ruin the game, just play in creative mode and give you everything you want. I don't think the pimpster should waste time on exploits that let you duplicate items or give you more money. Link to comment Share on other sites More sharing options...
Krougal Posted August 6 Share Posted August 6 3 hours ago, ElCabong said: If you want to ruin the game, just play in creative mode and give you everything you want. I don't think the pimpster should waste time on exploits that let you duplicate items or give you more money. That's fine for SP, but MP brings a need to fix exploits. Link to comment Share on other sites More sharing options...
Riamus Posted August 6 Share Posted August 6 (edited) 1 hour ago, Krougal said: That's fine for SP, but MP brings a need to fix exploits. Not necessarily. This is designed as a co-op game even if some people play it as PVP. And for those who do, since the game isn't really designed as a PVP game, they should already be using mods to improve that option, so using a mod that adjusts or even removes vending machines isn't unrealistic. Making money using vending machines isn't really an exploit anyhow. Maybe the prices need fixed, but that is a different thing. Edited August 6 by Riamus (see edit history) Link to comment Share on other sites More sharing options...
Krougal Posted August 6 Share Posted August 6 3 minutes ago, Riamus said: Not necessarily. This is designed as a co-op game even if some people play it as PVP. And for those who do, since the game isn't really designed as a PVP game, they should already be using mods to improve that option, so using a mod that adjusts or even removes vending machines isn't unrealistic. Making money using vending machines isn't really an exploit anyhow. Maybe the prices need fixed, but that is a different thing. Well, I meant exploits in general. Even still MP brings about changes to many game systems. Something that is perfectly fine for SP might not work for MP, co-op or PVP or both. No one has even proved that this actually is an exploit. It might just need some balancing. I think I already said, everything still costs resources to make, time is also a resource, especially in this game. So being able to sell a wooden club isn't an exploit, but 400 dukes is probably a bit much. 1 Link to comment Share on other sites More sharing options...
Krougal Posted August 6 Share Posted August 6 Ok, was this whole thing a troll? I rented the machine out and I cannot put items in it. I wonder, do you need to be set for a network game (I am offline) even if you are playing solo Link to comment Share on other sites More sharing options...
Riamus Posted August 7 Share Posted August 7 19 hours ago, Krougal said: Ok, was this whole thing a troll? I rented the machine out and I cannot put items in it. I wonder, do you need to be set for a network game (I am offline) even if you are playing solo Shift click an item when the machine is open and it should place the item in there. I've never used the trader ones that you rent, but I'd assume they work like ones you place. Link to comment Share on other sites More sharing options...
Krougal Posted August 7 Share Posted August 7 38 minutes ago, Riamus said: Shift click an item when the machine is open and it should place the item in there. I've never used the trader ones that you rent, but I'd assume they work like ones you place. You would think. Not working for me, but that is why I think it is a side-effect of being offline. I blacklisted the DNS entry for Epic and consequently have to be in offline mode all the time. Link to comment Share on other sites More sharing options...
Riamus Posted August 7 Share Posted August 7 Just now, Krougal said: You would think. Not working for me, but that is why I think it is a side-effect of being offline. I blacklisted the DNS entry for Epic and consequently have to be in offline mode all the time. Possible, maybe. Not sure why that would matter, though. Link to comment Share on other sites More sharing options...
Krougal Posted August 7 Share Posted August 7 15 minutes ago, Riamus said: Possible, maybe. Not sure why that would matter, though. Might be considered a MP thing, even though the SP is technically a server, it might not be in offline mode. Link to comment Share on other sites More sharing options...
Suxar Posted September 4 Share Posted September 4 On 8/6/2024 at 12:31 AM, zztong said: Selling handlebars is the big win? Perhaps. What intrigued me was that the Q4 wooden club could sell for 300. I can crank out an inventory of those in no time, Q5 even. If I'm not mistaken, vendors don't buy those, but the invisible NPC survivors apparently do. I tried this thing. I rented a device, stuffed 10 wooden clubs of quality 5 into it. 5 days passed, not a single one was sold. I lowered the price by 20%, 5 days passed, again nothing was sold. In general, although you can stuff clubs into it, invisible NPCs don't buy them. 1 Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted September 4 Share Posted September 4 It doesn´t work in MP. At least it didn´t on our dedicated server when i wanted to test if this actually works. Also it´s wood doors, double doors, hatches and cellar doors that sell for the most as long as you have something else above the normal price. And it should be fixed. You can make a ridiculous amount of money in 3 days. 125K every three days iirc. Link to comment Share on other sites More sharing options...
Suxar Posted September 4 Share Posted September 4 8 minutes ago, pApA^LeGBa said: It doesn´t work in MP. At least it didn´t on our dedicated server when i wanted to test if this actually works. I have a guess that invisible NPCs only buy what a merchant can buy. I also tried selling in SP, but only 4 days passed and nothing was sold there either. Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted September 4 Share Posted September 4 (edited) 1 hour ago, Suxar said: I have a guess that invisible NPCs only buy what a merchant can buy. I also tried selling in SP, but only 4 days passed and nothing was sold there either. You need to put in something else for a price higher than suggested. Like a level 1 stone axe for double the suggested price for each item you want to sell. Edited September 4 by pApA^LeGBa (see edit history) Link to comment Share on other sites More sharing options...
Suxar Posted September 4 Share Posted September 4 1 hour ago, pApA^LeGBa said: You need to put in something else for a price higher than suggested. Like a level 1 stone axe for double the suggested price for each item you want to sell. Are you saying that in order for people to buy something cheap from me, I need to put something expensive up for sale? Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted September 4 Share Posted September 4 1 minute ago, Suxar said: Are you saying that in order for people to buy something cheap from me, I need to put something expensive up for sale? Yes. That´s how it works. It´s not people though, it´s the game that buys from you. This doesn´t work on a server. 1 Link to comment Share on other sites More sharing options...
Suxar Posted September 4 Share Posted September 4 10 minutes ago, pApA^LeGBa said: It´s not people though, it´s the game that buys from you. I understand that these are invisible NPCs. Google translate translated it that way. I don't speak English. Link to comment Share on other sites More sharing options...
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