oakraven Posted December 24, 2022 Share Posted December 24, 2022 On 12/22/2022 at 1:17 AM, paul cornwall said: no new update since november 29 u planing on doing more ? Yes but i have been ill Have done some new things to be added and working on some more. Update soon. Link to comment Share on other sites More sharing options...
paul cornwall Posted December 24, 2022 Share Posted December 24, 2022 cool nice one hope u get better soon mate 1 Link to comment Share on other sites More sharing options...
arramus Posted December 26, 2022 Author Share Posted December 26, 2022 Pushed a first update for the Oakraven Forest Modpack: - Starter Chest Quest Players spawn into a new World with a key box card. All starter quests have been removed and players can head straight to the trader. The trader will reward the player with a Starter Chest of their choice, a little XP, and 4 Skill Points. There are currently 5 chest classes to choose from; Builder, Scavenger, Doctor, Army (Soldier), and Hunter. Once selected and taken, the player will receive their 4 Skill Points. Place your chest on the ground and right action with the Key Card to unlock. The chest will contain your class starter equipment. Destroy the chest and it will be added back to your inventory as a Secure Lockable Chest that acts like your Wooden Chest. However, if you totally destroy it, first by breaking to insecure, and then destroying, it will be placed in your inventory again to use elsewhere. Naturally, it needs to be emptied first. Link to comment Share on other sites More sharing options...
arramus Posted December 26, 2022 Author Share Posted December 26, 2022 Pushed the second/final update: This updates includes some spawning Portals for a Spider's Nest and beast Portal. They appear at all times in the Wasteland but only at night in the Pine Forest. These portals will spawn spiders and mutants as the player gets closer to them. The portals can be unlocked by damaging them. They can then be looted. Once looted, they can be harvested to extract Spider Web or left to respawn and reloot over time. They will continue to spawn in different places over time and destroying them will not stop them appearing again. There is also a flying spider out there somewhere. ^^ 1 Link to comment Share on other sites More sharing options...
paul cornwall Posted December 27, 2022 Share Posted December 27, 2022 nice one keep up the good work mate Link to comment Share on other sites More sharing options...
Ganeshakw Posted December 27, 2022 Share Posted December 27, 2022 👍 Link to comment Share on other sites More sharing options...
arramus Posted January 3 Author Share Posted January 3 A few updates: Army Truck. This vehicle has a chance to spawn randomly in certain areas and will act as a spawn portal for army types. Once the spawned entities are taken care of, the vehicle can be 'unlocked' and looted. The same system applies for an Ambulance. The interface has a few new icons for hunger, thirst, etc. There is also a new tree out in the desert. Coconuts! The first axe attempt will harvest coconuts. The second axe attempt will destroy the tree. Leaving the tree after the first harvest will allow it to grow back to a lootable version. Coconut Milk for decent hydration. 1 Link to comment Share on other sites More sharing options...
ErogeMaster Posted January 5 Share Posted January 5 I just download the Mod and when i start a brand new world it turn out like this. Is there a ways to fix this ? Link to comment Share on other sites More sharing options...
arramus Posted January 6 Author Share Posted January 6 4 hours ago, ErogeMaster said: I just download the Mod and when i start a brand new world it turn out like this. Is there a ways to fix this ? It seems the image has not attached to the forum in a way that lets it be shown. Link to comment Share on other sites More sharing options...
paul cornwall Posted January 9 Share Posted January 9 nice one 1 Link to comment Share on other sites More sharing options...
ErogeMaster Posted January 10 Share Posted January 10 On 1/6/2023 at 7:29 AM, arramus said: It seems the image has not attached to the forum in a way that lets it be shown. I cant seem to post the picture on the forum but. basically the ground all grey and the shadow turn in to pink Link to comment Share on other sites More sharing options...
arramus Posted January 10 Author Share Posted January 10 28 minutes ago, ErogeMaster said: I cant seem to post the picture on the forum but. basically the ground all grey and the shadow turn in to pink The Wasteland area uses some custom textures. These need to be installed in the Mods folder in the main game directory and not the appdata Mods folder. If the mod is installed in the main game directory folder, then you will see some custom textures on the ground in the Wasteland. However, it is not all grey with pink shadows. I have not seen that before and it has not been reported. The player log file can sometimes show if there are errors when you load. I hope you can find a way to share that. Link to comment Share on other sites More sharing options...
Nubasik90 Posted January 10 Share Posted January 10 Hello! Thanks for your work! Looks amazing. The only pity is that such a cute creature as Buster the Fox dies very quickly. I don't have time to get him to a safe place. The fact is that when the character runs back a decent distance, the fox teleports to him, from a rather high height. Takes damage and dies after a few of these tricks. Is there anything that can be done to make the innocent creature live a little longer? Thanks again for the modpack and sorry for the google translate. Link to comment Share on other sites More sharing options...
arramus Posted January 11 Author Share Posted January 11 3 hours ago, Nubasik90 said: Hello! Thanks for your work! Looks amazing. The only pity is that such a cute creature as Buster the Fox dies very quickly. I don't have time to get him to a safe place. The fact is that when the character runs back a decent distance, the fox teleports to him, from a rather high height. Takes damage and dies after a few of these tricks. Is there anything that can be done to make the innocent creature live a little longer? Thanks again for the modpack and sorry for the google translate. The Fox, and a lot of the NPC Mod helpers have a bit of an issue with teleporting from time to time. It seems the Fox sees it the most. It has been reported to the creators of the NPC Mod and they are looking at ways to stop it happening. It is possible to find a 'new' Buster again as the Trader supplies them. Once the NPC Mod team share a fix for this issue it will be updated. It could be totally removed as it is not helpful to have a helper dies this way but some players have requested the Fox to stay. The trader sells a small item with a Fox item in the secret stash. It acts like a Fox Quest and a new one will appear to be hired again. It will undoubtedly fall again but that's the way it is until it can be patched. Link to comment Share on other sites More sharing options...
Darki Posted January 31 Share Posted January 31 wie kann ich das esc menü auf deutsch machen und welche config könnte ich finden Link to comment Share on other sites More sharing options...
arramus Posted January 31 Author Share Posted January 31 (edited) On 1/31/2023 at 4:34 PM, Darki said: wie kann ich das esc menü auf deutsch machen und welche config könnte ich finden 1-OakModpack\Config\XUi\windows.xml Here is an update for the Oakraven Forest Modpack. 1. 0-Score has been updated to 20.6.381.1359 2. 0-XNPCCore has been updated to 20.6.01.03 3. Automobile Workshop In addition to the custom Snufkin type vehicles that can be made on the Workbench, there is now an 'Automobile Workshop' with a selection of custom vehicles. This can be unlocked in Skill 1 of Grease Monkey. The custom vehicles are truck/4x4 type vehicles and their parts unlock at Skill 4 of Grease Monkey. They are not hooked up to schematics/loot as A21 is going to make some changes to how things work. They will be updated to match A21 format soon after that is released. There are 5 new custom vehicles to choose from. 4 are 'civil service' type vehicles and 1 is a classic type of steam powered 'Steam Horse'.img]https://i.imgur.com/dAe4Np1.jpg[/img Edited February 1 by arramus (see edit history) 2 Link to comment Share on other sites More sharing options...
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