Jelbee1989 Posted November 24, 2022 Share Posted November 24, 2022 (edited) On 11/20/2022 at 10:41 PM, arramus said: If you are able to share your log it would give some insight to what is happening as the game attempts to load the mod and start the world. It can be found at AppData\Roaming\7DaysToDie\logs. To access this area, it's possible to select 'Show game launcher' when starting up 7D2D. This brings up a menu with 'Run' choices. Click on the Tools tab and 'Open savegame folder'. The logs folder will be in there. The most recent log file uploaded to pastebin will allow it to be copied and pasted and shared. NOTE: my games are stored on my d drive because it's much bigger than my c drive and is a solid state rather than a hard drive. LOG: is over 1200 pages when I tried to copy paste the site freezes Edited November 24, 2022 by Jelbee1989 posted wrong log (see edit history) Link to comment Share on other sites More sharing options...
Jelbee1989 Posted November 24, 2022 Share Posted November 24, 2022 On 11/20/2022 at 10:41 PM, arramus said: If you are able to share your log it would give some insight to what is happening as the game attempts to load the mod and start the world. It can be found at AppData\Roaming\7DaysToDie\logs. To access this area, it's possible to select 'Show game launcher' when starting up 7D2D. This brings up a menu with 'Run' choices. Click on the Tools tab and 'Open savegame folder'. The logs folder will be in there. The most recent log file uploaded to pastebin will allow it to be copied and pasted and shared. Here's some of the log, way too long to post the whole thing (1200+ pages) Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c) Vendor: VRAM: 4021 MB Driver: 24.21.13.9901 Begin MonoManager ReloadAssembly - Completed reload, in 0.220 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.719100 ms 2022-11-20T15:06:48 0.021 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit 2022-11-20T15:06:48 0.022 INF System information: 2022-11-20T15:06:48 0.022 INF OS: Windows 10 (10.0.19045) 64bit 2022-11-20T15:06:48 0.022 INF CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (cores: 😎 2022-11-20T15:06:48 0.022 INF RAM: 16303 MB 2022-11-20T15:06:48 0.022 INF GPU: NVIDIA GeForce GTX 1050 Ti (4021 MB) 2022-11-20T15:06:48 0.025 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-11-20T15:06:48 0.051 INF Last played version: Alpha 20.5 2022-11-20T15:06:48 0.052 INF Local UTC offset: -5 hours 2022-11-20T15:06:48 0.072 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\Jelbe\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-11-20__15-06-42.txt 2022-11-20T15:06:48 0.083 INF [Platform] Init 2022-11-20T15:06:48 0.131 INF [Platform] Using native platform: Steam 2022-11-20T15:06:48 0.133 INF [Platform] Using cross platform: EOS 2022-11-20T15:06:48 0.133 INF [Platform] Using server platform: Steam 2022-11-20T15:06:48 0.133 INF [Platform] Using server platform: XBL 2022-11-20T15:06:48 0.140 INF Starting PlayerInputManager... Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-11-20T15:06:48 0.328 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-11-20T15:06:48 0.341 INF [Platform] Initializing Steam 2022-11-20T15:06:48 0.508 INF [Steamworks.NET] SteamAPI_Init() ok 2022-11-20T15:06:48 0.513 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-11-20T15:06:48 0.513 INF [Platform] Initializing EOS 2022-11-20T15:06:48 0.541 INF [EOS] Initialize: Success 2022-11-20T15:06:49 0.564 INF [EOS-ACC] Not started with EAC, anticheat disabled 2022-11-20T15:06:49 0.570 INF [Platform] Initializing XBL 2022-11-20T15:06:49 0.762 INF Localization language from prefs: english 2022-11-20T15:06:49 0.764 INF Texture quality is set to 1 2022-11-20T15:06:49 0.766 INF Precaching... 2022-11-20T15:06:49 0.767 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-11-20T15:07:06 18.076 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-11-20T15:07:06 18.163 INF Precaching file: Data/Bundles/blocktextureatlases 2022-11-20T15:07:20 32.052 INF Precaching file: Data/Bundles/terraintextures 2022-11-20T15:07:37 49.391 INF Precaching done 2022-11-20T15:07:37 49.392 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.735300 ms 2022-11-20T15:07:38 49.995 INF [GSM] Singleton Initialized... 2022-11-20T15:07:38 50.005 INF Awake IsFocused: True 2022-11-20T15:07:38 50.005 INF Awake 2022-11-20T15:07:38 50.048 INF Occlusion: Awake 2022-11-20T15:07:38 50.055 INF ApplyAllOptions streaming budget 3618.9 MB 2022-11-20T15:07:38 50.055 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode Windowed 2022-11-20T15:07:38 50.056 INF Texture quality is set to 1 2022-11-20T15:07:38 50.056 INF ApplyTextureFilter 1, AF Enable 2022-11-20T15:07:38 50.057 INF ApplyTerrainOptions 2 2022-11-20T15:07:41 52.628 INF [MODS] Start loading from: D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods 2022-11-20T15:07:41 52.633 INF [MODS] Trying to load from folder: 0-SCore 2022-11-20T15:07:41 52.812 INF [MODS] Found ModAPI in SCore.dll, creating instance 2022-11-20T15:07:41 52.813 INF [MODS] Loaded Mod: 0-SCore (20.6.297.1109) 2022-11-20T15:07:41 52.813 INF [MODS] Trying to load from folder: 0-XNPCCore 2022-11-20T15:07:41 52.814 INF [MODS] Loaded Mod: 0-XNPCCore (20.6.01.01) 2022-11-20T15:07:41 52.814 INF [MODS] Trying to load from folder: 1-OakModpack 2022-11-20T15:07:41 52.816 INF [MODS] Loaded Mod: 1-OakModpack (A20) 2022-11-20T15:07:41 52.816 INF [MODS] Trying to load from folder: RandomMainmenuBackground 2022-11-20T15:07:41 52.818 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance 2022-11-20T15:07:41 52.818 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1) 2022-11-20T15:07:41 52.818 INF [MODS] Initializing mod code 2022-11-20T15:07:41 52.819 INF Loading Patch: Harmony.SphereIICoreInit Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000020D702910F0.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000020D6EFC7C80.dll 2022-11-20T15:07:42 54.461 INF Loading Patch: RandomMainmenuBackgroundInit 2022-11-20T15:07:42 54.512 INF [MODS] Loading done 2022-11-20T15:07:43 54.561 INF Pack 5892 us 2022-11-20T15:07:43 54.633 INF Pack 34471 us 2022-11-20T15:07:43 54.710 INF Pack 3164 us 2022-11-20T15:07:43 55.110 INF Pack 92472 us 2022-11-20T15:07:47 58.695 INF Pack 663770 us 2022-11-20T15:07:47 58.820 INF Pack 29803 us 2022-11-20T15:07:47 58.823 INF [MODS] Loading localization from mod: 0-SCore 2022-11-20T15:07:47 58.824 INF [MODS] Loading localization from mod: 0-XNPCCore 2022-11-20T15:07:47 58.825 INF [MODS] Loading localization from mod: 1-OakModpack 2022-11-20T15:07:47 58.840 INF Loading permissions file at 'C:\Users\Jelbe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-11-20T15:07:47 58.856 INF Loading permissions file done. 2022-11-20T15:07:48 59.560 INF GameSense server not found (no props file), disabling 2022-11-20T15:07:48 59.560 INF Awake done in 9555 ms Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc 2022-11-20T15:07:48 59.593 INF Reloading serveradmin.xml 2022-11-20T15:07:48 59.593 INF Loading permissions file at 'C:\Users\Jelbe\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-11-20T15:07:48 59.594 INF Loading permissions file done. Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 5903. Total: 41.234700 ms (FindLiveObjects: 0.421900 ms CreateObjectMapping: 0.621700 ms MarkObjects: 39.797900 ms DeleteObjects: 0.392700 ms) 2022-11-20T15:07:48 59.856 INF [XUi] Instantiating XUi from default prefab. 2022-11-20T15:07:48 59.862 INF [XUi] XUi instantiation completed in 5 ms 2022-11-20T15:07:48 60.150 INF [XUi] Loading XUi asynchrnously 2022-11-20T15:07:48 60.166 WRN No culture info found for given name: cultureInfoName 2022-11-20T15:07:48 60.394 INF background name : 2022-11-20T15:07:48 60.394 INF logo name: 2022-11-20T15:07:49 60.767 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2022-11-20T15:07:49 60.882 INF background name :OAK01 2022-11-20T15:07:49 60.887 INF background name :OAK02 2022-11-20T15:07:49 60.887 INF background name :OAK03 2022-11-20T15:07:49 60.887 INF background name :OAK04 2022-11-20T15:07:49 60.887 INF background name :OAK05 2022-11-20T15:07:49 60.887 INF background name :OAK06 2022-11-20T15:07:49 60.888 INF background name :OAK07 2022-11-20T15:07:49 60.891 INF [XUi] Parsing all window groups completed in 681 ms total. 2022-11-20T15:07:59 71.026 INF [XUi] Initialized all window groups completed in 1832 ms total. 2022-11-20T15:08:00 72.335 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2022-11-20T15:08:01 73.036 WRN XML patch for "rwgmixer.xml" from mod "1-OakModpack" did not apply: <set xpath="/rwgmixer/world[@name='tiny']/property[@class='oldwest']/property[@name='mintiles']/@value" (line 4 at pos 3) 2022-11-20T15:08:01 73.036 WRN XML patch for "rwgmixer.xml" from mod "1-OakModpack" did not apply: <set xpath="/rwgmixer/world[@name='tiny']/property[@class='oldwest']/property[@name='maxtiles']/@value" (line 5 at pos 3) 2022-11-20T15:08:01 73.052 INF Loaded (local): rwgmixer 2022-11-20T15:08:01 73.167 INF Loaded (local): archetypes 2022-11-20T15:08:01 73.232 INF Loaded (local): color_mappings 2022-11-20T15:08:01 73.298 INF Loaded (local): loadingscreen 2022-11-20T15:08:01 73.316 INF WorldStaticData.Init() needed 9.000s 2022-11-20T15:08:01 73.337 INF [Steamworks.NET] Login ok. 2022-11-20T15:08:01 73.338 INF [EOS] Login 2022-11-20T15:08:02 73.583 INF AchievementManager: Received stats and achievements from Steam 2022-11-20T15:08:02 74.385 INF [EOS] Login succeeded, PUID: 00024baa6f2e466591843a052ac1c962 2022-11-20T15:08:02 74.386 INF [EOS] Getting native user for 00024baa6f2e466591843a052ac1c962 2022-11-20T15:08:02 74.389 INF [EOS] CopyIdToken result: Success 2022-11-20T15:08:03 74.856 INF Loading background: menuBackgroundOAK06 2022-11-20T15:08:03 74.856 INF Loading logo: mainMenuLogo Clearing SphereCache... 2022-11-20T15:08:08 80.507 INF Loading background: menuBackgroundOAK04 2022-11-20T15:08:08 80.507 INF Loading logo: mainMenuLogo Clearing SphereCache... 2022-11-20T15:08:22 94.204 INF NET: Starting server protocols 2022-11-20T15:08:22 94.235 INF NET: LiteNetLib server started 2022-11-20T15:08:22 94.236 INF [Steamworks.NET] NET: Server started 2022-11-20T15:08:22 94.236 INF Started thread SteamNetworkingServer 2022-11-20T15:08:22 94.236 INF [EOS-P2PS] Server started 2022-11-20T15:08:22 94.238 INF StartGame 2022-11-20T15:08:22 94.238 INF NetPackageManager Init 2022-11-20T15:08:22 94.312 INF [XUi] Instantiating XUi from default prefab. 2022-11-20T15:08:22 94.323 INF [XUi] XUi instantiation completed in 11 ms 2022-11-20T15:08:22 94.336 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 30 GamePref.BedrollExpiryTime = 60 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 150 GamePref.BloodMoonEnemyCount = 64 GamePref.BloodMoonFrequency = 10 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = True GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 20 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = False GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = JLB 11 20 2022 GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20.5 GamePref.GameWorld = OAK6K01 GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 50 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 30 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 31 GamePref.Language = English GamePref.LanguageBrowser = English GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 13 GamePref.LootAbundance = 150 GamePref.LootRespawnDays = 20 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 60 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = False GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 2 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 2 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 0 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.5 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerFemale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceInputDevice = GamePref.OptionsVoiceOutputDevice = GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 0 GamePref.PlayerName = jelbee1989 GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = GamePref.SaveGameFolder = C:\Users\Jelbe\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 1 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 1 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\Jelbe\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 150 GamePref.ZombieBMMove = 1 GamePref.ZombieFeralMove = 1 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 2 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2022-11-20T15:08:22 94.362 INF StartAsServer 2022-11-20T15:08:32 104.068 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray) 2022-11-20T15:08:32 104.068 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray) 2022-11-20T15:08:32 104.068 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray) 2022-11-20T15:08:32 104.125 INF Loaded (local): materials 2022-11-20T15:08:32 104.406 INF Loaded (local): physicsbodies 2022-11-20T15:08:33 104.591 INF Loaded (local): painting 2022-11-20T15:08:33 104.851 INF Loaded (local): shapes 2022-11-20T15:10:03 195.397 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?BigStandingTorchFXFire already exists! Skipping it! 2022-11-20T15:10:03 195.410 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?BrazierFXFire already exists! Skipping it! 2022-11-20T15:10:03 195.451 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?ColumnGoldFXFire already exists! Skipping it! 2022-11-20T15:10:03 195.456 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?LightColumnStoneFXFire already exists! Skipping it! 2022-11-20T15:10:03 195.477 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?WallHandTorchFX already exists! Skipping it! 2022-11-20T15:10:03 195.482 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?MedievalTorchFX already exists! Skipping it! 2022-11-20T15:10:03 195.490 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?WallhangerCageFX already exists! Skipping it! 2022-11-20T15:10:03 195.493 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Torches.unity3d?Wall_TorchFX already exists! Skipping it! 2022-11-20T15:10:31 222.731 WRN Particle Effect #@modfolder(1-OakModpack):Resources/cookingstations.unity3d?CookerFX already exists! Skipping it! 2022-11-20T15:10:31 222.794 WRN Particle Effect #@modfolder(1-OakModpack):Resources/cookingstations.unity3d?potstoveFX already exists! Skipping it! 2022-11-20T15:10:31 222.813 WRN Particle Effect #@modfolder(1-OakModpack):Resources/cookingstations.unity3d?IronstoveFX already exists! Skipping it! 2022-11-20T15:10:31 222.834 WRN Particle Effect #@modfolder(1-OakModpack):Resources/cookingstations.unity3d?StoneStoveFX already exists! Skipping it! 2022-11-20T15:10:34 226.470 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?BladeFX already exists! Skipping it! 2022-11-20T15:10:35 226.562 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?BladeFX already exists! Skipping it! 2022-11-20T15:10:35 226.588 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?BlenderFX already exists! Skipping it! 2022-11-20T15:10:35 226.595 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?Blender2FX already exists! Skipping it! 2022-11-20T15:10:35 226.756 WRN Particle Effect #@modfolder(1-OakModpack):Resources/Blenders.unity3d?ConnectionShaft1 already exists! Skipping it! 2022-11-20T15:11:18 270.051 WRN Particle Effect #@modfolder(1-OakModpack):Resources/FishBench.unity3d?FishOvenFX already exists! Skipping it! 2022-11-20T15:11:40 291.938 WRN Particle Effect #@modfolder(1-OakModpack):Resources/HammerForge.unity3d?ParticalChemFire already exists! Skipping it! 2022-11-20T15:11:40 292.035 WRN Particle Effect #@modfolder(1-OakModpack):Resources/HammerForge.unity3d?ForgeFX already exists! Skipping it! 2022-11-20T15:11:42 293.844 WRN Particle Effect #@modfolder(1-OakModpack):Resources/newforge.unity3d?ТатаринForgeFX already exists! Skipping it! 2022-11-20T15:11:43 294.758 WRN Particle Effect #@modfolder(1-OakModpack):Resources/newforge.unity3d?ТатаринForgeFX already exists! Skipping it! 2022-11-20T15:11:43 294.949 WRN Particle Effect #@modfolder(1-OakModpack):Resources/HammerForge.unity3d?RockImpact2 already exists! Skipping it! 2022-11-20T15:11:44 296.005 WRN Particle Effect #@modfolder(1-OakModpack):Resources/newmixer.unity3d?cementmixfx already exists! Skipping it! Unloading 3 Unused Serialized files (Serialized files now loaded: 63) 2022-11-20T15:11:57 309.541 INF Block IDs with mapping 2022-11-20T15:11:58 309.552 INF Block IDs total 13903, terr 46, last 14109 2022-11-20T15:11:58 309.564 INF Loaded (local): blocks Unloading 80490 unused Assets to reduce memory usage. Loaded Objects now: 128442. Total: 556.702000 ms (FindLiveObjects: 12.952400 ms CreateObjectMapping: 25.927500 ms MarkObjects: 459.210000 ms DeleteObjects: 58.611700 ms) 2022-11-20T15:11:58 310.418 INF Loaded (local): progression 2022-11-20T15:11:59 311.171 ERR XML loader: Loading and parsing 'buffs.xml' failed 2022-11-20T15:11:59 311.176 EXC Requested value 'onSelfRangedBurstShotStart' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <695d1cc93cca45069c528c15c9fdd749>:0 at EnumUtils+EnumInfoCache`1[TEnum].Parse (System.String _name, System.Boolean _ignoreCase) [0x00035] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EnumUtils.Parse[TEnum] (System.String _name, System.Boolean _ignoreCase) [0x00005] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEventActionBase.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x0003a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEventActionTargetedBase.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEventActionModifyCVar.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEventActionBase.ParseAction (System.Xml.XmlElement _element) [0x00074] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEffectGroup.ParseXml (System.Xml.XmlElement _element) [0x001d9] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEffectController.ParseXml (System.Xml.XmlElement _element, MinEffectController effectControllerToExtend, MinEffectController+SourceParentType _type, System.Object _parentPointer) [0x000ee] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at BuffsFromXml.ParseBuff (System.Xml.XmlElement _element) [0x0052e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at BuffsFromXml+<CreateBuffs>d__3.MoveNext () [0x000a9] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-11-20T15:11:59 311.423 INF Loaded (local): misc 2022-11-20T15:12:07 319.504 ERR XML loader: Loading and parsing 'items.xml' failed 2022-11-20T15:12:07 319.506 EXC Requested value 'onSelfRangedBurstShotStart' was not found. at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x0017a] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in <695d1cc93cca45069c528c15c9fdd749>:0 at EnumUtils+EnumInfoCache`1[TEnum].Parse (System.String _name, System.Boolean _ignoreCase) [0x00035] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EnumUtils.Parse[TEnum] (System.String _name, System.Boolean _ignoreCase) [0x00005] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEventActionBase.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x0003a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEventActionTargetedBase.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEventActionAttachParticleEffectToEntity.ParseXmlAttribute (System.Xml.XmlAttribute _attribute) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEventActionBase.ParseAction (System.Xml.XmlElement _element) [0x00074] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEffectGroup.ParseXml (System.Xml.XmlElement _element) [0x001d9] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at MinEffectController.ParseXml (System.Xml.XmlElement _element, MinEffectController effectControllerToExtend, MinEffectController+SourceParentType _type, System.Object _parentPointer) [0x000ee] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at ItemClassesFromXml.parseItem (System.Xml.XmlElement _node) [0x002b7] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x0014e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-11-20T15:12:08 320.124 INF Item IDs with mapping 2022-11-20T15:12:08 320.124 INF ItemIDs from Mapping 2022-11-20T15:12:08 320.183 INF Loaded (local): item_modifiers 2022-11-20T15:12:10 321.666 INF Loaded (local): entityclasses 2022-11-20T15:12:10 321.821 INF Loaded (local): qualityinfo 2022-11-20T15:12:15 326.753 INF Loaded (local): sounds 2022-11-20T15:12:15 326.980 ERR XML loader: Loading and parsing 'recipes.xml' failed 2022-11-20T15:12:15 326.981 EXC No item/block with name 'bucketEmpty' existing at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-11-20T15:12:15 327.203 INF Loaded (local): blockplaceholders 2022-11-20T15:12:15 327.427 ERR XML loader: Loading and parsing 'loot.xml' failed 2022-11-20T15:12:15 327.427 EXC Item with name 'modMeleedivinefireSchematic' not found! at LootFromXml.ParseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at LootFromXml.LoadLootGroup (System.Xml.XmlElement _elementGroup) [0x001c0] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0009d] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-11-20T15:12:19 331.306 INF Loaded (local): entitygroups 2022-11-20T15:12:19 331.528 INF Loaded (local): utilityai 2022-11-20T15:12:20 331.718 INF Loaded (local): vehicles 2022-11-20T15:12:20 331.753 WRN XML patch for "rwgmixer.xml" from mod "1-OakModpack" did not apply: <set xpath="/rwgmixer/world[@name='tiny']/property[@class='oldwest']/property[@name='mintiles']/@value" (line 4 at pos 3) 2022-11-20T15:12:20 331.753 WRN XML patch for "rwgmixer.xml" from mod "1-OakModpack" did not apply: <set xpath="/rwgmixer/world[@name='tiny']/property[@class='oldwest']/property[@name='maxtiles']/@value" (line 5 at pos 3) 2022-11-20T15:12:20 331.885 INF Loaded (local): rwgmixer 2022-11-20T15:12:20 332.085 INF Loaded (local): weathersurvival 2022-11-20T15:12:20 332.261 INF Loaded (local): archetypes 2022-11-20T15:12:20 332.464 INF Loaded (local): quests 2022-11-20T15:12:21 332.655 ERR XML loader: Loading and parsing 'traders.xml' failed 2022-11-20T15:12:21 332.655 EXC Item with name 'modMeleedivinefireSchematic' not found! at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-11-20T15:12:21 332.835 INF Loaded (local): npc 2022-11-20T15:12:21 333.051 INF Loaded (local): dialogs 2022-11-20T15:12:21 333.351 INF Loaded (local): ui_display 2022-11-20T15:12:21 333.535 INF Loaded (local): nav_objects 2022-11-20T15:12:22 333.768 INF Loaded (local): gamestages 2022-11-20T15:12:22 334.064 INF Loaded (local): gameevents 2022-11-20T15:12:22 334.245 INF Loaded (local): twitch 2022-11-20T15:12:22 334.451 INF Loaded (local): twitch_events 2022-11-20T15:12:23 334.645 INF Loaded (local): dmscontent 2022-11-20T15:12:23 334.818 INF Loaded (local): color_mappings 2022-11-20T15:12:23 334.984 INF Loaded (local): XUi_Common/styles 2022-11-20T15:12:23 335.151 INF Loaded (local): XUi_Common/controls 2022-11-20T15:12:23 335.334 INF Loaded (local): XUi/styles 2022-11-20T15:12:23 335.501 INF Loaded (local): XUi/controls 2022-11-20T15:12:24 335.718 INF Loaded (local): XUi/windows 2022-11-20T15:12:24 335.901 INF [XUi] Loading XUi asynchrnously 2022-11-20T15:12:24 335.935 INF Loaded (local): XUi/xui 2022-11-20T15:12:24 336.496 INF Loaded (local): biomes 2022-11-20T15:12:25 336.828 INF Loaded (local): worldglobal 2022-11-20T15:12:25 337.242 INF Loaded (local): spawning 2022-11-20T15:12:25 337.534 INF Loaded (local): loadingscreen 2022-11-20T15:12:26 337.620 INF [XUi] Parsing all window groups completed in 1390 ms total. 2022-11-20T15:12:26 337.651 INF createWorld: OAK6K01, JLB 11 20 2022, GameModeSurvival 2022-11-20T15:12:26 337.652 INF Occlusion: Enabled 2022-11-20T15:12:26 337.712 INF Started thread ChunkRegeneration 2022-11-20T15:12:26 337.713 INF Started thread ChunkCalc 2022-11-20T15:12:26 337.713 INF Started thread ChunkMeshBake 2022-11-20T15:12:26 337.808 INF World.Load: OAK6K01 2022-11-20T15:12:26 337.812 INF Loading base world file header... 2022-11-20T15:12:26 337.830 INF Loaded world file from different version: 'Alpha 20.6 (b9)' 2022-11-20T15:12:26 337.834 INF BloodMoon SetDay: day 10, last day 0, freq 10, range 0 2022-11-20T15:12:26 337.845 INF BloodMoon SetDay: day 10, last day 0, freq 10, range 0 2022-11-20T15:12:29 341.068 INF ShapeControllers: 96 2022-11-20T15:12:35 347.262 INF [XUi] Initialized all window groups completed in 2853 ms total. 2022-11-20T15:13:15 386.976 INF Started thread GenerateChunks 2022-11-20T15:13:20 392.152 INF Calculating world hashes took 5147 ms (world size 148 MiB) 2022-11-20T15:13:20 392.379 INF Loading dtm raw file took 5399ms 2022-11-20T15:13:21 392.983 INF Biomes image size w= 6144, h = 6144 2022-11-20T15:13:22 394.120 INF Loading and creating biomes took 1741ms 2022-11-20T15:13:23 395.489 INF Loading and creating shader control textures took 1368ms 2022-11-20T15:13:24 396.225 INF Loading and parsing of generator took 736ms 2022-11-20T15:13:24 396.247 INF Started thread SaveChunks C:\Users\Jelbe\AppData\Roaming/7DaysToDie/Saves/OAK6K01/JLB 11 20 2022\Region 2022-11-20T15:13:26 398.305 INF [DECO] read / 2022-11-20T15:13:26 398.319 INF Decorating chunks 2022-11-20T15:13:27 398.992 INF Dynamic Music Initialized on Server 2022-11-20T15:13:27 399.313 INF AstarManager Init 2022-11-20T15:13:28 399.787 INF WeatherManager: Init 8 weather packages 2022-11-20T15:13:36 408.291 INF createWorld() done 2022-11-20T15:13:36 408.294 INF Loading players.xml Exception: Item with name 'npcAnimalFoxStarterFood' not found in class playerFemale at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::CopyPropertiesFromEntityClass>(EntityAlive) at EntityPlayer.CopyPropertiesFromEntityClass () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.CopyPropertiesFromEntityClass () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at Entity.InitCommon () [0x00029] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at Entity.Init (System.Int32 _entityClass) [0x00007] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityAlive.Init (System.Int32 _entityClass) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayer.Init (System.Int32 _entityClass) [0x0002e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Init>(EntityPlayerLocal,int) at EntityFactory.CreateEntity (EntityCreationData _ecd) [0x0017c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at GameManager+<StartAsServer>d__138.MoveNext () [0x00531] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 NullReferenceException: Object reference not set to an instance of an object at EntityPlayer.SetVisible (System.Boolean _isVisible) [0x00028] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayer.Start () [0x0000d] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_Health () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.MoveByInput () [0x002d4] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at PlayerMoveController.stopMoving () [0x0002a] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController) NullReferenceException: Object reference not set to an instance of an object at EntityAlive.get_AimingGun () [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 at EntityPlayerLocal.LateUpdate () [0x00069] in <6a01347f98174dbdb41cb4a4eedf5af7>:0 Link to comment Share on other sites More sharing options...
Jelbee1989 Posted November 24, 2022 Share Posted November 24, 2022 On 11/20/2022 at 10:41 PM, arramus said: If you are able to share your log it would give some insight to what is happening as the game attempts to load the mod and start the world. It can be found at AppData\Roaming\7DaysToDie\logs. To access this area, it's possible to select 'Show game launcher' when starting up 7D2D. This brings up a menu with 'Run' choices. Click on the Tools tab and 'Open savegame folder'. The logs folder will be in there. The most recent log file uploaded to pastebin will allow it to be copied and pasted and shared. Some notes (sorry for responding 3 times) I have tried closing the game, restarting my computer, and uninstalling and reinstalling the game. I have 7 days set to show game launcher and EAC is turned off. Currently it's the only mod I have installed. Link to comment Share on other sites More sharing options...
arramus Posted November 25, 2022 Author Share Posted November 25, 2022 3 hours ago, Jelbee1989 said: Some notes (sorry for responding 3 times) I have tried closing the game, restarting my computer, and uninstalling and reinstalling the game. I have 7 days set to show game launcher and EAC is turned off. Currently it's the only mod I have installed. How about updating to 20.6? This issue is caused by running on an earlier build of 7D2D. There was a change in the code where something like onSelfRangedBurstShot was changed to either onSelfRangedBurstShotStart or onSelfRangedBurstShotEnd in the 20.6 code and mods had to match it to remain compatible. It is possible to change any references back to A20.5 code but A20.6 is what the mod was updated to. 2022-11-20T15:11:59 311.171 ERR XML loader: Loading and parsing 'buffs.xml' failed 2022-11-20T15:11:59 311.176 EXC Requested value 'onSelfRangedBurstShotStart' was not found. 1 Link to comment Share on other sites More sharing options...
paul cornwall Posted November 26, 2022 Share Posted November 26, 2022 hi arramus will Snufkin Weapons Xpansion work with this as noticed it has oakraven weapons in it ? Link to comment Share on other sites More sharing options...
arramus Posted November 26, 2022 Author Share Posted November 26, 2022 Snufkin Weapons Xpansion has been tested and loaded up and allowed all the regular features (loot, progression, skill hook ups) as normal without any apparent conflict. The Snufkins are all added as individual unique items separate from this Modpack or vanilla. Snufkins also come after the Modpack in load order which allows them to be added last. The only issue that may be faced is attempting to use them on an existing world and good to make a back up first. Link to comment Share on other sites More sharing options...
paul cornwall Posted November 27, 2022 Share Posted November 27, 2022 ok cheers mate Link to comment Share on other sites More sharing options...
dennicka Posted November 28, 2022 Share Posted November 28, 2022 Hi. Does anyone know if there is a mod update? I've been waiting for a very long time, can someone tell me? Link to comment Share on other sites More sharing options...
arramus Posted November 28, 2022 Author Share Posted November 28, 2022 This Modpack has documented updates in the previous posts. Going back through the posts will show the update history. 1 Link to comment Share on other sites More sharing options...
arramus Posted November 29, 2022 Author Share Posted November 29, 2022 Here is an update for the Oakraven Forest Modpack. - Wasteland Update. This update transfers the Wasteland into a 'Dark Forest' Biome. It changes biome textures, adds new fauna and flora, and introduces 3 new mining options for Copper, Tin, and Bloodstone. These mining resources can be added to the 'Dark Forest Forge' and converted to ammo resources. These ammo resources can be crafted into new ammo types on the Ammo Table. Here are a few images to demonstrate. The Dark Forest showing an example of some new plant life. The Bloodstone Ore can be seen on the ground in front. These 3 resources will be easy to spot on the ground and an Ore 'Boulder' is not necessary. Copper Ore is added to the inventory when mining from copper mining blocks. A new resource collected in a familiar way. The Dark Forest Forge specialises in these new resources on top of some regular ones. Just as a regular forge can make iron arrow heads, the Dark Forest Forge will make Copper and Bloodstone arrow heads. A Tool Mold replaces the Anvil but gives the same +50% feature. It can be easily made on the Workbench. Oh yes, the new life out there... There is more to find in the Dark Forest Biome. 4 Link to comment Share on other sites More sharing options...
Ganeshakw Posted November 30, 2022 Share Posted November 30, 2022 💖 1 Link to comment Share on other sites More sharing options...
theworldsaddress Posted December 1, 2022 Share Posted December 1, 2022 (edited) So I just installed the new update (deleted the old files first, just in case) and made a new world. When I try to load a new save with the world and modpack I get this. Any help would be great. Edited December 1, 2022 by theworldsaddress (see edit history) Link to comment Share on other sites More sharing options...
arramus Posted December 1, 2022 Author Share Posted December 1, 2022 1 hour ago, theworldsaddress said: So I just installed the new update (deleted the old files first, just in case) and made a new world. When I try to load a new save with the world and modpack I get this. Any help would be great. Naturally, it was carefully checked before updating. But I shall double check things are loading up my end to see where the issue may be. A first load out on a new World. I shall complete the first steps to trader and then leave and then rejoin on that save. 1 Link to comment Share on other sites More sharing options...
arramus Posted December 1, 2022 Author Share Posted December 1, 2022 I completed a first quest. Then teleported to the new Biome just to trigger some of the textures in that SS_Terrain file to load. I left and rejoined on that new save without any red errors. And can see the terrain texture and associated map textures are functional. I was unable to reproduce this error. Can you confirm you have SS_Terrain.unity3d file in the Mods > SS_Terrain > Resources folder? If you can share a full log just in case something additional is happening before this errors occurs it will help to understand if there is a conflict elsewhere. Link to comment Share on other sites More sharing options...
theworldsaddress Posted December 1, 2022 Share Posted December 1, 2022 (edited) SS_Terrain.unity3d is in the right place. Not sure if there is a better way to post my log, so here goes: Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU (ID=0x25e0) Vendor: VRAM: 3976 MB Driver: 31.0.15.2698 Begin MonoManager ReloadAssembly - Completed reload, in 0.406 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 2.582200 ms 2022-11-30T22:27:37 0.032 INF Version: Alpha 20.6 (b9) Compatibility Version: Alpha 20.6, Build: WindowsPlayer 64 Bit 2022-11-30T22:27:38 0.033 INF System information: 2022-11-30T22:27:38 0.033 INF OS: Windows 10 (10.0.22621) 64bit 2022-11-30T22:27:38 0.034 INF CPU: AMD Ryzen 7 6800H with Radeon Graphics (cores: 16) 2022-11-30T22:27:38 0.034 INF RAM: 15556 MB 2022-11-30T22:27:38 0.034 INF GPU: NVIDIA GeForce RTX 3050 Ti Laptop GPU (3976 MB) 2022-11-30T22:27:38 0.036 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-11-30T22:27:38 0.057 INF Last played version: Alpha 20.6 2022-11-30T22:27:38 0.058 INF Local UTC offset: -5 hours 2022-11-30T22:27:38 0.071 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\JERGR\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-11-30__22-27-35.txt 2022-11-30T22:27:38 0.079 INF [Platform] Init 2022-11-30T22:27:38 0.117 INF [Platform] Using native platform: Steam 2022-11-30T22:27:38 0.119 INF [Platform] Using cross platform: EOS 2022-11-30T22:27:38 0.119 INF [Platform] Using server platform: Steam 2022-11-30T22:27:38 0.119 INF [Platform] Using server platform: XBL 2022-11-30T22:27:38 0.123 INF Starting PlayerInputManager... Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-11-30T22:27:38 0.276 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-11-30T22:27:38 0.286 INF [Platform] Initializing Steam 2022-11-30T22:27:38 0.429 INF [Steamworks.NET] SteamAPI_Init() ok 2022-11-30T22:27:38 0.433 INF [Steamworks.NET] Registering auth callbacks 2022-11-30T22:27:38 0.436 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-11-30T22:27:38 0.436 INF [Platform] Initializing EOS 2022-11-30T22:27:38 0.537 INF [EOS] Initialize: Success 2022-11-30T22:27:38 0.585 INF [EOS-ACC] Not started with EAC, anticheat disabled 2022-11-30T22:27:38 0.593 INF [Platform] Initializing XBL 2022-11-30T22:27:38 0.727 INF Localization language from platform: english 2022-11-30T22:27:38 0.729 INF Texture quality is set to 1 2022-11-30T22:27:38 0.730 INF Precaching... 2022-11-30T22:27:38 0.732 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-11-30T22:27:39 1.342 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-11-30T22:27:39 1.344 INF Precaching file: Data/Bundles/blocktextureatlases 2022-11-30T22:27:39 1.852 INF Precaching file: Data/Bundles/terraintextures 2022-11-30T22:27:40 2.448 INF Precaching done 2022-11-30T22:27:43 5.368 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.742800 ms 2022-11-30T22:27:43 5.409 INF [GSM] Disabled... 2022-11-30T22:27:43 5.417 INF Awake IsFocused: True 2022-11-30T22:27:43 5.418 INF Awake 2022-11-30T22:27:43 5.452 INF Occlusion: Awake 2022-11-30T22:27:43 5.458 INF ApplyAllOptions streaming budget 3578.4 MB 2022-11-30T22:27:43 5.459 INF ApplyAllOptions current screen 1920 x 1080, 165hz, window 1920 x 1080, mode FullScreenWindow 2022-11-30T22:27:43 5.459 INF Texture quality is set to 1 2022-11-30T22:27:43 5.460 INF ApplyTextureFilter 1, AF Enable 2022-11-30T22:27:43 5.460 INF ApplyTerrainOptions 3 2022-11-30T22:27:43 5.603 INF [MODS] Start loading from: 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods' 2022-11-30T22:27:43 5.609 INF [MODS] Trying to load from folder: '.git' 2022-11-30T22:27:43 5.610 WRN [MODS] Folder .git does not contain a ModInfo.xml, ignoring 2022-11-30T22:27:43 5.610 WRN [MODS] Failed loading mod from folder: '.git' 2022-11-30T22:27:43 5.610 INF [MODS] Trying to load from folder: '000-ModManager' 2022-11-30T22:27:43 5.646 INF [MODS] Found ModAPI in ModManager.dll, creating instance Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-00000269966430B0.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000026721773E10.dll 2022-11-30T22:27:43 5.867 INF [MODS] Loaded Mod: Mod Manager (1.0.2) 2022-11-30T22:27:43 5.867 INF [MODS] Trying to load from folder: '0-SCore' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '0-XNPCCore' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '1-OakModpack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '3 Skill Points Per Level' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'addAcid' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'addBeaker' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Assorted Foods and Sweets V2' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Assorted QOL Tweaks A20 v1.1' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Bdubs Vehicles' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'CP48.4 Complete' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Craftable and Lootable Solar' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'CraftFromContainers' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'D6 20k Item Stack Limit A20 b238' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'donovan-megabackpack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesHarvest' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1GansSpecialZombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1khzmusik_Zombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1OrczPackAlpha' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1SpiderPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1SurvivorzPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1YeOldeUndeadPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1ZombiezPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-2OrczPackBeta' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-2SpiderPackColony' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings01NoNudes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings02AttackRange' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings03WildernessSpawn' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings04WanderingSpawn' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesTraders' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Fruits and Nuts variety' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'GK Pickup Grass and More' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'GophersFoods_A20' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Grimdark Mods' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Honeycomb and Honey variety' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'ImprovedHordes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'ImprovedRWG' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_45acp' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_556' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_v2' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-15SlotToolbelt' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-3SlotForge' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-LockableInvSlots' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-LogSpikes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MeanCloud__BarbedWire' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MeanCloud__EnemyHealth' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MM-MoreModSlots' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'NoTraderProtection' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'OcbClaimAutoRepair' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'OcbStopFuelWaste' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Parts Crafting A20 v1.3' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'PickLockedDoors' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'QuickStack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SCarRespawner' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SphereII Legacy Distant Terrain' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SS_Terrain' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Traders Always Closed' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'War3zuk Custom Foods' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'War3zuk Zombie Loot' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Wolfrune's Apocalyptic Cooka-Booka v1.5' 2022-11-30T22:27:43 5.869 INF [MODS] Initializing mod code 2022-11-30T22:27:44 6.333 INF [MODS] Initialized code in mod 'Mod Manager' from DLL 'ModManager.dll' 2022-11-30T22:27:44 6.333 INF [MODS] Loading done 2022-11-30T22:27:44 6.337 ERR [Mod Loader] Failed to load ModInfo.xml from path C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods\.git/ModInfo.xml. 2022-11-30T22:27:44 6.340 EXC Could not find file "C:\Users\JERGR\AppData\Roaming\7DaysToDie\Mods\.git\ModInfo.xml" at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) [0x00067] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x0000d] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at System.IO.File.ReadAllText (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at CustomModManager.ModLoader.LoadModInfoFromXml (System.String path) [0x0000d] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) CustomModManager.ModLoader:LoadModInfoFromXml(String) CustomModManager.ModLoader:DetectMods() CustomModManager.ModLoader:LoadMods() CustomModManager.ModLoader:StartLoading() CustomModManager.ModManagerLoadPatchStuffHook:Prefix() ThreadManager:DMD<ThreadManager::RunCoroutineSync>(IEnumerator) GameManager:Awake() 2022-11-30T22:27:44 6.419 INF [Mod Loader] Loading War3zuk Zombie Loot 2022-11-30T22:27:44 6.420 INF [MODS] Loaded Mod: War3zuk Zombie Loot (1.3) 2022-11-30T22:27:44 6.420 INF [Mod Loader] Loading Gopher's Foods 2022-11-30T22:27:44 6.420 INF [MODS] Loaded Mod: Gopher's Foods (1.2) 2022-11-30T22:27:44 6.420 INF [Mod Loader] Loading Grimdark Mods 2022-11-30T22:27:44 6.421 INF [MODS] Loaded Mod: Grimdark Mods (A20) 2022-11-30T22:27:44 6.421 INF [Mod Loader] Loading Honeycomb and Honey variety 2022-11-30T22:27:44 6.421 INF [MODS] Loaded Mod: Honeycomb and Honey variety (A20) 2022-11-30T22:27:44 6.421 INF [Mod Loader] Loading ImprovedHordes 2022-11-30T22:27:44 6.424 INF [MODS] Found ModAPI in ImprovedHordes.dll, creating instance 2022-11-30T22:27:44 6.424 INF [MODS] Loaded Mod: ImprovedHordes (1.2.0) 2022-11-30T22:27:44 6.424 INF [Mod Loader] Loading ImprovedRWG 2022-11-30T22:27:44 6.425 INF [MODS] Loaded Mod: ImprovedRWG (1) 2022-11-30T22:27:44 6.425 INF [Mod Loader] Loading Weapon_firearmIZY45acp 2022-11-30T22:27:44 6.425 INF [MODS] Loaded Mod: Weapon_firearmIZY45acp (1) 2022-11-30T22:27:44 6.425 INF [Mod Loader] Loading Weapon_firearmIZY556 2022-11-30T22:27:44 6.426 INF [MODS] Loaded Mod: Weapon_firearmIZY556 (1) 2022-11-30T22:27:44 6.426 INF [Mod Loader] Loading Weapon_firearmIZY 2022-11-30T22:27:44 6.426 INF [MODS] Loaded Mod: Weapon_firearmIZY (1) 2022-11-30T22:27:44 6.426 INF [Mod Loader] Loading 15 Slot Toolbelt 2022-11-30T22:27:44 6.429 INF [MODS] Found ModAPI in 15SlotToolbelt.dll, creating instance 2022-11-30T22:27:44 6.429 INF [MODS] Loaded Mod: 15 Slot Toolbelt (1.0) 2022-11-30T22:27:44 6.429 INF [Mod Loader] Loading Khaine's 3-slot Forge Input 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading Lockable Slots 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Lockable Slots (1.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading Log Spike Modlet 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Log Spike Modlet (1.0.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading MeanCloud's Barbed Wire 2022-11-30T22:27:44 6.431 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (0.04) 2022-11-30T22:27:44 6.431 INF [Mod Loader] Loading MeanCloud's Enemy Health 2022-11-30T22:27:44 6.431 INF [MODS] Loaded Mod: MeanCloud's Enemy Health (1.01) 2022-11-30T22:27:44 6.431 INF [Mod Loader] Loading MM-MoreModSlots 2022-11-30T22:27:44 6.432 INF [MODS] Loaded Mod: MM-MoreModSlots (1.1.0) 2022-11-30T22:27:44 6.432 INF [Mod Loader] Loading NoTraderProtection 2022-11-30T22:27:44 6.434 INF [MODS] Found ModAPI in NoTraderProtection.dll, creating instance 2022-11-30T22:27:44 6.435 INF [MODS] Loaded Mod: NoTraderProtection (1.0) 2022-11-30T22:27:44 6.435 INF [Mod Loader] Loading ClaimAutoRepair 2022-11-30T22:27:44 6.437 INF [MODS] Found ModAPI in ClaimAutoRepair.dll, creating instance 2022-11-30T22:27:44 6.438 INF [MODS] Loaded Mod: ClaimAutoRepair (0.7.5) 2022-11-30T22:27:44 6.438 INF [Mod Loader] Loading OcbStopFuelWaste 2022-11-30T22:27:44 6.440 INF [MODS] Found ModAPI in StopFuelWaste.dll, creating instance 2022-11-30T22:27:44 6.440 INF [MODS] Loaded Mod: OcbStopFuelWaste (0.2.2) 2022-11-30T22:27:44 6.440 INF [Mod Loader] Loading Parts Crafting A20 2022-11-30T22:27:44 6.441 INF [MODS] Loaded Mod: Parts Crafting A20 (1.3) 2022-11-30T22:27:44 6.441 INF [Mod Loader] Loading PickLockedDoors 2022-11-30T22:27:44 6.443 INF [MODS] Found ModAPI in PickLockedDoors.dll, creating instance 2022-11-30T22:27:44 6.444 INF [MODS] Loaded Mod: PickLockedDoors (0.2.0) 2022-11-30T22:27:44 6.444 INF [Mod Loader] Loading QuickStack 2022-11-30T22:27:44 6.446 INF [MODS] Found ModAPI in QuickStack.dll, creating instance 2022-11-30T22:27:44 6.446 INF [MODS] Loaded Mod: QuickStack (1.5.1) 2022-11-30T22:27:44 6.446 INF [Mod Loader] Loading RandomMainmenuBackground 2022-11-30T22:27:44 6.449 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance 2022-11-30T22:27:44 6.449 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1) 2022-11-30T22:27:44 6.449 INF [Mod Loader] Loading Sam's Car and Truck Respawner 2022-11-30T22:27:44 6.449 INF [MODS] Loaded Mod: Sam's Car and Truck Respawner (20.0.0) 2022-11-30T22:27:44 6.449 INF [Mod Loader] Loading SphereII Legacy Distant Terrain 2022-11-30T22:27:44 6.451 INF [MODS] Found ModAPI in SphereII Legacy Distant Terrain.dll, creating instance 2022-11-30T22:27:44 6.452 INF [MODS] Loaded Mod: SphereII Legacy Distant Terrain (20.0.46.1016) 2022-11-30T22:27:44 6.452 INF [Mod Loader] Loading SS_Terrain 2022-11-30T22:27:44 6.454 INF [MODS] Found ModAPI in SS_Terrain.dll, creating instance 2022-11-30T22:27:44 6.454 INF [MODS] Loaded Mod: SS_Terrain (1.0) 2022-11-30T22:27:44 6.454 INF [Mod Loader] Loading Traders Always Closed 2022-11-30T22:27:44 6.455 INF [MODS] Loaded Mod: Traders Always Closed (A20) 2022-11-30T22:27:44 6.455 INF [Mod Loader] Loading War3zuk Custom Foods 2022-11-30T22:27:44 6.455 INF [MODS] Loaded Mod: War3zuk Custom Foods (1.2) 2022-11-30T22:27:44 6.455 INF [Mod Loader] Loading GK Pickup Grass and More 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: GK Pickup Grass and More (1.3) 2022-11-30T22:27:44 6.456 INF [Mod Loader] Loading Wolfrunes Cooka Booka 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: Wolfrunes Cooka Booka (1.5) 2022-11-30T22:27:44 6.456 INF [Mod Loader] Loading Fruits and Nuts variety 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: Fruits and Nuts variety (A20) 2022-11-30T22:27:44 6.457 INF [Mod Loader] Loading 0-SCore 2022-11-30T22:27:44 6.461 INF [MODS] Found ModAPI in SCore.dll, creating instance 2022-11-30T22:27:44 6.462 INF [MODS] Loaded Mod: 0-SCore (20.6.297.1109) 2022-11-30T22:27:44 6.462 INF [Mod Loader] Loading 0-XNPCCore 2022-11-30T22:27:44 6.462 INF [MODS] Loaded Mod: 0-XNPCCore (20.6.01.01) 2022-11-30T22:27:44 6.462 INF [Mod Loader] Loading 1-OakModpack 2022-11-30T22:27:44 6.463 INF [MODS] Loaded Mod: 1-OakModpack (A20) 2022-11-30T22:27:44 6.463 INF [Mod Loader] Loading 3 Skill Points Per Level 2022-11-30T22:27:44 6.463 INF [MODS] Loaded Mod: 3 Skill Points Per Level (1.0) 2022-11-30T22:27:44 6.463 INF [Mod Loader] Loading Add Acid 2022-11-30T22:27:44 6.464 INF [MODS] Loaded Mod: Add Acid (1.0) 2022-11-30T22:27:44 6.464 INF [Mod Loader] Loading Add beaker 2022-11-30T22:27:44 6.465 INF [MODS] Loaded Mod: Add beaker (1.0) 2022-11-30T22:27:44 6.465 INF [Mod Loader] Loading Assorted Foods and Sweets V2 2022-11-30T22:27:44 6.465 INF [MODS] Loaded Mod: Assorted Foods and Sweets V2 (A20) 2022-11-30T22:27:44 6.465 INF [Mod Loader] Loading Assorted QOL Tweaks 2022-11-30T22:27:44 6.466 INF [MODS] Loaded Mod: Assorted QOL Tweaks (1.1) 2022-11-30T22:27:44 6.466 INF [Mod Loader] Loading Bdubs Vehicles 2022-11-30T22:27:44 6.466 INF [MODS] Loaded Mod: Bdubs Vehicles (4.3) 2022-11-30T22:27:44 6.466 INF [Mod Loader] Loading CP48.4 Complete 2022-11-30T22:27:44 6.467 INF [MODS] Loaded Mod: CP48.4 Complete (20.6.48.4) 2022-11-30T22:27:44 6.467 INF [Mod Loader] Loading Lootable and Craftable Solar 2022-11-30T22:27:44 6.467 INF [MODS] Loaded Mod: Lootable and Craftable Solar (A20) 2022-11-30T22:27:44 6.467 INF [Mod Loader] Loading CraftFromContainers 2022-11-30T22:27:44 6.470 INF [MODS] Found ModAPI in CraftFromContainers.dll, creating instance 2022-11-30T22:27:44 6.470 INF [MODS] Loaded Mod: CraftFromContainers (0.4.2) 2022-11-30T22:27:44 6.470 INF [Mod Loader] Loading 20k Item Stack Limit 2022-11-30T22:27:44 6.471 INF [MODS] Loaded Mod: 20k Item Stack Limit (A20(b238)) 2022-11-30T22:27:44 6.471 INF [Mod Loader] Loading Donovan_MegaBackpack 2022-11-30T22:27:44 6.471 INF [MODS] Loaded Mod: Donovan_MegaBackpack (20.0.0) 2022-11-30T22:27:44 6.471 INF [Mod Loader] Loading enZombies 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombies (2.71) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombiesHarvest 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombiesHarvest (1.61) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombies NPCMod GansSpecialZombies Patch 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombies NPCMod GansSpecialZombies Patch (1.0) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombies NPCMod Khzmusik_Zombies Patch 2022-11-30T22:27:44 6.473 INF [MODS] Loaded Mod: enZombies NPCMod Khzmusik_Zombies Patch (1.0) 2022-11-30T22:27:44 6.473 INF [Mod Loader] Loading enZombies NPCMod OrczPackAlpha Patch 2022-11-30T22:27:44 6.473 INF [MODS] Loaded Mod: enZombies NPCMod OrczPackAlpha Patch (1.0) 2022-11-30T22:27:44 6.473 INF [Mod Loader] Loading enZombies NPCMod SpiderPack Patch 2022-11-30T22:27:44 6.474 INF [MODS] Loaded Mod: enZombies NPCMod SpiderPack Patch (1.0) 2022-11-30T22:27:44 6.474 INF [Mod Loader] Loading enZombies NPCMod SurvivorzPack Patch 2022-11-30T22:27:44 6.474 INF [MODS] Loaded Mod: enZombies NPCMod SurvivorzPack Patch (1.0) 2022-11-30T22:27:44 6.474 INF [Mod Loader] Loading enZombies NPCMod Ye Olde UndeadPack Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod Ye Olde UndeadPack Patch (1.0) 2022-11-30T22:27:44 6.475 INF [Mod Loader] Loading enZombies NPCMod ZombiezPack Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod ZombiezPack Patch (1.0) 2022-11-30T22:27:44 6.475 INF [Mod Loader] Loading enZombies NPCMod OrczPackBeta Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod OrczPackBeta Patch (1.0) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombies NPCMod SpiderPack Colony Patch 2022-11-30T22:27:44 6.476 INF [MODS] Loaded Mod: enZombies NPCMod SpiderPack Colony Patch (1.0) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombiesSettings01NoNudes 2022-11-30T22:27:44 6.476 INF [MODS] Loaded Mod: enZombiesSettings01NoNudes (1.4) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombiesSettings02AttackRange 2022-11-30T22:27:44 6.477 INF [MODS] Loaded Mod: enZombiesSettings02AttackRange (1.1) 2022-11-30T22:27:44 6.477 INF [Mod Loader] Loading enZombiesSettings03WildernessSpawnAmount 2022-11-30T22:27:44 6.477 INF [MODS] Loaded Mod: enZombiesSettings03WildernessSpawnAmount (1.1) 2022-11-30T22:27:44 6.477 INF [Mod Loader] Loading enZombiesTraders 2022-11-30T22:27:44 6.478 INF [MODS] Loaded Mod: enZombiesTraders (1.1) 2022-11-30T22:27:44 6.478 INF [Mod Loader] Loading enZombiesSettings03WanderingSpawn 2022-11-30T22:27:44 6.478 INF [MODS] Loaded Mod: enZombiesSettings03WanderingSpawn (1.1) 2022-11-30T22:27:44 6.482 INF [Improved Hordes] Loading Xml Configs in C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods\ImprovedHordes/Config/ImprovedHordes 2022-11-30T22:27:44 6.493 INF [Improved Hordes] Loaded all Xml configs. 2022-11-30T22:27:44 6.493 INF [Improved Hordes] Loading settings. 2022-11-30T22:27:44 6.501 INF [Improved Hordes] Loaded settings. Loading Patch: FifteenSlotToolbelt_Init Patching PUBLIC_SLOTS() Adjusting 10 to 15 Adjusting 20 to 30 Done With Patching PUBLIC_SLOTS() Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update 2022-11-30T22:27:44 6.627 INF Loading Patch: Harmony.NoTraderProtection 2022-11-30T22:27:44 6.629 INF Loading OCB Claim Auto Repair Patch: OcbClaimAutoRepair 2022-11-30T22:27:44 6.637 INF Loading Patch: StopFuelWaste 2022-11-30T22:27:44 6.741 INF Loading Patch: RandomMainmenuBackgroundInit 2022-11-30T22:27:44 6.770 INF Loading Patch: SphereII_LegacyDistantTerrain+LegacyDistantTerainInit 2022-11-30T22:27:44 6.794 INF Loading Patch: SrslySunshine_A20.SS_Terrain 2022-11-30T22:27:44 6.807 INF Loading Patch: Harmony.SphereIICoreInit Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update CraftFromContainers Transpiling ItemActionEntryCraft.OnActivated CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling XUiM_PlayerInventory_HasItems CraftFromContainers Replacing return value with method CraftFromContainers Transpiling XUiM_PlayerInventory_RemoveItems CraftFromContainers Adding method to remove from storages CraftFromContainers Transpiling XUiC_RecipeCraftCount_calcMaxCraftable CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling XUiC_IngredientEntry.GetBindingValue CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Transpiling XUiC_RecipeList.Update CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling ItemActionRepair.CanRemoveRequiredResource CraftFromContainers Adding method to count items from all storages CraftFromContainers Transpiling ItemActionRepair.RemoveRequiredResource CraftFromContainers Adding method to remove items from all storages CraftFromContainers Transpiling ItemActionRepair.canRemoveRequiredItem CraftFromContainers Adding method to count items from all storages CraftFromContainers Transpiling ItemActionRepair.removeRequiredItem CraftFromContainers Adding method to remove items from all storages 2022-11-30T22:27:45 7.925 INF Pack 63797 us 2022-11-30T22:27:46 8.584 INF Pack 357073 us 2022-11-30T22:27:46 8.642 INF Pack 16774 us 2022-11-30T22:27:46 8.679 INF Pack 15813 us 2022-11-30T22:27:46 8.680 INF [MODS] Creating new atlas 'Mui' for mod 'Weapon_firearmIZY45acp' 2022-11-30T22:27:46 8.693 INF Pack 4985 us 2022-11-30T22:27:46 8.704 INF Pack 3719 us 2022-11-30T22:27:46 8.711 INF Pack 2246 us 2022-11-30T22:27:46 8.729 INF Pack 11215 us 2022-11-30T22:27:46 8.733 INF Pack 420 us 2022-11-30T22:27:46 8.856 INF Pack 63881 us 2022-11-30T22:27:46 8.977 INF Pack 63981 us 2022-11-30T22:27:47 9.169 INF Pack 105520 us 2022-11-30T22:27:47 9.253 INF Pack 31708 us 2022-11-30T22:27:47 9.256 INF Pack 626 us 2022-11-30T22:27:47 9.279 INF Pack 12323 us 2022-11-30T22:27:47 9.284 INF Pack 1673 us 2022-11-30T22:27:47 9.392 INF Pack 60145 us 2022-11-30T22:27:48 10.248 INF Pack 482511 us 2022-11-30T22:27:48 10.305 INF Pack 23843 us 2022-11-30T22:27:48 10.375 INF Pack 26955 us 2022-11-30T22:27:48 10.598 INF Pack 99349 us 2022-11-30T22:27:48 10.628 INF Pack 11185 us 2022-11-30T22:27:48 10.630 INF [MODS] Loading localization from mod: Mod Manager 2022-11-30T22:27:48 10.630 INF [MODS] Loading localization from mod: Grimdark Mods 2022-11-30T22:27:48 10.631 INF [MODS] Loading localization from mod: ImprovedHordes 2022-11-30T22:27:48 10.631 INF [MODS] Loading localization from mod: Weapon_firearmIZY45acp 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: Weapon_firearmIZY556 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: Log Spike Modlet 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: ClaimAutoRepair 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: QuickStack 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: Sam's Car and Truck Respawner 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: SS_Terrain 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: War3zuk Custom Foods 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: Wolfrunes Cooka Booka 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: 0-SCore 2022-11-30T22:27:48 10.635 INF [MODS] Loading localization from mod: 0-XNPCCore 2022-11-30T22:27:48 10.635 INF [MODS] Loading localization from mod: 1-OakModpack 2022-11-30T22:27:48 10.637 INF [MODS] Loading localization from mod: Bdubs Vehicles 2022-11-30T22:27:48 10.641 INF [MODS] Loading localization from mod: enZombies 2022-11-30T22:27:48 10.642 INF [MODS] Loading localization from mod: enZombiesHarvest 2022-11-30T22:27:48 10.657 INF Loading permissions file at 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-11-30T22:27:48 10.659 INF Loading permissions file done. 2022-11-30T22:27:48 10.718 INF GameSense server not found (no props file), disabling 2022-11-30T22:27:48 10.719 INF Awake done in 5301 ms Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 1038 unused Assets to reduce memory usage. Loaded Objects now: 6047. Total: 49.343000 ms (FindLiveObjects: 0.225700 ms CreateObjectMapping: 0.121400 ms MarkObjects: 47.892500 ms DeleteObjects: 1.102900 ms) 2022-11-30T22:27:48 10.882 INF [XUi] Instantiating XUi from default prefab. 2022-11-30T22:27:48 10.887 INF [XUi] XUi instantiation completed in 4 ms 2022-11-30T22:27:48 10.973 INF [XUi] Loading XUi asynchronously 2022-11-30T22:27:48 10.984 INF Updated culture for display texts 2022-11-30T22:27:49 11.317 INF background name : 2022-11-30T22:27:49 11.318 INF logo name: 2022-11-30T22:27:49 11.409 INF Reloading serveradmin.xml 2022-11-30T22:27:49 11.410 INF Loading permissions file at 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-11-30T22:27:49 11.411 INF Loading permissions file done. 2022-11-30T22:27:50 12.192 INF background name :OAK01 2022-11-30T22:27:50 12.197 INF background name :OAK02 2022-11-30T22:27:50 12.197 INF background name :OAK03 2022-11-30T22:27:50 12.197 INF background name :OAK04 2022-11-30T22:27:50 12.197 INF background name :OAK05 2022-11-30T22:27:50 12.197 INF background name :OAK06 2022-11-30T22:27:50 12.198 INF background name :OAK07 2022-11-30T22:27:50 12.203 INF [XUi] Parsing all window groups completed in 508 ms total. 2022-11-30T22:27:50 12.534 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2022-11-30T22:27:51 13.167 INF [XUi] Initialized all window groups completed in 794 ms total. 2022-11-30T22:27:51 13.585 INF Loaded (local): rwgmixer 2022-11-30T22:27:53 15.054 INF Loaded (local): archetypes 2022-11-30T22:27:53 15.116 INF Loaded (local): color_mappings 2022-11-30T22:27:53 15.183 INF Loaded (local): loadingscreen 2022-11-30T22:27:53 15.200 INF WorldStaticData.Init() needed 3.000s 2022-11-30T22:27:53 15.209 INF [Steamworks.NET] Login ok. 2022-11-30T22:27:53 15.210 INF [EOS] Login 2022-11-30T22:27:53 15.420 INF AchievementManager: Received stats and achievements from Steam 2022-11-30T22:27:54 16.532 INF [EOS] Login succeeded, PUID: 000276c74f7946b68ad44d685ee19f3d 2022-11-30T22:27:54 16.533 INF [EOS] Getting native user for 000276c74f7946b68ad44d685ee19f3d 2022-11-30T22:27:54 16.536 INF [EOS] CopyIdToken result: Success 2022-11-30T22:27:55 17.100 INF Loading background: menuBackgroundOAK02 2022-11-30T22:27:55 17.101 INF Loading logo: mainMenuLogo Clearing SphereCache... 2022-11-30T22:27:55 17.646 INF [EOS] TransferProgress: News.xml, 2118 / 2118 2022-11-30T22:27:55 17.866 INF [EOS] Read (News.xml) completed: Success 2022-11-30T22:28:08 30.457 INF NET: Starting server protocols 2022-11-30T22:28:08 30.487 INF NET: LiteNetLib server started 2022-11-30T22:28:08 30.488 INF [Steamworks.NET] NET: Server started 2022-11-30T22:28:08 30.488 INF Started thread SteamNetworkingServer 2022-11-30T22:28:08 30.488 INF [EOS-P2PS] Server started 2022-11-30T22:28:08 30.488 WRN [GSM] GameSparks Not Initialized... 2022-11-30T22:28:08 30.489 INF StartGame 2022-11-30T22:28:08 30.489 INF NetPackageManager Init 2022-11-30T22:28:08 30.563 INF [XUi] Instantiating XUi from default prefab. 2022-11-30T22:28:08 30.571 INF [XUi] XUi instantiation completed in 8 ms 2022-11-30T22:28:08 30.591 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 75 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 125 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 0 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 45.92.39.55 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 3 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = False GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = True GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 2 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Oakraven GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20.6 GamePref.GameWorld = Mafoda Territory GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 51 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 15 GamePref.LootAbundance = 150 GamePref.LootRespawnDays = 10 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.5444096 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.95 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.7198276 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 81 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.6 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 0.92 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.1013584 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 0.6133751 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 0.8 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = False GamePref.OptionsVoiceInputDevice = {34c31978-71a9-41bc-ad86-6aa1e5fa068d} GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{4619295b-c89b-41db-a081-d9521ce6500b} GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 0 GamePref.PlayerName = Doctor Wurm GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaEast GamePref.SaveGameFolder = C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = 45.92.39.55$26900:1669784158$True GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\JERGR\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 125 GamePref.ZombieBMMove = 1 GamePref.ZombieFeralMove = 1 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2022-11-30T22:28:08 30.625 INF StartAsServer Unable to open archive file: D:/Steam/steamapps/common/7 Days To Die/Mods/SS_Terrain/Resources/SS_Terrain.unity3d Failed to read data for the AssetBundle 'D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain.unity3d'. 2022-11-30T22:28:08 30.931 ERR Loading AssetBundle "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain.unity3d" failed! 2022-11-30T22:28:08 30.932 ERR Parsing file xml file for texture atlas prefabMeshDescriptionCollection (7): Could not find a part of the path "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain_UV.xml".) 2022-11-30T22:28:08 30.932 EXC Could not find a part of the path "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain_UV.xml". at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.TextureAtlasBlocks_LoadTextureAtlas (TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection _tac, System.Boolean _bLoadTextures) [0x000dc] in <086a0594d84849ecbb4f669733dd9319>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) SrslySunshine_A20.TextureAtlasTerrain_LoadTextureAtlas:TextureAtlasBlocks_LoadTextureAtlas(TextureAtlasTerrain&, Int32, MeshDescriptionCollection, Boolean) SrslySunshine_A20.TextureAtlasTerrain_LoadTextureAtlas:Prefix(Boolean&, TextureAtlasTerrain&, Int32, MeshDescriptionCollection&, Boolean) TextureAtlasTerrain:DMD<TextureAtlasTerrain::LoadTextureAtlas>(TextureAtlasTerrain, Int32, MeshDescriptionCollection, Boolean) <LoadTextureAtlases>d__12:MoveNext() <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-11-30T22:28:08 30.936 ERR XML loader: Executing post load step on 'materials.xml' failed 2022-11-30T22:28:08 30.936 EXC Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.Exception (System.Exception _e) [0x00046] in <2a03d5db6edd4100bc568729ff96478c>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.TextureAtlasBlocks_LoadTextureAtlas (TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection _tac, System.Boolean _bLoadTextures) [0x00377] in <086a0594d84849ecbb4f669733dd9319>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.Prefix (System.Boolean& __result, TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection& _tac, System.Boolean _bLoadTextures) [0x0003a] in <086a0594d84849ecbb4f669733dd9319>:0 at (wrapper dynamic-method) TextureAtlasTerrain.DMD<TextureAtlasTerrain::LoadTextureAtlas>(TextureAtlasTerrain,int,MeshDescriptionCollection,bool) at WorldStaticData+<LoadTextureAtlases>d__12.MoveNext () [0x000b1] in <ffc99a688d2b435db53bb46aed82ca49>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__3(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) NullReferenceException: Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.UnityLogCallback (System.String _logString, System.String _stackTrace, UnityEngine.LogType _type) [0x0001b] in <2a03d5db6edd4100bc568729ff96478c>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00030] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 NullReferenceException: Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.Exception (System.Exception _e) [0x00046] in <2a03d5db6edd4100bc568729ff96478c>:0 at WorldStaticData+<>c__DisplayClass52_0.<loadSingleXml>b__3 (System.Exception _exception) [0x0001f] in <ffc99a688d2b435db53bb46aed82ca49>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00065] in <ffc99a688d2b435db53bb46aed82ca49>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 2022-11-30T22:28:31 53.546 INF Preparing quit 2022-11-30T22:28:31 53.546 INF Disconnect 2022-11-30T22:28:31 53.548 INF [NET] ServerShutdown 2022-11-30T22:28:31 53.548 INF NET: Stopping server protocols 2022-11-30T22:28:32 54.118 INF NET: LiteNetLib server stopped 2022-11-30T22:28:32 54.124 INF [EOS-P2PS] Server stopped 2022-11-30T22:28:32 54.128 INF SaveAndCleanupWorld 2022-11-30T22:28:32 54.134 INF [Steamworks.NET] Stopping server 2022-11-30T22:28:32 54.135 INF [Steamworks.NET] Exiting Lobby 2022-11-30T22:28:32 54.377 INF [MODS] Loading localization from mod: Mod Manager 2022-11-30T22:28:32 54.385 INF [MODS] Loading localization from mod: Grimdark Mods 2022-11-30T22:28:32 54.390 INF [MODS] Loading localization from mod: ImprovedHordes 2022-11-30T22:28:32 54.395 INF [MODS] Loading localization from mod: Weapon_firearmIZY45acp 2022-11-30T22:28:32 54.398 INF [MODS] Loading localization from mod: Weapon_firearmIZY556 2022-11-30T22:28:32 54.408 INF [MODS] Loading localization from mod: Log Spike Modlet 2022-11-30T22:28:32 54.416 INF [MODS] Loading localization from mod: ClaimAutoRepair 2022-11-30T22:28:32 54.419 INF [MODS] Loading localization from mod: QuickStack 2022-11-30T22:28:32 54.422 INF [MODS] Loading localization from mod: Sam's Car and Truck Respawner 2022-11-30T22:28:32 54.424 INF [MODS] Loading localization from mod: SS_Terrain 2022-11-30T22:28:32 54.427 INF [MODS] Loading localization from mod: War3zuk Custom Foods 2022-11-30T22:28:32 54.430 INF [MODS] Loading localization from mod: Wolfrunes Cooka Booka 2022-11-30T22:28:32 54.433 INF [MODS] Loading localization from mod: 0-SCore 2022-11-30T22:28:32 54.435 INF [MODS] Loading localization from mod: 0-XNPCCore 2022-11-30T22:28:32 54.437 INF [MODS] Loading localization from mod: 1-OakModpack 2022-11-30T22:28:32 54.446 INF [MODS] Loading localization from mod: Bdubs Vehicles 2022-11-30T22:28:32 54.451 INF [MODS] Loading localization from mod: enZombies 2022-11-30T22:28:32 54.454 INF [MODS] Loading localization from mod: enZombiesHarvest 2022-11-30T22:28:32 54.479 INF Loading background: menuBackgroundOAK05 2022-11-30T22:28:32 54.479 INF Loading logo: mainMenuLogo Clearing SphereCache... Just now, theworldsaddress said: SS_Terrain.unity3d is in the right place. Not sure if there is a better way to post my log, so here goes: Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU (ID=0x25e0) Vendor: VRAM: 3976 MB Driver: 31.0.15.2698 Begin MonoManager ReloadAssembly - Completed reload, in 0.406 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 2.582200 ms 2022-11-30T22:27:37 0.032 INF Version: Alpha 20.6 (b9) Compatibility Version: Alpha 20.6, Build: WindowsPlayer 64 Bit 2022-11-30T22:27:38 0.033 INF System information: 2022-11-30T22:27:38 0.033 INF OS: Windows 10 (10.0.22621) 64bit 2022-11-30T22:27:38 0.034 INF CPU: AMD Ryzen 7 6800H with Radeon Graphics (cores: 16) 2022-11-30T22:27:38 0.034 INF RAM: 15556 MB 2022-11-30T22:27:38 0.034 INF GPU: NVIDIA GeForce RTX 3050 Ti Laptop GPU (3976 MB) 2022-11-30T22:27:38 0.036 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-11-30T22:27:38 0.057 INF Last played version: Alpha 20.6 2022-11-30T22:27:38 0.058 INF Local UTC offset: -5 hours 2022-11-30T22:27:38 0.071 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\JERGR\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-11-30__22-27-35.txt 2022-11-30T22:27:38 0.079 INF [Platform] Init 2022-11-30T22:27:38 0.117 INF [Platform] Using native platform: Steam 2022-11-30T22:27:38 0.119 INF [Platform] Using cross platform: EOS 2022-11-30T22:27:38 0.119 INF [Platform] Using server platform: Steam 2022-11-30T22:27:38 0.119 INF [Platform] Using server platform: XBL 2022-11-30T22:27:38 0.123 INF Starting PlayerInputManager... Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-11-30T22:27:38 0.276 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-11-30T22:27:38 0.286 INF [Platform] Initializing Steam 2022-11-30T22:27:38 0.429 INF [Steamworks.NET] SteamAPI_Init() ok 2022-11-30T22:27:38 0.433 INF [Steamworks.NET] Registering auth callbacks 2022-11-30T22:27:38 0.436 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-11-30T22:27:38 0.436 INF [Platform] Initializing EOS 2022-11-30T22:27:38 0.537 INF [EOS] Initialize: Success 2022-11-30T22:27:38 0.585 INF [EOS-ACC] Not started with EAC, anticheat disabled 2022-11-30T22:27:38 0.593 INF [Platform] Initializing XBL 2022-11-30T22:27:38 0.727 INF Localization language from platform: english 2022-11-30T22:27:38 0.729 INF Texture quality is set to 1 2022-11-30T22:27:38 0.730 INF Precaching... 2022-11-30T22:27:38 0.732 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-11-30T22:27:39 1.342 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-11-30T22:27:39 1.344 INF Precaching file: Data/Bundles/blocktextureatlases 2022-11-30T22:27:39 1.852 INF Precaching file: Data/Bundles/terraintextures 2022-11-30T22:27:40 2.448 INF Precaching done 2022-11-30T22:27:43 5.368 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.742800 ms 2022-11-30T22:27:43 5.409 INF [GSM] Disabled... 2022-11-30T22:27:43 5.417 INF Awake IsFocused: True 2022-11-30T22:27:43 5.418 INF Awake 2022-11-30T22:27:43 5.452 INF Occlusion: Awake 2022-11-30T22:27:43 5.458 INF ApplyAllOptions streaming budget 3578.4 MB 2022-11-30T22:27:43 5.459 INF ApplyAllOptions current screen 1920 x 1080, 165hz, window 1920 x 1080, mode FullScreenWindow 2022-11-30T22:27:43 5.459 INF Texture quality is set to 1 2022-11-30T22:27:43 5.460 INF ApplyTextureFilter 1, AF Enable 2022-11-30T22:27:43 5.460 INF ApplyTerrainOptions 3 2022-11-30T22:27:43 5.603 INF [MODS] Start loading from: 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods' 2022-11-30T22:27:43 5.609 INF [MODS] Trying to load from folder: '.git' 2022-11-30T22:27:43 5.610 WRN [MODS] Folder .git does not contain a ModInfo.xml, ignoring 2022-11-30T22:27:43 5.610 WRN [MODS] Failed loading mod from folder: '.git' 2022-11-30T22:27:43 5.610 INF [MODS] Trying to load from folder: '000-ModManager' 2022-11-30T22:27:43 5.646 INF [MODS] Found ModAPI in ModManager.dll, creating instance Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-00000269966430B0.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000026721773E10.dll 2022-11-30T22:27:43 5.867 INF [MODS] Loaded Mod: Mod Manager (1.0.2) 2022-11-30T22:27:43 5.867 INF [MODS] Trying to load from folder: '0-SCore' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '0-XNPCCore' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '1-OakModpack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '3 Skill Points Per Level' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'addAcid' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'addBeaker' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Assorted Foods and Sweets V2' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Assorted QOL Tweaks A20 v1.1' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Bdubs Vehicles' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'CP48.4 Complete' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Craftable and Lootable Solar' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'CraftFromContainers' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'D6 20k Item Stack Limit A20 b238' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'donovan-megabackpack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesHarvest' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1GansSpecialZombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1khzmusik_Zombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1OrczPackAlpha' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1SpiderPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1SurvivorzPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1YeOldeUndeadPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1ZombiezPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-2OrczPackBeta' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-2SpiderPackColony' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings01NoNudes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings02AttackRange' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings03WildernessSpawn' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings04WanderingSpawn' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesTraders' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Fruits and Nuts variety' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'GK Pickup Grass and More' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'GophersFoods_A20' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Grimdark Mods' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Honeycomb and Honey variety' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'ImprovedHordes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'ImprovedRWG' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_45acp' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_556' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_v2' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-15SlotToolbelt' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-3SlotForge' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-LockableInvSlots' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-LogSpikes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MeanCloud__BarbedWire' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MeanCloud__EnemyHealth' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MM-MoreModSlots' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'NoTraderProtection' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'OcbClaimAutoRepair' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'OcbStopFuelWaste' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Parts Crafting A20 v1.3' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'PickLockedDoors' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'QuickStack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SCarRespawner' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SphereII Legacy Distant Terrain' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SS_Terrain' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Traders Always Closed' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'War3zuk Custom Foods' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'War3zuk Zombie Loot' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Wolfrune's Apocalyptic Cooka-Booka v1.5' 2022-11-30T22:27:43 5.869 INF [MODS] Initializing mod code 2022-11-30T22:27:44 6.333 INF [MODS] Initialized code in mod 'Mod Manager' from DLL 'ModManager.dll' 2022-11-30T22:27:44 6.333 INF [MODS] Loading done 2022-11-30T22:27:44 6.337 ERR [Mod Loader] Failed to load ModInfo.xml from path C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods\.git/ModInfo.xml. 2022-11-30T22:27:44 6.340 EXC Could not find file "C:\Users\JERGR\AppData\Roaming\7DaysToDie\Mods\.git\ModInfo.xml" at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) [0x00067] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x0000d] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at System.IO.File.ReadAllText (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at CustomModManager.ModLoader.LoadModInfoFromXml (System.String path) [0x0000d] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) CustomModManager.ModLoader:LoadModInfoFromXml(String) CustomModManager.ModLoader:DetectMods() CustomModManager.ModLoader:LoadMods() CustomModManager.ModLoader:StartLoading() CustomModManager.ModManagerLoadPatchStuffHook:Prefix() ThreadManager:DMD<ThreadManager::RunCoroutineSync>(IEnumerator) GameManager:Awake() 2022-11-30T22:27:44 6.419 INF [Mod Loader] Loading War3zuk Zombie Loot 2022-11-30T22:27:44 6.420 INF [MODS] Loaded Mod: War3zuk Zombie Loot (1.3) 2022-11-30T22:27:44 6.420 INF [Mod Loader] Loading Gopher's Foods 2022-11-30T22:27:44 6.420 INF [MODS] Loaded Mod: Gopher's Foods (1.2) 2022-11-30T22:27:44 6.420 INF [Mod Loader] Loading Grimdark Mods 2022-11-30T22:27:44 6.421 INF [MODS] Loaded Mod: Grimdark Mods (A20) 2022-11-30T22:27:44 6.421 INF [Mod Loader] Loading Honeycomb and Honey variety 2022-11-30T22:27:44 6.421 INF [MODS] Loaded Mod: Honeycomb and Honey variety (A20) 2022-11-30T22:27:44 6.421 INF [Mod Loader] Loading ImprovedHordes 2022-11-30T22:27:44 6.424 INF [MODS] Found ModAPI in ImprovedHordes.dll, creating instance 2022-11-30T22:27:44 6.424 INF [MODS] Loaded Mod: ImprovedHordes (1.2.0) 2022-11-30T22:27:44 6.424 INF [Mod Loader] Loading ImprovedRWG 2022-11-30T22:27:44 6.425 INF [MODS] Loaded Mod: ImprovedRWG (1) 2022-11-30T22:27:44 6.425 INF [Mod Loader] Loading Weapon_firearmIZY45acp 2022-11-30T22:27:44 6.425 INF [MODS] Loaded Mod: Weapon_firearmIZY45acp (1) 2022-11-30T22:27:44 6.425 INF [Mod Loader] Loading Weapon_firearmIZY556 2022-11-30T22:27:44 6.426 INF [MODS] Loaded Mod: Weapon_firearmIZY556 (1) 2022-11-30T22:27:44 6.426 INF [Mod Loader] Loading Weapon_firearmIZY 2022-11-30T22:27:44 6.426 INF [MODS] Loaded Mod: Weapon_firearmIZY (1) 2022-11-30T22:27:44 6.426 INF [Mod Loader] Loading 15 Slot Toolbelt 2022-11-30T22:27:44 6.429 INF [MODS] Found ModAPI in 15SlotToolbelt.dll, creating instance 2022-11-30T22:27:44 6.429 INF [MODS] Loaded Mod: 15 Slot Toolbelt (1.0) 2022-11-30T22:27:44 6.429 INF [Mod Loader] Loading Khaine's 3-slot Forge Input 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading Lockable Slots 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Lockable Slots (1.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading Log Spike Modlet 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Log Spike Modlet (1.0.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading MeanCloud's Barbed Wire 2022-11-30T22:27:44 6.431 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (0.04) 2022-11-30T22:27:44 6.431 INF [Mod Loader] Loading MeanCloud's Enemy Health 2022-11-30T22:27:44 6.431 INF [MODS] Loaded Mod: MeanCloud's Enemy Health (1.01) 2022-11-30T22:27:44 6.431 INF [Mod Loader] Loading MM-MoreModSlots 2022-11-30T22:27:44 6.432 INF [MODS] Loaded Mod: MM-MoreModSlots (1.1.0) 2022-11-30T22:27:44 6.432 INF [Mod Loader] Loading NoTraderProtection 2022-11-30T22:27:44 6.434 INF [MODS] Found ModAPI in NoTraderProtection.dll, creating instance 2022-11-30T22:27:44 6.435 INF [MODS] Loaded Mod: NoTraderProtection (1.0) 2022-11-30T22:27:44 6.435 INF [Mod Loader] Loading ClaimAutoRepair 2022-11-30T22:27:44 6.437 INF [MODS] Found ModAPI in ClaimAutoRepair.dll, creating instance 2022-11-30T22:27:44 6.438 INF [MODS] Loaded Mod: ClaimAutoRepair (0.7.5) 2022-11-30T22:27:44 6.438 INF [Mod Loader] Loading OcbStopFuelWaste 2022-11-30T22:27:44 6.440 INF [MODS] Found ModAPI in StopFuelWaste.dll, creating instance 2022-11-30T22:27:44 6.440 INF [MODS] Loaded Mod: OcbStopFuelWaste (0.2.2) 2022-11-30T22:27:44 6.440 INF [Mod Loader] Loading Parts Crafting A20 2022-11-30T22:27:44 6.441 INF [MODS] Loaded Mod: Parts Crafting A20 (1.3) 2022-11-30T22:27:44 6.441 INF [Mod Loader] Loading PickLockedDoors 2022-11-30T22:27:44 6.443 INF [MODS] Found ModAPI in PickLockedDoors.dll, creating instance 2022-11-30T22:27:44 6.444 INF [MODS] Loaded Mod: PickLockedDoors (0.2.0) 2022-11-30T22:27:44 6.444 INF [Mod Loader] Loading QuickStack 2022-11-30T22:27:44 6.446 INF [MODS] Found ModAPI in QuickStack.dll, creating instance 2022-11-30T22:27:44 6.446 INF [MODS] Loaded Mod: QuickStack (1.5.1) 2022-11-30T22:27:44 6.446 INF [Mod Loader] Loading RandomMainmenuBackground 2022-11-30T22:27:44 6.449 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance 2022-11-30T22:27:44 6.449 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1) 2022-11-30T22:27:44 6.449 INF [Mod Loader] Loading Sam's Car and Truck Respawner 2022-11-30T22:27:44 6.449 INF [MODS] Loaded Mod: Sam's Car and Truck Respawner (20.0.0) 2022-11-30T22:27:44 6.449 INF [Mod Loader] Loading SphereII Legacy Distant Terrain 2022-11-30T22:27:44 6.451 INF [MODS] Found ModAPI in SphereII Legacy Distant Terrain.dll, creating instance 2022-11-30T22:27:44 6.452 INF [MODS] Loaded Mod: SphereII Legacy Distant Terrain (20.0.46.1016) 2022-11-30T22:27:44 6.452 INF [Mod Loader] Loading SS_Terrain 2022-11-30T22:27:44 6.454 INF [MODS] Found ModAPI in SS_Terrain.dll, creating instance 2022-11-30T22:27:44 6.454 INF [MODS] Loaded Mod: SS_Terrain (1.0) 2022-11-30T22:27:44 6.454 INF [Mod Loader] Loading Traders Always Closed 2022-11-30T22:27:44 6.455 INF [MODS] Loaded Mod: Traders Always Closed (A20) 2022-11-30T22:27:44 6.455 INF [Mod Loader] Loading War3zuk Custom Foods 2022-11-30T22:27:44 6.455 INF [MODS] Loaded Mod: War3zuk Custom Foods (1.2) 2022-11-30T22:27:44 6.455 INF [Mod Loader] Loading GK Pickup Grass and More 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: GK Pickup Grass and More (1.3) 2022-11-30T22:27:44 6.456 INF [Mod Loader] Loading Wolfrunes Cooka Booka 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: Wolfrunes Cooka Booka (1.5) 2022-11-30T22:27:44 6.456 INF [Mod Loader] Loading Fruits and Nuts variety 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: Fruits and Nuts variety (A20) 2022-11-30T22:27:44 6.457 INF [Mod Loader] Loading 0-SCore 2022-11-30T22:27:44 6.461 INF [MODS] Found ModAPI in SCore.dll, creating instance 2022-11-30T22:27:44 6.462 INF [MODS] Loaded Mod: 0-SCore (20.6.297.1109) 2022-11-30T22:27:44 6.462 INF [Mod Loader] Loading 0-XNPCCore 2022-11-30T22:27:44 6.462 INF [MODS] Loaded Mod: 0-XNPCCore (20.6.01.01) 2022-11-30T22:27:44 6.462 INF [Mod Loader] Loading 1-OakModpack 2022-11-30T22:27:44 6.463 INF [MODS] Loaded Mod: 1-OakModpack (A20) 2022-11-30T22:27:44 6.463 INF [Mod Loader] Loading 3 Skill Points Per Level 2022-11-30T22:27:44 6.463 INF [MODS] Loaded Mod: 3 Skill Points Per Level (1.0) 2022-11-30T22:27:44 6.463 INF [Mod Loader] Loading Add Acid 2022-11-30T22:27:44 6.464 INF [MODS] Loaded Mod: Add Acid (1.0) 2022-11-30T22:27:44 6.464 INF [Mod Loader] Loading Add beaker 2022-11-30T22:27:44 6.465 INF [MODS] Loaded Mod: Add beaker (1.0) 2022-11-30T22:27:44 6.465 INF [Mod Loader] Loading Assorted Foods and Sweets V2 2022-11-30T22:27:44 6.465 INF [MODS] Loaded Mod: Assorted Foods and Sweets V2 (A20) 2022-11-30T22:27:44 6.465 INF [Mod Loader] Loading Assorted QOL Tweaks 2022-11-30T22:27:44 6.466 INF [MODS] Loaded Mod: Assorted QOL Tweaks (1.1) 2022-11-30T22:27:44 6.466 INF [Mod Loader] Loading Bdubs Vehicles 2022-11-30T22:27:44 6.466 INF [MODS] Loaded Mod: Bdubs Vehicles (4.3) 2022-11-30T22:27:44 6.466 INF [Mod Loader] Loading CP48.4 Complete 2022-11-30T22:27:44 6.467 INF [MODS] Loaded Mod: CP48.4 Complete (20.6.48.4) 2022-11-30T22:27:44 6.467 INF [Mod Loader] Loading Lootable and Craftable Solar 2022-11-30T22:27:44 6.467 INF [MODS] Loaded Mod: Lootable and Craftable Solar (A20) 2022-11-30T22:27:44 6.467 INF [Mod Loader] Loading CraftFromContainers 2022-11-30T22:27:44 6.470 INF [MODS] Found ModAPI in CraftFromContainers.dll, creating instance 2022-11-30T22:27:44 6.470 INF [MODS] Loaded Mod: CraftFromContainers (0.4.2) 2022-11-30T22:27:44 6.470 INF [Mod Loader] Loading 20k Item Stack Limit 2022-11-30T22:27:44 6.471 INF [MODS] Loaded Mod: 20k Item Stack Limit (A20(b238)) 2022-11-30T22:27:44 6.471 INF [Mod Loader] Loading Donovan_MegaBackpack 2022-11-30T22:27:44 6.471 INF [MODS] Loaded Mod: Donovan_MegaBackpack (20.0.0) 2022-11-30T22:27:44 6.471 INF [Mod Loader] Loading enZombies 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombies (2.71) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombiesHarvest 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombiesHarvest (1.61) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombies NPCMod GansSpecialZombies Patch 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombies NPCMod GansSpecialZombies Patch (1.0) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombies NPCMod Khzmusik_Zombies Patch 2022-11-30T22:27:44 6.473 INF [MODS] Loaded Mod: enZombies NPCMod Khzmusik_Zombies Patch (1.0) 2022-11-30T22:27:44 6.473 INF [Mod Loader] Loading enZombies NPCMod OrczPackAlpha Patch 2022-11-30T22:27:44 6.473 INF [MODS] Loaded Mod: enZombies NPCMod OrczPackAlpha Patch (1.0) 2022-11-30T22:27:44 6.473 INF [Mod Loader] Loading enZombies NPCMod SpiderPack Patch 2022-11-30T22:27:44 6.474 INF [MODS] Loaded Mod: enZombies NPCMod SpiderPack Patch (1.0) 2022-11-30T22:27:44 6.474 INF [Mod Loader] Loading enZombies NPCMod SurvivorzPack Patch 2022-11-30T22:27:44 6.474 INF [MODS] Loaded Mod: enZombies NPCMod SurvivorzPack Patch (1.0) 2022-11-30T22:27:44 6.474 INF [Mod Loader] Loading enZombies NPCMod Ye Olde UndeadPack Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod Ye Olde UndeadPack Patch (1.0) 2022-11-30T22:27:44 6.475 INF [Mod Loader] Loading enZombies NPCMod ZombiezPack Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod ZombiezPack Patch (1.0) 2022-11-30T22:27:44 6.475 INF [Mod Loader] Loading enZombies NPCMod OrczPackBeta Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod OrczPackBeta Patch (1.0) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombies NPCMod SpiderPack Colony Patch 2022-11-30T22:27:44 6.476 INF [MODS] Loaded Mod: enZombies NPCMod SpiderPack Colony Patch (1.0) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombiesSettings01NoNudes 2022-11-30T22:27:44 6.476 INF [MODS] Loaded Mod: enZombiesSettings01NoNudes (1.4) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombiesSettings02AttackRange 2022-11-30T22:27:44 6.477 INF [MODS] Loaded Mod: enZombiesSettings02AttackRange (1.1) 2022-11-30T22:27:44 6.477 INF [Mod Loader] Loading enZombiesSettings03WildernessSpawnAmount 2022-11-30T22:27:44 6.477 INF [MODS] Loaded Mod: enZombiesSettings03WildernessSpawnAmount (1.1) 2022-11-30T22:27:44 6.477 INF [Mod Loader] Loading enZombiesTraders 2022-11-30T22:27:44 6.478 INF [MODS] Loaded Mod: enZombiesTraders (1.1) 2022-11-30T22:27:44 6.478 INF [Mod Loader] Loading enZombiesSettings03WanderingSpawn 2022-11-30T22:27:44 6.478 INF [MODS] Loaded Mod: enZombiesSettings03WanderingSpawn (1.1) 2022-11-30T22:27:44 6.482 INF [Improved Hordes] Loading Xml Configs in C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods\ImprovedHordes/Config/ImprovedHordes 2022-11-30T22:27:44 6.493 INF [Improved Hordes] Loaded all Xml configs. 2022-11-30T22:27:44 6.493 INF [Improved Hordes] Loading settings. 2022-11-30T22:27:44 6.501 INF [Improved Hordes] Loaded settings. Loading Patch: FifteenSlotToolbelt_Init Patching PUBLIC_SLOTS() Adjusting 10 to 15 Adjusting 20 to 30 Done With Patching PUBLIC_SLOTS() Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update 2022-11-30T22:27:44 6.627 INF Loading Patch: Harmony.NoTraderProtection 2022-11-30T22:27:44 6.629 INF Loading OCB Claim Auto Repair Patch: OcbClaimAutoRepair 2022-11-30T22:27:44 6.637 INF Loading Patch: StopFuelWaste 2022-11-30T22:27:44 6.741 INF Loading Patch: RandomMainmenuBackgroundInit 2022-11-30T22:27:44 6.770 INF Loading Patch: SphereII_LegacyDistantTerrain+LegacyDistantTerainInit 2022-11-30T22:27:44 6.794 INF Loading Patch: SrslySunshine_A20.SS_Terrain 2022-11-30T22:27:44 6.807 INF Loading Patch: Harmony.SphereIICoreInit Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update CraftFromContainers Transpiling ItemActionEntryCraft.OnActivated CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling XUiM_PlayerInventory_HasItems CraftFromContainers Replacing return value with method CraftFromContainers Transpiling XUiM_PlayerInventory_RemoveItems CraftFromContainers Adding method to remove from storages CraftFromContainers Transpiling XUiC_RecipeCraftCount_calcMaxCraftable CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling XUiC_IngredientEntry.GetBindingValue CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Transpiling XUiC_RecipeList.Update CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling ItemActionRepair.CanRemoveRequiredResource CraftFromContainers Adding method to count items from all storages CraftFromContainers Transpiling ItemActionRepair.RemoveRequiredResource CraftFromContainers Adding method to remove items from all storages CraftFromContainers Transpiling ItemActionRepair.canRemoveRequiredItem CraftFromContainers Adding method to count items from all storages CraftFromContainers Transpiling ItemActionRepair.removeRequiredItem CraftFromContainers Adding method to remove items from all storages 2022-11-30T22:27:45 7.925 INF Pack 63797 us 2022-11-30T22:27:46 8.584 INF Pack 357073 us 2022-11-30T22:27:46 8.642 INF Pack 16774 us 2022-11-30T22:27:46 8.679 INF Pack 15813 us 2022-11-30T22:27:46 8.680 INF [MODS] Creating new atlas 'Mui' for mod 'Weapon_firearmIZY45acp' 2022-11-30T22:27:46 8.693 INF Pack 4985 us 2022-11-30T22:27:46 8.704 INF Pack 3719 us 2022-11-30T22:27:46 8.711 INF Pack 2246 us 2022-11-30T22:27:46 8.729 INF Pack 11215 us 2022-11-30T22:27:46 8.733 INF Pack 420 us 2022-11-30T22:27:46 8.856 INF Pack 63881 us 2022-11-30T22:27:46 8.977 INF Pack 63981 us 2022-11-30T22:27:47 9.169 INF Pack 105520 us 2022-11-30T22:27:47 9.253 INF Pack 31708 us 2022-11-30T22:27:47 9.256 INF Pack 626 us 2022-11-30T22:27:47 9.279 INF Pack 12323 us 2022-11-30T22:27:47 9.284 INF Pack 1673 us 2022-11-30T22:27:47 9.392 INF Pack 60145 us 2022-11-30T22:27:48 10.248 INF Pack 482511 us 2022-11-30T22:27:48 10.305 INF Pack 23843 us 2022-11-30T22:27:48 10.375 INF Pack 26955 us 2022-11-30T22:27:48 10.598 INF Pack 99349 us 2022-11-30T22:27:48 10.628 INF Pack 11185 us 2022-11-30T22:27:48 10.630 INF [MODS] Loading localization from mod: Mod Manager 2022-11-30T22:27:48 10.630 INF [MODS] Loading localization from mod: Grimdark Mods 2022-11-30T22:27:48 10.631 INF [MODS] Loading localization from mod: ImprovedHordes 2022-11-30T22:27:48 10.631 INF [MODS] Loading localization from mod: Weapon_firearmIZY45acp 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: Weapon_firearmIZY556 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: Log Spike Modlet 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: ClaimAutoRepair 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: QuickStack 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: Sam's Car and Truck Respawner 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: SS_Terrain 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: War3zuk Custom Foods 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: Wolfrunes Cooka Booka 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: 0-SCore 2022-11-30T22:27:48 10.635 INF [MODS] Loading localization from mod: 0-XNPCCore 2022-11-30T22:27:48 10.635 INF [MODS] Loading localization from mod: 1-OakModpack 2022-11-30T22:27:48 10.637 INF [MODS] Loading localization from mod: Bdubs Vehicles 2022-11-30T22:27:48 10.641 INF [MODS] Loading localization from mod: enZombies 2022-11-30T22:27:48 10.642 INF [MODS] Loading localization from mod: enZombiesHarvest 2022-11-30T22:27:48 10.657 INF Loading permissions file at 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-11-30T22:27:48 10.659 INF Loading permissions file done. 2022-11-30T22:27:48 10.718 INF GameSense server not found (no props file), disabling 2022-11-30T22:27:48 10.719 INF Awake done in 5301 ms Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 1038 unused Assets to reduce memory usage. Loaded Objects now: 6047. Total: 49.343000 ms (FindLiveObjects: 0.225700 ms CreateObjectMapping: 0.121400 ms MarkObjects: 47.892500 ms DeleteObjects: 1.102900 ms) 2022-11-30T22:27:48 10.882 INF [XUi] Instantiating XUi from default prefab. 2022-11-30T22:27:48 10.887 INF [XUi] XUi instantiation completed in 4 ms 2022-11-30T22:27:48 10.973 INF [XUi] Loading XUi asynchronously 2022-11-30T22:27:48 10.984 INF Updated culture for display texts 2022-11-30T22:27:49 11.317 INF background name : 2022-11-30T22:27:49 11.318 INF logo name: 2022-11-30T22:27:49 11.409 INF Reloading serveradmin.xml 2022-11-30T22:27:49 11.410 INF Loading permissions file at 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-11-30T22:27:49 11.411 INF Loading permissions file done. 2022-11-30T22:27:50 12.192 INF background name :OAK01 2022-11-30T22:27:50 12.197 INF background name :OAK02 2022-11-30T22:27:50 12.197 INF background name :OAK03 2022-11-30T22:27:50 12.197 INF background name :OAK04 2022-11-30T22:27:50 12.197 INF background name :OAK05 2022-11-30T22:27:50 12.197 INF background name :OAK06 2022-11-30T22:27:50 12.198 INF background name :OAK07 2022-11-30T22:27:50 12.203 INF [XUi] Parsing all window groups completed in 508 ms total. 2022-11-30T22:27:50 12.534 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2022-11-30T22:27:51 13.167 INF [XUi] Initialized all window groups completed in 794 ms total. 2022-11-30T22:27:51 13.585 INF Loaded (local): rwgmixer 2022-11-30T22:27:53 15.054 INF Loaded (local): archetypes 2022-11-30T22:27:53 15.116 INF Loaded (local): color_mappings 2022-11-30T22:27:53 15.183 INF Loaded (local): loadingscreen 2022-11-30T22:27:53 15.200 INF WorldStaticData.Init() needed 3.000s 2022-11-30T22:27:53 15.209 INF [Steamworks.NET] Login ok. 2022-11-30T22:27:53 15.210 INF [EOS] Login 2022-11-30T22:27:53 15.420 INF AchievementManager: Received stats and achievements from Steam 2022-11-30T22:27:54 16.532 INF [EOS] Login succeeded, PUID: 000276c74f7946b68ad44d685ee19f3d 2022-11-30T22:27:54 16.533 INF [EOS] Getting native user for 000276c74f7946b68ad44d685ee19f3d 2022-11-30T22:27:54 16.536 INF [EOS] CopyIdToken result: Success 2022-11-30T22:27:55 17.100 INF Loading background: menuBackgroundOAK02 2022-11-30T22:27:55 17.101 INF Loading logo: mainMenuLogo Clearing SphereCache... 2022-11-30T22:27:55 17.646 INF [EOS] TransferProgress: News.xml, 2118 / 2118 2022-11-30T22:27:55 17.866 INF [EOS] Read (News.xml) completed: Success 2022-11-30T22:28:08 30.457 INF NET: Starting server protocols 2022-11-30T22:28:08 30.487 INF NET: LiteNetLib server started 2022-11-30T22:28:08 30.488 INF [Steamworks.NET] NET: Server started 2022-11-30T22:28:08 30.488 INF Started thread SteamNetworkingServer 2022-11-30T22:28:08 30.488 INF [EOS-P2PS] Server started 2022-11-30T22:28:08 30.488 WRN [GSM] GameSparks Not Initialized... 2022-11-30T22:28:08 30.489 INF StartGame 2022-11-30T22:28:08 30.489 INF NetPackageManager Init 2022-11-30T22:28:08 30.563 INF [XUi] Instantiating XUi from default prefab. 2022-11-30T22:28:08 30.571 INF [XUi] XUi instantiation completed in 8 ms 2022-11-30T22:28:08 30.591 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 75 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 125 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 0 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 45.92.39.55 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 3 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = False GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = True GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 2 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Oakraven GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20.6 GamePref.GameWorld = Mafoda Territory GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 51 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 15 GamePref.LootAbundance = 150 GamePref.LootRespawnDays = 10 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.5444096 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.95 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.7198276 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 81 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.6 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 0.92 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.1013584 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 0.6133751 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 0.8 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = False GamePref.OptionsVoiceInputDevice = {34c31978-71a9-41bc-ad86-6aa1e5fa068d} GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{4619295b-c89b-41db-a081-d9521ce6500b} GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 0 GamePref.PlayerName = Doctor Wurm GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaEast GamePref.SaveGameFolder = C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = 45.92.39.55$26900:1669784158$True GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\JERGR\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 125 GamePref.ZombieBMMove = 1 GamePref.ZombieFeralMove = 1 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2022-11-30T22:28:08 30.625 INF StartAsServer Unable to open archive file: D:/Steam/steamapps/common/7 Days To Die/Mods/SS_Terrain/Resources/SS_Terrain.unity3d Failed to read data for the AssetBundle 'D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain.unity3d'. 2022-11-30T22:28:08 30.931 ERR Loading AssetBundle "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain.unity3d" failed! 2022-11-30T22:28:08 30.932 ERR Parsing file xml file for texture atlas prefabMeshDescriptionCollection (7): Could not find a part of the path "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain_UV.xml".) 2022-11-30T22:28:08 30.932 EXC Could not find a part of the path "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain_UV.xml". at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.TextureAtlasBlocks_LoadTextureAtlas (TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection _tac, System.Boolean _bLoadTextures) [0x000dc] in <086a0594d84849ecbb4f669733dd9319>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) SrslySunshine_A20.TextureAtlasTerrain_LoadTextureAtlas:TextureAtlasBlocks_LoadTextureAtlas(TextureAtlasTerrain&, Int32, MeshDescriptionCollection, Boolean) SrslySunshine_A20.TextureAtlasTerrain_LoadTextureAtlas:Prefix(Boolean&, TextureAtlasTerrain&, Int32, MeshDescriptionCollection&, Boolean) TextureAtlasTerrain:DMD<TextureAtlasTerrain::LoadTextureAtlas>(TextureAtlasTerrain, Int32, MeshDescriptionCollection, Boolean) <LoadTextureAtlases>d__12:MoveNext() <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-11-30T22:28:08 30.936 ERR XML loader: Executing post load step on 'materials.xml' failed 2022-11-30T22:28:08 30.936 EXC Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.Exception (System.Exception _e) [0x00046] in <2a03d5db6edd4100bc568729ff96478c>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.TextureAtlasBlocks_LoadTextureAtlas (TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection _tac, System.Boolean _bLoadTextures) [0x00377] in <086a0594d84849ecbb4f669733dd9319>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.Prefix (System.Boolean& __result, TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection& _tac, System.Boolean _bLoadTextures) [0x0003a] in <086a0594d84849ecbb4f669733dd9319>:0 at (wrapper dynamic-method) TextureAtlasTerrain.DMD<TextureAtlasTerrain::LoadTextureAtlas>(TextureAtlasTerrain,int,MeshDescriptionCollection,bool) at WorldStaticData+<LoadTextureAtlases>d__12.MoveNext () [0x000b1] in <ffc99a688d2b435db53bb46aed82ca49>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__3(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) NullReferenceException: Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.UnityLogCallback (System.String _logString, System.String _stackTrace, UnityEngine.LogType _type) [0x0001b] in <2a03d5db6edd4100bc568729ff96478c>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00030] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 NullReferenceException: Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.Exception (System.Exception _e) [0x00046] in <2a03d5db6edd4100bc568729ff96478c>:0 at WorldStaticData+<>c__DisplayClass52_0.<loadSingleXml>b__3 (System.Exception _exception) [0x0001f] in <ffc99a688d2b435db53bb46aed82ca49>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00065] in <ffc99a688d2b435db53bb46aed82ca49>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 2022-11-30T22:28:31 53.546 INF Preparing quit 2022-11-30T22:28:31 53.546 INF Disconnect 2022-11-30T22:28:31 53.548 INF [NET] ServerShutdown 2022-11-30T22:28:31 53.548 INF NET: Stopping server protocols 2022-11-30T22:28:32 54.118 INF NET: LiteNetLib server stopped 2022-11-30T22:28:32 54.124 INF [EOS-P2PS] Server stopped 2022-11-30T22:28:32 54.128 INF SaveAndCleanupWorld 2022-11-30T22:28:32 54.134 INF [Steamworks.NET] Stopping server 2022-11-30T22:28:32 54.135 INF [Steamworks.NET] Exiting Lobby 2022-11-30T22:28:32 54.377 INF [MODS] Loading localization from mod: Mod Manager 2022-11-30T22:28:32 54.385 INF [MODS] Loading localization from mod: Grimdark Mods 2022-11-30T22:28:32 54.390 INF [MODS] Loading localization from mod: ImprovedHordes 2022-11-30T22:28:32 54.395 INF [MODS] Loading localization from mod: Weapon_firearmIZY45acp 2022-11-30T22:28:32 54.398 INF [MODS] Loading localization from mod: Weapon_firearmIZY556 2022-11-30T22:28:32 54.408 INF [MODS] Loading localization from mod: Log Spike Modlet 2022-11-30T22:28:32 54.416 INF [MODS] Loading localization from mod: ClaimAutoRepair 2022-11-30T22:28:32 54.419 INF [MODS] Loading localization from mod: QuickStack 2022-11-30T22:28:32 54.422 INF [MODS] Loading localization from mod: Sam's Car and Truck Respawner 2022-11-30T22:28:32 54.424 INF [MODS] Loading localization from mod: SS_Terrain 2022-11-30T22:28:32 54.427 INF [MODS] Loading localization from mod: War3zuk Custom Foods 2022-11-30T22:28:32 54.430 INF [MODS] Loading localization from mod: Wolfrunes Cooka Booka 2022-11-30T22:28:32 54.433 INF [MODS] Loading localization from mod: 0-SCore 2022-11-30T22:28:32 54.435 INF [MODS] Loading localization from mod: 0-XNPCCore 2022-11-30T22:28:32 54.437 INF [MODS] Loading localization from mod: 1-OakModpack 2022-11-30T22:28:32 54.446 INF [MODS] Loading localization from mod: Bdubs Vehicles 2022-11-30T22:28:32 54.451 INF [MODS] Loading localization from mod: enZombies 2022-11-30T22:28:32 54.454 INF [MODS] Loading localization from mod: enZombiesHarvest 2022-11-30T22:28:32 54.479 INF Loading background: menuBackgroundOAK05 2022-11-30T22:28:32 54.479 INF Loading logo: mainMenuLogo Clearing SphereCache... Also, I don't know it this matters or not, but I have all my mods in appdata>roaming>7 Days to Die>Mods instead of the standard steam install location Edited December 1, 2022 by theworldsaddress (see edit history) Link to comment Share on other sites More sharing options...
arramus Posted December 1, 2022 Author Share Posted December 1, 2022 2 hours ago, theworldsaddress said: SS_Terrain.unity3d is in the right place. Not sure if there is a better way to post my log, so here goes: Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU (ID=0x25e0) Vendor: VRAM: 3976 MB Driver: 31.0.15.2698 Begin MonoManager ReloadAssembly - Completed reload, in 0.406 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 2.582200 ms 2022-11-30T22:27:37 0.032 INF Version: Alpha 20.6 (b9) Compatibility Version: Alpha 20.6, Build: WindowsPlayer 64 Bit 2022-11-30T22:27:38 0.033 INF System information: 2022-11-30T22:27:38 0.033 INF OS: Windows 10 (10.0.22621) 64bit 2022-11-30T22:27:38 0.034 INF CPU: AMD Ryzen 7 6800H with Radeon Graphics (cores: 16) 2022-11-30T22:27:38 0.034 INF RAM: 15556 MB 2022-11-30T22:27:38 0.034 INF GPU: NVIDIA GeForce RTX 3050 Ti Laptop GPU (3976 MB) 2022-11-30T22:27:38 0.036 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2022-11-30T22:27:38 0.057 INF Last played version: Alpha 20.6 2022-11-30T22:27:38 0.058 INF Local UTC offset: -5 hours 2022-11-30T22:27:38 0.071 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\JERGR\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-11-30__22-27-35.txt 2022-11-30T22:27:38 0.079 INF [Platform] Init 2022-11-30T22:27:38 0.117 INF [Platform] Using native platform: Steam 2022-11-30T22:27:38 0.119 INF [Platform] Using cross platform: EOS 2022-11-30T22:27:38 0.119 INF [Platform] Using server platform: Steam 2022-11-30T22:27:38 0.119 INF [Platform] Using server platform: XBL 2022-11-30T22:27:38 0.123 INF Starting PlayerInputManager... Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2022-11-30T22:27:38 0.276 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2022-11-30T22:27:38 0.286 INF [Platform] Initializing Steam 2022-11-30T22:27:38 0.429 INF [Steamworks.NET] SteamAPI_Init() ok 2022-11-30T22:27:38 0.433 INF [Steamworks.NET] Registering auth callbacks 2022-11-30T22:27:38 0.436 INF Not running in Big Picture Mode, no on-screen keyboard available 2022-11-30T22:27:38 0.436 INF [Platform] Initializing EOS 2022-11-30T22:27:38 0.537 INF [EOS] Initialize: Success 2022-11-30T22:27:38 0.585 INF [EOS-ACC] Not started with EAC, anticheat disabled 2022-11-30T22:27:38 0.593 INF [Platform] Initializing XBL 2022-11-30T22:27:38 0.727 INF Localization language from platform: english 2022-11-30T22:27:38 0.729 INF Texture quality is set to 1 2022-11-30T22:27:38 0.730 INF Precaching... 2022-11-30T22:27:38 0.732 INF Precaching file: 7DaysToDie_Data/resources.assets 2022-11-30T22:27:39 1.342 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2022-11-30T22:27:39 1.344 INF Precaching file: Data/Bundles/blocktextureatlases 2022-11-30T22:27:39 1.852 INF Precaching file: Data/Bundles/terraintextures 2022-11-30T22:27:40 2.448 INF Precaching done 2022-11-30T22:27:43 5.368 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.742800 ms 2022-11-30T22:27:43 5.409 INF [GSM] Disabled... 2022-11-30T22:27:43 5.417 INF Awake IsFocused: True 2022-11-30T22:27:43 5.418 INF Awake 2022-11-30T22:27:43 5.452 INF Occlusion: Awake 2022-11-30T22:27:43 5.458 INF ApplyAllOptions streaming budget 3578.4 MB 2022-11-30T22:27:43 5.459 INF ApplyAllOptions current screen 1920 x 1080, 165hz, window 1920 x 1080, mode FullScreenWindow 2022-11-30T22:27:43 5.459 INF Texture quality is set to 1 2022-11-30T22:27:43 5.460 INF ApplyTextureFilter 1, AF Enable 2022-11-30T22:27:43 5.460 INF ApplyTerrainOptions 3 2022-11-30T22:27:43 5.603 INF [MODS] Start loading from: 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods' 2022-11-30T22:27:43 5.609 INF [MODS] Trying to load from folder: '.git' 2022-11-30T22:27:43 5.610 WRN [MODS] Folder .git does not contain a ModInfo.xml, ignoring 2022-11-30T22:27:43 5.610 WRN [MODS] Failed loading mod from folder: '.git' 2022-11-30T22:27:43 5.610 INF [MODS] Trying to load from folder: '000-ModManager' 2022-11-30T22:27:43 5.646 INF [MODS] Found ModAPI in ModManager.dll, creating instance Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-00000269966430B0.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000026721773E10.dll 2022-11-30T22:27:43 5.867 INF [MODS] Loaded Mod: Mod Manager (1.0.2) 2022-11-30T22:27:43 5.867 INF [MODS] Trying to load from folder: '0-SCore' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '0-XNPCCore' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '1-OakModpack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: '3 Skill Points Per Level' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'addAcid' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'addBeaker' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Assorted Foods and Sweets V2' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Assorted QOL Tweaks A20 v1.1' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Bdubs Vehicles' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'CP48.4 Complete' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Craftable and Lootable Solar' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'CraftFromContainers' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'D6 20k Item Stack Limit A20 b238' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'donovan-megabackpack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesHarvest' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1GansSpecialZombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1khzmusik_Zombies' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1OrczPackAlpha' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1SpiderPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1SurvivorzPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1YeOldeUndeadPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-1ZombiezPack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-2OrczPackBeta' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesNPCMod-2SpiderPackColony' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings01NoNudes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings02AttackRange' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings03WildernessSpawn' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesSettings04WanderingSpawn' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'enZombiesTraders' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Fruits and Nuts variety' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'GK Pickup Grass and More' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'GophersFoods_A20' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Grimdark Mods' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Honeycomb and Honey variety' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'ImprovedHordes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'ImprovedRWG' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_45acp' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_556' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'izayo_weapons_firearms_v2' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-15SlotToolbelt' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-3SlotForge' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-LockableInvSlots' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'KHA20-LogSpikes' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MeanCloud__BarbedWire' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MeanCloud__EnemyHealth' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'MM-MoreModSlots' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'NoTraderProtection' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'OcbClaimAutoRepair' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'OcbStopFuelWaste' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Parts Crafting A20 v1.3' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'PickLockedDoors' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'QuickStack' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SCarRespawner' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SphereII Legacy Distant Terrain' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'SS_Terrain' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Traders Always Closed' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'War3zuk Custom Foods' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'War3zuk Zombie Loot' 2022-11-30T22:27:43 5.868 INF [MODS] Trying to load from folder: 'Wolfrune's Apocalyptic Cooka-Booka v1.5' 2022-11-30T22:27:43 5.869 INF [MODS] Initializing mod code 2022-11-30T22:27:44 6.333 INF [MODS] Initialized code in mod 'Mod Manager' from DLL 'ModManager.dll' 2022-11-30T22:27:44 6.333 INF [MODS] Loading done 2022-11-30T22:27:44 6.337 ERR [Mod Loader] Failed to load ModInfo.xml from path C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods\.git/ModInfo.xml. 2022-11-30T22:27:44 6.340 EXC Could not find file "C:\Users\JERGR\AppData\Roaming\7DaysToDie\Mods\.git\ModInfo.xml" at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool) at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize, System.Boolean checkHost) [0x00067] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path, System.Boolean detectEncodingFromByteOrderMarks) [0x0000d] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.StreamReader..ctor (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string) at System.IO.File.ReadAllText (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at CustomModManager.ModLoader.LoadModInfoFromXml (System.String path) [0x0000d] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) CustomModManager.ModLoader:LoadModInfoFromXml(String) CustomModManager.ModLoader:DetectMods() CustomModManager.ModLoader:LoadMods() CustomModManager.ModLoader:StartLoading() CustomModManager.ModManagerLoadPatchStuffHook:Prefix() ThreadManager:DMD<ThreadManager::RunCoroutineSync>(IEnumerator) GameManager:Awake() 2022-11-30T22:27:44 6.419 INF [Mod Loader] Loading War3zuk Zombie Loot 2022-11-30T22:27:44 6.420 INF [MODS] Loaded Mod: War3zuk Zombie Loot (1.3) 2022-11-30T22:27:44 6.420 INF [Mod Loader] Loading Gopher's Foods 2022-11-30T22:27:44 6.420 INF [MODS] Loaded Mod: Gopher's Foods (1.2) 2022-11-30T22:27:44 6.420 INF [Mod Loader] Loading Grimdark Mods 2022-11-30T22:27:44 6.421 INF [MODS] Loaded Mod: Grimdark Mods (A20) 2022-11-30T22:27:44 6.421 INF [Mod Loader] Loading Honeycomb and Honey variety 2022-11-30T22:27:44 6.421 INF [MODS] Loaded Mod: Honeycomb and Honey variety (A20) 2022-11-30T22:27:44 6.421 INF [Mod Loader] Loading ImprovedHordes 2022-11-30T22:27:44 6.424 INF [MODS] Found ModAPI in ImprovedHordes.dll, creating instance 2022-11-30T22:27:44 6.424 INF [MODS] Loaded Mod: ImprovedHordes (1.2.0) 2022-11-30T22:27:44 6.424 INF [Mod Loader] Loading ImprovedRWG 2022-11-30T22:27:44 6.425 INF [MODS] Loaded Mod: ImprovedRWG (1) 2022-11-30T22:27:44 6.425 INF [Mod Loader] Loading Weapon_firearmIZY45acp 2022-11-30T22:27:44 6.425 INF [MODS] Loaded Mod: Weapon_firearmIZY45acp (1) 2022-11-30T22:27:44 6.425 INF [Mod Loader] Loading Weapon_firearmIZY556 2022-11-30T22:27:44 6.426 INF [MODS] Loaded Mod: Weapon_firearmIZY556 (1) 2022-11-30T22:27:44 6.426 INF [Mod Loader] Loading Weapon_firearmIZY 2022-11-30T22:27:44 6.426 INF [MODS] Loaded Mod: Weapon_firearmIZY (1) 2022-11-30T22:27:44 6.426 INF [Mod Loader] Loading 15 Slot Toolbelt 2022-11-30T22:27:44 6.429 INF [MODS] Found ModAPI in 15SlotToolbelt.dll, creating instance 2022-11-30T22:27:44 6.429 INF [MODS] Loaded Mod: 15 Slot Toolbelt (1.0) 2022-11-30T22:27:44 6.429 INF [Mod Loader] Loading Khaine's 3-slot Forge Input 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Khaine's 3-slot Forge Input (1.0.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading Lockable Slots 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Lockable Slots (1.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading Log Spike Modlet 2022-11-30T22:27:44 6.430 INF [MODS] Loaded Mod: Log Spike Modlet (1.0.0) 2022-11-30T22:27:44 6.430 INF [Mod Loader] Loading MeanCloud's Barbed Wire 2022-11-30T22:27:44 6.431 INF [MODS] Loaded Mod: MeanCloud's Barbed Wire (0.04) 2022-11-30T22:27:44 6.431 INF [Mod Loader] Loading MeanCloud's Enemy Health 2022-11-30T22:27:44 6.431 INF [MODS] Loaded Mod: MeanCloud's Enemy Health (1.01) 2022-11-30T22:27:44 6.431 INF [Mod Loader] Loading MM-MoreModSlots 2022-11-30T22:27:44 6.432 INF [MODS] Loaded Mod: MM-MoreModSlots (1.1.0) 2022-11-30T22:27:44 6.432 INF [Mod Loader] Loading NoTraderProtection 2022-11-30T22:27:44 6.434 INF [MODS] Found ModAPI in NoTraderProtection.dll, creating instance 2022-11-30T22:27:44 6.435 INF [MODS] Loaded Mod: NoTraderProtection (1.0) 2022-11-30T22:27:44 6.435 INF [Mod Loader] Loading ClaimAutoRepair 2022-11-30T22:27:44 6.437 INF [MODS] Found ModAPI in ClaimAutoRepair.dll, creating instance 2022-11-30T22:27:44 6.438 INF [MODS] Loaded Mod: ClaimAutoRepair (0.7.5) 2022-11-30T22:27:44 6.438 INF [Mod Loader] Loading OcbStopFuelWaste 2022-11-30T22:27:44 6.440 INF [MODS] Found ModAPI in StopFuelWaste.dll, creating instance 2022-11-30T22:27:44 6.440 INF [MODS] Loaded Mod: OcbStopFuelWaste (0.2.2) 2022-11-30T22:27:44 6.440 INF [Mod Loader] Loading Parts Crafting A20 2022-11-30T22:27:44 6.441 INF [MODS] Loaded Mod: Parts Crafting A20 (1.3) 2022-11-30T22:27:44 6.441 INF [Mod Loader] Loading PickLockedDoors 2022-11-30T22:27:44 6.443 INF [MODS] Found ModAPI in PickLockedDoors.dll, creating instance 2022-11-30T22:27:44 6.444 INF [MODS] Loaded Mod: PickLockedDoors (0.2.0) 2022-11-30T22:27:44 6.444 INF [Mod Loader] Loading QuickStack 2022-11-30T22:27:44 6.446 INF [MODS] Found ModAPI in QuickStack.dll, creating instance 2022-11-30T22:27:44 6.446 INF [MODS] Loaded Mod: QuickStack (1.5.1) 2022-11-30T22:27:44 6.446 INF [Mod Loader] Loading RandomMainmenuBackground 2022-11-30T22:27:44 6.449 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance 2022-11-30T22:27:44 6.449 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1) 2022-11-30T22:27:44 6.449 INF [Mod Loader] Loading Sam's Car and Truck Respawner 2022-11-30T22:27:44 6.449 INF [MODS] Loaded Mod: Sam's Car and Truck Respawner (20.0.0) 2022-11-30T22:27:44 6.449 INF [Mod Loader] Loading SphereII Legacy Distant Terrain 2022-11-30T22:27:44 6.451 INF [MODS] Found ModAPI in SphereII Legacy Distant Terrain.dll, creating instance 2022-11-30T22:27:44 6.452 INF [MODS] Loaded Mod: SphereII Legacy Distant Terrain (20.0.46.1016) 2022-11-30T22:27:44 6.452 INF [Mod Loader] Loading SS_Terrain 2022-11-30T22:27:44 6.454 INF [MODS] Found ModAPI in SS_Terrain.dll, creating instance 2022-11-30T22:27:44 6.454 INF [MODS] Loaded Mod: SS_Terrain (1.0) 2022-11-30T22:27:44 6.454 INF [Mod Loader] Loading Traders Always Closed 2022-11-30T22:27:44 6.455 INF [MODS] Loaded Mod: Traders Always Closed (A20) 2022-11-30T22:27:44 6.455 INF [Mod Loader] Loading War3zuk Custom Foods 2022-11-30T22:27:44 6.455 INF [MODS] Loaded Mod: War3zuk Custom Foods (1.2) 2022-11-30T22:27:44 6.455 INF [Mod Loader] Loading GK Pickup Grass and More 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: GK Pickup Grass and More (1.3) 2022-11-30T22:27:44 6.456 INF [Mod Loader] Loading Wolfrunes Cooka Booka 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: Wolfrunes Cooka Booka (1.5) 2022-11-30T22:27:44 6.456 INF [Mod Loader] Loading Fruits and Nuts variety 2022-11-30T22:27:44 6.456 INF [MODS] Loaded Mod: Fruits and Nuts variety (A20) 2022-11-30T22:27:44 6.457 INF [Mod Loader] Loading 0-SCore 2022-11-30T22:27:44 6.461 INF [MODS] Found ModAPI in SCore.dll, creating instance 2022-11-30T22:27:44 6.462 INF [MODS] Loaded Mod: 0-SCore (20.6.297.1109) 2022-11-30T22:27:44 6.462 INF [Mod Loader] Loading 0-XNPCCore 2022-11-30T22:27:44 6.462 INF [MODS] Loaded Mod: 0-XNPCCore (20.6.01.01) 2022-11-30T22:27:44 6.462 INF [Mod Loader] Loading 1-OakModpack 2022-11-30T22:27:44 6.463 INF [MODS] Loaded Mod: 1-OakModpack (A20) 2022-11-30T22:27:44 6.463 INF [Mod Loader] Loading 3 Skill Points Per Level 2022-11-30T22:27:44 6.463 INF [MODS] Loaded Mod: 3 Skill Points Per Level (1.0) 2022-11-30T22:27:44 6.463 INF [Mod Loader] Loading Add Acid 2022-11-30T22:27:44 6.464 INF [MODS] Loaded Mod: Add Acid (1.0) 2022-11-30T22:27:44 6.464 INF [Mod Loader] Loading Add beaker 2022-11-30T22:27:44 6.465 INF [MODS] Loaded Mod: Add beaker (1.0) 2022-11-30T22:27:44 6.465 INF [Mod Loader] Loading Assorted Foods and Sweets V2 2022-11-30T22:27:44 6.465 INF [MODS] Loaded Mod: Assorted Foods and Sweets V2 (A20) 2022-11-30T22:27:44 6.465 INF [Mod Loader] Loading Assorted QOL Tweaks 2022-11-30T22:27:44 6.466 INF [MODS] Loaded Mod: Assorted QOL Tweaks (1.1) 2022-11-30T22:27:44 6.466 INF [Mod Loader] Loading Bdubs Vehicles 2022-11-30T22:27:44 6.466 INF [MODS] Loaded Mod: Bdubs Vehicles (4.3) 2022-11-30T22:27:44 6.466 INF [Mod Loader] Loading CP48.4 Complete 2022-11-30T22:27:44 6.467 INF [MODS] Loaded Mod: CP48.4 Complete (20.6.48.4) 2022-11-30T22:27:44 6.467 INF [Mod Loader] Loading Lootable and Craftable Solar 2022-11-30T22:27:44 6.467 INF [MODS] Loaded Mod: Lootable and Craftable Solar (A20) 2022-11-30T22:27:44 6.467 INF [Mod Loader] Loading CraftFromContainers 2022-11-30T22:27:44 6.470 INF [MODS] Found ModAPI in CraftFromContainers.dll, creating instance 2022-11-30T22:27:44 6.470 INF [MODS] Loaded Mod: CraftFromContainers (0.4.2) 2022-11-30T22:27:44 6.470 INF [Mod Loader] Loading 20k Item Stack Limit 2022-11-30T22:27:44 6.471 INF [MODS] Loaded Mod: 20k Item Stack Limit (A20(b238)) 2022-11-30T22:27:44 6.471 INF [Mod Loader] Loading Donovan_MegaBackpack 2022-11-30T22:27:44 6.471 INF [MODS] Loaded Mod: Donovan_MegaBackpack (20.0.0) 2022-11-30T22:27:44 6.471 INF [Mod Loader] Loading enZombies 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombies (2.71) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombiesHarvest 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombiesHarvest (1.61) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombies NPCMod GansSpecialZombies Patch 2022-11-30T22:27:44 6.472 INF [MODS] Loaded Mod: enZombies NPCMod GansSpecialZombies Patch (1.0) 2022-11-30T22:27:44 6.472 INF [Mod Loader] Loading enZombies NPCMod Khzmusik_Zombies Patch 2022-11-30T22:27:44 6.473 INF [MODS] Loaded Mod: enZombies NPCMod Khzmusik_Zombies Patch (1.0) 2022-11-30T22:27:44 6.473 INF [Mod Loader] Loading enZombies NPCMod OrczPackAlpha Patch 2022-11-30T22:27:44 6.473 INF [MODS] Loaded Mod: enZombies NPCMod OrczPackAlpha Patch (1.0) 2022-11-30T22:27:44 6.473 INF [Mod Loader] Loading enZombies NPCMod SpiderPack Patch 2022-11-30T22:27:44 6.474 INF [MODS] Loaded Mod: enZombies NPCMod SpiderPack Patch (1.0) 2022-11-30T22:27:44 6.474 INF [Mod Loader] Loading enZombies NPCMod SurvivorzPack Patch 2022-11-30T22:27:44 6.474 INF [MODS] Loaded Mod: enZombies NPCMod SurvivorzPack Patch (1.0) 2022-11-30T22:27:44 6.474 INF [Mod Loader] Loading enZombies NPCMod Ye Olde UndeadPack Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod Ye Olde UndeadPack Patch (1.0) 2022-11-30T22:27:44 6.475 INF [Mod Loader] Loading enZombies NPCMod ZombiezPack Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod ZombiezPack Patch (1.0) 2022-11-30T22:27:44 6.475 INF [Mod Loader] Loading enZombies NPCMod OrczPackBeta Patch 2022-11-30T22:27:44 6.475 INF [MODS] Loaded Mod: enZombies NPCMod OrczPackBeta Patch (1.0) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombies NPCMod SpiderPack Colony Patch 2022-11-30T22:27:44 6.476 INF [MODS] Loaded Mod: enZombies NPCMod SpiderPack Colony Patch (1.0) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombiesSettings01NoNudes 2022-11-30T22:27:44 6.476 INF [MODS] Loaded Mod: enZombiesSettings01NoNudes (1.4) 2022-11-30T22:27:44 6.476 INF [Mod Loader] Loading enZombiesSettings02AttackRange 2022-11-30T22:27:44 6.477 INF [MODS] Loaded Mod: enZombiesSettings02AttackRange (1.1) 2022-11-30T22:27:44 6.477 INF [Mod Loader] Loading enZombiesSettings03WildernessSpawnAmount 2022-11-30T22:27:44 6.477 INF [MODS] Loaded Mod: enZombiesSettings03WildernessSpawnAmount (1.1) 2022-11-30T22:27:44 6.477 INF [Mod Loader] Loading enZombiesTraders 2022-11-30T22:27:44 6.478 INF [MODS] Loaded Mod: enZombiesTraders (1.1) 2022-11-30T22:27:44 6.478 INF [Mod Loader] Loading enZombiesSettings03WanderingSpawn 2022-11-30T22:27:44 6.478 INF [MODS] Loaded Mod: enZombiesSettings03WanderingSpawn (1.1) 2022-11-30T22:27:44 6.482 INF [Improved Hordes] Loading Xml Configs in C:\Users\JERGR\AppData\Roaming/7DaysToDie/Mods\ImprovedHordes/Config/ImprovedHordes 2022-11-30T22:27:44 6.493 INF [Improved Hordes] Loaded all Xml configs. 2022-11-30T22:27:44 6.493 INF [Improved Hordes] Loading settings. 2022-11-30T22:27:44 6.501 INF [Improved Hordes] Loaded settings. Loading Patch: FifteenSlotToolbelt_Init Patching PUBLIC_SLOTS() Adjusting 10 to 15 Adjusting 20 to 30 Done With Patching PUBLIC_SLOTS() Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update 2022-11-30T22:27:44 6.627 INF Loading Patch: Harmony.NoTraderProtection 2022-11-30T22:27:44 6.629 INF Loading OCB Claim Auto Repair Patch: OcbClaimAutoRepair 2022-11-30T22:27:44 6.637 INF Loading Patch: StopFuelWaste 2022-11-30T22:27:44 6.741 INF Loading Patch: RandomMainmenuBackgroundInit 2022-11-30T22:27:44 6.770 INF Loading Patch: SphereII_LegacyDistantTerrain+LegacyDistantTerainInit 2022-11-30T22:27:44 6.794 INF Loading Patch: SrslySunshine_A20.SS_Terrain 2022-11-30T22:27:44 6.807 INF Loading Patch: Harmony.SphereIICoreInit Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt Done with patching PlayerMoveController.Update CraftFromContainers Transpiling ItemActionEntryCraft.OnActivated CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling XUiM_PlayerInventory_HasItems CraftFromContainers Replacing return value with method CraftFromContainers Transpiling XUiM_PlayerInventory_RemoveItems CraftFromContainers Adding method to remove from storages CraftFromContainers Transpiling XUiC_RecipeCraftCount_calcMaxCraftable CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling XUiC_IngredientEntry.GetBindingValue CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Adding method to add item counts from all storages CraftFromContainers Transpiling XUiC_RecipeList.Update CraftFromContainers Adding method to add items from all storages CraftFromContainers Transpiling ItemActionRepair.CanRemoveRequiredResource CraftFromContainers Adding method to count items from all storages CraftFromContainers Transpiling ItemActionRepair.RemoveRequiredResource CraftFromContainers Adding method to remove items from all storages CraftFromContainers Transpiling ItemActionRepair.canRemoveRequiredItem CraftFromContainers Adding method to count items from all storages CraftFromContainers Transpiling ItemActionRepair.removeRequiredItem CraftFromContainers Adding method to remove items from all storages 2022-11-30T22:27:45 7.925 INF Pack 63797 us 2022-11-30T22:27:46 8.584 INF Pack 357073 us 2022-11-30T22:27:46 8.642 INF Pack 16774 us 2022-11-30T22:27:46 8.679 INF Pack 15813 us 2022-11-30T22:27:46 8.680 INF [MODS] Creating new atlas 'Mui' for mod 'Weapon_firearmIZY45acp' 2022-11-30T22:27:46 8.693 INF Pack 4985 us 2022-11-30T22:27:46 8.704 INF Pack 3719 us 2022-11-30T22:27:46 8.711 INF Pack 2246 us 2022-11-30T22:27:46 8.729 INF Pack 11215 us 2022-11-30T22:27:46 8.733 INF Pack 420 us 2022-11-30T22:27:46 8.856 INF Pack 63881 us 2022-11-30T22:27:46 8.977 INF Pack 63981 us 2022-11-30T22:27:47 9.169 INF Pack 105520 us 2022-11-30T22:27:47 9.253 INF Pack 31708 us 2022-11-30T22:27:47 9.256 INF Pack 626 us 2022-11-30T22:27:47 9.279 INF Pack 12323 us 2022-11-30T22:27:47 9.284 INF Pack 1673 us 2022-11-30T22:27:47 9.392 INF Pack 60145 us 2022-11-30T22:27:48 10.248 INF Pack 482511 us 2022-11-30T22:27:48 10.305 INF Pack 23843 us 2022-11-30T22:27:48 10.375 INF Pack 26955 us 2022-11-30T22:27:48 10.598 INF Pack 99349 us 2022-11-30T22:27:48 10.628 INF Pack 11185 us 2022-11-30T22:27:48 10.630 INF [MODS] Loading localization from mod: Mod Manager 2022-11-30T22:27:48 10.630 INF [MODS] Loading localization from mod: Grimdark Mods 2022-11-30T22:27:48 10.631 INF [MODS] Loading localization from mod: ImprovedHordes 2022-11-30T22:27:48 10.631 INF [MODS] Loading localization from mod: Weapon_firearmIZY45acp 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: Weapon_firearmIZY556 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: Log Spike Modlet 2022-11-30T22:27:48 10.632 INF [MODS] Loading localization from mod: ClaimAutoRepair 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: QuickStack 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: Sam's Car and Truck Respawner 2022-11-30T22:27:48 10.633 INF [MODS] Loading localization from mod: SS_Terrain 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: War3zuk Custom Foods 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: Wolfrunes Cooka Booka 2022-11-30T22:27:48 10.634 INF [MODS] Loading localization from mod: 0-SCore 2022-11-30T22:27:48 10.635 INF [MODS] Loading localization from mod: 0-XNPCCore 2022-11-30T22:27:48 10.635 INF [MODS] Loading localization from mod: 1-OakModpack 2022-11-30T22:27:48 10.637 INF [MODS] Loading localization from mod: Bdubs Vehicles 2022-11-30T22:27:48 10.641 INF [MODS] Loading localization from mod: enZombies 2022-11-30T22:27:48 10.642 INF [MODS] Loading localization from mod: enZombiesHarvest 2022-11-30T22:27:48 10.657 INF Loading permissions file at 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-11-30T22:27:48 10.659 INF Loading permissions file done. 2022-11-30T22:27:48 10.718 INF GameSense server not found (no props file), disabling 2022-11-30T22:27:48 10.719 INF Awake done in 5301 ms Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 1038 unused Assets to reduce memory usage. Loaded Objects now: 6047. Total: 49.343000 ms (FindLiveObjects: 0.225700 ms CreateObjectMapping: 0.121400 ms MarkObjects: 47.892500 ms DeleteObjects: 1.102900 ms) 2022-11-30T22:27:48 10.882 INF [XUi] Instantiating XUi from default prefab. 2022-11-30T22:27:48 10.887 INF [XUi] XUi instantiation completed in 4 ms 2022-11-30T22:27:48 10.973 INF [XUi] Loading XUi asynchronously 2022-11-30T22:27:48 10.984 INF Updated culture for display texts 2022-11-30T22:27:49 11.317 INF background name : 2022-11-30T22:27:49 11.318 INF logo name: 2022-11-30T22:27:49 11.409 INF Reloading serveradmin.xml 2022-11-30T22:27:49 11.410 INF Loading permissions file at 'C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2022-11-30T22:27:49 11.411 INF Loading permissions file done. 2022-11-30T22:27:50 12.192 INF background name :OAK01 2022-11-30T22:27:50 12.197 INF background name :OAK02 2022-11-30T22:27:50 12.197 INF background name :OAK03 2022-11-30T22:27:50 12.197 INF background name :OAK04 2022-11-30T22:27:50 12.197 INF background name :OAK05 2022-11-30T22:27:50 12.197 INF background name :OAK06 2022-11-30T22:27:50 12.198 INF background name :OAK07 2022-11-30T22:27:50 12.203 INF [XUi] Parsing all window groups completed in 508 ms total. 2022-11-30T22:27:50 12.534 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2022-11-30T22:27:51 13.167 INF [XUi] Initialized all window groups completed in 794 ms total. 2022-11-30T22:27:51 13.585 INF Loaded (local): rwgmixer 2022-11-30T22:27:53 15.054 INF Loaded (local): archetypes 2022-11-30T22:27:53 15.116 INF Loaded (local): color_mappings 2022-11-30T22:27:53 15.183 INF Loaded (local): loadingscreen 2022-11-30T22:27:53 15.200 INF WorldStaticData.Init() needed 3.000s 2022-11-30T22:27:53 15.209 INF [Steamworks.NET] Login ok. 2022-11-30T22:27:53 15.210 INF [EOS] Login 2022-11-30T22:27:53 15.420 INF AchievementManager: Received stats and achievements from Steam 2022-11-30T22:27:54 16.532 INF [EOS] Login succeeded, PUID: 000276c74f7946b68ad44d685ee19f3d 2022-11-30T22:27:54 16.533 INF [EOS] Getting native user for 000276c74f7946b68ad44d685ee19f3d 2022-11-30T22:27:54 16.536 INF [EOS] CopyIdToken result: Success 2022-11-30T22:27:55 17.100 INF Loading background: menuBackgroundOAK02 2022-11-30T22:27:55 17.101 INF Loading logo: mainMenuLogo Clearing SphereCache... 2022-11-30T22:27:55 17.646 INF [EOS] TransferProgress: News.xml, 2118 / 2118 2022-11-30T22:27:55 17.866 INF [EOS] Read (News.xml) completed: Success 2022-11-30T22:28:08 30.457 INF NET: Starting server protocols 2022-11-30T22:28:08 30.487 INF NET: LiteNetLib server started 2022-11-30T22:28:08 30.488 INF [Steamworks.NET] NET: Server started 2022-11-30T22:28:08 30.488 INF Started thread SteamNetworkingServer 2022-11-30T22:28:08 30.488 INF [EOS-P2PS] Server started 2022-11-30T22:28:08 30.488 WRN [GSM] GameSparks Not Initialized... 2022-11-30T22:28:08 30.489 INF StartGame 2022-11-30T22:28:08 30.489 INF NetPackageManager Init 2022-11-30T22:28:08 30.563 INF [XUi] Instantiating XUi from default prefab. 2022-11-30T22:28:08 30.571 INF [XUi] XUi instantiation completed in 8 ms 2022-11-30T22:28:08 30.591 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 75 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 125 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 0 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 45.92.39.55 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 3 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = False GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = True GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 2 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = Oakraven GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20.6 GamePref.GameWorld = Mafoda Territory GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 51 GamePref.Language = GamePref.LanguageBrowser = GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 15 GamePref.LootAbundance = 150 GamePref.LootRespawnDays = 10 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.5444096 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.95 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxAASharpness = 0 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.7198276 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 81 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.6 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 0.92 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.1013584 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 0.6133751 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 0.8 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = False GamePref.OptionsVoiceInputDevice = {34c31978-71a9-41bc-ad86-6aa1e5fa068d} GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{4619295b-c89b-41db-a081-d9521ce6500b} GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 0 GamePref.PlayerName = Doctor Wurm GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.Region = NorthAmericaEast GamePref.SaveGameFolder = C:\Users\JERGR\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerHistoryCache = 45.92.39.55$26900:1669784158$True GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\JERGR\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 125 GamePref.ZombieBMMove = 1 GamePref.ZombieFeralMove = 1 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 1 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2022-11-30T22:28:08 30.625 INF StartAsServer Unable to open archive file: D:/Steam/steamapps/common/7 Days To Die/Mods/SS_Terrain/Resources/SS_Terrain.unity3d Failed to read data for the AssetBundle 'D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain.unity3d'. 2022-11-30T22:28:08 30.931 ERR Loading AssetBundle "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain.unity3d" failed! 2022-11-30T22:28:08 30.932 ERR Parsing file xml file for texture atlas prefabMeshDescriptionCollection (7): Could not find a part of the path "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain_UV.xml".) 2022-11-30T22:28:08 30.932 EXC Could not find a part of the path "D:\Steam\steamapps\common\7 Days To Die\Mods\SS_Terrain\Resources\SS_Terrain_UV.xml". at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at System.IO.File.OpenRead (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.TextureAtlasBlocks_LoadTextureAtlas (TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection _tac, System.Boolean _bLoadTextures) [0x000dc] in <086a0594d84849ecbb4f669733dd9319>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) SrslySunshine_A20.TextureAtlasTerrain_LoadTextureAtlas:TextureAtlasBlocks_LoadTextureAtlas(TextureAtlasTerrain&, Int32, MeshDescriptionCollection, Boolean) SrslySunshine_A20.TextureAtlasTerrain_LoadTextureAtlas:Prefix(Boolean&, TextureAtlasTerrain&, Int32, MeshDescriptionCollection&, Boolean) TextureAtlasTerrain:DMD<TextureAtlasTerrain::LoadTextureAtlas>(TextureAtlasTerrain, Int32, MeshDescriptionCollection, Boolean) <LoadTextureAtlases>d__12:MoveNext() <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) 2022-11-30T22:28:08 30.936 ERR XML loader: Executing post load step on 'materials.xml' failed 2022-11-30T22:28:08 30.936 EXC Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.Exception (System.Exception _e) [0x00046] in <2a03d5db6edd4100bc568729ff96478c>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.TextureAtlasBlocks_LoadTextureAtlas (TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection _tac, System.Boolean _bLoadTextures) [0x00377] in <086a0594d84849ecbb4f669733dd9319>:0 at SrslySunshine_A20.SS_Terrain+TextureAtlasTerrain_LoadTextureAtlas.Prefix (System.Boolean& __result, TextureAtlasTerrain& __instance, System.Int32 _idx, MeshDescriptionCollection& _tac, System.Boolean _bLoadTextures) [0x0003a] in <086a0594d84849ecbb4f669733dd9319>:0 at (wrapper dynamic-method) TextureAtlasTerrain.DMD<TextureAtlasTerrain::LoadTextureAtlas>(TextureAtlasTerrain,int,MeshDescriptionCollection,bool) at WorldStaticData+<LoadTextureAtlases>d__12.MoveNext () [0x000b1] in <ffc99a688d2b435db53bb46aed82ca49>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) <>c__DisplayClass52_0:<loadSingleXml>b__3(Exception) <CoroutineWrapperWithExceptionCallback>d__48:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) NullReferenceException: Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.UnityLogCallback (System.String _logString, System.String _stackTrace, UnityEngine.LogType _type) [0x0001b] in <2a03d5db6edd4100bc568729ff96478c>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00030] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 NullReferenceException: Object reference not set to an instance of an object at CustomModManager.UI.XUiC_ModsErrorMessageBoxWindowGroup.ShowMessageBox (XUi _xuiInstance, System.String title, System.String text, System.String leftButtonText, System.String rightButtonText, System.Action onLeftButton, System.Action onRightButton, System.Boolean openMainMenuOnClose, System.Boolean closeAllWindows, System.String stackTraceText, System.String copyText) [0x0000b] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at CustomModManager.ModErrorLogger+HarmonyPatches+GUIWindowConsoleOpenConsoleHook.Prefix (System.String _logString) [0x00065] in <5837bd6ce0884136b645fdeb5b43e6ae>:0 at (wrapper dynamic-method) GUIWindowConsole.DMD<GUIWindowConsole::openConsole>(GUIWindowConsole,string) at GUIWindowConsole.LogCallback (System.String _msg, System.String _trace, UnityEngine.LogType _type) [0x00025] in <ffc99a688d2b435db53bb46aed82ca49>:0 at Log.SendToLogListeners (System.String _formattedMessage, System.String _trace, UnityEngine.LogType _type, System.DateTime _timestamp, System.Int64 _uptime, System.String _message) [0x00009] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.masterLogStandalone (System.String _txt, UnityEngine.LogType _logType, System.String _trace) [0x0002a] in <2a03d5db6edd4100bc568729ff96478c>:0 at Log.Exception (System.Exception _e) [0x00046] in <2a03d5db6edd4100bc568729ff96478c>:0 at WorldStaticData+<>c__DisplayClass52_0.<loadSingleXml>b__3 (System.Exception _exception) [0x0001f] in <ffc99a688d2b435db53bb46aed82ca49>:0 at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00065] in <ffc99a688d2b435db53bb46aed82ca49>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 2022-11-30T22:28:31 53.546 INF Preparing quit 2022-11-30T22:28:31 53.546 INF Disconnect 2022-11-30T22:28:31 53.548 INF [NET] ServerShutdown 2022-11-30T22:28:31 53.548 INF NET: Stopping server protocols 2022-11-30T22:28:32 54.118 INF NET: LiteNetLib server stopped 2022-11-30T22:28:32 54.124 INF [EOS-P2PS] Server stopped 2022-11-30T22:28:32 54.128 INF SaveAndCleanupWorld 2022-11-30T22:28:32 54.134 INF [Steamworks.NET] Stopping server 2022-11-30T22:28:32 54.135 INF [Steamworks.NET] Exiting Lobby 2022-11-30T22:28:32 54.377 INF [MODS] Loading localization from mod: Mod Manager 2022-11-30T22:28:32 54.385 INF [MODS] Loading localization from mod: Grimdark Mods 2022-11-30T22:28:32 54.390 INF [MODS] Loading localization from mod: ImprovedHordes 2022-11-30T22:28:32 54.395 INF [MODS] Loading localization from mod: Weapon_firearmIZY45acp 2022-11-30T22:28:32 54.398 INF [MODS] Loading localization from mod: Weapon_firearmIZY556 2022-11-30T22:28:32 54.408 INF [MODS] Loading localization from mod: Log Spike Modlet 2022-11-30T22:28:32 54.416 INF [MODS] Loading localization from mod: ClaimAutoRepair 2022-11-30T22:28:32 54.419 INF [MODS] Loading localization from mod: QuickStack 2022-11-30T22:28:32 54.422 INF [MODS] Loading localization from mod: Sam's Car and Truck Respawner 2022-11-30T22:28:32 54.424 INF [MODS] Loading localization from mod: SS_Terrain 2022-11-30T22:28:32 54.427 INF [MODS] Loading localization from mod: War3zuk Custom Foods 2022-11-30T22:28:32 54.430 INF [MODS] Loading localization from mod: Wolfrunes Cooka Booka 2022-11-30T22:28:32 54.433 INF [MODS] Loading localization from mod: 0-SCore 2022-11-30T22:28:32 54.435 INF [MODS] Loading localization from mod: 0-XNPCCore 2022-11-30T22:28:32 54.437 INF [MODS] Loading localization from mod: 1-OakModpack 2022-11-30T22:28:32 54.446 INF [MODS] Loading localization from mod: Bdubs Vehicles 2022-11-30T22:28:32 54.451 INF [MODS] Loading localization from mod: enZombies 2022-11-30T22:28:32 54.454 INF [MODS] Loading localization from mod: enZombiesHarvest 2022-11-30T22:28:32 54.479 INF Loading background: menuBackgroundOAK05 2022-11-30T22:28:32 54.479 INF Loading logo: mainMenuLogo Clearing SphereCache... Also, I don't know it this matters or not, but I have all my mods in appdata>roaming>7 Days to Die>Mods instead of the standard steam install location Yep, that will do it. I know that a Mod like Sorcery is opposite whereby it HAS to be installed in the appdata area or it won't load out. SS_Terrain appears to be opposite and will need reporting to the creator to see if the .dll can be given a wildcard when looking for its assets, if that is the reason for this issue. It's been reported over at Guppy's Modding Discord for now. There is a thread in here as well if you want to post about it. 1 Link to comment Share on other sites More sharing options...
paul cornwall Posted December 1, 2022 Share Posted December 1, 2022 i put my mod folder with the new files into the game folder itself not througth user --- appdat roaming 7 days to die and it loaded ok it was erroring when going througth user --- appdat roaming 7 days to die so moved mod folder back to the old way i got 192 mods playing througth it lol also while i hear how do u knock down the regenerating health as it shoots back up straight away especially the she spiders there crazy Link to comment Share on other sites More sharing options...
arramus Posted December 1, 2022 Author Share Posted December 1, 2022 26 minutes ago, paul cornwall said: i put my mod folder with the new files into the game folder itself not througth user --- appdat roaming 7 days to die and it loaded ok it was erroring when going througth user --- appdat roaming 7 days to die so moved mod folder back to the old way i got 192 mods playing througth it lol also while i hear how do u knock down the regenerating health as it shoots back up straight away especially the she spiders there crazy I couldn't recreate the health regen for the She Spider. This shows how her health stayed the same for a prolongued period. Her xml does not have health regen in the same way radiated entities do. I wonder if one of those mods is upping entity health and abilities. Link to comment Share on other sites More sharing options...
paul cornwall Posted December 1, 2022 Share Posted December 1, 2022 yeah must be lol these are the only animal and zombie packs im useing beside your mods the rest are all different additions weapons /trader mods and stuff 1-GansStandardZombies 1-NPCXBirdPack 1-SoldierPack 1-VaultDwellerzPack most of enzombies friendly animals gupa20 zombies kha20 HORNET oaks pets animals and guards Link to comment Share on other sites More sharing options...
paul cornwall Posted December 1, 2022 Share Posted December 1, 2022 it was the friendly animals one as they have huge health points i took that out and reloaded game and spawned more spiders and it worked no regen also is that green colour all above the new forest so u can tell witch it is and will it come up in random gen Link to comment Share on other sites More sharing options...
arramus Posted December 2, 2022 Author Share Posted December 2, 2022 The Dark Forest replaces the Wasteland so anywhere with the Wasteland color in the RWG will transfer to the Dark Forest. The in game map shows it very well but looking at it from a distance isn't always the most telling. Link to comment Share on other sites More sharing options...
paul cornwall Posted December 2, 2022 Share Posted December 2, 2022 ok cool i noticed yesterday the NPCMod – A Community Project has been updated again does that mean your updating mod again soon Link to comment Share on other sites More sharing options...
arramus Posted December 2, 2022 Author Share Posted December 2, 2022 2 hours ago, paul cornwall said: ok cool i noticed yesterday the NPCMod – A Community Project has been updated again does that mean your updating mod again soon This Modpack updated to that specific version being shared (20.6.297.1109) on November 3rd. It was downloaded directly from the Score development page on Github. There is another Score update being tested at the moment and it will be integrated as soon as it goes live. Link to comment Share on other sites More sharing options...
paul cornwall Posted December 2, 2022 Share Posted December 2, 2022 ok cool Link to comment Share on other sites More sharing options...
paul cornwall Posted December 22, 2022 Share Posted December 22, 2022 no new update since november 29 u planing on doing more ? Link to comment Share on other sites More sharing options...
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