Mikee Posted May 28, 2018 Share Posted May 28, 2018 is there a working A16.4 inventory expansion mod somewhere? only slots without any other mods VANILLA only (i dont want to re-write the game files myself.) Link to comment Share on other sites More sharing options...
sphereii Posted May 28, 2018 Author Share Posted May 28, 2018 is there a working A16.4 inventory expansion mod somewhere? only slots without any other mods VANILLA only (i dont want to re-write the game files myself.) I think all the available bigger back pack mods include a UI overhaul in the very least. Link to comment Share on other sites More sharing options...
EZ2Remember Posted May 29, 2018 Share Posted May 29, 2018 What are the differences between the Ravenhearst mods listed on the launcher? Link to comment Share on other sites More sharing options...
sphereii Posted May 29, 2018 Author Share Posted May 29, 2018 What are the differences between the Ravenhearst mods listed on the launcher? From Ravenhearst main forum post found here: https://7daystodie.com/forums/showthread.php?76822-Ravenhearst-Mod 7 Day Horde Edition This is the default Ravenhearst mod with 7 day hordes, weather, nude zombies etc. Includes Server Files. 21 Day Horde Edition This is the 21 Day Blood Moon Edition with all default settings. Includes Server Files. 7 Day Horde Streamer Friendly This is the 7 Day Blood Moon Edition with Streamer Friendly settings including no nudity, no profanity and all copyrighted audio removed. Includes Server Files. 21 Day Horde Streamer Friendly This is the 21 Day Blood Moon Edition with Streamer Friendly settings including no nudity, no profanity and all copyrighted audio removed. Includes Server Files. Link to comment Share on other sites More sharing options...
EZ2Remember Posted May 29, 2018 Share Posted May 29, 2018 From Ravenhearst main forum post found here: https://7daystodie.com/forums/showthread.php?76822-Ravenhearst-Mod Thanks! Have you ever played Ravenhearst and used the halicopter? I'm curious how well it works and do I need to start a new game when I enable it. "Halicopter you can craft will take your loot home for you! The recipes is currently disabled but can be enabled in the recipes.xml. This will cause major issues on MP servers so do NOT use them on MP." Link to comment Share on other sites More sharing options...
sphereii Posted May 29, 2018 Author Share Posted May 29, 2018 Thanks! Have you ever played Ravenhearst and used the halicopter? I'm curious how well it works and do I need to start a new game when I enable it. "Halicopter you can craft will take your loot home for you! The recipes is currently disabled but can be enabled in the recipes.xml. This will cause major issues on MP servers so do NOT use them on MP." You should be able to enable it in the XML and start crafting it in your existing world. Link to comment Share on other sites More sharing options...
insG_Drifter Posted May 29, 2018 Share Posted May 29, 2018 We tried it in our single player games and it was cool especially when you’re doing lots of scavenging. Added a fun twist we really hoped would work in multiplayer but it would not work in multiplayer as stated somewhere. We play a bit differently now since we have been in end game pretty much with vanilla and Valmod. We are playing Ravenhearst now so we have a long fight ahead but again it would be great since our primary base is in the top of the massive tower and it gets problematic transferring loot. Hoping in the future it can be made to work. Sure it doesn’t suit everyone’s play style but we like it. Link to comment Share on other sites More sharing options...
EZ2Remember Posted May 30, 2018 Share Posted May 30, 2018 Thanks for that info. How do I enable it? I'm playing single player - - - Updated - - - We tried it in our single player games and it was cool especially when you’re doing lots of scavenging. Added a fun twist we really hoped would work in multiplayer but it would not work in multiplayer as stated somewhere. We play a bit differently now since we have been in end game pretty much with vanilla and Valmod. We are playing Ravenhearst now so we have a long fight ahead but again it would be great since our primary base is in the top of the massive tower and it gets problematic transferring loot. Hoping in the future it can be made to work. Sure it doesn’t suit everyone’s play style but we like it. Thanks for that info. How do I enable it? I'm playing single player - - - Updated - - - When A17 drops I'd like to stay playing A16 with mods. Will the mod launcher auto update to A17, and if so, is there a way to prevent that? Link to comment Share on other sites More sharing options...
sphereii Posted May 30, 2018 Author Share Posted May 30, 2018 When A17 drops I'd like to stay playing A16 with mods. Will the mod launcher auto update to A17, and if so, is there a way to prevent that? The mod launcher makes a copy of the game, so your game copy will stay the same, even if steam updates to A17. Link to comment Share on other sites More sharing options...
EZ2Remember Posted May 31, 2018 Share Posted May 31, 2018 I'm trying to enable the "halicopter" in the Ravenhearst mod. I edited the recipes xml file and clicked save. When I launch the game it defaults back to the halicopter not being enabled. How can I edit the file and not have it revert back to the original? Thanks in advance. I'm using notepad++ to edit the file Link to comment Share on other sites More sharing options...
Spectral Force Posted May 31, 2018 Share Posted May 31, 2018 I'm trying to enable the "halicopter" in the Ravenhearst mod. I edited the recipes xml file and clicked save. When I launch the game it defaults back to the halicopter not being enabled. How can I edit the file and not have it revert back to the original? Thanks in advance. I'm using notepad++ to edit the file I Halicopter is an SDX mod I believe. Did you put the files in the correct folders? Link to comment Share on other sites More sharing options...
sphereii Posted May 31, 2018 Author Share Posted May 31, 2018 I'm trying to enable the "halicopter" in the Ravenhearst mod. I edited the recipes xml file and clicked save. When I launch the game it defaults back to the halicopter not being enabled. How can I edit the file and not have it revert back to the original? Thanks in advance. I'm using notepad++ to edit the file The Mod Launcher will be stubborn and try to make sure you are running the mod 'correctly'. So here's the two options you have available: 1) Uncheck the Refresh Mods Automatically, and make your changes to the file under TempMods/ or 2) Make your changes manually, as you did before, and not use the Mod Launcher to run that copy of the game. Instead, navigate to the folder, and run it directly. Link to comment Share on other sites More sharing options...
EZ2Remember Posted May 31, 2018 Share Posted May 31, 2018 I Halicopter is an SDX mod I believe. Did you put the files in the correct folders? It's already included in the mod pack, it just needs to be enabled, I'm assuming by deleting the first part <!-- <recipe name="halipad" count="1" craft_area="advancedWorkbench"><ingredient name So that it looks like this: <recipe name="halipad" count="1" craft_area="advancedWorkbench"><ingredient name But even though I click save, the file reverts back to the original when I launch the mod. Link to comment Share on other sites More sharing options...
EZ2Remember Posted May 31, 2018 Share Posted May 31, 2018 The Mod Launcher will be stubborn and try to make sure you are running the mod 'correctly'. So here's the two options you have available: 1) Uncheck the Refresh Mods Automatically, and make your changes to the file under TempMods/ or 2) Make your changes manually, as you did before, and not use the Mod Launcher to run that copy of the game. Instead, navigate to the folder, and run it directly. Thanks! I made changes to the Temp/Mods folder and unchecked refresh mods and now it's working. Link to comment Share on other sites More sharing options...
Elliannia Posted May 31, 2018 Share Posted May 31, 2018 Sphereli, I haven't played & used the mod for a month or so now and when I try to install any mod, it just doesn't respond at all. I uninstalled/reinstalled, restarted, etc. I am running Windows X, Norton, & the mod launcher version is 1.0.5.2. All are allowed in my virus software. Any suggestions? Link to comment Share on other sites More sharing options...
sphereii Posted May 31, 2018 Author Share Posted May 31, 2018 Sphereli, I haven't played & used the mod for a month or so now and when I try to install any mod, it just doesn't respond at all. I uninstalled/reinstalled, restarted, etc. I am running Windows X, Norton, & the mod launcher version is 1.0.5.2. All are allowed in my virus software. Any suggestions? Sorry for the trouble. Do you mean the application won't start at all? If so, you may be able to do the follow: To delete the ClickOnce file cache delete the contents of this folder based on the operating system. Windows XP and Server 2003 - %userprofile%\Local Settings\Apps\2.0\*.* Windows Vista and Server 2008 and later - %userprofile%\AppData\Local\Apps\2.0\*.* Deleting these files will clear the information for all installed ClickOnce applications. They will re-install the next time their shortcut or URLs are used. Link to comment Share on other sites More sharing options...
Nicky2Thumbs88 Posted May 31, 2018 Share Posted May 31, 2018 Won't launch Hey guys I downloaded the launcher and the wotw mod, but when it launches to the title screen it freezes up and gives a not responding error. Any help would be appreciated being as I'm not too savvy with computers Haha. Link to comment Share on other sites More sharing options...
Elliannia Posted May 31, 2018 Share Posted May 31, 2018 Sorry for the trouble. Do you mean the application won't start at all? If so, you may be able to do the follow: No, I can start up the launcher, but when I try to install a mod, it doesn't load or respond. Not sure what i need to check besides my virus software which it is approved on. I can click on all the blog links, all the links in the mods (like the github links), Play mods I already have installed and they all work--but the "install Game copy" for a new mod won't work. Link to comment Share on other sites More sharing options...
nemsitsme Posted May 31, 2018 Share Posted May 31, 2018 Application cannot be started.contact vendor REFERRING TO THE 7D2D MOD LAUNCHER EVERY TIME I GO TO DOWNLOAD IT AND TRY TO RUN IT IT GIVES ME THE MESSAGE " APPLICATION CANNOT BE STARTED. CONTACT THE APPLICATION VENDOR AND I HAVE THE DETAILS OF THE ERROR, I HAVE NO IDEA WHAT TO DO. PLATFORM VERSION INFO Windows : 6.1.7601.65536 (Win32NT) Common Language Runtime : 4.0.30319.42000 System.Deployment.dll : 4.7.2634.0 built by: NET471REL1LAST_C clr.dll : 4.7.2650.0 built by: NET471REL1LAST_B dfdll.dll : 4.7.2634.0 built by: NET471REL1LAST_C dfshim.dll : 4.0.41209.0 (Main.041209-0000) SOURCES Deployment url : https://7d2dlauncher.blob.core.windows.net/installer/7D2DLauncher.application ERROR SUMMARY Below is a summary of the errors, details of these errors are listed later in the log. * Activation of https://7d2dlauncher.blob.core.windows.net/installer/7D2DLauncher.application resulted in exception. Following failure messages were detected: + The referenced assembly is not installed on your system. (Exception from HRESULT: 0x800736B3) COMPONENT STORE TRANSACTION FAILURE SUMMARY No transaction error was detected. WARNINGS There were no warnings during this operation. OPERATION PROGRESS STATUS * [31/05/2018 22:00:20] : Activation of https://7d2dlauncher.blob.core.windows.net/installer/7D2DLauncher.application has started. ERROR DETAILS Following errors were detected during this operation. * [31/05/2018 22:00:30] System.Runtime.InteropServices.COMException - The referenced assembly is not installed on your system. (Exception from HRESULT: 0x800736B3) - Source: System.Deployment - Stack trace: at System.Deployment.Internal.Isolation.IStore.GetAssemblyInformation(UInt32 Flags, IDefinitionIdentity DefinitionIdentity, Guid& riid) at System.Deployment.Internal.Isolation.Store.GetAssemblyManifest(UInt32 Flags, IDefinitionIdentity DefinitionIdentity) at System.Deployment.Application.ComponentStore.GetAssemblyManifestFromStore(DefinitionIdentity asmId) at System.Deployment.Application.ComponentStore.GetAssemblyManifestWithRetry(DefinitionIdentity asmId, TimeSpan retryInterval, Int32 maxRetryCount) at System.Deployment.Application.ComponentStore.GetSubscriptionStateInternal(DefinitionIdentity subId) at System.Deployment.Application.SubscriptionStore.GetSubscriptionStateInternal(SubscriptionState subState) at System.Deployment.Application.SubscriptionStore.CheckAndReferenceApplication(SubscriptionState subState, DefinitionAppId appId, Int64 transactionId) at System.Deployment.Application.DownloadManager.DownloadDeploymentManifestDirectBypass(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, SubscriptionState& subState, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation) at System.Deployment.Application.DownloadManager.DownloadDeploymentManifestBypass(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, SubscriptionState& subState, IDownloadNotification notification, DownloadOptions options) at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl, Uri& deploymentUri) at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivationWithRetry(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivationWithRetry(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl) at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state) COMPONENT STORE TRANSACTION DETAILS No transaction information is available. Link to comment Share on other sites More sharing options...
SylenThunder Posted May 31, 2018 Share Posted May 31, 2018 REFERRING TO THE 7D2D MOD LAUNCHER EVERY TIME I GO TO DOWNLOAD IT AND TRY TO RUN IT IT GIVES ME THE MESSAGE " APPLICATION CANNOT BE STARTED. CONTACT THE APPLICATION VENDOR AND I HAVE THE DETAILS OF THE ERROR, I HAVE NO IDEA WHAT TO DO. Moved your thread to an much more appropriate location. I don't support most mods or 3rd party tools in the General Support section. Link to comment Share on other sites More sharing options...
sphereii Posted May 31, 2018 Author Share Posted May 31, 2018 Hey guys I downloaded the launcher and the wotw mod, but when it launches to the title screen it freezes up and gives a not responding error. Any help would be appreciated being as I'm not too savvy with computers Haha. War of the Walkers can take awhile to start up. How long did you wait? - - - Updated - - - No, I can start up the launcher, but when I try to install a mod, it doesn't load or respond. Not sure what i need to check besides my virus software which it is approved on. I can click on all the blog links, all the links in the mods (like the github links), Play mods I already have installed and they all work--but the "install Game copy" for a new mod won't work. Is this blank? If so, could you click on the down arrow and select your steam folder? - - - Updated - - - REFERRING TO THE 7D2D MOD LAUNCHER EVERY TIME I GO TO DOWNLOAD IT AND TRY TO RUN IT IT GIVES ME THE MESSAGE " APPLICATION CANNOT BE STARTED. CONTACT THE APPLICATION VENDOR AND I HAVE THE DETAILS OF THE ERROR, I HAVE NO IDEA WHAT TO DO. PLATFORM VERSION INFO Windows : 6.1.7601.65536 (Win32NT) Common Language Runtime : 4.0.30319.42000 System.Deployment.dll : 4.7.2634.0 built by: NET471REL1LAST_C clr.dll : 4.7.2650.0 built by: NET471REL1LAST_B dfdll.dll : 4.7.2634.0 built by: NET471REL1LAST_C dfshim.dll : 4.0.41209.0 (Main.041209-0000) SOURCES Deployment url : https://7d2dlauncher.blob.core.windows.net/installer/7D2DLauncher.application ERROR SUMMARY Below is a summary of the errors, details of these errors are listed later in the log. * Activation of https://7d2dlauncher.blob.core.windows.net/installer/7D2DLauncher.application resulted in exception. Following failure messages were detected: + The referenced assembly is not installed on your system. (Exception from HRESULT: 0x800736B3) COMPONENT STORE TRANSACTION FAILURE SUMMARY No transaction error was detected. WARNINGS There were no warnings during this operation. OPERATION PROGRESS STATUS * [31/05/2018 22:00:20] : Activation of https://7d2dlauncher.blob.core.windows.net/installer/7D2DLauncher.application has started. ERROR DETAILS Following errors were detected during this operation. * [31/05/2018 22:00:30] System.Runtime.InteropServices.COMException - The referenced assembly is not installed on your system. (Exception from HRESULT: 0x800736B3) - Source: System.Deployment - Stack trace: at System.Deployment.Internal.Isolation.IStore.GetAssemblyInformation(UInt32 Flags, IDefinitionIdentity DefinitionIdentity, Guid& riid) at System.Deployment.Internal.Isolation.Store.GetAssemblyManifest(UInt32 Flags, IDefinitionIdentity DefinitionIdentity) at System.Deployment.Application.ComponentStore.GetAssemblyManifestFromStore(DefinitionIdentity asmId) at System.Deployment.Application.ComponentStore.GetAssemblyManifestWithRetry(DefinitionIdentity asmId, TimeSpan retryInterval, Int32 maxRetryCount) at System.Deployment.Application.ComponentStore.GetSubscriptionStateInternal(DefinitionIdentity subId) at System.Deployment.Application.SubscriptionStore.GetSubscriptionStateInternal(SubscriptionState subState) at System.Deployment.Application.SubscriptionStore.CheckAndReferenceApplication(SubscriptionState subState, DefinitionAppId appId, Int64 transactionId) at System.Deployment.Application.DownloadManager.DownloadDeploymentManifestDirectBypass(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, SubscriptionState& subState, IDownloadNotification notification, DownloadOptions options, ServerInformation& serverInformation) at System.Deployment.Application.DownloadManager.DownloadDeploymentManifestBypass(SubscriptionStore subStore, Uri& sourceUri, TempFile& tempFile, SubscriptionState& subState, IDownloadNotification notification, DownloadOptions options) at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl, Uri& deploymentUri) at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivationWithRetry(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivationWithRetry(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl) at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state) COMPONENT STORE TRANSACTION DETAILS No transaction information is available. Do you have any anti-virus or firewall software? It could be blocking the mod launcher. - - - Updated - - - Moved your thread to an much more appropriate location. I don't support most mods or 3rd party tools in the General Support section. Thank you for the move. Link to comment Share on other sites More sharing options...
Nicky2Thumbs88 Posted May 31, 2018 Share Posted May 31, 2018 Tried it around lunch and waited about a minute but was getting "not responding" in my task manager. I just got home and it worked fine, took just a bit to load the world where previously it wouldn't even let me click on new game. Now to download the one with the bigger backpack (face palm) You modders are so awesome! Thanks for the response! Link to comment Share on other sites More sharing options...
Stripe-man Posted June 1, 2018 Share Posted June 1, 2018 reset Hi.. can you please tell me if this will wipe my current unmodded game and reset all progress ? (making it so we have to start all over ?) Thank you for your time. Link to comment Share on other sites More sharing options...
sphereii Posted June 2, 2018 Author Share Posted June 2, 2018 Hi.. can you please tell me if this will wipe my current unmodded game and reset all progress ? (making it so we have to start all over ?) Thank you for your time. No, it will not touch your existing saves. It'll make a copy of your vanilla version, allowing you to continue playing as-is. Link to comment Share on other sites More sharing options...
n2n1 Posted June 2, 2018 Share Posted June 2, 2018 ....hmmm....ummm.... I can't upload my mod to github.com because there's a 100mB limit.... do I have any options ? Link to comment Share on other sites More sharing options...
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