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BFT2020

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Posts posted by BFT2020

  1. Another solution is play like I do.  With stone weapons and stone tools (basically all Tier 0 equipment), I don't use any mods in them.   So no burning shafts or anything like that.  At that point, a Q4 iron tool is better than a Q6 stone tool as I can put in mods on the stone tool to increase durability or reduce stamina or increase resource gathering (or improve damage on weapons).

     

    Probably can mod out the mod slots on T0 tools / weapons, but I have enough self control not to use them which pushes me to use iron tools.  Maybe once the game is final, I might make some tweaks to the xml file to remove that option (adding mods to stone equipment).

  2. 14 hours ago, AndrewT said:

    as for steel im sure yall know we have several types of steel such as fluid steel which is the black steel used on todays pump action and semi auto shotguns

    Fluid steel is not used in today’s shotguns.  Most shotgun barrels today are a moly blend steel or another alloy steel which can handle modern loads.  Fluid steel is safe only for black powder loads and you are risking lives if you shoot modern loads in a fluid steel barrel.  Not saying that they cannot, but the risk is too high using a manufacturing technique from the 1800s..

     

    Also, there are literally thousands of different types of steel grades out there.  Other than being historically accurate, how would having many different grades of steel improve gameplay?  Is 304 stainless steel better than 316 stainless steel for your application?

  3. 7 hours ago, warmer said:

    sorry I misspoke when I called them "baseball bat parts"

     

    I was referring to all the metal involved that isn't actually in the weapon as "parts"

     

    Duct tape I can agree with. But all that metal that isn't even in the weapon makes no sense.

    replace cork with iron

  4. They are not responsible for updating the console version that they did not produce.  They were not responsible when TellTale games produced the game, they are not responsible after they purchase the rights back.

     

    Just because a company has intellectual rights to a product doesn’t make them responsible for producing or updating said product.

  5. Well if the 47 mods you had on another world didn't give you an error, then it looks like one or more of the additional 54 mods you added to the your world is causing a conflict with either the vanilla game or some of the mods themselves.

     

    Something to try out is to remove those additional mods and just do the same 47 mods that your son was using on his world.  If your world runs fine, then that will point that the issue lies in the 54 mods you added to the original list of 47.

     

    After that, it becomes a point to review all mods and figure out which ones are causing the conflicts.  I would also review the mods to see what was the last version that they updated to.  Anything that wasn't updated to run with Alpha 19 is a crapshoot. <- I am assuming you are playing Alpha 19 right now.

  6. Not likely since you didn't post any information that is actually information for people to assist in troubleshooting.  Did you read the sticky in this sub forum that describes the steps and information to provide if you want assistance?

  7. 2 hours ago, Matt115 said:

    honestly bronze could be something bettwen

    Not sure why everyone has such a hardon for bronze tools really.  Yeah, bronze would be important if you are playing a civilization game where you started in the stone age and went all the way to modern era; but in a survival game based on today's technology?  Why would anyone want to go through the hassle of making bronze for tools or weapons?  If you got scrap iron or iron pieces, you would just do that since it is better than using bronze.  If you were surviving or rebuilding civilization, you would want to get iron and steel production back up first; then revisit bronze once you are in the age of building sculptures and medals 😉

     

  8. 10 hours ago, The_Great_Sephiroth said:

    You can NOT go wrong with Razer. With that said, you have the infra-red 3.5G? It works fine here. Works on my 10 test system also. You sure the little clicker box beneath the button is not dirty? I have had to clean mine in the past to prevent multiple clicks.

    I was able to find an online video to take it part safely so I can check it out.  With the exception of the wheel area, the mouse is pretty clean inside.  I did wipe down the little clicker for the LMB, but that doesn't change anything.

     

    It is definitely a mechanical issue.  The response of the clicker for the LMB is softer (weaker) than the clicker for the RMB.  Those mechanical switches can last a long time, but not forever.  It definitely looks like it just wore out over time and either needs to be replaced (While I don't mind fixing things, this is probably more than what I want to spend time on) or a new mouse is in my future.

  9. 4 hours ago, Jost Amman said:

    I don't know, but I've been playing several mods where they added the additional "Scrap Tools" tier and honestly seems to work rather well all in all.

    I'm just saying this because I instinctively associated the "Scrap Metal" tier with the pipe weapons...

    Really, I think swapping scrap metal tools with stone tools would be better (IMHO).  Granted, it might make it more difficult (or maybe just longer to craft) than a simple stone tool / weapon, but at least with scrap tools, we don't feel like cavemen at the beginning  🙂

     

    However, I am fine with both.

  10. This is an easy one for everyone to solve (as it only requires your opinion).

     

    I started to see an issue while playing where I would instantly fire my bow instead of pulling back and holding the shot.  I then noticed that this occurred on other games where I had to keep my LMB pressed for long periods of time.  I reloaded the driver for the mouse (with the latest available but this mouse is not supported anymore so that was 2015 I think).  Problem still persist.  I swapped to my cheap 2 button work mouse and the issue went away.

     

    My current mouse (the one with the LMB issue) is a Razer DeathAdder 3.5G.  I am thinking about replacing it with the Razer DeathAdder V2, but thought I would get some feedback before I replace it.  I can get by for a few days with the work mouse, and I really haven't thought much about Mice to make an opinion.

  11. On 7/22/2021 at 9:41 AM, KhaineGB said:

     

    1) Using farming as an example, that's fully documented in the journal. That no-one reads. There's a lot of info in the journal, in PERK DESCRIPTIONS (that no one reads) and also item descriptions (that people never seem to read)
     

    Wait a minute....you took the time (and did the effort) to create a fully documented journal to describe and inform the player about the things you did in this mod; and yet, you still expect people to read it?  have you no decency sir?!?

     

    Seriously, great work.  Doing these small details that don't affect the gameplay but helps the player (if they would actually read it of course) is the difference between a great mod and a so-so mod.

  12. 2 hours ago, MaxTunnerX said:

    Also doesn't work on vultures by default, I believe they are in a different class than the zombieMaleTemplate.

    That makes sense as their behavior is different than other animals / zombies.  Non-horde night vultures won't attack you unless you are injured (not at full health), on a vehicle that is damaged, or part of a POI.  They will circle above you until one of those conditions are met, then they will go into attack mode.

  13. 4 hours ago, Matt115 said:

    well my point is : ammo should be very limited. guns should be very powerful but useless 90% of time because of lack of ammo

    There are mods out there that do limit ammo availability.  I am playing one right now were I am at Day 50 and I don't have a ton of ammo saved up (even though I only used arrows for my first 4 horde nights).

     

    A simple XML edit will also limit ammo if you are looking to go that route.

  14. 9 minutes ago, Matt115 said:

    they worst idea ever xd it will make pipe weapons pointless

    How so?  You can make pipe weapons a lot sooner than the other weapons that use the same ammo.  I don't rush to find a weapon at the traders on Day 1 and looting at that early of a game stage, I am going to be very lucky to find a Q1 pistol in the toliets.  With a pipe weapon, I can use that 9mm or 7.62mm ammo I find early on if I find myself in a bit of a jam.

  15. 5 minutes ago, Boidster said:

    MythBusted.png.97743364c38f80b39246aba2150f53f3.png

     

    I tested with a 3-block thick wall of concrete and then again with wood. Only the surface blocks took damage from cop spit. Did not test for wrap-around splash, like if the spit hits near a corner, nor did I test with any type of doors or bars. Just wanted to confirm the wrongness of my impression that spit would penetrate solid blocks. 100% wrong.

    Did this testing include switches and relays on the other side?  For example

    • Spit - block  - relay
    • Spit - block - block - relay

    I know on some of my past base builds I had cop explosions take out relays on the other side but not the block in front of it, but wasn't sure about the spit attack.  Granted, my new designs, accounting for explosions, should prevent spit from taking them down; but I am curious if it is possible  🙂

  16. 17 minutes ago, Matt115 said:

    small offtop but guys how do you think about how many types and variants of zombie will be enough? ofc  there is no chance for 200 variants but 50 more is possible

    If you are going to want more zombie variation, it will probably have to be through mods.  Check out enZombies by @ErrorNull and A19/A18 CreaturePacks by @xyth.  Also a few others (for example - Snufkin's Custom server Side Zombies by @arramus).  However, not all mods are compatible with each other so read up on the description page.

     

    MM stated that they are removing some variants (like the cheerleader and football player) and reworking existing zombie models, but never indicated that they were looking at adding 50 more zombies like you been asking for awhile.  Maybe more special type zombies (The Hawaiian tourist is being worked on to do a gas attack - sorry @MaxTunnerX you will probably have to exclude more variants in your casual mod down the road) are being worked on, but the majority of new character models will be bandits (things can change, but this seems to be the current roadmap based on Development streams I have watched).

     

  17. 7 hours ago, Matt115 said:

    and it this way he sue a election comittets : but this need time and independed courts ,  need money and time .

    Don’t get me wrong, your opinions on how much gas this game will have after final release (along with Roland’s) are good and thought provoking.  I just have an issue when people start throwing out numbers with no data behind to back it up.  Even if your conclusions and assumptions are solid, numbers without data leaves you open for others to poke holes in your stance.  It’s the engineer in me.  Same thing about people calling themselves experts, but can’t tell the difference between Minnesota and Michigan, or make up non-existing places as proof.

  18. 32 minutes ago, Matt115 said:

    it doesn't need % . you can agree that in 2021 at least 75% more of kids wear shoes outside  in USA that in 1900. have i any data? nope but you can hear about it from people. 

    That is not how this works.  If you provide a specific number, you have to have data to prove it out.  If you are saying that more than 75% of kids wear shoes outside in 2021 compared to 1900, you need to have the total population of kids in 1900, the total population of kids in 2021, the number of kids wearing shoes in 1900 and 2021.  Hearing it from people does not make what you say as fact.

     

    If I said that users with the numbers 115 in their username are all 3 feet tall, weigh 1 ton, and have green skin, just because I say I heard if from people does not make it true or factual.

     

    Or say you are a politician and lost an election.  Then claim that 500k to 700k people illegally voted for the other guy in the city.  And you say this is true because they heard about it from people.  Does that make it true?  No, especially if the actual data for that city shows only 250k people voted in the election.

     

    Any time you use statistics or absolute/relative comparisons, you have to have the data to back it up.  Otherwise, all you are stating are opinions based on what you believe, not on actual data out there.

  19. 5 hours ago, Jugginator said:

     

    If your vehicles.dat file has been corrupted I have seen servers be brought to their knees due to invisible dupes. Known issue but deleting it will cure it. Just have everyone pick their vehicles up first, and yeah ones left out does allow the issue to happen.

    Does the vehicles have to be on the player or can they be on storage?  I got a marker for a minibike that disappeared on me and couldn’t find it with god mode enable.

     

    I been having issues with my bow firing as soon as I go to pull back on the string snd wondering if this is tied to it.

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