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Star69

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Everything posted by Star69

  1. @Gamida I believe port 8082 is for folks running Alloc’s server mod. I agree with @Jugginator that you need to start with a vanilla server and see if you still experience lag. If all is good, add in one mod at a time and test after adding each mod. Be sure to check that each mod has been updated to work with A20.6.
  2. As I developed a blister from scrolling, I saw some errors with port connection problems. Make you have port forwarded tcp 26900 and udp 26900-26903.
  3. Can you post a copy of the server log and a copy of one of the effected players log? Instructions on finding the logs and using pastebin.com to post the logs are explained in the pinned topic: HOW TO REPORT AN ISSUE ---- Please Read Before Creating New Threads ---- - General Support - 7 Days to Die
  4. Uggh, I hate when that happens. You may need to reinstall Windows to fix it. Time-consuming I know, but the pc will always run its best after a new install. It would also be a good time to test the various components using software such as Memtest or Windows Memory Diagnostics for ram and any of the free programs to test the hard drives and stress the cpu and power supply. In more than a few cases, Windows errors can be caused by failing components.
  5. We need to see a copy of your log file, at a minimum, to help you with your problem. In this pinned topic: https://community.7daystodie.com/topic/3956-how-to-report-an-issue-please-read-before-creating-new-threads/ you will find instructions on how to find your log files and how to use pastebin.com to post a copy of that log file here.
  6. Your Litenetlib connection failed so it then connects with Steamnetworking which is laggy as heck. This is usually caused by failed port forwarding. Use an online port scanner to verify that these ports are open: 26900 tcp, 26900-26903 udp. If they aren’t all open, go into your router and forward those ports. Also check that your firewall is allowing 7days through. If you are using a vpn, turn it off while playing. Your friends profile ‘might’ be corrupted as well. Once you fix the port issue, if he still can’t join, you’ll need to delete his profile on your server and he’ll need to start over. You can get his levels and inventory back by using the giveselfxp command and the creative menu.
  7. That refers to the server port number if she was going to host a server. There are connection issues, she is unable to get information from several servers. Also she is showing errors with the main menu screen. Is she perhaps using a vpn to play? If so, that by itself can be the problem. If she is not using a vpn, then I would look at her security software meaning her antivirus. She needs to set up an exclusion in the antivirus for the 7days folder and saves folder. I know you said that she verified integrity of the game files but have her do that 2 more times. Let us know if any of this helps. Someone else may give suggestions as well.
  8. Lots of good information however we need to actually see her output log file. You mentioned it but did not actually post it. Copy the entire log file and go to pastebin.com and paste the log there. Then post the link generated to this thread. It is very important to copy the entire log and not just the error as there is important, necessary information throughout the log.
  9. Yikes, that connection from your friend to you is kind of brutal while your connection to him is great except that last hop which is your friends pc. Many people are unaware that an internet connection is a series of ‘hops’ through various servers until it reaches its end point which is determined by your isp. As you can see, your connection to your friend and his connection to you are totally different. I would say that a dozen hops is the average and any one of those hops can be a source of lag. Unfortunately, if the lag is isolated to any hop except first and last, you can’t fix it. I asked for a tracert to see if you could fix the lag and it looks like you can because the lag is in your friends pc. I totally agree with Beelzybub, have your friend create an exclusion in his antivirus for the game folder. It is not enough to turn off the antivirus, exclusions are best and easy to do. If you still experience lag after that, have your friend look for any network optimizing software, including router software settings that purport to make a better connection to a particular pc. These settings are supposed to improve your connection however many of them actually mess up your connections.
  10. A couple of things......use an online port scanner to verify that your ports are indeed being open. Secondly, run the tracert command to your friends ip and have him/her run the command to your ip. This is to see if it is a problem on your end, their end or your isp.
  11. For those still arguing for ‘learn by doing’ and not understanding why it’s gone, I’d suggest clicking on Madmole’s name and go through his posts. He goes into great detail his and the teams decision to abandon that technique and why it was necessary. Heck, I even seem to remember that discussion about it was banned at some point on this forum. Perk changes that are coming are to be expected. In A20, they began collecting internal game data which included which perks everyone was taking as well as the number of levels in those perks. Naturally it was to see which perks were being used and which weren’t so they can kill off or modify perks not used or rarely used as well as improve commonly used perks. It’s not about changing the perk system as a whole…..they are actually taking into account what players are doing and tweaking it for the better using actual player feedback as a whole, not based on the loudest voices on the forums. Those people opting out of allowing them to collect that data have no room to complain as this a way to give actual feedback on how you play the game.
  12. Yes that’s the one. He never mentioned the name of the game, but the water does look sweet.
  13. I just saw on Reddit on r/gaming yesterday, an indie developer posted a short video of his water in action for a voxel game he’s developing. The waves in the water look incredible. He didn’t mention the game engine but did mention that he got water flowing by rounding the water voxels, whatever that means.
  14. I’m going to agree with you but would change it to A6-A19. With A20, mailboxes are, for me, a huge source of money on Day 1 as they always contain books. The first thing that I do when I reach a town is to hit all of the mailboxes and some of the newspaper stands if I’m brave then sell all of them. At that point I have around $2000 or more to buy food and ammo or whatever I need. When they respawn on Day 10, I return and loot to read.
  15. Epic Online Services, which is different than Epic Games, was put into A20 to support cross platform play.
  16. The most important reason is dying on a pub server with absentee admins. If you want to keep playing on the same server, you need an admin to delete your dead player profile files in order to start over.
  17. Game version mismatch usually means that the server is running a different version than the player. The server is definitely running A20.5. Start the game up and your version will be listed in the upper righthand corner of the screen. If your game says it’s also running A20.5, post the log from your pc.
  18. Gosh, you guys have it all figured out on how to ‘fix’ this game. Please make a mod with all those suggestions since it’s just a little c#, some Unity assets and some art. Should be a piece of cake, right? Very easy stuff. ( /s for those who need it said).
  19. Needs a felt picture of Elvis and a table with a lava lamp.
  20. On the biome sliders and, quite frankly, the other options for generating a rwg map.....will those somehow be added to dedicated servers so that we have use of those options? I know I can generate a map on my pc and upload it to the server but I was hoping to hear that we could use those options directly on the server.
  21. There is one warning in your log that I don’t normally see in game logs: WRN NET: Requesting rules from TCP (45.35.98.96:26930) timed out I don’t know if this is a warning that you can ignore or a hint to your problem. That ip address is your ip address as the game sets up for single/multiplayer host game. However the log does say that the server you joined initiated the disconnect rather than something in your set up causing the disconnect. A server log should provide you with more clues as Meganoth suggested.
  22. Are you allowing Windows to manage your swap file? Sometimes memory issues occur when you manually configure your swap file. Also it’s currently recommended to restart the game after generating a new map.
  23. You need to create exclusions in your antivirus software, it isn’t good enough to disable it. If you aren’t using a standalone program, create exclusions for your game and saves folders in Windows Defender. Also be sure you are forwarding the proper ports for the game in your router.
  24. Not available, being moderated for questionable content……that is odd.
  25. Can you post a copy of your server output log file using pastebin.com? Perhaps there are more clues there.
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