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chikorina

QA
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Everything posted by chikorina

  1. Confirmed that this is already fixed in a later version.
  2. Confirmed that this issue is already fixed in a later version.
  3. Confirmed that this issue is already fixed in a later version.
  4. Confirmed, and will make a ticket for this. Thank you for reporting.
  5. Confirmed, and will make a ticket for this. Thank you for reporting.
  6. Confirmed. Thank you for reporting. It should be repairable.
  7. Confirmed. Thank you for reporting. It should be repairable.
  8. One of the testers saw that you had several lines of 'Origin player ray fail' in your log. That may be related to the misalignment that you experienced, but I was not able to reproduce the issue. I have asked to see if any of the other testers have come across it. Please post again if you happen to find a way to repro it.
  9. One of the testers saw that you had several lines of 'Origin player ray fail' in your log. That may be related to the misalignment that you experienced, but I was not able to reproduce the issue. I have asked to see if any of the other testers have come across it. Please post again if you happen to find a way to repro it.
  10. Confirmed. Thank you for reporting.
  11. I was notified that fake cabinets are things that should be fixed. I will move this over to 'confirmed', and make a ticket for it. Thank you for reporting.
  12. I was notified that fake cabinets are things that should be fixed. I will move this over to 'confirmed', and make a ticket for it. Thank you for reporting.
  13. If you look in your dbs, the focused blocks are the cabinet filler and the wood cube. Bothe are not lootable blocks. They are just painted as lootable cabinets by the level designers. I will be moving this to 'not a bug'.
  14. If you look in your dbs, the focused blocks are the cabinet filler and the wood cube. Bothe are not lootable blocks. They are just painted as lootable cabinets by the level designers. I will be moving this to 'not a bug'.
  15. Confirmed, and made a ticket for this issue. Thank you for reporting.
  16. Confirmed, and made a ticket for this issue. Thank you for reporting.
  17. Thank you for reporting. We will be needing more information in order to pinpoint the issue that you are having. Please read the pinned post and fill out the bug reporting form in it, as well as providing a pastebin link to an output log from when the issue occurred. The location of output logs and the instruction on how to use pastebin to upload it is also in the pinned post. I have seen that bug when A20 first released, and had thought that it has already been fixed. Once we get the necessary information, maybe we could find out how to reproduce and fix it.
  18. Thank you for reporting. We will be needing more information in order to pinpoint the issue that you are having. Please read the pinned post and fill out the bug reporting form in it, as well as providing a pastebin link to an output log from when the issue occurred. The location of output logs and the instruction on how to use pastebin to upload it is also in the pinned post. I have seen that bug when A20 first released, and had thought that it has already been fixed. Once we get the necessary information, maybe we could find out how to reproduce and fix it.
  19. There is a ticket for this issue already. It is currently on the known issues list, and is waiting for a fix.
  20. Thank you for the report. I have confirmed the issue and have made a ticket for it.
  21. Thank you for the report. I have confirmed the issue and have made a ticket for it.
  22. That error is from the falling blocks caused by the explosion, and I already have a ticket written for it. As for the chunk disappearing, I think it's unrelated to the post by Hated. Try relogging. I believe that the terrain will be back to normal, or changed somehow. The one on Hated's post will not come back or change upon relogging. I will make a ticket for the terrain disappearing and showing the void.
  23. That error is from the falling blocks caused by the explosion, and I already have a ticket written for it. As for the chunk disappearing, I think it's unrelated to the post by Hated. Try relogging. I believe that the terrain will be back to normal, or changed somehow. The one on Hated's post will not come back or change upon relogging. I will make a ticket for the terrain disappearing and showing the void.
  24. I confirmed that this will happen when you change the shape to anything other than the cube. 'Can't pickup non-square frames if inventory is full' is already on the known issues list, so I will move this to Duplicate. Thank you for the video, I was able to confirm that it wasn't the default cube shape.
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