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daos

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  1. The same rage mode that causes zombies to attack random blocks ? Okay, I wasn't aware it changed their movement speed, but I guess playing on lower difficulties in the past years made it too easy to kill them before they had the chance to enter rage mode. Thank you for your answer =)
  2. Hello, fellow survivors. I have been going through a couple of 7DTD sessions these past years, and only recently did I start to up the difficulty a bit. I selected the following settings . Just in case the image goes down, for the record, here are the settings that I have modified : * Difficulty = Warrior * AI Block damage and Blood moon block damage = 150% * Blood moon count = 16 enemies * Zombie night speed = Nightmare * Zombie blood moon speed = Nightmare My question is : how comes some zombies, walking non-feral zombies, suddenly start sprinting, weirdly stumbling forward after a knife headshot and so on ? I recorded this video with two fights against a non-feral walking biker, the first one keeps walking until he dies, the second one starts sprinting immediatly after the first knife headshot, has some ninja-level stumbling animations and so on. As far as I recall it is not something I ever encountered in all my Adventurer-difficulty saves in alpha 16 to 20, so is this behavior caused by the "Sprint" value for "Zombie feral speed", which means that the normal biker in the video is "becoming" feral after the first headshot, or is it coming from somewhere else ? Video :
  3. Hey, I didn't check the answers for a while, I managed to fix it, I'll answer at the end of this message. Since I have the habit of zipping the save folder after every session I could set it back again and again, and basically what is shown in the video happened every time I tried logging the first time from the original save. After my death, I respawned without my stuff and could login normally. And yes I was the host of the save. Didn't try the rollback, and I don't use any mods. So for those who encountered the same problem, here's the solution I used to "fix" it : * I reset it as the original save (as I explained earlier, so basically I'm restarting from the exact point my video starts) * I opened the console * When I see that the game started loading my character's position (I don't remember exactly what were the messages in the console), I use the command "tp 0 0 0" (any coordinates should work) * A tons of errors pop in the console * When the loading ends, I'm safe and sound at the coordinates I teleported to. So in the end, I'm a 100% convinced that the origin of the problem was the fact that I ended my previous session while still riding the bike (the bike was not moving but I was still riding it). Not sure wether the version change caused this, or if it will be the same regardless of the version and the updates though. Anyway, thanks for the help !
  4. Hello, I've been playing with a friend on PC since the alpha 20 release. Since the alpha 20.2b update, joining the save kills me in a weird way, as if I were sent at the top of the map and died from sort of collision damage. The save has been backed-up so I've set it back several times the way it was before the update, the result is always exactly the same. I recorded it so it can be shown in the following video : The video shows the entire process. At 0:46 you can see I have an pickaxe in my hands and I am on the motorbike when I respawn, immediatly after (almost the next frame) I am taking damages while being sent several meters in the air, and I die. Then once I'm dead, the console shows infos that appear to say my character is at some impossible coordinates (-99 312;93808 on Navezgane ?). Spamming escape or any of the keys (inventory, skills etc...) doesn't show any menu, only the console works. I used the teleport command, and after a while (and lots of error messages in the console) I had the option to respawn on my bed. I still have my XP and skills, obviously my inventory is empty, but my backpack can be seen in the GPS and points towards a direction that doesn't display it on the map. I guess it is in these weird coordinates that I saw earlier in the console. The motorbike is still at the spot near my house on the road, and my friend doesn't have any problem joining the game. Is this a known issue due to the version change, and is there a way to fix it ? If not, I guess I can use the creative mode to give me back my stuff but I'd rather fix the save if there is a way to do so. Thank you for your help !
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