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DragonSon

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  1. UPDATE: Zombies receive damage IF player also stands in the blade trap. As soon as player gets out, zombies stop receiving any damage.
  2. UPDATE: Zombies receive damage IF player also stands in the blade trap. As soon as player gets out, zombies stop receiving any damage.
  3. Summary: Underground blade traps do not damage zombies spawned above ground. Game Version: A20.2 (b2) Platform: PC OS/Version: Windows 10 CPU Model: AMD fx 6300 System Memory: 12 GB GPU Model and VRAM: nVidia GTX 1050 2 GB Screen Resolution: 1680 x 1050 Video Settings: Low Game mode: MP host Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? No Are you using any mods? No EAC on or off? ON Status: NEW Bug Description: Blade traps made around height +22M do not damage any zombies that are naturally spawned at height +42M. If I spawn a zombie at max height of +31M and if it falls at the blade trap (+22M) the zombie WILL take damage. But if the zombie was spawned higher than +32M, it will take no damage from blade trap. It doesn't matter if the zombie falls into the trap, or if it just walks into it, he will take no damage if he was spawned higher than +32M. Detailed steps to reproduce the bug: 1) Set a blade trap at +22M height. 2) Spawn a zombie at +30M height - he will take damage. 3) Spawn a zombie at +40M height - he will not receive any damage from blade trap. Actual result: Horde night zombies spawned at +40M take no damage, so blade traps become useless. Expected result: Slicing any zeds that fall into the trap.
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