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A20 Bugs
A21 Bugs
Bugs V1
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Posts posted by Guppycur
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Add a Halo glow from a light source to the tail lights in addition to the emission, it's a nice effect... I gotta do the same for the rest of mine, but the big rig has it.
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I'm curious how MY fps would be affected if ANOTHER player set up cameras...
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Next to 0 FoV and pan more.
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Whoops. Not my thread. Ignore above.
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The version is 17.1 i dont see nothing like 2.03c or other like that
Type version in the console, it'll tell you alot of things.
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Whoops
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You're using a16?
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Prefix is necessary as farmed versions arent changed (still vanilla - didnt want to nuke servers with farms), so you would conflict.
I think he's asking about the name of the plant showing up on the screen.
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You are > < close to doing a total conversion mod...
...you just need a little nudge.
*Nudge*
(Set you up with a prefab server, get some guys on building, you continue to bring in blocks for decor, build a sand only map, the pyramids...)
Think about it. This thing started off as an odd little prefab, and now it's a glorious mini-game.
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Really, all of the hard work is done. You've learned to do what you need and have most of the blocks/entities you would need. Horde nights could be scarabs.
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Looking great. =)
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Wizardry.
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Ha. What a coincidence.
Just asking him about this...
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Awesome job! =)
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Woot!
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Wow. Just about to get back into prefabbing, but I'm going to wait until that bad boy is released! =)
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I ended up going a different route; the vanilla wheels are total wheels, the ones you find on the ground are tires, and the broken wheels are rims. So:
broken wheel (rim) + tire = wheel
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...but yeh, as discussed, tires all over the place with no use towards actual wheels is a waste.
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Did the pack I sent give you what you need? I have a few modelers on that channel, too.
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This is neat; we are doing something similar for medieval book ii, so I'm very excited to see others playing with the potential of particles.
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...aren't you supposed to be going to bed? =)
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Yes please.
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To answer #3, no, it was before I updated last night... I was coming hom then updated the launcher and it all screwed up when I was synching. Then the launcher deleted all of my mods, and I installed them again, pressed play and again deleted ALL mods, installed again... this was taking around 45 minutes, and the launcher froze a lot. After the game started it was full of red error messages, and I couldn't create a game. Afterwards, I closed the launcher and started the game manually over steam, but with the same mods and it worked finding no errors... I think if I delete the game and mods and the launcher and re-install all, there won't be any new problems, but I'm so tired after work, it'll have to wait until the weekend. I'll let you know how it goes.
PS: When I started modding, it became like a new drug to me after work, all day, and I only sleep 3 hours a day... I sleep so little I am a zombie. =)
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Hi all, recently i joined a dedicated server that was running with this mod. I didn't have to manually download and install the mod, it was uploaded by said server. I love the additional variation that these skins bring and I want to install them on my Dedicated server.
In short, is there any way I can deploy this mod so that it is automatically uploaded to whoever joins the server?
Cheers,
I tested this, it did not work. You are sure to have it installed on your local machine already. .unity3d files aren't pushing yet.
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I bet you're relieved.
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Nice add.
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(A21) bdubyah's modlets
in Mods
Posted
haha yeh the physics is ... a challenge. Finding the right balance is more of an accident than an experiment for me. =)
I've a few vehicles left to go for a physics pass, and I'm not looking forward to it.