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Posts posted by Guppycur
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Dude showcases two mods of mine/mums
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Did you remember to change the fbx to humanoid? The XML error is likely unrelated, probably needs the lookat property set up zero.
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4 hours ago, Urazoid said:
Any news on that front? I mean, worst case, i will have to find the time to play through the whole mod doing screenshots)) Just not my vacation time yet, busy season in youth center ))
Yes, actually, he wasn't comfortable with it because it's ultimately 7 days assets. Sorry about that.
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I gave you permission to upload your xml edits, not the binaries. Please remove my binaries from nexus.
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On 3/7/2024 at 6:39 PM, Unbreakable said:
That site reads like Japanese stereo instructions. I will just uninstall the mod and find a different one. Thanks tho!
Ok sounds good.
4 hours ago, Urazoid said:Hey man, i am a fellow gamer and a LARP creator here in Lithuania. We are making a little live action zombie game for local kids. I wanted to use the art materials from your bestiary mod to create ingame paper clues for kids to look for, like a quest to find them ,but i cannot find the art online, Is it somehow to possible to get a Google drive link or smtng , so we could print out those amazing artworks to improve game atmosphere? It's purely charity event, mostly for local Ukraine kids together with some Lithuanian ones )) Appreciate if that's possible. Thanks!
Lemme ask the artist.
21 hours ago, RippedWarrior said:Just popped in to say I really love your zombies, Guppy. Well done
Thanks!
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Oh that's not going to be updated. Use the link that I provided. That site just uses old links and doesn't update them.
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Thanks dough. Yeh it really adds a new element.
Unbreakable: I checked the files and they should spawn, but to be fair I checked from my phone.
Where did you get my mod from? Directly from my gitlab, right? The a21 repo?
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So talked to sphereii, and apparently there's specific code to block it from working on a server. If I understand him correctly...
Gonna re enable it, and see what goes wrong to maybe remember why it was blocked.
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Thanks, I'll see about setting up a server to test.
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Can you tell me what it does or does not do on the server?
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Set BlockDamage to 0 on it; it's not a perfect solution but it'll work to stop it from catching on fire.
Arez: find my discord. Pinned in the mod/tutorial section here.
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So... We're all in agreement that the grass and wood gear is the ugliest thing in existence ever to have been created?
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Yeah I tested single player; weird.
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Yep
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Lol! That'll teach you for next time cc.
...insert outrage about bandits here.
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Zombie large entity collider issue confirmed and fixed. Git updated.
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Oh ok so they work they're just not lighting up. I'll check it out, and get with sphereii if I can duplicate. No time frame tho.
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And to make sure, you're using the newest score?
Lastly, which portal XML are you using?
Each portal iirc is set up differently... One is a straight connection, one requires a keyboard, another hard coded...
I'm gonna ask pipermac to chime in, he uses them more than me.
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Same file. Entitygroups. Move it up the list, add it to more groups, etc.
I'd love to see a video of it in action during a real game.
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It'll all be in entity groups.
... There are groups that are labeled with the game stages, you would simply remove those zombies from the game stage groups you don't want them in.
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1 hour ago, wolverine576 said:
Do I need npcCore for the zombie mods?
Nope, it is compatible tho.
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Any other mods?
Rename the entitygroups.xml to something else, and rename entitygroups.old to entitygroups.xml
11 hours ago, wolverine576 said:Can you add descriptions to what the mods do to OP? I found a video for your gupMumCards on page like 4 lol
Like links to this video! Epic i must say awesome work
Done. I need to add links to the page entries but that'll be a tomorrow problem.
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Creating and Exporting Models from Unity for use in 7D2D
in Tutorials & Guides
Posted
What's the log say? (Not the console, I mean the actual log)