Thanks for the video link. There was nothing new in his video that others haven't already expressed concerns over and have been responded to already.
In general the following were his worries.
1) RNG would be too heavy handed with drops and will cause player frustration.
2) Non looter players will have a harder time progressing their skills.
Magazines are pretty plentiful, so I don't think this will be a problem. Whenever, I was in search of a particular magazine type, I would go out of my way to visit POIs that would have a greater chance of having the ones I wanted. Since you can get them as rewards and for sale from the trader, players have many ways to obtain the types they are hunting for.
If there are some edge cases, it will be balanced accordingly.
Yes, this change does slow down crafting progression in some cases compared to A20. However, It is 100% more rewarding / engaging. It may not be LBD, but it's the next best thing. It makes crafting more accessible to all players regardless of build AND gives them a new activity to engage in.
Magazines are essentially a new valuable commodity for players to use, buy, sell or trade with other players.
This should improve the experience for all game modes versus how crafting was unlocked previously. SP players, can work towards unlocking all crafting should they choose to do so, while MP players can work towards pooling their magazines on their dedicated crafters.
The team is well aware of all of the concerns, and are eagerly trying to wrap up this Alpha so you guys can give it a try. 😎