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sphereii

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Everything posted by sphereii

  1. New Update to 2.0.85 fixes the issue reported today about mods hosted on gitlab not showing up. Loads time may be a bit slower overall when the mod launcher starts.
  2. Very sorry for the delay. The log file looks clean. Can you post a log from a failed launch? Same process, start the game and let it fail, and go back into the View -> Log Files. There's a drop down box there to change it to output_log.txt. - - - Updated - - - Seems like an interesting issue. There may have been left over changes in their steam folder. If you uninstall through steam, I don't think it removes files that were placed there outside of the game. You may have to manually delete the 7 Days To Die folder, then re-validate in Steam to fix it.
  3. Can you try to do another sync, then go to View -> Log Files, and click on Upload Log file, and send me the pastebin.com link of the log? That might give a hint on what it's doing. Haev you tried to click on the Disable SSL, then restarted and trying again?
  4. Sorry for the trouble. In what was isn't it working?
  5. Can you supply a log file? Try downloading again, then close the Mod Downloader screen and go to the View Menu, then Log files. Click on Upload log file, and pass me the pastebin.com link it gives you.
  6. sphereii

    A19 NPCs DMT Mod

    That's what the wives keep telling to us....
  7. sphereii

    A19 NPCs DMT Mod

    Thanks for the log. It may be time to push the new version of Maslow. I'll let you know when that's done.
  8. It does not delete files that weren't part of the original sync. If a file was removed by the modder, then Pre-sync would remove that file from your local copy on a pre-sync. If you already have the mod, it'll check to see if all the files are still up to date, and will re-download the ones that are not.
  9. sphereii

    A19 NPCs DMT Mod

    During my work on Winter Project to refactor it for DMT / Harmony, I also fixed up the Zombie Transmogrifier, which was a key mod for A Better Life to work. The Mod Launcher should support the DMT builds, so it should all work. You'd have to start from a completely new install though, since DMT can't take over from an existing SDX install.
  10. sphereii

    A19 NPCs DMT Mod

    A17.4 is supported
  11. sphereii

    A19 NPCs DMT Mod

    Thank you for the log. It does not seem to have any errors about the NPCs or any of the other stuff we've done. Seems like an issue with a sleeper.
  12. sphereii

    A19 NPCs DMT Mod

    Sorry! pushed a fix.
  13. sphereii

    A19 NPCs DMT Mod

    Sometimes I'm super close to the computer Sometimes I'm hundreds of kms....
  14. sphereii

    A19 NPCs DMT Mod

    Sorry, fixed. Refresh SDX_EntityAliveSDX
  15. sphereii

    A19 NPCs DMT Mod

    Pushing again now. It includes an animal spawning fix too. I think I had added them to the wrong spawn group. SDX_EAITask and Bloom's should be updated
  16. sphereii

    A19 NPCs DMT Mod

    Sorry, I was making a pun I'll check it out.
  17. sphereii

    A19 NPCs DMT Mod

    Met one? Have you even herd of them?
  18. sphereii

    A19 NPCs DMT Mod

    Pushed a small fix to the ApproachAndFollow target to get the animals to start following you again.
  19. Sounds like an issue with your connection to the update server (github). Any new anti-virus updates or firewalls?
  20. rucky was working on his configuration today, so I imagine things will stabilize in a bit.
  21. sphereii

    A19 NPCs DMT Mod

    Can she ask the NPC to Tell her about themselves, then grab the log file on what they are saying? Be interesting to see what their Leader ID is set too, and what her id is
  22. Click on View -> Open Configuration File. Close the Mod Launcher, edit the Configuration and save it. You'll want to change the Location= under the [Global] section at the top.
  23. Some internet connections have filtering. Try click on Disable SSL, and try it again.
  24. Sorry for the trouble. Do you have SSL disabled in the mod launcher? Seems like it struggled to find the Alpha versions.
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