Hi, not sure if this is a CP issue or a KingGen issue or if its just 7DTD being a C$%#.
how do i stop huge inappropiate POI's spawning in the wilderness ?
I have made a height map of Tassie thaanks to Tallman Brad's tutorial videos works great
I have added the CP and it also works great but i get these really big POI's in wildeness areas. Its a bit weird running through the pine forrest no roads around and suddenly there is a huge shopping mall or factory etc...
nope, blunderbus is a usless noisy POS, its right there in the name.BLUNDER.
as for pipe pistol and rifle lets hope the animations are short , not like the ludicrously long reload on the magnum.
seeing as a supercharger increases power i guess you second question is answered by your first... expect fuel consumption to increase with a supercharger....
Lockpicking isnt terrible but it doesnt seem to work properly. i remember MM saying the countdown starts at the point the last lockpick broke. i woud guess that over 90% of the time if the lockpick breaks at low 2's or high 1's the next lockpick always starts over 3.5.
The most frustrating part is when you go through 6 or 7 lockpicks most breaking almost immediatly you start .
so yeah i seem to only lockpick the high HP containers. if its only 2500 HP then i whack it with the pickaxe.
@Survager the number of times I have already found the trader that the quest sends me to is quite high . you dont need quests to find traders. i usually find them while exploring and scouting for a nice location for a base.
Damocles, thanks for this tool. i have generated a few maps now and they are damn good. This last map i made has large areas of flat dirt without grass. Mostly appears to be around the water table level. Just wondering if i have a setting wrong? not really changed too much from default settings.