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Jost Amman

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Posts posted by Jost Amman

  1. 31 minutes ago, Roland said:

    I’m never going to be sarcastic or even playfully friendly with your posts again. You will get perfect customer service rep Roland from now on. We’ll call him Proland…. 

    I would change your name to "Customer Service Representative n.4893" if I were you.

    It sounds much more professional.

  2. 4 hours ago, Lasher said:

    Take, just as an example the changes to farming, which pretty much everyone who actually USED farming hated.

    There's not misunderstanding what you said, and you also tried to look like you were talking for a majority of players.

    This is typical of someone who wants to give importance to his opinion by creating the illusion of being part of a vast group he's representing.

     

    Then, after outhouse calls you out on it, you reply with insults and lash out.

    Tip: take responsibility for your opinions, whatever they are, and state them as yours, and you'll get much more respect.

     

  3. 2 hours ago, Zombiepoptard said:

    I also think that a level 6 durability (or just put a star where the 6* would be) weapon should be a crafted only item. It would be crafted with a rare and valuable item and would make every gun balanced to the highest tier gun. It would be possible with the new crafting system and would give more variety than just the singular end game weapon. You'd have your rare loot and something special at the end of the crafting tree. You can't ignore crafting and just buy the gun. You'd have to buy or loot the rare item then craft the best for whatever weapon you want. The lower level player would be able to use a normally crafted durability 5 pipe gun but not the durability 6* pipe gun that's a separate crafted item.

     

    This is what happens when players can craft Q6 items... :lol:

  4. Even if I don't like the general attitude of "The Great Modders" of 7D2D (yes KhaineGB and Guppycur, I'm looking at you!), I like their mods. :tongue:

    I've also proposed some time ago to actually give them access to the latest in-development iteration (NDA included).

     

    That would give an additional perspective to the changes TFP are discussing and will also be a good PR move IMO.

     

    Those same modders could then come to Steam and help us deliver much more hands-on information on the ongoing development (if allowed by TFP of course).

    Most players will also be more inclined to give TFP the benefit of the doubt when receiving the news directly from the most popular modders.

  5. 11 minutes ago, KhaineGB said:

    If you're tying recipes and crafting to skills that MUST be learnt from a book, then that player will be at a disadvantage joining a running server where stuff has been picked clean.

    But wouldn't they find magazines while looting quest POIs anyway?

    They can spam lvl-1 quests with a trader and pick clean those POIs; I'm sure they'll find plenty of magazines for whatever perk they put points into.

  6. 58 minutes ago, Sal said:

    You say this and then go on a long rant of excuses as to why the game is still the way it is after nearly 10 years and use the "development" changes as a reason behind it.

    Is still "the way it is"?? What does that even mean? You're so bent on hating the game, you don't even realize some of us are happy of "the way it is".

    We know there's stuff to fix and stuff to balance, but that's it.

     

    1 hour ago, Sal said:

    Hell, look at the new folder structure BS (which is a big issue).

    If you don't know why the folder structure changes are necessary, don't embarrass yourself.

    Everything is done for a reason. The folder location change is necessary to support cross-platform play (for a future console re-release) and Win11 and Microsoft standards.

    It's not even the big issue you describe, in fact, several modders have already adapted to the new standard.

     

    1 hour ago, Sal said:

    All of this points to the game declining. So why should I think A21 is going to be any different than it was from A17 to A18, or A18-19, or A19 to 20 when they haven't given me any reason to believe it will?

    You would never think anything positive because the issue here it's not the development, it's your own twisted vision of it. You have your ideas and opinions, fine. But the devs don't get development directions from players or even from other devs.

     

    Let them do their job and let them decide what they need to do first, second, and last.

    And if they don't like how something has come out, they'll change it, it's their prerogative.

  7. 6 minutes ago, Beelzebubs Ghost said:

    It's not just about what's been added that people don't like (and I can assure you it isn't just me) - but also the things lost; that made this game truly something else, that saddens me and informs my opinion.

    Again, your opinion. A lot of people miss LBD for example. For me, dropping LBD was one of the best choices TFP have made.

    See? It's all a question of perspective, and my opinion is "informed" as well.

  8. 9 minutes ago, Matt115 said:

     

    AKm 74/2 | S.T.A.L.K.E.R. Wiki | Fandom

    Idk if this will be looks good -  This stalker AKm 74/2 typical ak.  I undestand why Fallout 4  Ak have shovel parts - this happens 100 - 200 yo  after nuclear war, alternative universe, ghuls, mutants, most people don't remember how worlds was looking before war. But - 7dtd looks it would happens 10 years after - so this mean most guns will be still in very  good condition - so modifications like this would be useless - it would be much easier to find another gun. TLOU 1 have looking more... logical "modifications"

    Ok. But you're making up your own lore here... the devs have never confirmed any specific lore on purpose, they wanted each player to make up their own story in their minds. On the other hand, since there's no "official lore" of what really happened or how many years ago, you can't assume anything. You could be right or you could be wrong.

  9. 8 minutes ago, Matt115 said:

    AK looks similiar right?

    An AK is an AK, how much different would you expect it to be?? :lol:

     

    8 minutes ago, Matt115 said:

    Well i undestanded ( this was my point) that you want example that people know sometimes what is happening behind a door. and i wrote to Jost. It wasn't about 7dtd, TFP, early access games. I was talked about game industry - usually if a lot of things is cutted or changed a lot that's mean something bad is happpening with produced game. 

    But again, that's because most 7D2D players haven't been following TFP as we do.

    I'm surprised that you think these changes are "bad omens" for the game's future... you should know better!

  10. 22 minutes ago, Beelzebubs Ghost said:

    Would you like to expand on the dislike Jost? Or you have ambitions of becoming the next Kuasimodo?😏

     

    33 minutes ago, Beelzebubs Ghost said:

    Downhill.

     

    Losing tonnes of good features and replacing it with out of place stuff like the drone (that I used once and shelved for its lag spiking) and needless fluff everywhere we don't need it (i.e street lamps) and nowhere where we do need it (more zombie models.)

    That's your own opinion of the game and your own taste, there's plenty of people who enjoy the new features (me included) and think that the general direction of the game is good. I know there are issues and things that are incomplete, or need to be balanced, but that's part of the process.

     

    I envy Kuasimodo! He's like a stealth drone... he strikes from 40,000 feet and flies away! :tongue:

  11. 5 minutes ago, Matt115 said:

    Yes, but there were words "survival horror" : i think if you would ask someone in 2014 about horror game he would say - f.e.a.r.2 , resident evil, Silent hill etc.  Now it will be Fnaf ,poppy playtime etc. Yes this changes but if you use phase "star wars stormtrooper"  in 2000 everyone would think about...  orginal trilogy stormtoopers. Now? Well there are clone stormtroopers, first order stormtroopers etc.

    Sorry, I don't understand what you mean here... :frown:

  12. 4 minutes ago, Matt115 said:

    @Jost Amman i could send you a video about  interview with dev of this game but this wiould be in polish

    You're missing the point. Everybody talks about development in general... these are The Fun Pimps, not the "average developer" or any of those developers you cited. We even had the motto "In The Pimps We Trust" for a reason! ;)

     

    It's like trying to prove that Polish people are liars because Matt115 is a liar (joking!), you can't judge Piotr based on how Mat115 is! :heh:

  13. 7 minutes ago, Matt115 said:

    Well... that's a problem. If this game was dunno.... "fallout-like" where 99% world is radiactive etc. i would agree. But - probably pipes still are working,  at least well ( i mean hole with water ). so water shoudn't be problem but food - most cans after X years should be rotten - maybe only in MRE would left. So if something should lack - it should be food not water.

     

    Still this is post apo. Ofc you can expect some things - guns in gun shop or in military base, medicines in hospitals etc. but in typical car what you would find? mostly clothes, tools and junk  (teddy bears, pictures, old cash ). Well if you radomly would find something good... well this will be just luck that you found a truck with military stuff. 

    So, basically, you're saying that there should be no water survival elements in the game, because you think the water is ok?

    Well, ok... I guess. But you think like a player, and the developers need to think like developers.

     

    10 minutes ago, Matt115 said:

    Maybe not such imppression but : visual. 

    i will put you here this:

    IMO, 7D2D looks WAY better than L4D1!

     

    11 minutes ago, Matt115 said:

    I think nobody in 2014 was thinking that this game will in produce for so long time.  I think we both can agree about that. Except "non" EA games - every of them have similiar "spirit". Factorio have similiar artstyle, this same thing with project zomboid, No man sky looks still like... "toys" ( idk how to  descibte this better),  Medieval Dynasty like... "positive" medieval. But 7dtd done such big change. And nobody would excepct that - if something looks like others games ( in this period! - things change a lot in +- after PS4 released era) ,  you play in this ( 7dtd was looking like L4D1 with slow zombie and sandbox ) , this will be keep. 

    That's exactly why entering Early Access on Steam was the right move from The Fun Pimps.

     

    If you have a vision of the game you would like to create and play, but you don't have every detail clear, and you don't know how much time it'll take, then EA is definitely the right "publishing format" you need. The problem is not that development has been kinda slow, the problem is that most players buy an EA game and are delusional about their expectations.

     

    There are out there REAL scammers that exploit the Early Access format to basically steal money from people, but there are also developers, like TFP, who are true to their word, and have ALWAYS been working on the game year after year, no matter what.

  14. 1 hour ago, Matt115 said:

    And sometimes this happens - i think you read news about games. But often you can hear about some leaks, rumors etc. then something is going wrong with game, game is released is medicore/bad and after X years there is new information about that : problems with publisher, lack of one vision, release term, shareholder etc.

    "Hearsay", exactly as @Jugginator said.

  15. 1 hour ago, Matt115 said:

    Yes is in development and change from horror into mad max - The forest - things was changing but still almost this same but just better, Factorio? this same spirit.  Project zomboid? this same spirit. Here we have 180* changes. Yes, technology changes and... this mean nothing - project zomboid is good example about that.

    The problem is that those are YOUR impressions over how you see the different stages the game is going through. To really know what the game is, you should wait for the final release. All the intermediate steps account for nothing, since they're just strokes of a brush on an incomplete painting. I'm not joking either, it's a real comparison since many times paintings have been found to have different "layers" with changes that were done by the author while the work was still in progress.

     

    Imagine how much easier it is to change a "software" compared to a painting!

    But the thought process sometimes seems to be similar.

     

    1 hour ago, Matt115 said:

    I like TFP - but... until they will finish 7DTD it will take 3-4 more years. you wrote their 2 new games.  What we know about them? nothing. And how many years will be waiting for next games? 5-6 to get first annoucment? This is a lot.  Yes 5 years is a lot of time. who know what's will happens until this time so that's why people are raging. 

    If they released 7DTD 6 years ago and now producing another game.... we would have now 2 their games right? Do you exepect any annoucment about their new game in this year? i think not

    People need to learn to live their lives.

    If all you (not you specifically, I mean people) have in your life is to wait for a game to be finished, the problem is nor the game, neither the devs. ;)

  16. 3 hours ago, Roland said:

    If players of large MP servers love the game as much as they claim then they will be back when everything is done and running well again. That is what I see time and time again— people who for one reason or another had to shelve the game for a year or more due to development issues come back and absolutely love playing again when those issues end. Every alpha release has been bigger than the previous ones precisely because this game draws people back in addition to attracting new. 

    I agree that downtime after some changes is to be expected if something goes wrong.

    But IMO The Fun Pimps could better handle those transitions and address some of the more urgent, more disrupting bugs, in one or two Hotfix patches.

     

    That alone would be a huge relief to part of the community. BTW, I'm talking as someone who doesn't like to play MP at all, but on Steam I've seen plenty of people upset about the server search changes (bugged), connections issues both with EAC and EOS, and still, after so many years, disappearing vehicles in MP.

     

    3 hours ago, Roland said:

    The net code is under construction. There are necessary changes happening that show that TFP are engaged with ALL of their customers. The current network status is not the intended final product. If it is unbearable to play under current conditions, then by all means take a break and keep checking back. 

    I get it... but, is there a possibility to at least have a "basically" working version of the current net code iteration? I'm telling you, there's a lot of people on Steam who've been having legitimate problems and complaining, and my suggestion to TFP is to at least handle some basic HotFix to address the more glaring bugs.

     

    It would be good "PR" on TFP's part.

     

    51 minutes ago, Matt115 said:

    But... honestly : how much you were complaining about water? i didn't see people complaing about that. i Saw people about more zombie , vehicles, etc. that's not only models but content too - that's why people love games where there is tons of enemy types guns, vehicles etc. this is content and this keep player busy - i have shotgun so i want to get diffrent type of shotgun to check .

    Nobody was complaining, but honestly, everyone knew water is a non-issue.

    Sometimes you don't know you miss something until you really have it.

     

    51 minutes ago, Matt115 said:

    Well.. RNG is good thing in post apo game but... if it done well - that's why old gun making system was so good in my opinion

    It's all about personal taste, IMO. Some people like RNG, and others simply completely hate having to be subject to RNG mechanics.

  17. 8 hours ago, pApA^LeGBa said:

    The learning by looting and the changes to jars don´t look like keeping us busy, it looks llke it´s just gonna be more RNG.

    Quite the opposite, IMO.

     

    Now you must hunt schematics and rely on RNG while looting (or RNG hoping they'll appear in the trader's list).

    Now you must rely heavily on RNG to get parts to finally craft something.

     

    In A21 you'll invest in something, and you'll be sure that in due time you'll be able to craft useful gear, and have a higher chance of finding the needed parts.

     

    As for the jars, you'll need to loot/buy more to compensate the fact you won't get them back anymore, so, in a sense, we will be more "busy".

    Now, after a few empty jars drops, you're set with water for the rest of the game.

     

  18. 18 minutes ago, Zombiepoptard said:

    I see where you're confused. "you should be able to shoot it and make a hazard yourself" meaning you should be able to shoot the pipe and activate the fire hazard.

    No, I understand, but that still wouldn't make sense if the pipe was not connected to a "pipeline" of sorts connected to a gas tank or something like that.

    What I mean is that IMO you should need more than just the "pipe block" alone if you want to shoot it and activate the fire hazard.

    Fire should only come out of the pipe if the block is connected to a "gas source" (be it a tank or an underground pipeline").

  19. 17 minutes ago, Gamida said:

    Isn't that the point of them testing?

    Yes. I'm just saying I understand why faatal would want to release something at least decent to the testers. Even a bugged alpha version can go from something that needs fixes and changes here and there to a complete utter trash unplayable nightmare.

  20. 2 hours ago, Zombiepoptard said:

    They already deal with that issue when they put the hazard in the game. I think every red pipe would be connected to gas. 

    I didn't see that. No one from the dev team said hazards are more than just props which spew out flames.

    If you have read something differently, could you link me to the source, please? Thank you

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