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Jost Amman

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Everything posted by Jost Amman

  1. They could add skeletons to the church/cemetery POI...
  2. We don't need Hitler, we already have the average Steam hater dudes out there...
  3. I finally watched last Dev Stream and I must say the new Random World Generation is great! Congrats to TFP for the great job and, as I understand it, for the great team work between the programmers and the POI designers and artists. I can't wait to try the new RWG myself, it'll feel like a brand-new adventure each time I restart. I dare say that 7D2D RWG stands on-par and in some instances is even better than the one they use in No Man's Sky!
  4. That's because your PC can't keep up with the chunks loading, has nothing to do with normal gameplay. When the game will be optimized better, this won't happen anymore (I hope).
  5. @faatal someone on Steam said that the Raft could be added in A20 since it's basically already working well. Is this true/probable?
  6. I suppose the map seed is your PIN, right?
  7. I guess that would be a question @faatal could answer.
  8. I remember the dev who programmed the drone said it WILL affect stealth detection. But as Roland said, it won't affect combat or zombies at all. I doubt it'll ever be possible (unless they limit the range) since you could send it to points on the map where the chunks have been unloaded because you're too far away. The drone should be a mid/end-game thing, so it'd be fair to have it give a little more protection and bonuses. IMO, it's all a question of balancing (as always). You already have rocks that are much more efficient and already work. Yeah, someone already mentioned something along the lines, but IMO there are two main problems: 1) You need A LOT of additional ORIGINAL music scores added to the game or... 2) You need to provide a way to have custom music added to the game (e.g.: MP3/AVI playlist in a folder).
  9. I agree. That makes sense... I didn't even think about it until you brought it up, honestly. I don't think Joel identifies with a Teddy bear... They could actually add mods you can find with different voices (male / female / robot / trader Rekt lol). That would be great, IMO!
  10. Yes. If it can't keep up, it'll teleport.
  11. You forget 7D2D world is post-apocalyptic. Weather could be different and more extreme or varied, on average, than the standard (this could be some lore explanation for that).
  12. I think that should also depend on your day-length setting. 60 mins days means that 1 hour has passed every 2.5 real minutes.
  13. I really liked the weather effects and the new wind effect on vegetation. However, I also noticed that the effect was limited to as small area and I could see the trees in the background standing still. I hope that can get better.
  14. Regarding dismemberment... guys, remember that Lathan often activates "max skills" before demoing, so the chance to behead and cripple was very high!
  15. Too late... posted on Steam!
  16. I don't think that's in A20... we should only be able to build with Wood, Cobblestone, Concrete and Steel. We're still using the standard, albeit shorter, upgrade path after all, don't we?
  17. Someone on Steam gave some feedback on the third-person animations (from Dev Stream 4). He seems to know what he's talking about... maybe the devs who made the animations would like to have a look? This is the thread: https://steamcommunity.com/app/251570/discussions/0/2957167122121232509/ Thanks
  18. Yes, newsstands are much better!
  19. Yes, but it'll only work on windows.
  20. They're reworking every door in the game.
  21. Well, I'm not exactly a "beginner", I've been playing 7D2D since A7, so... My point is, adding grind is not adding difficulty, it's just adding more tedious and annoying tasks that provide no additional fun to the game. A little bit of grind and complexity is welcome, but at this level it's simply too much IMO. Anyway, just wanted to give my personal feedback to the mod devs. To each one his own.
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