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Jost Amman

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Posts posted by Jost Amman

  1. 18 minutes ago, Matt115 said:

    PFF Moon? it was popular in 80*!

    Now flying cars are mainstream!

    Poland can into .... air?🙃

    (btw this car looks a little bit like 7dtd car..... 7dtd 2 should take place in Poland😜)

    Na rondzie prosto. Samochód wystrzelił jak z katapulty - Polsat News

    Well i'm 100% sure that snowdog measure in... feets 

    The problem is the sign... the driver was just following the directions. 

  2. 1 hour ago, DanLW said:

    4.  Ok, this would require some code, but a hidden sanity attribute that works based off a calculation of hunger, thirst, infection level, injury level, intoxication, and time of day.  Causes zombie growls to occasionally play even though no zombie is there.  (The music system is there... just mod a version of it to play sounds) Quick moving shadows with nothing there.  Could also spawn instant zombie horde that takes no damage and despawns the instant one hits.  (The horde should sometimes be real, or easily mistakable for a POI horde to keep us on our toes)

    +1 :)

  3. 6 hours ago, Matt115 said:

    any news about skeletons and newsstands😭 Any screens of hope!... just void of depair....  just.... endless library of LBL - just endless corridor with crates full of books... but any informations about skeleton prop... just poor forgotten skeleton.... Just... sitting skeleton on chair in newsstand to finaly make 7dtd full.... it's so close but... so far away

    Actually, they've been secretly working on a brand new Learn By Newsstands (LBN) system... basically you can only learn stuff in magazines you find at newsstands, BUT only after you defeat (or bribe) the skeletons that are guarding them. :heh:

  4. 1 hour ago, RipClaw said:

    With every change, someone says they do it to slow down progress. Only the Fun Pimps know if this is true.

    Let's put it this way, if I'm still running around with stone tools on day 14, it's too slow.
     

    Just to clarify... I didn't mean "slow progression" negatively. Personally, I think most of us veterans get bored fast after the first few in-game weeks because we know the game inside-out, and can use all the known "tricks" to, so to say, jump some steps to reach end-game. So, adding additional mechanics to extend the survival struggle, is viewed definitely as a positive from me.

     

    It's well known that TFP introduced loot staging and primitive or pipe weapons exactly for this purpose.

    So, no, not "only the Fun Pimps know", because they already shared their plan with us in the past.

  5. 1 hour ago, RipClaw said:

    Due to the schematics and the parts, you were forced to explore and go looting anyway. However, you could at least build some basic equipment without spending more than one or two days looting. I am curious how long it will take until I will have iron tools, a forge and a workbench in A21. In A20 I have that within the first week.

     

    I hope you don't expect it to take the same amount of time... they did all this to slow down the progression in the first place... :ballchain:

  6. Ok, I'm now recycling LazMan's meme for a different purpose:

    Spoiler

     

     

    Now, imagine that in that video, Roland is the guy putting the shapes into the square shaped hole, and @Matt115 is the girl (sorry Matt!). Basically we have Matt115 nitpicking about the "horror" definition, and "survival" definition (the other shapes) and saying that they don't fit the square shape. And Roland is saying that any shape (RPG, horror, survival) can fit into the square hole (which is 7D2D). :lol:

  7. 1 hour ago, Pyrrhrick said:

    Didn't realise A17 held that torch :)

    Well, if I recall correctly, that was the alpha where they also upgraded the game engine (or was it the graphics maybe?)... anyway, they did something else on top of the regular content work so the deadlines went awry.

  8. 5 hours ago, Guppycur said:

    Ew.  Just ew.

     

    ...you linked a site that simply parses the forum *we are actually on* and does it so slow that it creates support issues because people are not getting updated mod info.

     

    Ignore him new guy.  

    Thanks for pointing that out, I didn't know about this issue.

    But please, next time don't assume I linked that with malicious intent, thanks.

  9. @sinpathic: everyone is entitled to play as they like. However, you should consider that the game is developed by devs who want to put in it their own vision and not the player's. So, my suggestion is to use mods to "correct" whatever you don't like and have fun. That's why the devs made the game to be easily moddable in the first place.

  10. 1 hour ago, NekoPawtato said:

    I might be overthinking this but I noticed in the pictures about learn by looting there is a section for "harvesting tools" and "blades"

    A hunting knife is both a blade and used to harvest meat/corpses/etc so... do both trees increase crafting lvl of hunting knife? 

    Easy: if the knife is in that crafting series, then THAT is the tree which allows you to craft the knife.

    Unless, the recipe is in both trees I guess, so in that case I suspect the higher one counts...

     

    5 minutes ago, Outlaw_187 said:

    Boiled meat.....this is one that has always got me. Is it just me or doesn't that just sound completely disgusting? 

    I never make it in the game, idk, I just refuse to. I know it gives hydration along with food & health but I just can't do it. 

    Hell I'll even eat dog or cat food while I'm out looting, which is also disgusting, but I refuse to make boiled meat, lol 🤷

    Are you joking? Where do you leave? You have never got boiled meat in your life?? :suspicious:

    I suggest you try some boiled chicken, sliced and ground, and put some mustard on top! :untroubled:

  11. 12 hours ago, Roland said:

    If it is on realtime then everyone always eats and drinks at the same rate no matter how long their days are. It is neither harder or easier. The only weirdness is that you end up eating multiple times in a day which feels strange if you play 120 minute days. But that is just an illusion. Realtime timers affect everyone the same. If I have to eat every 2 hours of realtime play then so do you and whether that translates to 7pm for me or 11am for you is immaterial.

    I disagree. It impacts farming yields. If I put up a farm as a food source, I'll be consuming produce/crops much more on 120/day than the guy on 30/day, since in my game the crops grow "slower" (unless I'm mistaken and those timers are RT too).

     

    So, on average, IMO food survival on longer settings is a bit tougher, not easier.

     

    12 hours ago, Roland said:

    Stamina use burns food as does cold weather. So yes running around or pushing the acceleration on vehicles burns food.

    And that's another downside of playing 120/day, you'll burn many more calories because you'll constantly be doing "stuff" to get what you need.

     

    9 hours ago, Fanatical_Meat said:

    NO Everyone needs to play exactly how I want to play.

    Exactly! And after they change vanilla as you asked, you can go around and tell everybody YOU were right! :whoo:

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