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Old Crow

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Everything posted by Old Crow

  1. Which is why Lathan told Rick not to say anything about a release date during the stream.
  2. I'd rather see another tier of batons. There's only two right now, and they're both very different from eachother.
  3. See, I was definitely thinking of a tool set (speeds up crafting time), and reloading tools (allows for crafting of box ammo).
  4. Exactly! Cop zombie spit? Nope, just really congested nasal passages, they're sneezing.
  5. Plot twist: The zombies are just a bunch of people with strep throat.
  6. That's good to know, here's hoping. When it's ready
  7. Are you allowed to say if oxygen still depletes at the same rate while underwater? I have my heart set on a base in the side of a mountain after seeing Noah's compound concept art, but this gives me hope for building a new offshore platform base (like an oil rig).
  8. Welp.. as long as it's not a Darude sandstorm.
  9. You have my attention. I'm curious to see what this means!
  10. It almost feels like it's on automatically in the Wasteland, which definitely adds to the sense of danger there.
  11. That's a beeeeeeg give or take though. Mostly take. Leave some for the rest of us!
  12. Why wouldn't they still give xp? Oop, careful there. People might come out of the woodwork about TFP saying there'd be much shorter dev periods between A21 and A22.
  13. It'd just be nice if they fixed the favourites list to begin with. We used to be able to add to (and I think remove) favourites as well, but they made changes around A20 that broke that.
  14. That's... a good point. It could also fit under Fortitude by that logic, which would make it fit with other perks like Iron Gut and Rule 1: Cardio.
  15. I'm also now curious and excited to see what other perks were moved around. Noticed Lockpicking was moved to the Intellect tree here. Hoping Master Chef was moved too since cooking and strength have nothing to do with eachother.. though I'm not sure what stat it would fit better with. It's hype building. And it's only a few days, we can wait.
  16. OR.. they could have left that first sentence out entirely. No reason to say that part to begin with if it wasn't aimed at anyone.
  17. Thanks for that. I've watched all four but missed that part. 25% per kit's pretty good if that's the correct % unbuffed.
  18. Yeah no, not at all a personal attack. That doesn't tell us much, but thanks. Maybe next time do it without the snark? Not necessary. Not that hard to act like a professional.
  19. I'm assuming Combat Extended is an external mod. It going to be up to the mod creator to update the mod to be compatible with the new alpha.
  20. One thing I'm really curious about, especially since it wasn't shown during the dev streams - how much vehicle damage does a single repair kit repair at 0 points in Grease Monkey in A21? They were happy to show us the amount of damage taken, but neglected to show us the other side of it.
  21. The problem is, The Fun Pimps will argue against realism in some cases and for it in others - and the "for" cases tend to be when it negatively affects the players in some way. So a better question would be "Do the Fun Pimps want realism or not?"
  22. If it helps, the dune buggy's probably already in a good place. I love driving that thing but golly, it is fragile. Which makes sense, as I don't think real-world dune buggies are paragons of durability either.
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