LtraViper Posted November 20, 2018 Share Posted November 20, 2018 3 hits and your dead. Get you back pack and 2 hits and your dead. Go back to get your bag, 1 hit and your dead. Sorry to OP for me! Will wait for them to be fixed! Link to comment Share on other sites More sharing options...
AtomicUs5000 Posted November 20, 2018 Share Posted November 20, 2018 They are pretty mean, but they don't have much health it seems. As long as you are aware there is one nearby, they are not that hard to run away from. Let them swoop down towards you, and when it gets close you just strafe to side. If you have a bow, this is the good time to get a shot in. You should just grab your stuff quickly and run away if you don't have a bow. Link to comment Share on other sites More sharing options...
Ld-airgrafix Posted November 20, 2018 Share Posted November 20, 2018 Have they changed their flight pattern?? Because they were pretty easy to evade Link to comment Share on other sites More sharing options...
vedrit Posted November 20, 2018 Share Posted November 20, 2018 I haven't had an issue. I could kill them with 1 arrow. I like that you can recover some arrows now Link to comment Share on other sites More sharing options...
ejlarson Posted November 20, 2018 Share Posted November 20, 2018 I haven't had an issue. I could kill them with 1 arrow. I like that you can recover some arrows now Recovering arrows is super nice. I encountered a vulture while still level 1. I just ran until I found water, jumped in and the vulture left. OP: This is a game after all. If you only want to "win" just play in god mode for crying out loud. Link to comment Share on other sites More sharing options...
BeeBeeBee Posted November 20, 2018 Share Posted November 20, 2018 You can walk backward while using your club to hit them 3-4 times before they fall. I do love how they can surprise you by rising up into the sky from a POI Link to comment Share on other sites More sharing options...
Jedo Posted November 20, 2018 Share Posted November 20, 2018 My first POI spawned two vultures. One got the drop on me, so I had to use my starter bandage quickly. After that, two hits dropped them. *shrug* They might hit hard, but they go down easy. Link to comment Share on other sites More sharing options...
BloodDeacon Posted November 20, 2018 Share Posted November 20, 2018 Have they changed their flight pattern?? Because they were pretty easy to evade They are much more persistent than they used to be, and take a straight-line attack to you far more often than the circling patterns they used to take. More dangerous, but probably also slightly easier to kill, as long as you're not stuck in a confined space. Link to comment Share on other sites More sharing options...
Kalden Posted November 20, 2018 Share Posted November 20, 2018 Dangerous, yes. However, super easy to kill even at level 1. Flew at me in a straight line. Walked backwards and put two arrows in his skull. He dropped and I thanked him for the feathers! Link to comment Share on other sites More sharing options...
Tincho85 Posted November 20, 2018 Share Posted November 20, 2018 Vultures are fun once you understand their attack pattern, one or two arrows and they are dead. The real issue here are snakes... OMG, I've found 3 and they jump and destroy blocks. Why they jump is a mistery... oh and good luck hitting them :S Link to comment Share on other sites More sharing options...
Sawth77 Posted November 20, 2018 Share Posted November 20, 2018 I don't find them hard, but i have noticed there's a ton of them. One camp i walked into had more vultures that were on the ground waiting for me than there were sleepers in the camp lol. Snakes and dogs still suck though...first map i started when a17 came out, i walked up to a small enclosed camp (the ones with cars on their side, barbed wire, etc) and found 3 dogs and 3 snakes. I took a few with me, but i didn't fare so well...and i wasn't more than 100 yards from where i spawned in. Still, fun times, can't complain! Also agree, the fact you can get some of your arrows back is a really nice change. Link to comment Share on other sites More sharing options...
LuckyStar Posted November 20, 2018 Share Posted November 20, 2018 Yeah they are pretty good at attacking now. Thankfully they don't have much defense. I'm okay with how they are right now. Don't really care if TFP leaves them as is. Link to comment Share on other sites More sharing options...
Khulkhuum Posted November 20, 2018 Share Posted November 20, 2018 I think the vultures should stay as is. Saw Games4Kickz kill 2 with 1 heavy attack each. I myself was able to do it also, which means they aren't that tough. On the other hand, if you don't run from them and misstep then they hover turning towards you, so it's harder to just evade them. On the other hand, i met a wolf in a snow biome (walking over clifffs he surprised me). Kiiled it with a club while backing from him. He wasn't able to bite me, so no hit on me. If you EVER find a wolf chasing you, back out and hit it. Link to comment Share on other sites More sharing options...
Scyris Posted November 20, 2018 Share Posted November 20, 2018 I feel their hit delay needs to be toned down a bit, they are kinda like a Uzi. Link to comment Share on other sites More sharing options...
Khulkhuum Posted November 20, 2018 Share Posted November 20, 2018 Getting overwhelmed by sheer numbers is never pleasant, no matter if it's the simplest zombie, a vulture or a pack of kids Surely some improvement can be added to their behaviour, but considering you hear them from afar (if they fly to you) and can hover in the air for a long time before attacking (unless they already spawn quite low), there is space for upgrading your tactics against them. Combined with their low health, it's a matter of handling them one at a time in a timed manner, just like the Zs. Link to comment Share on other sites More sharing options...
ejlarson Posted November 20, 2018 Share Posted November 20, 2018 first map i started when a17 came out Ahhh way back in the good old days. Amirite??? Link to comment Share on other sites More sharing options...
BloodDeacon Posted November 20, 2018 Share Posted November 20, 2018 My only issue with vulture density at the moment is that they make the progression for POI raiding a bit counter-intuitive. Hitting up the scrapers and other large, enclosed buildings is quite lucrative and safe, relatively speaking (so long as you avoid the roofs and anything that glows). By contrast, any house with a few stories is a potential nightmare waiting to happen. In Navezgane, for example, a parkour trip across the roof-tops of the new Diersville provides...quite the experience. Link to comment Share on other sites More sharing options...
HerrKingsley Posted November 20, 2018 Share Posted November 20, 2018 Since they attack when you are injured I avoid getting in to zombie fights when they are watching. Question is! does the arrows reach them when they are idle circling? Has anyone shot them down yet? Link to comment Share on other sites More sharing options...
BloodDeacon Posted November 20, 2018 Share Posted November 20, 2018 Since they attack when you are injured I avoid getting in to zombie fights when they are watching. Question is! does the arrows reach them when they are idle circling? Has anyone shot them down yet? They absolutely do, and it aggros the crap out of 'em. Link to comment Share on other sites More sharing options...
HerrKingsley Posted November 20, 2018 Share Posted November 20, 2018 Sweet! so the tactic would be aggro and kill them before you go in to Zombie combat. Easy! Link to comment Share on other sites More sharing options...
Saera Posted November 20, 2018 Share Posted November 20, 2018 We have a fun way to deal with them...get yourself a sledgehammer and let it fly directly at you. Use the power hit and watch it get lobbed. Its awesome. Tip: Make sure you yell "FORE" at the top of your lungs, very important lol Link to comment Share on other sites More sharing options...
Genesis92x Posted November 20, 2018 Share Posted November 20, 2018 On normal settings it seems a single strong-hit from a level 1 wooden club does the trick pretty nicely. Link to comment Share on other sites More sharing options...
Scyris Posted November 20, 2018 Share Posted November 20, 2018 I also notice if your walking backwards, they swing and usually miss to hit you. Link to comment Share on other sites More sharing options...
DeadGerry Posted November 20, 2018 Share Posted November 20, 2018 Gonna agree it's a bit OP - one vulture is fine, but so far I'm only encountering them in groups of 2-6, and a LOT of wolves. Don't mind it being hard, and don't mind having to run; but for early game silent fast killers are proving a bit much for me, and I'm a fairly experienced player. Not helped by getting massive lag and frame rate drops when hit / bleeding. Hoping the next drop optimises the frame rates a little, and maybe tones down the number of Vultures / wolves in early game. Link to comment Share on other sites More sharing options...
Puzzlepants Posted November 20, 2018 Share Posted November 20, 2018 seems like a lazy method of area denial. that was my first impression, I have not seen anything to change my mind so far. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.