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LuckyStar

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LuckyStar last won the day on February 2 2019

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  1. Solution found in Steam Discussion! Mardoin69 Posted: "You guys need to run the 7d2d launcher.exe, switch to 'tools' tab, click 'Clean' and select ALL options. Switch back to main tab and disable EAC plus Analytics then 'Run and save settings as default.' Once you've successfully launched game and optimized settings, you can opt to run the launcher and re-enable EAC if you need it for MP servers." Can confirm, this works. You don't need to delete - Saved Games - Generated Worlds Just need to clean the profile stuff basically. [Shame too as I used an editor to custom make that profile in A14.3 and now have no idea how to do that again. That's probably where that error came from in the first place though.] Community to the rescue yet again. Thank goodness for diligent players helping each other out. Now I can play.
  2. Can't get into game. 1) Fresh Install [twice] 2) Validated Files [twice] 3) Deleted all player profile info Did this after I realized there was a problem with it. Couldn't even choose a default profile to start the game without this error 4) Error persists now even when trying to run A20 No idea how to fix this. There's nothing left for me to delete/reload/validate/re-install. I have zero Mods running. Thanks in advance for any help you can offer. Cheers, ~ Lucky UnloadTime: 0.656200 ms 2023-06-13T02:36:13 0.013 INF Version: Alpha 20.7 (b1) Compatibility Version: Alpha 20.7, Build: WindowsPlayer 64 Bit 2023-06-13T02:36:13 0.013 INF System information: 2023-06-13T02:36:13 0.014 INF OS: Windows 10 (10.0.19045) 64bit 2023-06-13T02:36:13 0.014 INF CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (cores: 4) 2023-06-13T02:36:13 0.014 INF RAM: 16342 MB 2023-06-13T02:36:13 0.014 INF GPU: NVIDIA GeForce GTX 1060 3GB (2978 MB) 2023-06-13T02:36:13 0.017 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2023-06-13T02:36:13 0.039 INF Last played version: Alpha 20.7 2023-06-13T02:36:13 0.040 INF Local UTC offset: -7 hours 2023-06-13T02:36:13 0.056 INF Command line arguments: E:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\Noah Body\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-13__02-36-11.txt 2023-06-13T02:36:13 0.065 INF [Platform] Init 2023-06-13T02:36:13 0.102 INF [Platform] Using native platform: Steam 2023-06-13T02:36:13 0.104 INF [Platform] Using cross platform: EOS 2023-06-13T02:36:13 0.104 INF [Platform] Using server platform: Steam 2023-06-13T02:36:13 0.104 INF [Platform] Using server platform: XBL 2023-06-13T02:36:13 0.110 INF Starting PlayerInputManager... Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2023-06-13T02:36:13 0.266 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2023-06-13T02:36:13 0.278 INF [Platform] Initializing Steam 2023-06-13T02:36:13 0.389 INF [Steamworks.NET] SteamAPI_Init() ok 2023-06-13T02:36:13 0.391 INF [Steamworks.NET] Registering auth callbacks 2023-06-13T02:36:13 0.394 INF Not running in Big Picture Mode, no on-screen keyboard available 2023-06-13T02:36:13 0.394 INF [Platform] Initializing EOS 2023-06-13T02:36:13 0.420 INF [EOS] Initialize: Success 2023-06-13T02:36:13 0.440 INF [EOS-ACC] Not started with EAC, anticheat disabled 2023-06-13T02:36:13 0.445 INF [Platform] Initializing XBL 2023-06-13T02:36:13 0.582 INF Localization language from prefs: english 2023-06-13T02:36:13 0.584 INF Texture quality is set to 0 2023-06-13T02:36:13 0.585 INF Precaching... 2023-06-13T02:36:13 0.585 INF Precaching file: 7DaysToDie_Data/resources.assets 2023-06-13T02:36:13 0.924 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2023-06-13T02:36:14 0.925 INF Precaching file: Data/Bundles/blocktextureatlases 2023-06-13T02:36:14 1.141 INF Precaching file: Data/Bundles/terraintextures 2023-06-13T02:36:14 1.400 INF Precaching done 2023-06-13T02:36:21 8.317 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.632600 ms 2023-06-13T02:36:21 8.360 INF [GSM] Disabled... 2023-06-13T02:36:21 8.368 INF Awake IsFocused: True 2023-06-13T02:36:21 8.368 INF Awake 2023-06-13T02:36:21 8.403 INF Occlusion: Awake 2023-06-13T02:36:21 8.408 INF ApplyAllOptions streaming budget 2680.2 MB 2023-06-13T02:36:21 8.409 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow 2023-06-13T02:36:21 8.410 INF Texture quality is set to 0 2023-06-13T02:36:21 8.410 INF ApplyTextureFilter 0, AF Disable 2023-06-13T02:36:21 8.411 INF ApplyTerrainOptions 2 2023-06-13T02:36:21 8.478 INF [MODS] No mods folder found 2023-06-13T02:36:21 8.479 INF [MODS] Initializing mod code 2023-06-13T02:36:21 8.479 INF [MODS] Loading done 2023-06-13T02:36:21 8.486 INF Permissions file 'serveradmin.xml' not found, creating. 2023-06-13T02:36:21 8.506 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.507 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.507 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.508 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.508 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.508 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.509 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.509 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.509 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.510 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.510 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.511 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.516 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list 2023-06-13T02:36:21 8.554 INF GameSense server not found (no props file), disabling 2023-06-13T02:36:21 8.554 INF Awake done in 186 ms Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5830. Total: 8.943000 ms (FindLiveObjects: 0.201100 ms CreateObjectMapping: 0.169900 ms MarkObjects: 8.537500 ms DeleteObjects: 0.034200 ms) 2023-06-13T02:36:21 8.637 INF [XUi] Instantiating XUi from default prefab. 2023-06-13T02:36:21 8.643 INF [XUi] XUi instantiation completed in 5 ms 2023-06-13T02:36:21 8.713 INF [XUi] Loading XUi asynchronously 2023-06-13T02:36:21 8.728 INF Updated culture for display texts 2023-06-13T02:36:22 9.236 INF Reloading serveradmin.xml 2023-06-13T02:36:22 9.237 INF Loading permissions file at 'C:\Users\Noah Body\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2023-06-13T02:36:22 9.250 INF Loading permissions file done. 2023-06-13T02:36:22 9.376 INF [XUi] Parsing all window groups completed in 476 ms total. 2023-06-13T02:36:23 10.411 INF [XUi] Initialized all window groups completed in 563 ms total. 2023-06-13T02:36:24 11.197 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2023-06-13T02:36:25 12.344 INF Loaded (local): rwgmixer 2023-06-13T02:36:25 12.437 INF Loaded (local): archetypes 2023-06-13T02:36:25 12.494 INF Loaded (local): color_mappings 2023-06-13T02:36:25 12.561 INF Loaded (local): loadingscreen 2023-06-13T02:36:25 12.578 INF WorldStaticData.Init() needed 2.000s 2023-06-13T02:36:25 12.598 INF [Steamworks.NET] Login ok. 2023-06-13T02:36:25 12.599 INF [EOS] Login 2023-06-13T02:36:25 12.778 INF AchievementManager: Received stats and achievements from Steam 2023-06-13T02:36:26 13.848 INF [EOS] Login succeeded, PUID: 00029dab18bc4fc2a97b8fd35fabdbe7 2023-06-13T02:36:26 13.848 INF [EOS] Getting native user for 00029dab18bc4fc2a97b8fd35fabdbe7 2023-06-13T02:36:26 13.851 INF [EOS] CopyIdToken result: Success 2023-06-13T02:36:27 14.824 WRN [EOS] [LogEOSTitleStorage - Warning] CacheRegistry: could not open registry file for reading. 2023-06-13T02:36:28 15.114 INF [EOS] TransferProgress: News.xml, 3424 / 3424 2023-06-13T02:36:28 15.114 WRN [EOS] [LogHttp - Warning] Payload is incomplete. Response still processing. 000001D7A5979660 2023-06-13T02:36:28 15.432 INF [EOS] Read (News.xml) completed: Success 2023-06-13T02:36:35 22.238 ERR [XUi] Error while updating window group 'optionsProfiles': 2023-06-13T02:36:35 22.242 EXC Index was outside the bounds of the array. at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at ArchetypePreviewUtility.buildUMAPreview () [0x001aa] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at ArchetypePreviewUtility.GeneratePreview (System.String _profileName) [0x0005d] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_ArchetypePreviewWindow.Update (System.Single _dt) [0x0001b] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_OptionsProfiles.Update (System.Single _dt) [0x00000] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <d885d5e5cbd941a78c268f40cc2ae744>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) XUi:OnUpdateDeltaTime(Single) XUiUpdater:Update() XUiUpdateHelper:LateUpdate() 2023-06-13T02:36:35 22.262 ERR [XUi] Error while updating window group 'optionsProfiles': 2023-06-13T02:36:35 22.262 EXC Index was outside the bounds of the array. at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at ArchetypePreviewUtility.buildUMAPreview () [0x001aa] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at ArchetypePreviewUtility.GeneratePreview (System.String _profileName) [0x0005d] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_ArchetypePreviewWindow.Update (System.Single _dt) [0x0001b] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_OptionsProfiles.Update (System.Single _dt) [0x00000] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiController.Update (System.Single _dt) [0x0004f] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x00131] in <d885d5e5cbd941a78c268f40cc2ae744>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) XUi:OnUpdateDeltaTime(Single) XUiUpdater:Update() XUiUpdateHelper:LateUpdate()
  3. This is a problem with my profile. For some reason it's giving me this error. Anyone know how to edit my profile so I can get the damn game to even start? IndexOutOfRangeException: Index was outside the bounds of the array. at Archetypes.BuildUMA (Archetype _archetype, UMA.UMAData _umaData, SlotLibrary _slotLib, OverlayLibrary _overlayLib, Entity _entity, System.String _profileName, System.Boolean _showPreviewSlots, System.Boolean _useCustomColors, UnityEngine.Color hair, UnityEngine.Color eye, UnityEngine.Color skin, PlayerProfile _playerProfile) [0x00398] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at ArchetypePreviewUtility.buildUMAPreview () [0x001aa] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at ArchetypePreviewUtility.GeneratePreview (System.String _profileName) [0x0005d] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_ArchetypePreviewWindow.OnOpen () [0x0001c] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiController.OnOpen () [0x00017] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_OptionsProfiles.OnOpen () [0x00010] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiController.OnOpen () [0x00017] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiWindowGroup.OnOpen () [0x00006] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_OptionsMenu.OpenOptions (System.String _optionsWindowName) [0x00037] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_OptionsMenu.btnProfiles_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x00000] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <d885d5e5cbd941a78c268f40cc2ae744>:0 at UIEventListener.OnClick () [0x0001c] in <d885d5e5cbd941a78c268f40cc2ae744>:0 UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) UICamera:Notify(GameObject, String, Object) UICamera:ProcessRelease(Boolean, Single) UICamera:ProcessTouch(Boolean, Boolean) UICamera:ProcessMouse() UICamera:ProcessEvents() UICamera:Update()
  4. That's "Custom City Streets". Some kinda POI that you can add to a custom map. Pretty amazing looking. Bet it took a lot of work. There's a small version of something like that in Magoli's pack. It only has one car and it's not very long... also I think I saw it spawned in the middle of a forest or something. Looks great though huh? I wouldn't mind exploring that stuff.
  5. HAHA!! I can hear that music in my head right now. So funny!
  6. Is there anything playable atm? I'd love to check it out.
  7. My concern for anything water/boat related is always time. You make good points and those are certainly good reasons for boats. I especially like the idea of sharks. I'm thinking about what POIs we'd choose in early game. There isn't much time to gather resources and it's slow going because of crummy tools. Not sure wasting a couple hours traveling would be worth it. By the time that's a non issue, you've got a Gyro. If a raft was really fast then sure... what does it matter right? How about a canoe? Those are pretty fast. [Not just saying that because I'm Canadian...... canoes are great! 😊] So long as traveling by boat was a decent speed it could be okay. If it's slow, I don't see them having much use at all.
  8. Is there something playable for A20 atm? Sorry I've been gone for 5 years or something. Haven't played since A16.4 and now put in about 500 hours into A20. Pretty fun but I've exhausted all the big Mods and now wouldn't mind puttering around a player-made map.
  9. Holy crap this project is still going???? 🤯 That's awesome!!!
  10. Yeah I've played with mods that added boats and never found a reason for using them. Even if a modded in quest involved something with an island we could just fly over [or swim]. Also... nice to see you're still here Guppy. Haven't been on these forums since A16.4 You must have 20k hours in 7DTD by now !😄 Cheers!!
  11. Yay found the thread. Looking forward to testing this. I have a LOT of prefabs to remake for A16. =S
  12. I'd need to know what kind of motif you allow. I think my Tank Garage would be fun in there and the Utility stuff I made by it looks like you want custom built to your map. How would I go about doing that? I'm near the 500 hours mark for alpha 15 so time to take a break from playing and do some building. I was going to release a Mod pack but I wouldn't mind making something for your project. Sounds like fun.
  13. Slaan, I think I've got some stuff that would fit well in there.
  14. Wow! Well done! I was just looking for this.
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