Guppycur Posted September 25, 2016 Share Posted September 25, 2016 Yeh but who runs with a jacket? (white girl) Link to comment Share on other sites More sharing options...
StompyNZ Posted September 25, 2016 Author Share Posted September 25, 2016 Yeh but who runs with a jacket? (white girl) maybe for the snow biome version then Link to comment Share on other sites More sharing options...
StompyNZ Posted September 25, 2016 Author Share Posted September 25, 2016 I think this is my favourite so far. Definately a boss zombie entity. Who needs a cuddle! Link to comment Share on other sites More sharing options...
mythan Posted September 25, 2016 Share Posted September 25, 2016 Freakin' awesome man! Love your work Link to comment Share on other sites More sharing options...
TheRedWolf Posted September 26, 2016 Share Posted September 26, 2016 Looking good! Link to comment Share on other sites More sharing options...
Wildgrave Posted September 27, 2016 Share Posted September 27, 2016 Damnit I just woke up with a brilliant idea of starting a community "post your cool UMA here" type thread and you've beaten me to it... sorta. Cool zeds ! So far I've only created a large dude wearing orange prisoner trousers but will be spending the rest of the day playing with this. [ATTACH=CONFIG]17038[/ATTACH] Link to comment Share on other sites More sharing options...
StompyNZ Posted September 27, 2016 Author Share Posted September 27, 2016 Damnit I just woke up with a brilliant idea of starting a community "post your cool UMA here" type thread and you've beaten me to it... sorta. Cool zeds ! So far I've only created a large dude wearing orange prisoner trousers but will be spending the rest of the day playing with this. Good to see others getting into it too I spent some time yesterday (far to long in fact) making a list of all wearable items and the code required to add them to an archetype. Now I need to go through and test them all, because sadly the item mesh and overlay have different names to the names used in the archetypes. Mostly in the form of either male_, female_, or unisex_ being appended to the start. Here's what I've got so far UMA Headgear - head (layer 2) Face - face (layer 1) Eyewear - eyes (layer 1) Jacket - chest (layer 3) Gloves - hands (layer 0,1,3) ChestArmor - chest (layer 2) Shirt - chest (layer 0,1) Pants - legs (layer 0,1) LegArmor - legs (layer 3) Footwear - feet (layer 0,1,3) Backpack - back UMASlot: item mesh (layer) overlay Backpack: backpackMedium gear_backpack01 (3) gear_backpack01 ChestArmor: clothJacket armor_cloth_chest (2) armor_cloth_chest animalHideChestArmor armor_hide_chest (2) armor_hide_chest leatherJacket armor_leather_chest (2) armor_leather_chest scrapChestArmor armor_scrap_metal_chest (2) scrap_metal_armor ironChestArmor armor_iron_chest (2) armor_iron_chest militaryVest armor_kevlar_vest (2) armor_kevlar_vest heavyBanditChestArmor male_armor_heavy_bandit_chest (2) bandit_armor Eyewear: shades gear_shades (1) gear_shades nightvisionGoggles gear_nightvision_goggles (1) gear_nightvision_goggles shadesBlack gear_shades (1) gear_shades goggles gear_goggles (1) gear_goggles eyeglasses unisex_specs (1) unisex_specs aviatorGoggles aviator_goggles (1) aviator_goggles Face: heavyBanditGasmask armor_heavy_bandit_gasmask (1) bandit_armor facialPiercings piercings (1) piercings cigar gear_cigar (1) gear_cigar bandana gear_bandana (1) gear_bandana cigarette cigarette (1) cigarette Footwear: wornBoots worn_boots (0) worn_boots scrapBoots armor_scrap_metal_feet (0) armor_scrap_metal_feet runningShoes running_shoes (0) running_shoes plantFiberShoes plant_fiber_shoes (1) plant_fiber_shoes militaryBoots armor_kevlar_boots (0) armor_kevlar_boots leatherBoots armor_leather_feet (0) armor_leather_boots ironBoots armor_iron_boots (3) armor_iron_boots heavyBanditBoots armor_heavy_bandit_feet(0) bandit_armor hazmatBoots armor_hazmat_feet (0) armor_hazmat_boots clothBoots armor_cloth_feet (0) armor_cloth_feet animalHideBoots armor_hide_boots (1) armor_hide_boots gothBootsBlack goth_boots (0) goth_boots cowboyBootsBrown boot02 (0) boot02 Gloves: scrapGloves armor_scrap_metal_hands (3) scrap_metal_armor plantFiberGloves plant_fiber_gloves (1) plant_fiber_gloves militaryGloves armor_kevlar_gloves (0) armor_kevlar_gloves leatherGloves armor_leather_gloves (3) armor_leather_gloves ironGloves armor_iron_gloves (0) armor_iron_gloves heavyBanditGloves armor_heavy_bandit_gloves (0) bandit_armor hazmatGloves armor_hazmat_hands (0) armor_hazmat_gloves clothGloves armor_cloth_hands (3) armor_cloth_hands animalHideGloves armor_hide_gloves (1) armor_hide_gloves Headgear: swatHelmet gear_swat_helmet (2) gear_swat_helmet skullCap gear_skullcap (2) gear_skullcap pressboyCapWhite gear_pressboy_cap (2) gear_ballcap miningHelmet gear_mining_helmet (2) gear_mining_helmet militaryHelmet gear_kevlar_helmet (2) gear_kevlar_helmet leatherHood armor_leather_hood (2) armor_leather_hood ironHelmet armor_iron_helmet (2) armor_iron_helmet hazmatMask armor_hazmat_head (2) armor_hazmat_hood footballHelmet gear_football_helmet (2) gear_football_helmet cowboyHat gear_cowboyhat (2) gear_cowboyhat clothHat armor_cloth_hood (2) armor_cloth_hood ballCap gear_ballcap (2) gear_ballcap animalHideHood armor_hide_hood (2) armor_hide_hood scrapHelmet armor_scrapmetal_helmet (3) armor_scrapmetal_helmet plantFiberHood armor_leather_hood (2) armor_fiber_hood Jacket: pufferCoat coats_puffer_coat (3) coat_puffer_coat leatherDuster clothes_leather_duster (3) clothes_leather_duster jacketWhite jacket (3) jacket jacketLetter letter_jacket (0) letter_jacket (overlay0) letter_jacket_arms (overlay1) (overlay2) animalHidePoncho clothes_hide_poncho (3) clothes_hide_poncho LegArmor: animalHideLegArmor armor_hide_legs (3) armor_hide_pants clothPants armor_cloth_legs (3) armor_cloth_legs heavyBanditLegArmor armor_heavy_bandit_legarmor (3) bandit_armor ironLegArmor armor_iron_pants (3) armor_iron_pants leatherPants armor_leather_pants (3) armor_leather_pants militaryLegArmor armor_kevlar_legarmor (3) armor_kevlar_legarmor scrapLegArmor armor_scrap_metal_legs (3) scrap_metal_armor Pants: armyPants clothes_army_pants (0) clothes_army_pants denimPants clothes_denim_pants (0) pants_01 denimShortsPants base_legs (0) legs (overlay 0) shorts (overlay 1) gothicPants clothes_goth_pants (0) unisex_clothes_goth_pants hazmatPants armor_hazmat_legs (1) armor_hazmat_pants overalls clothes_overalls (0) unisex_clothes_overalls plantFiberPants plant_fiber_pants (1) fiberCloth_legs skirt skirt (1) skirt Shirt: hazmatShirt armor_hazmat_chest (1) armor_hazmat_chest tshirtWhite base_chest (0) torso (overlay 0) tshirt (overlay 1) tankTopWhite base_chest (0) torso (overlay 0) tanktop (overlay 1) tshirtZUWhite base_chest (0) torso (overlay 0) tshirt (overlay 1) unisex_football_logo (overlay 2) armyShirt clothes_army_shirt (0) clothes_army_shirt hoodedSweatshirtWhite hoody (0) hoody plantFiberShirt plant_fiber_shirt (1) fiberCloth_chest shirt shirt (0) shirt sweatshirt sweatshirt (0) sweatshirt Link to comment Share on other sites More sharing options...
StompyNZ Posted September 27, 2016 Author Share Posted September 27, 2016 And here's my notes from the current archetypes: SLOTS: head eyes hands chest legs feet back face LAYER: base (0) inner (1) middle (2) outer (3) MESH: head_base: male_base_face female_base_face female_asian_face male_asian_face male_armor_hazmat_head female_armor_hazmat_head head_inner: male_base_hair female_base_hair male_shaggy_hair_hat female_hair_choppy unisex_hair_dreads male_mohawk female_shaggy_hair unisex_armor_cloth_hood unisex_hair_afro female_base_hair_hat female_hair_bun male_shaggy_hair unisex_viking_braid female_sideshave_hair unisex_hair_raider male_hair_sideshave_longtop male_hair_bun female_ponytail female_shaggy_hair_ponytail female_shaggy_hair02 male_hair_short_shaggy female_hair_long_hat head_middle: male_mouth_parts head_outer: unisex_gear_cowboyhat gear_skullcap unisex_aviator_goggles female_asian_eyelashes unisex_gear_football_helmet unisex_gear_mining_helmet unisex_gear_pressboy_cap unisex_gear_ballcap unisex_gear_kevlar_helmet unisex_gear_swat_helmet eyes_base: male_base_eyes female_base_eyes female_asian_eyes male_asian_eyes eyes_inner: female_base_eyelashes unisex_gear_shades hands_base: male_base_hands female_base_hands male_armor_iron_gloves male_armor_hazmat_hands female_armor_hazmat_hands male_armor_kevlar_gloves hands_inner: armor_scrap_metal_hands male_armor_hazmat_hands male_plant_fiber_gloves male_armor_heavy_bandit_gloves female_armor_heavy_bandit_gloves male_armor_hide_gloves hands_middle: hands_outer: armor_scrap_metal_chest chest_base: male_base_chest male_shirt female_base_chest female_shirt male_armor_hazmat_chest female_armor_hazmat_chest male_clothes_army_shirt male_hoody bear_body chest_inner: female_clothes_army_shirt male_armor_hide_chest male_sweatshirt chest_middle: chest_outer: male_clothes_leather_duster female_armor_kevlar_vest female_coats_puffer_coat male_armor_iron_chest male_armor_scrap_metal_chest male_armor_leather_chest female_clothes_denim_jacket male_armor_kevlar_vest male_clothes_hide_poncho male_armor_heavy_bandit_chest female_armor_heavy_bandit_chest legs_base: male_base_legs male_clothes_denim_pants female_base_legs female_clothes_denim_pants male_clothes_army_pants male_armor_hazmat_legs female_armor_hazmat_legs male_clothes_overalls female_clothes_army_pants male_clothes_goth_pants legs_inner: male_plant_fiber_pants male_armor_hide_legs female_skirt legs_middle: legs_outer: female_armor_kevlar_legarmor male_armor_leather_pants male_armor_iron_pants male_armor_heavy_bandit_legarmor female_armor_heavy_bandit_legarmor male_armor_kevlar_legarmor feet_base: male_base_feet male_worn_boots female_base_feet female_worn_boots male_running_shoes female_armor_kevlar_boots male_armor_leather_feet female_armor_hazmat_feet female_armor_cloth_feet male_armor_scrap_metal_feet female_boot02 female_armor_iron_boots armor_heavy_bandit_feet female_armor_heavy_bandit_feet armor_scrap_metal_feet male_armor_hazmat_feet male_armor_kevlar_boots male_boot02 male_goth_boots female_goth_boots feet_inner: male_armor_hide_boots feet_middle: feet_outer: back_base: unisex_gear_backpack01 back_inner: back_middle: back_outer: face_base: male_shaggy_beard male_spaniard_goatee male_regent_mustache male_lawman_mustache male_shaggy_goatee male_gear_cigar female_mouth_parts male_mouth_parts face_inner: face_middle: face_outer: TEXTURE: head_base: male_head male_hair_overlay male_eyebrow_angled female_head female_hair_overlay female_eyebrow_angled male_head_old male_balding_overlay male_head_beard male_shaggy_eyebrows female_head_old female_eyebrow_flat female_eyebrow_round male_eyebrow_curve female_head_asian male_eyebrow_flat female_eyebrow_curve male_eyebrow_round female_head_lipstick unisex_tattoo_tribal male_skull_overlay unisex_face_dirt_overlay male_armor_hazmat_hood female_armor_hazmat_hood male_head_zombie female_head_zombie female_head_wound female_eyeshadow female_eyeliner female_blush male_head_wound head_inner: male_base_hair female_shaggy_hair male_shaggy_hair female_shaggy_hair_highlights unisex_hair_dreads unisex_armor_cloth_hood unisex_hair_afro unisex_viking_braid unisex_face_dirt_overlay head_middle: male_head_zombie head_outer: unisex_gear_cowboyhat gear_skullcap unisex_aviator_goggles female_eyelashes_thick unisex_gear_football_helmet unisex_gear_mining_helmet female_eyelashes unisex_gear_ballcap unisex_face_dirt_overlay unisex_logo_get_rekt unisex_gear_kevlar_helmet unisex_gear_swat_helmet eyes_base: unisex_eye_shaded unisex_iris unisex_iris_large unisex_face_dirt_overlay unisex_eye_bloodshot eyes_inner: female_eyelashes unisex_gear_shades eyes_middle: eyes_outer: hands_base: male_hands female_hands male_armor_iron_gloves unisex_face_dirt_overlay male_armor_hazmat_gloves female_armor_hazmat_gloves unisex_armor_kevlar_gloves female_gloves hands_inner: scrap_metal_armor male_armor_hazmat_gloves unisex_fiberCloth_gloves unisex_bandit_armor unisex_armor_hide_gloves hands_middle: hands_outer: scrap_metal_armor chest_base: male_torso unisex_shirt female_torso female_tanktop male_tshirt male_tanktop unisex_face_dirt_overlay male_armor_hazmat_chest female_armor_hazmat_chest female_torso_wound unisex_clothes_army_shirt female_torso_bra unisex_football_logo unisex_hoody bear_body chest_inner: unisex_clothes_army_shirt male_armor_hide_chest unisex_sweatshirt unisex_dirt_overlay chest_middle: chest_outer: unisex_clothes_leather_duster unisex_armor_kevlar_vest unisex_coat_puffer_coat armor_iron_chest unisex_scrap_metal_armor male_armor_leather_chest clothes_denim_jacket unisex_clothes_hide_poncho unisex_bandit_armor unisex_face_dirt_overlay legs_base: male_legs male_pants_01 female_legs female_pants_01 unisex_clothes_army_pants unisex_face_dirt_overlay male_armor_hazmat_pants female_armor_hazmat_pants unisex_clothes_overalls female_legs_wound female_shorts unisex_clothes_goth_pants legs_inner: unisex_fiberCloth_legs unisex_armor_hide_pants unisex_skirt unisex_face_dirt_overlay legs_middle: legs_outer: unisex_armor_kevlar_legarmor male_armor_leather_pants male_armor_iron_pants unisex_bandit_armor unisex_face_dirt_overlay feet_base: male_feet male_worn_boots female_feet female_worn_boots unisex_running_shoes unisex_armor_kevlar_boots armor_leather_boots female_armor_hazmat_boots female_armor_cloth_feet armor_scrap_metal_feet unisex_boot02 female_armor_iron_boots unisex_bandit_armor unisex_face_dirt_overlay male_armor_hazmat_boots unisex_goth_boots feet_inner: unisex_armor_hide_boots feet_middle: feet_outer: back_base: unisex_gear_backpack01 unisex_face_dirt_overlay back_inner: back_middle: back_outer: face_base: male_shaggy_hair unisex_gear_cigar female_head_zombie female_shaggy_hair_highlights unisex_face_dirt_overlay male_head_zombie face_inner: face_middle: face_outer: Link to comment Share on other sites More sharing options...
Kubikus Posted September 27, 2016 Share Posted September 27, 2016 This might be a useful list, it's made with a script that takes all kinds of clothing that has a UI-slot from the items.xml. It's item-name / item-id / mesh and sorted by the slot: Pants plantFiberPants / 350 / plant_fiber_pants hazmatPants / 398 / armor_hazmat_legs denimPants / 490 / clothes_denim_pants armyPants / 494 / clothes_army_pants skirt / 543 / skirt denimShortsPants / 557 / base_legs gothicPants / 588 / clothes_goth_pants blackDenimPants / 491 / clothes_denim_pants redDenimPants / 492 / clothes_denim_pants brownDenimPants / 493 / clothes_denim_pants skirtRed / 545 / skirt skirtBrown / 546 / skirt skirtGreen / 547 / skirt skirtBlue / 548 / skirt skirtBlack / 549 / skirt denimShortsPantsRed / 558 / base_legs denimShortsPantsBrown / 559 / base_legs denimShortsPantsGreen / 560 / base_legs denimShortsPantsBlue / 561 / base_legs denimShortsPantsBlack / 562 / base_legs overalls / 589 / clothes_overalls Shirt plantFiberShirt / 351 / plant_fiber_shirt hazmatShirt / 399 / armor_hazmat_chest tankTopWhite / 497 / base_chest shirt / 509 / shirt armyShirt / 515 / clothes_army_shirt sweatshirt / 531 / sweatshirt tshirtWhite / 537 / base_chest hoodedSweatshirtWhite / 564 / hoody tankTopRed / 498 / base_chest tankTopPurple / 499 / base_chest tankTopGreen / 500 / base_chest tankTopBlue / 501 / base_chest shirtRed / 510 / shirt shirtBrown / 511 / shirt shirtGreen / 512 / shirt shirtBlue / 513 / shirt shirtBlack / 514 / shirt sweatshirtRed / 532 / sweatshirt sweatshirtBrown / 533 / sweatshirt sweatshirtGreen / 534 / sweatshirt sweatshirtBlue / 535 / sweatshirt sweatshirtBlack / 536 / sweatshirt tshirtRed / 538 / base_chest tshirtBrown / 539 / base_chest tshirtGreen / 540 / base_chest tshirtBlue / 541 / base_chest tshirtBlack / 542 / base_chest hoodedSweatshirtRed / 565 / hoody hoodedSweatshirtBrown / 566 / hoody hoodedSweatshirtGreen / 567 / hoody hoodedSweatshirtBlue / 568 / hoody hoodedSweatshirtBlack / 569 / hoody tshirtZUWhite / 578 / base_chest Headgear plantFiberHood / 352 / armor_leather_hood clothHat / 360 / armor_cloth_hood animalHideHood / 367 / armor_hide_hood leatherHood / 374 / armor_leather_hood ironHelmet / 386 / armor_iron_helmet militaryHelmet / 391 / gear_kevlar_helmet hazmatMask / 401 / armor_hazmat_head cowboyHat / 450 / gear_cowboyhat plantFiberHat / 452 / gear_cowboyhat ballCap / 453 / gear_ballcap skullCap / 456 / gear_skullcap miningHelmet / 464 / gear_mining_helmet swatHelmet / 465 / gear_swat_helmet footballHelmet / 466 / gear_football_helmet pressboyCapWhite / 571 / gear_pressboy_cap leatherHoodBlack / 408 / armor_leather_hood blackCowboyHat / 451 / gear_cowboyhat skullCapRed / 457 / gear_skullcap skullCapBlue / 458 / gear_skullcap skullCapGreen / 459 / gear_skullcap skullCapBrown / 460 / gear_skullcap skullCapBlack / 461 / gear_skullcap footballHelmetZU / 467 / gear_football_helmet ballCapRed / 550 / gear_ballcap ballCapBrown / 551 / gear_ballcap ballCapGreen / 552 / gear_ballcap ballCapBlue / 553 / gear_ballcap ballCapBlack / 554 / gear_ballcap pressboyCapRed / 572 / gear_pressboy_cap pressboyCapBrown / 573 / gear_pressboy_cap pressboyCapGreen / 574 / gear_pressboy_cap pressboyCapBlue / 575 / gear_pressboy_cap pressboyCapBlack / 576 / gear_pressboy_cap Footwear plantFiberShoes / 353 / plant_fiber_shoes clothBoots / 357 / armor_cloth_feet animalHideBoots / 364 / armor_hide_boots leatherBoots / 370 / armor_leather_feet scrapBoots / 377 / armor_scrap_metal_feet ironBoots / 383 / armor_iron_boots militaryBoots / 392 / armor_kevlar_boots hazmatBoots / 397 / armor_hazmat_feet heavyBanditBoots / 404 / armor_heavy_bandit_feet wornBoots / 507 / worn_boots runningShoes / 508 / running_shoes cowboyBootsBrown / 585 / boot02 Gloves plantFiberGloves / 354 / plant_fiber_gloves clothGloves / 361 / armor_cloth_hands animalHideGloves / 368 / armor_hide_gloves leatherGloves / 371 / armor_leather_gloves scrapGloves / 381 / armor_scrap_metal_hands ironGloves / 387 / armor_iron_gloves militaryGloves / 390 / armor_kevlar_gloves hazmatGloves / 400 / armor_hazmat_hands heavyBanditGloves / 402 / armor_heavy_bandit_gloves LegArmor clothPants / 358 / armor_cloth_legs animalHideLegArmor / 365 / armor_hide_legs leatherPants / 372 / armor_leather_pants scrapLegArmor / 378 / armor_scrap_metal_legs ironLegArmor / 384 / armor_iron_pants militaryLegArmor / 393 / armor_kevlar_legarmor heavyBanditLegArmor / 405 / armor_heavy_bandit_legarmor ChestArmor clothJacket / 359 / armor_cloth_chest animalHideChestArmor / 366 / armor_hide_chest leatherJacket / 373 / armor_leather_chest scrapChestArmor / 379 / armor_scrap_metal_chest ironChestArmor / 385 / armor_iron_chest militaryVest / 394 / armor_kevlar_vest heavyBanditChestArmor / 406 / male_armor_heavy_bandit_chest Headgear, xEyewear scrapHelmet / 380 / armor_scrapmetal_helmet Face heavyBanditGasmask / 403 / armor_heavy_bandit_gasmask cigar / 477 / gear_cigar bandana / 482 / gear_bandana facialPiercings / 503 / piercings cigarette / 478 / cigarette bandanaRed / 483 / gear_bandana bandanaBlue / 484 / gear_bandana bandanaGreen / 485 / gear_bandana bandanaBrown / 486 / gear_bandana bandanaBlack / 487 / gear_bandana Eyewear shades / 471 / gear_shades nightvisionGoggles / 474 / gear_nightvision_goggles aviatorGoggles / 472 / aviator_goggles goggles / 473 / gear_goggles shadesBlack / 475 / gear_shades eyeglasses / 476 / unisex_specs Jacket animalHidePoncho / 481 / clothes_hide_poncho leatherDuster / 517 / clothes_leather_duster pufferCoat / 520 / coats_puffer_coat jacketWhite / 544 / jacket leatherDusterBlack / 518 / clothes_leather_duster pufferCoatRed / 521 / coats_puffer_coat pufferCoatGreen / 522 / coats_puffer_coat pufferCoatBrown / 523 / coats_puffer_coat pufferCoatBlack / 524 / coats_puffer_coat jacketBlack / 555 / jacket jacketLetter / 556 / letter_jacket Backpack backpackMedium / 527 / gear_backpack01 - - - Updated - - - Damnit I just woke up with a brilliant idea of starting a community "post your cool UMA here" type thread and you've beaten me to it... sorta. Yeah, that's a good idea, along with the actual code. Someone start a thread like that, I fear my great reputation might get in the way of me initiating such a project. :-D I got a bunch of custom zeds that I'll contribute. Link to comment Share on other sites More sharing options...
Kubikus Posted September 27, 2016 Share Posted September 27, 2016 [quote=StompyNZ;513699 Here's what I've got so far UMA Headgear - head (layer 2) Face - face (layer 1) Eyewear - eyes (layer 1) Jacket - chest (layer 3) Gloves - hands (layer 0,1,3) ChestArmor - chest (layer 2) Shirt - chest (layer 0,1) Pants - legs (layer 0,1) LegArmor - legs (layer 3) Footwear - feet (layer 0,1,3) Backpack - back By the way, you can also combine items that would basically belong to the same layer. Here we have a guy that has the hazmat shirt on the base, the iron chest armor on the inner and the military vest on the outer layer. It looks a little funny if you take a real good look and know what to look for, but I think it's fine and allows for a couple of interesting combinations: archetype: <archetype name="Delta XRay Charlie" male="true" hair_color="0,0,0" eye_color="3,2,4" skin_color="20,20,20" type="None"> <base_mesh_parts> <part slot="head" layer="base" mesh="male_base_face"> <texture name="male_head_zombie" color="skin"/> <texture name="male_eyebrow_angled" color="hair"/> </part> <part slot="head" layer="outer" mesh="unisex_gear_kevlar_helmet"> <texture name="unisex_gear_kevlar_helmet" color="0,0,0"/> </part> <part slot="eyes" layer="base" mesh="male_base_eyes"> <texture name="unisex_eye_bloodshot" color="255,0,0"/> </part> <part slot="eyes" layer="inner" mesh="unisex_aviator_goggles"> <texture name="unisex_aviator_goggles" color="1,1,1"/> </part> <part slot="hands" layer="base" mesh="male_base_hands"> <texture name="male_hands" color="skin"/> </part> <part slot="hands" layer="base" mesh="male_armor_hazmat_hands"> <texture name="male_armor_hazmat_gloves" color="1,1,1"/> </part> <part slot="chest" layer="base" mesh="male_armor_hazmat_chest"> <texture name="male_armor_hazmat_chest" color="1,1,1"/> </part> <part slot="chest" layer="inner" mesh="male_armor_iron_chest"> <texture name="armor_iron_chest" color="1,1,1"/> </part> <part slot="chest" layer="outer" mesh="male_armor_kevlar_vest"> <texture name="unisex_armor_kevlar_vest" color="1,3,2,255"/> </part> <part slot="legs" layer="base" mesh="male_armor_hazmat_legs"> <texture name="male_armor_hazmat_pants" color="1,1,1"/> </part> <part slot="legs" layer="outer" mesh="male_armor_iron_pants"> <texture name="male_armor_iron_pants" color="1,1,1"/> </part> <part slot="feet" layer="outer" mesh="armor_heavy_bandit_feet"> <texture name="unisex_bandit_armor" color="1,1,1"/> </part> </base_mesh_parts> <preview_mesh_parts> </preview_mesh_parts> <expression blink="false" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true"> <gene name="neckUp_Down" value="0"/> <gene name="neckLeft_Right" value="0"/> <gene name="neckTiltLeft_Right" value="0"/> <gene name="headUp_Down" value="0"/> <gene name="headLeft_Right" value="0"/> <gene name="headTiltLeft_Right" value="0"/> <gene name="jawOpen_Close" value="0"/> <gene name="jawForward_Back" value="0"/> <gene name="jawLeft_Right" value="0"/> <gene name="mouthLeft_Right" value="0"/> <gene name="mouthUp_Down" value="0"/> <gene name="mouthNarrow_Pucker" value="0"/> <gene name="tongueOut" value="0"/> <gene name="tongueCurl" value="0"/> <gene name="tongueUp_Down" value="0"/> <gene name="tongueLeft_Right" value="0"/> <gene name="tongueWide_Narrow" value="0"/> <gene name="leftMouthSmile_Frown" value="-0.53"/> <gene name="rightMouthSmile_Frown" value="-0.53"/> <gene name="leftLowerLipUp_Down" value="0"/> <gene name="rightLowerLipUp_Down" value="0"/> <gene name="leftUpperLipUp_Down" value="0"/> <gene name="rightUpperLipUp_Down" value="0"/> <gene name="leftCheekPuff_Squint" value="0"/> <gene name="rightCheekPuff_Squint" value="0"/> <gene name="noseSneer" value="0"/> <gene name="leftEyeOpen_Close" value="0"/> <gene name="rightEyeOpen_Close" value="0"/> <gene name="leftEyeUp_Down" value="0"/> <gene name="rightEyeUp_Down" value="0"/> <gene name="leftEyeIn_Out" value="0"/> <gene name="rightEyeIn_Out" value="0"/> <gene name="browsIn" value="0"/> <gene name="leftBrowUp_Down" value="0.23"/> <gene name="rightBrowUp_Down" value="0.23"/> <gene name="midBrowUp_Down" value="-0.43"/> </expression> <dna> <gene name="height" value="1.4"/> <gene name="headSize" value="0.7"/> <gene name="headWidth" value="0.8"/> <gene name="handsSize" value="2"/> <gene name="feetSize" value="2"/> <gene name="muscle" value="1"/> <gene name="weight" value="0.1"/> <gene name="gluteusSize" value="1"/> <gene name="earsSize" value="1"/> <gene name="earsPosition" value="0.5"/> <gene name="earsRotation" value="0.1"/> <gene name="noseSize" value="1"/> <gene name="noseCurve" value="1"/> <gene name="noseWidth" value="1"/> <gene name="noseInclination" value="0.5"/> <gene name="nosePosition" value="0.1"/> <gene name="nosePronounced" value="0.1"/> <gene name="noseFlatten" value="1"/> <gene name="chinSize" value="1"/> <gene name="chinPronounced" value="1"/> <gene name="chinPosition" value="0.15"/> <gene name="mandibleSize" value="1"/> <gene name="jawsSize" value="1"/> <gene name="jawsPosition" value="0"/> <gene name="cheekSize" value="1"/> <gene name="cheekPosition" value="0.75"/> <gene name="lowCheekPronounced" value="0.67"/> <gene name="lowCheekPosition" value="0"/> <gene name="foreheadSize" value="1"/> <gene name="foreheadPosition" value="1"/> <gene name="lipsSize" value="0"/> <gene name="mouthSize" value="0.5"/> <gene name="eyeRotation" value="0.505"/> <gene name="eyeSize" value="0.2"/> <gene name="breastSize" value="1"/> </dna> </archetype> Link to comment Share on other sites More sharing options...
StompyNZ Posted September 27, 2016 Author Share Posted September 27, 2016 This might be a useful list, it's made with a script that takes all kinds of clothing that has a UI-slot from the items.xml. It's item-name / item-id / mesh and sorted by the slot: Yeah a lot of the data I have was generated by modding the local copy of my site to show the uma fields in table form, so essentially the same thing. I skipped the ones that are just color variants of the same mesh/overlay as the color is defined in the archetype The item name is only really for reference too, since that isnt used in the archetypes either Link to comment Share on other sites More sharing options...
StompyNZ Posted September 27, 2016 Author Share Posted September 27, 2016 By the way, you can also combine items that would basically belong to the same layer. Here we have a guy that has the hazmat shirt on the base, the iron chest armor on the inner and the military vest on the outer layer. It looks a little funny if you take a real good look and know what to look for, but I think it's fine and allows for a couple of interesting combinations: Yeah the same goes for the overlays, can create some nice changes by using overlays from different slots, for example in the gas mask zombie I have the skull face on his legs in two pics and on his chest in the third Link to comment Share on other sites More sharing options...
StompyNZ Posted September 27, 2016 Author Share Posted September 27, 2016 So, quick quiz. Before you watch the vid clip, take a guess from this pic how many "entityclasses" were required for this bunch (Don't mind the legless guy, was testing an idea but it didnt work and where did that guy with the legface come from?!?) [video=youtube_share;glR687XanO4] Link to comment Share on other sites More sharing options...
Kubikus Posted September 27, 2016 Share Posted September 27, 2016 Yeah a lot of the data I have was generated by modding the local copy of my site to show the uma fields in table form, so essentially the same thing. I skipped the ones that are just color variants of the same mesh/overlay as the color is defined in the archetype The item name is only really for reference too, since that isnt used in the archetypes either Didn't cross-reference the list, just pasted what I had, so... Anyways. :-D It should be quite simple to throw together an archetype-composer where the user just has to click a couple of buttons to produce a custom zombie. Since you have a website and know php. I can help some too. - - - Updated - - - Yeah the same goes for the overlays, can create some nice changes by using overlays from different slots, for example in the gas mask zombie I have the skull face on his legs in two pics and on his chest in the third Neat. The wounds might provide some nice blood stains on shirts, will try that out. Link to comment Share on other sites More sharing options...
StompyNZ Posted September 27, 2016 Author Share Posted September 27, 2016 You can mix up the wounds in different slots too <part slot="chest" layer="base" mesh="male_base_chest"> <texture name="male_torso" color="skin"/> <texture name="male_head_wound" color="255,0,0,255"/> <!-- red --> <texture name="male_torso_wound" color="0,255,0,255"/> <!-- green --> <texture name="male_legs_wound" color="0,0,255,255"/> <!-- blue --> <texture name="female_head_wound" color="255,255,0,255"/> <!-- yellow --> <texture name="female_torso_wound" color="0,255,255,255"/> <!-- purple --> <texture name="female_legs_wound" color="255,0,255,255"/> <!-- aqua --> </part> Some might be overlapping others though, cant see any red or blue in this one. Link to comment Share on other sites More sharing options...
StompyNZ Posted September 29, 2016 Author Share Posted September 29, 2016 I made a new archetype but Im not posting it unless madmole posts his one first Link to comment Share on other sites More sharing options...
StompyNZ Posted September 29, 2016 Author Share Posted September 29, 2016 Was really tempted to post this in the b94 thread... but I might get banned... (sorry MM, had to be done ) The girl version looks fairly realistic (Stal, Jax, Gup, looking at you guys ) Link to comment Share on other sites More sharing options...
StompyNZ Posted September 29, 2016 Author Share Posted September 29, 2016 I made a new archetype but Im not posting it unless madmole posts his one first Ah screw it, here you go boys NSFW - http://7days2mod.com/stompynz/Alpha_15_2016-09-29_17-41-40.jpg Link to comment Share on other sites More sharing options...
StompyNZ Posted September 29, 2016 Author Share Posted September 29, 2016 hmm, forums wanted to see that twice Link to comment Share on other sites More sharing options...
TheRedWolf Posted September 29, 2016 Share Posted September 29, 2016 Ah screw it, here you go boys NSFW - http://7days2mod.com/stompynz/Alpha_15_2016-09-29_17-41-40.jpg Does this rule apply to people who work from home? Link to comment Share on other sites More sharing options...
StompyNZ Posted September 29, 2016 Author Share Posted September 29, 2016 Does this rule apply to people who work from home? Only if the wife is watching Link to comment Share on other sites More sharing options...
JaxTeller718 Posted September 29, 2016 Share Posted September 29, 2016 was really tempted to post this in the b94 thread... But i might get banned... (sorry mm, had to be done ) the girl version looks fairly realistic (stal, jax, gup, looking at you guys ) lmao i love it!!! Link to comment Share on other sites More sharing options...
UnseenOni Posted September 29, 2016 Share Posted September 29, 2016 Ah screw it, here you go boys NSFW - http://7days2mod.com/stompynz/Alpha_15_2016-09-29_17-41-40.jpg Now now, we don't need another Fallout/Elder Scrolls nudist fan club forming around 7Days lol. P.S. I always found those mods to add realism, cause really, who bothers with undergarments in skyrim when its snowing???? Link to comment Share on other sites More sharing options...
StompyNZ Posted October 5, 2016 Author Share Posted October 5, 2016 so this is the new Nerd glasses Link to comment Share on other sites More sharing options...
StompyNZ Posted October 5, 2016 Author Share Posted October 5, 2016 Zombified Link to comment Share on other sites More sharing options...
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